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Also, ablative hits are being counted as dodges, not sure if that is intended or just how xcom is coded
Doesn't RPGO disable skill events? With its own stat system and all.
i've had this mod running while playing an RPGO campaign, and i haven't seen any skill events happen, even base game ones.
I think you'd need the SDK to make both of those changes.
https://www.reddit.com/r/xcom2mods/wiki/index/