XCOM 2
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[WOTC] Reaper Cannibal
   
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File Size
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31.335 MB
20 Sep, 2020 @ 9:50am
28 Sep, 2020 @ 7:12am
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[WOTC] Reaper Cannibal

In 1 collection by NightNinja54
Enemies
21 items
Description
Deformed mutant-synthetic hybrids show us the depths of the Reaper's blight.
-Initial Reports, Contact Logs

Introduces the Cannibal
The Cannibal is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Cannibal will appear in the early-mid game as a traditional enemy.

Abilities
The Cannibals are a tanky unit capabable of health regeneration.
  • Force Level: 5

  • Mutated Cannon - The Cannibal's primary weapon

  • Cannibalize - The namesake of the Cannibal; the enemy heals itself through an internally biosythentic breakdown process.
    • Health Regeneration +2 HP per Turn

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration files "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats"

Full Credits
  • Cavily: Introducing character models for XCOM integration
  • NelVlesis: Creation of corpse UI image
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

Collections
Popular Discussions View All (1)
0
15 Oct, 2021 @ 5:13pm
中文
stappy82
57 Comments
File not found 20 Jul @ 5:38pm 
Yeah the cannibals all t poses for me too. Any way to solve this?
NightNinja54  [author] 22 Jun, 2022 @ 9:54am 
@Drewivy
Very kind, thank you

@OverlordMGC
Sell to black market

@Grei Shoutmon, @Leytra, @Ghost
Ah, unfortunate, sorry for the discrepancies :(
Drewivy 19 Mar, 2022 @ 7:20pm 
love your work.
can't wait to see more:):steamthumbsup:
OverlordMGC 14 Jul, 2021 @ 5:33am 
What can I do with their corpses?
Aeryen 16 Jun, 2021 @ 2:16pm 
for some reason all of them t-pose in game :/
Leytra 18 Mar, 2021 @ 8:05am 
lots of T-posing from these guys, I think they need a once over
Grei Shoutmon 11 Jan, 2021 @ 10:02pm 
The Cannibal replacer for the Sectoid doesn't show up in game correctly. It'll show up in a "reveal sting cutscene" but then turns back into a sectoid afterwards.
NightNinja54  [author] 12 Dec, 2020 @ 10:49am 
@alexholmes446
This mod by itself adds the Cannibal as a normally spawning enemy. This mod combined with it's raider faction counterpart will spawn the cannibal as a third party enemy: Raider Faction: Reapers
Lich Meister 12 Dec, 2020 @ 10:46am 
Maybe this has been asked before and answered, but does this mod add the cannibal as a 3rd party enemy like the lost or are they working with advent?
NightNinja54  [author] 21 Nov, 2020 @ 9:59am 
@dmc32
Thanks man, appreciate it! I agree about the sectoid voice, but is what I can offer at this time