XCOM 2
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[WOTC] Reaper Brute
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File Size
Posted
Updated
89.437 MB
5 Sep, 2020 @ 7:43am
19 Sep, 2020 @ 10:45am
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[WOTC] Reaper Brute

In 1 collection by NightNinja54
Enemies
21 items
Description
A bio-engineered titan of metal and flesh capable of incredible destruction.
-Contact Logs

Introduces the Brute
The Brute is a new enemy that joins the fight against XCOM.

New Content
  • New Enemy: The Brute will appear in the elder game as a traditional enemy functioning similarly to the Berserker.

Ability Overview
The Brute will charge and crush its enemies. It's metal plating provides increased health and armor. With intimidating size and incredible strength, soldiers will want to avoid close combat encounters.
  • Force Level: 10

  • Devasting Smash - The Brutes' primary attack
    • Damage 5 - 8
    • Critical Chance 25% to Crit
    • Critical Damage +2 on Crit

  • Heavy Plating - Heavy metal plates adorn the Brutes' exterior
    • Armor +2

  • Intimidating Size - Larger than average units, will break through walls

Additional Details
This will seamlessly integrate into a current or new campaign.

The enemy is fully customizable primarily within the configuration file "XComGameData_CharacterStats"

Full Credits
  • Cavily: Editing models and rigging for XCOM integration
  • NelVlesis: Creation of UI images
  • ReshiMael: Troubleshooting & support
  • NightNinja54: Programming and development
  • Bioware: Original designs

Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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27 Comments
NightNinja54  [author] 8 Oct, 2022 @ 5:19pm 
@Enzo Matrix
Thanks for heads up, glad you're enjoying! I haven't been active modding recently unfortunately so while I'll note the details, I likely won't be able to address in near future
Enzo Matrix 21 Sep, 2022 @ 12:47pm 
Oh also Reaper Cannibal does not have a damage config in it's Customize this Mod. Would be greatly appreciated! Love your mods!
Enzo Matrix 21 Sep, 2022 @ 12:40pm 
@NightNinja54
Would you be able to add the ability to change the damage output in the Customize this Mod section? The others have it but this one only has sell value. I would like to change the attack damage :)
NightNinja54  [author] 22 Jun, 2022 @ 9:50am 
@The joker
lol

@Saucy Dangles
Haha, it would be
PipeBombastic 15 Dec, 2021 @ 1:04am 
the fuck have the reapers been up to since the war
water butter 7 Nov, 2020 @ 10:00am 
I wish all these reapers and ME enemies were actually "armor" to use as squadmates instead of actual enemies. That'd be so freakin insane
NightNinja54  [author] 12 Sep, 2020 @ 3:42pm 
@Aric Bralor
haha, thank you - love working on this stuff, but do have to balance with irl responsibilities however so appreciate the understanding. More to come I'm sure.

@Jill Sandwich
Always appreciate the support and excitement :)

@Kaiser Hammerfirst
Yeah, some sort of regen will likely be the play at this time.
Jesse Fleet 11 Sep, 2020 @ 3:22pm 
@NightNinja54 Awwwh yeahhhh! Sounds awesome. Don't rush yourselves though, we're all still here for this content and will be in the next weeks and months, and you guys and/or girls need to leave time for yourselves to relax without being badgered for new content.
Jill Sandwich 11 Sep, 2020 @ 3:04pm 
@NightNinja54:
wow awesome stuff regarding potential banshee and cannibal units. can't wait to see them in game. thank you guys so much ! :D
Sgt-Lt. K. Hammerfist 11 Sep, 2020 @ 1:49am 
Cannibalize could be a one action skill that heals them and adds a layer of armour if there are dead cannibals in 3-4 tiles around them I suppose. Or can be a passive that just heals them if they are around corpses or something.