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+ResearchStatBonuses = (UnitName = AdvTrooperM1, UpgradeID = "AvatarLv6", Stats = ( (StatType = eStat_HP, StatAmount = 4), (StatType = eStat_Offense, StatAmount = 10), (StatType = eStat_Defense, StatAmount = 5), (StatType = eStat_ArmorMitigation, StatAmount = 1), (StatType = eStat_CritChance, StatAmount = 5), (StatType = eStat_Mobility, StatAmount = 1), (StatType = eStat_Dodge, StatAmount = 5), (StatType = eStat_Will, StatAmount = 5) ), IgnoreFL = true, IgnoreAlert = true, IgnoreDoom = false, MinDoom = 6, MaxDoom = 12, AlwaysApply = true)
If I grenade them then they work fine again, or if I skip a turn and the enemy moves themselves, but I was out of grenades for a mission and couldn't trigger the button.
Which is a crying shame because the idea of this mod is great.
Thank you
Any ideas?