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From what I can see what that bridge mod does is already replicated in this mod.
But anyway, I rather got here to ask about some still ongoing wonkiness in regards to allies, for if it is not caused by having both or it's always Puma's RHSI I encounter, then the Faction Heroes could stop moving and use Overwatch when there are no active enemies. Them moving about takes quite some time and I do know that it is possible, whether that behavior is just displayed by other mods, I'll have to observe more closely.
Also, I still couldn't find a fix to the following and if it was linked here, it'd be great. Namely ally factions reveal one from concealment and they attack mind controlled allies basically as soon as possible. So far I have only found "Don't Pull that Trigger" which only affects the weapon of base/vanilla resistance allies.