RimWorld

RimWorld

Not enough ratings
Updated GigaRimWorld 1.5 singleplayer
   
Award
Favorite
Favorited
Unfavorite
Items (465)
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Advanced Biomes (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Hey my team rules!s mod https://steamproxy.net/sharedfiles/filedetails/?id=1338280929 - Some features might not function since I had to decompile the source and some of the transpiling harmony-code I could not ...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Age Reversing Mech Serum
Created by SkunkPlaysGames
Adds a new valuable mech serum which removes ten years of biological aging (to a minimum of twenty years old.) To maintain balance, this serum doesn't remove any specific chronic conditions that may have developed as a result of aging. It only reduces the ...
Alliance Assault(Release)
Created by ThumbStick
About: This mod allows you to raid hostile settlement without using your own colonists. Features: Alliance Assault - Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted ...
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
All Specialists Can Work
Updated from iwishforducks Specialists can work! Now every single Specialist can work. Works with Ideology, works with all VFE's, works with alpha memes. GitHub ...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Mechs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return. The 7 mechs will appear in raids, clusters, etc, and they can be disabled separately through mod ...
All Ideoligions Are Fluid
Created by superniqui10
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's. Removes all limits imposed on fluid ideoligion creation and reform. You can create any ideoligion yo...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Alpha Mythology
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources. Similar to Alpha Animals, the philosophy of this mo...
Alpha Vehicles - Age of Sail
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - Adds 9 sailing ships in three different tiers. Junk, Cog and Longship for Tier 0 (no research, no ship parts). Caravel, Pirate caravel and Sloop for Tier 1 (research plus ship parts needed). Frigate, Galleon and B...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Anima Gear
Created by xrushha
General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff! St...
Animal Feed Trough (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of BaconBits mod https://ludeon.com/forums/index.php?topic=25580.msg259998#msg259998 - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Over...
Animal Collab Project Vanilla-Style
Created by cucumpear
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! Now using the built-in vanilla method of providing variations. This version of ACP contains a compat...
Animal Filth? Don't Care
Created by 1trickPwnyta
Your grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Your megasloth is poking around the freezer for a snack? Animal filth. Donkey loose in the hospital? Animal filth. But... you don't care. Against all odds, you have a few c...
Animal Genetics (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of gregorycurries mod https://steamproxy.net/sharedfiles/filedetails/?id=2226725974 - Resource yield should now affect egglaying speed as well as the amount of eggs layed https://i.imgur.com/pufA0kM.png https://i....
Animal Medical Bed 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care. It's perfect for all types of pets. Vitals Monitor can be linked with it as well! https://i.imgur.com/Ra7qnLe.png Original Mod:...
Animal Variety Coats
Created by cucumpear
Ever wondered if animals really should all have the same shades? I sure did, so I utilized the assembly from Animal Collab Project to give vanilla animals a bit of variation. The assembly was created by thirite and has been updated by Xen. Some of you may ...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
AnimalHarvestingSpot (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png This is an update of -210's mod with their approval. https://steamproxy.net/sharedfiles/filedetails/?id=1409440925 Added four new spots: - Milking - Shearing - Slaughtering - Training Icons from https://www.flaticon.com/...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Aquarium (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2120551963 - Added more fishes: Arowana Cherry Shrimp Gourami Zebra Angelfish Blue Tang Koi Clownfish Axolotl Plecostomus Cerulean Angelfish Royal...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
ArchoGacha
Created by Arquebus
A mod that implements in-world gacha mechanics as seen in games like Genshin Impact into the game. Players will spend their hard earned silver to try sway favour with a mad god and its blessings. About Gachapons are a tiered loot system a player spends a r...
Armor Racks
Created by khamenman
Adds a variety of armor racks that help you store and equip your armor in a better way. At the moment there are 3 types of armor racks: - Vanilla rack that stores equipment and provides slightly faster equip time - Mechanized rack that dramatically improve...
