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Long form: Above your soldier skills you get a list of targets you see from your current location. If you move the cursor around, should it show me a list of targets from the location my cursor is at? The little reticles on enemies and allies change depending on LOS, flanked, etc., just not the target list. Does this come from a different mod?
I'm playing with Odd's season 9 list, and his UI shows the extra row of targets.
Is this mod okay to put in mid playthrough or does it require a fresh save (do worry if not sure)
Does this mod work with Long war of the chosen 2? I don't know if longwar comes under the ones that change things that this mod overrides.
sorry if these are silly questions.
I remember doing it in EU / EW but can't recall ever being able to do it in XCOM 2 (base game or WotC). Maybe use Skirmish mode to test things out?
I learned of "tile scanning" in an XCOM2 WOTC legendary ironman let's play series a few years ago, and I both saw the author perform tile scanning and I did it myself in my own campaign, so I've seen proof that the tile gave a visual indication that it was occupied. I cannot remember if it was selectable or not - it's been too long - but I no longer see any visual indication that lets me differentiate the tile from any other tile.
So, something has changed. And, since this game hasn't had an official patch since 2017 - right? - it is either that A) both I and the youtuber had a mod that caused the differentiation and I no longer use it (unlikely) or B) I have a mod that has caused the tile visual to change.
Do you have any ideas? I'm out of ideas aside from A) turning off this mod in my next battle and B) convert back to the old combo mods (gotcha again + ui fix + missclick protection + crouch lower).
It's basegame WOTC behaviour that when a unit is under the effects of 'vanish' (Assassin, Spectres CX HIve Chameleons, Faction Anchor, maybe a few more )...the tile they occupy is not considered 'occupied'.
It is normally selectable. Moving to it, forces the hidden unit to an adjacent tile and normally does the 'Vanish Reveal' event from 'flanking' them.