Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1. Unsub
2. Resub
5. lanuched game
4. activated the mod through MCM on the titel screen
5. load my save from before
6. extracted everyone wounded soilder first and last to see
Its still the same wounds from the +hp. I am running [WOTC] Weapon and Item Overhaul if that helps show where the hp is coming from. I wonder if its baked into that save and I need to run another mission to see if the behaviour is different. Will report back when I get an extract mission (I have the blacksight mission to do so will run that and report back).
I have taken screenshots or can get the save file if that helps sorry to cause so much trouble if its on my end.
I did a facility lead to get rid of some avatar project where you plant the c4 and evac had 5 people at full HP no damage taken the mission and my last solider was on 2/11 hp that had been healed by a med kit(+5) and damaged again. Ended the mission with everyone wounded with 2-4 damage. 14 damage spread over the other 5 squad members and my 2/11 had healed to 3. I wonder if its something to do with a mod like Weapon and Item Overhaul giving HP to armour, Vests or another mod i have that's screwing with total HP.