Art-Accurate/Doubled Gene Bank
Created by ferny
https://i.imgur.com/EKuNZ5w.png Doubles the capacity of the genebank from 4 to 8, as seen on its art. Safe to add mid save. That's it. It's compatible with Gene Bank Indicators. https://i.imgur.com/SMqGuSr.png...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
Athena Framework
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/FeaturesHeader.png Athena is an advanced framework that contains multiple tools and features for both XML and C# modders. It also has a couple of code fixes that don't affect players...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Automatic Subcore Scanning
Created by Lomzie
Tired of manually managing subcore scanning all the time? Want to mass-produce deadly killing machines? Then this is the mod for you! Pawns can automatically fill scanners, and enter softscanners, or carry prisoners with the "Softscan"/"Ripscan" interactio...
BallGames
Created by kaitorisenkou
Add new 3 recreations; basketball, volleyball, and soccor. These trains melee skills. My other creation https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2YM.pnghttps://i.imgur.com/qFe6eDN.pnghttps://i.imgur.com/a5SbzBC.pnghttps://i.imgur.com/TAbPcuF....
Bandwidth Enhancer
Created by I exist
If you're like me, then you'll have wanted to make a mechanoid army when this game came out. However, the game's max bandwidth count has felt a bit low for making a giant army. Sure, you could get more mechanitors, but if you wanna do a solo run? you're SO...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. (Enable autocasting by right-clicking a psycast (this is a default feature by VPE, please throw all complaints at them, not me) (only works if the psycast is...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
Better Log - Fix your errors
Created by bradson
Enhance your log experience. Better Log provides various tweaks, options and additions to make modding and troubleshooting a more pleasant adventure. In detail this mod provides: Multiple choices for new open log buttons https://i.imgur.com/mkZvXJU.png htt...
Better money
Created by 1sylant99
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview ...
Better Pyromania
Created by Aelanna
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit. Its purpose is to overhaul the Pyromaniac trait from a self-destructive flaw to a fascination/interest that has both positive...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Transhumanists
Created by Epicguru
Increases the number of body modder & transhumanist trait levels from 6 to 14. In vanilla, Machine body complete is the final stage, but why should it be? Only 6 body parts and you're done? No way! Non-steam download:Github The mood bonus is lower for the ...
Better VPE Skipdoor Pathing
Created by Ender Wiggin
This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors f...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biomes! Oasis
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/EoMpQZt.png In the vast, merciless desert, there exist small spots of life and color. Areas rich in groundwater, or where the rainwater pools together in sufficient quantities to support a thriving and un...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biotech Expansion - Core
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This is the core mod for the Biotech Expansion series. Does mostly nothing on its own. Mandatory for every mod on there!...
Biotech Expansion - Insectoid
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Expansion - Mammalia
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod is the first of many modular mods, focusing on genes inspired by real life mammals. Check back frequently for n...
Biotech Expansion - Mythic
Created by Lennoxicon
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles! This mod focuses on a few complex xenotypes based on mythological creatures. Check back frequently for new genes and oth...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Biotech Prestige Mechlord Armor
Created by Phonicmas
https://i.imgur.com/lwFRlIy.png A standalone prestige version of the mechlord armor/helmet and mech commander helmet that i quickly threw together that can be crafted at the fabrication bench along its normal counterpart and is unlocked with the same resea...
Blueprints - Forked
Created by lzk-
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Call For Intel
Created by GwinnBleidd
This is a reupload of 8Z's mod https://steamproxy.net/sharedfiles/filedetails/?id=2240610130 Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Support of worksites quests Support of quests from Vanilla Factions Expanded - Ancients (2 qu...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Caravan Activities Framework [Discontinued for now]
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Welcome to Caravan Activities Framework! It's an easy to use XML-based framework that allows you to add Caravan Activities by adding simple XML objects. For addin...
