XCOM 2
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[WOTC] Improved Feedback
   
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28 Feb, 2023 @ 2:52am
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[WOTC] Improved Feedback

Description
What is this?
So, basegame perks have a lot of wonkyness around the Feedback resistance card.
This mod aims to fix some of that.

How?
Simply put, it replaces feedback's damage trigger with a modified one that aims to control it better.

Vanilla feedback has some very simple triggers, namely "is unit to unit interaction" and "is perk psionic".
This mod adds a few more conditions to this check including same team checks and more importantly a config editable list of perks to ignore.

Config?
The default setup adds Feedback and most forms of Solace to the ignored perk list. (So that they don't get Feedback responses every tile!)
I also change the colour of the Feedback pop-up to psi-purple.
I also easily expose the damage value for Feedback.
There is a toggle for allowing Feedback to only trigger 1/rd for any unit, similar to how Bladestorm is capped (default is off).

Credits
Many thanks to the many people over the years that have had issues and problems with feedback and various suggestions on how they would handle it.

As always my appreciation to the fine folks of the XCOM2 Modders and MEME Team Modders discords for support.

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]
4 Comments
Friday 28 Feb, 2023 @ 5:34pm 
thanks!
Mister Gruffle 28 Feb, 2023 @ 9:55am 
Awesome work man!
[Dragunov37] 28 Feb, 2023 @ 6:14am 
Sounds useful
Kexx 28 Feb, 2023 @ 3:31am 
No more killing Solace Sectoids by just standing there, huh? Good!!