XCOM 2
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[WOTC] Soldier Development
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20 Mar, 2018 @ 11:43am
11 Apr, 2018 @ 6:39am
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[WOTC] Soldier Development

Description
OVERVIEW
This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable them in the config file).

As of this version, it is possible to increase the following stats: Aim, Hacking, Mobility, Will and Combat Intelligence. It is also possible to gain extra XCOM Ability Points by getting an "Excellent" or a "Flawless" rating on a mission.

FEATURES

Aim Stat
Refer to the aim stat discussion for all the details.

Hacking Stat
Refer to the hacking stat discussion for all the details.

Mobility Stat
Refer to the mobility stat discussion for all the details.

Will Stat
  • Increase the soldiers' will stat by getting an "Excellent" or a "Flawless" rating on a mission
  • By default, getting an "Excellent" or a "Flawless" mission rating grants respectively +1/+2 will
  • Injured soldiers will not gain a will boost
  • By default, the maximum value for the will stat is 100
  • The stat boost values and the maximum value are configurable through the config file. It is also possible to disable this feature for each mission rating independently

Combat Intelligence
  • Increase the soldiers' combat intelligence by getting an "Excellent" or a "Flawless" rating on a mission
  • By default, getting an "Excellent" or a "Flawless" mission rating grants respectively a 10%/20% chance to increase CI
  • This feature is mutually exclusive with the Ability Points reward
  • The chance to increase CI is configurable through the config file. It is also possible to disable this feature for each mission rating independently

Ability Points
  • Gain XCOM ability points by getting an "Excellent" or a "Flawless" rating on a mission
  • By default, getting an "Excellent" or a "Flawless" mission rating grants respectively a 90%/80% chance to gain AP
  • By default, "Excellent" missions grant +2 AP and "Flawless" missions grant +5 AP
  • Having the Resistance Order "Trial by Fire" active will double the amount of AP rewarded
  • This feature is mutually exclusive with the Combat Intelligence increase
  • The chance to gain AP and the AP reward values are configurable through the config file. It is also possible to disable this feature for each mission rating independently

The configuration file should be in the following location:
<Your Steam Install> \steamapps\workshop\content\268500\1337050242\Config\XComWOTC_SoldierDevelopment.ini

TODOs
High Priority
  • Add ways to increase Psi Power
Low Priority
  • Add ways to increase Health
  • Add ways to increase Dodge

KNOWN ISSUES
  • Overwatch and Killzone aren't supported for the aim boost

COMPATIBILITY
This mod should be compatible with almost everything and you should be able to add/remove it mid campaign without any problem.

No class override.

CREDITS
I am not a programmer thus I learned how to make this mod by checking what others did. I used the following mods to learn how to make Soldier Development:
  • Dynamic Stats Development by Rivva
  • Flawless by krj12
I would also like to thank the following persons:
  • Robojumper for helping me with the code to disable the Covert Actions stats boosts
  • .vhs for making the thumbnail picture
Popular Discussions View All (6)
22
9 Nov, 2022 @ 2:44pm
PINNED: Mobility
Hotl3looded
18
17 Jan @ 1:06am
PINNED: Hacking
Hotl3looded
16
1 Sep, 2021 @ 4:38am
PINNED: Aim
Hotl3looded
288 Comments
Dark 31 May @ 2:42am 
И с модом из мастерской она не будет работать.
Dark 31 May @ 2:40am 
А ну это я локализацию доделывал. Ток там одно но - под нее код мода исправлялся.
XAMELEON 31 May @ 2:34am 
пишите в личку если что
XAMELEON 31 May @ 2:26am 
Для тех у кого не работает локализация обновите файлы ( лучше сделайте норм мод)) {LINK REMOVED}
XAMELEON 31 May @ 1:04am 
Честно забрал локализацию из ULTIMATE мода (@Rand-GamesforBrains) Устанавливать по пути - \\Steam\steamapps\workshop\content\268500\1337050242\Localization\ https://drive.google.com/file/d/1zFo6jiH50U-hdBFgD1RQIpviJ8OtW3-T/view?usp=sharing
Stukov81-T.TV 30 Mar @ 12:08am 
my way to do it is: set the max stats to a a value that would be a reasonable maximum for any soldier and then reduce the chance of an event happening by a lot.
Ironmonk 29 Mar @ 6:55pm 
This mod never pinged on my radar until now and its really a good one... too bad, the fix was never implemented =(

Good thing is highly configurable

Well, I will disable everything and leave only the function to increase Combat Intelligence.
Stukov81-T.TV 25 Mar @ 9:37am 
afaik every stat has the problem that it reverts your soldier to the "max" stat if the soldier is above the max stat and he triggers it
IceLancer 24 Mar @ 3:24pm 
Just disable mobility boost.
DashStatBoostChance = 0.0f ; Default = 0.1 % per dashed tile
DashStatBoost = 0 ; Default = 1

Everything else works very good.