Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Luckily, this interaction is quite rare.
When I checked they didn't modify the same behaviours; but yeah, it's made by a different person.
@DerBK You're completely right when it comes to the Hunter. I was just throwing ideas around on how to prevent him from rotating between spots and/or wasting his action points. As for the Chosen not kidnapping/extracting, it's totally possible this is vanilla behavior. I've used ABC for so long at this point I've forgotten all the specifics of the vanilla behavior. Still, it doesn't change the fact that even with ABC, generally speaking the only way a Chosen will ever extract or kidnap is if you intentionally let them do it.