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Please read the mod's page before throwing it into a running campaign. Note that you CAN choose to not use it (ignore in AML and carry on), the spec will just be a lot weaker without.
(we now exclude Keeper and Ex-Lancer, and allow Alien Hunter's secondary)
These changes are likely going to break some classes in ongoing campaigns, sorry! If you notice any characters that did lose their class, use my Console Helper's RandomizeClass command with one or more old specs, or (temporarily) remove the new exclusions in the matching spec's XComAmalgamation.ini file. (they'll be clearly marked as being new)
I'll add it as a weak requirement for now -- the mod will require it, but won't complain on the title screen if it does happen to be missing. That way people can remove or replace the perk and ignore the warning in AML if they want to play without.