Caravan Lag Eliminator
Created by Orangubara
Hello There! This mod will help you with caravan lags :) There is a problem with foraging bonus calculation with high Plant skill and custom races that don't need much food. RimWorld tries to calculate new remaining caravan food every time you add or remov...
Caravan Mood Buff
Created by Syrus
Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site? Ever felt that any normal person would realize they can't expect to be pampered when traveling the world? Thought that winning a batt...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Combat Readiness Check (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of MarvinKoshs mod https://steamproxy.net/sharedfiles/filedetails/?id=1542424263 with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons https://i.i...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Config Applied Check
Created by Taggerung
A tiny mod to check if you've applied configs correctly, mod pack makers can encourage people to use this to have an idea of if they've updated their configs. As a modpack maker distribute a config file for this mod with the tick-box in settings to suppres...
Conservationist and Polluter - Mort's Ideologies: Memes and Precepts
Created by Mort Strudel
Preserve your natural ecosystem! Or just pollute it even more. Like this mod? Want to support the creator? Check out my Patreon, which is normally used to fund my Dwarf Fortress videos: https://www.patreon.com/MortStrudel ------- This mod adds two new meme...
Corpse info
Created by arl85
Add a link to deceased pawn in order to access their info card even after death. Also add the "Contents" tab to graves, otherwise you cannot select the contained body. Because it always annoyed me I cannot access the "Records" tab after pawns' death... Oth...
Crafting Quality Rebalanced
Created by Phomor
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore. If anybody wants to translate it into different languages, feel free to contact me. In Detail: A skill 9+ pawn will make at least a poo...
Ctrl F
Created by Uuugggg
Press Ctrl-F to pop up a search for things on the map. Features It's pretty Simple. Hit Ctrl-F and it opens a search you can type in. It shows a list of matching things. Hit enter to jump to the first thing. The thing list can be manually refreshed, or set...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Crowns and Regalia
Created by Canon
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check ou...
Assign Animal Food
Created by Everyone
Assign food policies to animals. A new "Animal" policy will be assigned to colony animals A new column appears in Animal tab to manage policies Animals will inherit food policy from parents This mod was simplified a lot for Rimworld 1.4. It does one thing ...
Dark Ages : Crypts and Tombs
Created by Sir Van
https://i.imgur.com/IHVmPDs.png Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place. Always hated how your medieval crypts lacked that little something ? well i think you'd probably find something to your liking...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. This mod does not change anything about bathi...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Det's Xenotypes - Boglegs
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs. Boglegs are a disgusting and oddly ch...
Det's Xenotypes - Avaloi
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the c...
Det's Xenotypes - Venators
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators. Venators are a quick and delicate race of expert...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Diseases Overhauled [Adopted]
Created by Ogliss
Reupload of Mythos' Diseases Overhauled General information This is an unofficial update of PhileasFogg's mod which can be found on the Ludeon Forums New drugs https://i.imgur.com/5eZnq5N.png Detoxamin, a drug that reduces toxic sensitivity by isolating an...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Central Heating
Created by Dubwise
Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights. Standalone version of the central heating from my Bad Hygiene mod. Can be used with the full Bad Hyg...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Performance Analyzer
Created by Dubwise
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues. Also includes some optimizations! Don't go witch hunting modders, join the discord to discuss and analyze ...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Dubs Rimkit
Created by Dubwise
Set of accessories with abilities and stat boosts. Multiplayer ready Medkit accessory with buttons allowing the colonist to bandage their own wounds or others on the spot. Repair kit accessory which allows constructors to salvage broken components while re...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. But after updating it to 1.5 I did add some new features, translations and minor fixes. All thanks to the original author NilchEi for this great mod Languages available: English German (Added by original author) 简体中文 (Added ...
Dynamic Trade Interface
Created by Zeracronius
A high-performance and customizable trade interface originally inspired by Trade UI Revised. Written from scratch to not only avoid the biggest performance hits of the vanilla UI but to also allow for other mods to easily extend it with additional columns....
