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I have this mod and your Covert Infiltration version to give better variation in mission difficulties already, so I'm thinking the changes in EU Style Strategy Pacing affecting mission difficulty are redundant. I know those two are not your mods, and you may not have the answers, but I thought I would ask just in case you have some insight.
Regardless, thanks for your help and the information so far.
Those work differently and get assigned various difficulties without mods already. EU style pacing changes the vanilla values for that.
EU Style Strategy Pacing
https://steamproxy.net/sharedfiles/filedetails/?id=2851542705
These are two lines that I'm referencing from that mod that may be doing the same as yours, but in a different way.
+GuerillaOpMonthlyDifficulties=(Month=1, CampaignDifficulty=3, Difficulties[0]=1, Difficulties[1]=2, Difficulties[2]=1)
ImpossibleMonthlyDifficultyAdd[0]=0
Can you please tell me how much difficulty is reduced with this mod?