XCOM 2
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[WOTC] Stukov's War Advent Evolution (Beta)
   
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632.094 KB
21 Feb, 2022 @ 8:23am
14 Feb @ 8:25am
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[WOTC] Stukov's War Advent Evolution (Beta)

In 1 collection by Stukov81-T.TV
Stukovs Evolution
10 items
Description
#NotAModder

About me
I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created.

Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel[www.twitch.tv]

About This Mod
This Mod tries to make Advent more interesting and later on a bit more challenging as well. For this we are using the mod Dynamic Enemy Creation (BETA). Probably not how Chris the Thin Mint planned his Mod tto be used. What are we going to achieve/want achieve

  • Different Stat Buffs depending on Alert Level
  • Perks depending on Force Level
  • A negative Perk possible
  • Additional Perk rules the higher the Force Level, well beyond Force Level 20. The Last rule appears at Force Level 75
  • Small Chance on a "racial" perk

Required Mods
Really required is only the Dynamic Enemy Creation Mod. I set it up in a way that each rule has enough base game perks to chose from. Said that, more Perk Packs mean more variation and also more nasty things. Suggested Perkpacks:

Other Mods I suggest running with this one
Some Mods enhance the gameplay in my opinion so i would suggest using them together with this one::

Compatibility
Should be compatible with pretty much everything. But you know ... it is Beta, so if you see anything not working. Let me know. Was made and tested with Covert Infiltration


FAQ
  • What's Alert Level?
    A combination of campaign Difficulty (0-2) and Mission Difficulty (1-4) and a Dark Event (0-1).


  • Config?
    Everything is a config edit. Just change/add/delete what you want to do

  • Only Base game enemies?
    So far .. but i have plans to add mod added enemies too. So back up your changes.

  • Does anybody read these things?
    Probably not

Thanks
  • FearTheBunnies for his great support and help!
  • h4ilst0rm and TePª for their awesome mods and ideas
  • Mitzruti and all the others for tons of perks
  • Chris The Thin Mint for being a true Thin Man and providing me with the tools to do this
  • LordAbizi for showing me the Mod Dynamic Enemy Creation
If you think you should be mentioned. Please contact me and i will add you as soon as possible
14 Comments
GibbsNCIS 23 Mar @ 4:32am 
Can someone tell me how to get the icon for this trait

LocFriendlyName="Disciple of Gol-Goroth"
LocLongDescription="A secret supporter of the dark God Gol-Goroth. Thinking the Toad can save the world"
LocHelpText="Disciple of Gol-Goroth"
The Unknown Wizard 11 Jun, 2023 @ 1:24am 
Okay thank you
Stukov81-T.TV  [author] 11 Jun, 2023 @ 12:00am 
look for lines with SKV_AbilitiesAL1
The Unknown Wizard 10 Jun, 2023 @ 6:29pm 
If I wanted to remove all the negative perks for advent what would be the easiest way to do that?
Stukov81-T.TV  [author] 21 Apr, 2023 @ 9:33am 
you should ask the creator of Advent Research
Zigg Price 20 Apr, 2023 @ 10:02pm 
Would Advent Research work as a prerequisite for this mod?
jat11241976 7 Apr, 2023 @ 4:39pm 
This sounds very interesting indeed, well done! Can't wait to try it:steamthumbsup:
Skarsatai 2.0 25 Oct, 2022 @ 2:04pm 
Thanks for the quick answers.
Stukov81-T.TV  [author] 25 Oct, 2022 @ 10:34am 
This Perk is the only reason all this is working
Skarsatai 2.0 25 Oct, 2022 @ 7:21am 
Ok understood. Has this perk a use or is it only "cosmetic"?