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Eccentric Tech - Advanced Shields
Created by Aelanna
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects! Mod Content Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recha...
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
Eccentric Tech - Core
Created by Aelanna
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series. Mod Contents Core adds the following content: Research Projects: Aurora Core - Enables construction of the Aurora Core...
EGI: Holograms and Projectors
Created by Vesper
https://imgur.com/aT3sE5a.png Do you like to play high-tech colonies? Do you enjoy the variety of the Ideology styles, but find them a tad limiting? Do you want to plaster your base full of shining and brilliant displays, until your colonists retinas are a...
Electric Art Bench (Continued)
Created by Zaljerem
Original mod by Ceto https://steamproxy.net/sharedfiles/filedetails/?id=2643623168 If the original author requests it, I will remove this update. -- Will now patch all recipes that use the Sculpting Table to the Electric Art Bench. Load this mod after ...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Epitaph
Created by telardo
Lest we forget. Add epitaphs to the game. When you buried your hero in a grave / sarcophagus, you’re able to choose or write an inscription to memorialize them. Features: 1. As you can see in the screenshot, the new Epitaph Tab of the grave / sarcophagus s...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Expanded Biotech Style Genes - All in One
Created by Alite
Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r...
Explosive Implant (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ma1tas mod https://steamproxy.net/sharedfiles/filedetails/?id=1816673839 - Lowered the value of the implant as 800 was a bit high - The explosion should now always remove the pawns head since the implant is in ...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
Ferny's Easy Caravan Formation
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this mod do? This mod makes caravan formation occur instantly after selecting gear and pawns, but only if there are no hostile pawns on the tile that are discovered. It will mimic the dev mode function “form carava...
Finish it!
Created by XandrMoro
Adds a gizmo on unfinished crafting products to force pawn to finish that specific item regardless of its position in the bill list. Also pawns will prioritize finishing an unfinished bill over starting a new one....
Fire Extinguisher (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002292418 - Added the patch for Simple Sidearms - Pawns incapable of violence should now be able to use the extinguisher (unless Simple Sidearms ...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Flickable Storage
Created by Mlie
https://i.imgur.com/iCj5o7O.png Storage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - ...
Floors Are (Almost) Worthless
Created by Leaguenet
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (to achieve the same for smoothed stone, please use this mod: https://steamcomm...
Flood Light With Solar Panel
Created by Titanius Rex
Adds a self-sufficient outdoor lamp....
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Fluffy Breakdowns (1.5 Update)
Created by The Eye of Brows
Replaces random breakdowns with a maintenance requirement. ************************* The original author is Fluffy. See the original mod at https://steamproxy.net/sharedfiles/filedetails/?id=726244033 See the original project at https://github.com/fluf...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Fortifications - Industrial
Created by AOBA
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications. Introducing to you, The Fortifications - Industrial. https://i...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Gemstones
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More gemstones for more sparkly bases! Semiprecious stones: amethyst, chalcedony, citrine, garnet, lapis, quartz, serpentine, and turquoise. Stats are similar to vanilla jade. These gems can be mined, purchased, or deep dril...
Gene Banks Expanded
Created by Farx
Description For most part this mod inspired by ancients lab junk from Alpha Genes. Also playing with bunch of Races Expanded mods I've faced with a problem that there is not enough space for storing every genes, especially if you want to collect it. Conten...
Gene Extractor Tiers
Created by RedMattis
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available. An improved version can also extract archite genes. At default settings it will extract one gene every 8 d...
Gene Library
Created by FaintingGoat
Listen. I know how it is. You’ve got a shiny new game and you’re hyped to build yourself the perfect craft brewery staffed by a legion of go-juice powered cat-girl-winged-vampires. But first, you need to collect all the genes required. You can feel your dr...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Gene Trader
Created by theactualspinny
Updated for 1.5. Adds a new orbital trader type for all your Biotech needs! Sells up to 10 genepacks, slaves, drugs, as well as archite capsules and torpor capacity serums. I was tired of waiting for exotic goods just for them to have a measly choice of 1 ...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Giant autocannon turret
Created by mo
Added a 3x3 giant autocannon turret. Vanilla: Damage: 27 direct damage+5 fragmentation damage (evenly distributed across various body parts)200rounds Armor penetration: 60% 6 Brust 514rpm This giant cannon uses high explosive armor piercing shells, and its...
Giant uranium slug turret
Created by mo
Added a 3x3 giant uranium turret. Vanilla: Damage: 120 direct damage+55 bullet fragmentation damage (evenly distributed across various body parts) Armor penetration: 120% Under Vanilla, this terrifying giant uranium cannon can effectively kill all targets ...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Glitter Tech
Created by Garret
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos. (Unofficial Version for 1.5 and below) *I am not the original author*...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Godlike Metabolism Gene
Created by Petre27
Description: A genetic mutation, that gives god like Metabolic Efficiency. Feature: Adds a Godlike gene, that increases the Metabolic Efficiency by a godly ammount. Godlike Metabolism: Archite Capsules: 25 Metabolic Efficiency: +750000 Notes: 1.If you want...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Harvest Everything![Adopted]
Created by Ogliss
Lets you harvest every (almost) body part you can think of! Lets you harvest and install (almost) every body part from humans. Now you can finally give what your prisoners deserve (and get your money's worth). You can now que all harvestable organs/implant...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Haul Mined Chunks
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added suppor...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Helixien Gas Boiler
Created by CiXwOw
Requires either Dubs Bad Hygiene AND/OR Dubs Central Heating! CONTENTS Adds a water boiler for Dubs Bad Hygiene that uses gas from Vanilla Helixien Gas Expanded. Patches name of the existing gas boiler from Bad Hygiene to chemfuel boiler. Compatible with D...
Heat Map (Continued)
Created by Syrus
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates. The original version, despite being made for 1.3, still works in 1.4, but I wan...
Helixien Gas Brazier
Created by CiXwOw
CONTENTS Adds a gas powered brazier for the Royalty DLC that is powered by Vanilla Helixien Gas Expanded. Includes darklight variant for Ideology users. DETAILS Requires Royalty DLC and Vanilla Helixien Gas Expanded. Octagonal design is to hide pipe connec...
Helixien Gas Production
Created by CiXwOw
CONTENTS Adds two large workbenches from Vanilla Furniture Expanded - Production that are powered by Vanilla Helixien Gas Expanded. Adds a large gas-powered smithy. Adds a large gas-powered stove. DETAILS Changed electric hotplates to gas-appropriate burne...
High Life Drug Cooking Speed
Created by Big Tortoise
Simple patch that makes the High Life precept now also increase drug cooking speed, not just drug synthesis speed. Now your colonists can not only make yayo faster, but also make smokeleaf and beer faster too! The drug cooking speed stat scales off of cook...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
Honest Corpse
Created by Hahkethomemah
Introduction Are you disappointed to drag the corpse this far, throw it into the crematorium and... well, that's it? Not even a simple "thank you". Meanwhile, all the cannibals, psychopaths and human leather hat tycoons get richer every second. Here at the...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Hunting Traps
Created by hazN
Adds a small hunting trap to catch animals passively over time, must be baited with kibble. Research "Small trap", in the Hunting Traps tab, I may add a larger variety of traps in the future. You can specify spawn time, which animals can spawn, and some ot...
Hyperweave Plantation
Created by biowreck
https://i.imgur.com/dI8UXnA.png I've always found the few ways of obtaining hyperweave lackluster, hence why I liked the idea of making a plant that produces hyperweave. Since the original mod's author is no longer around and the continued version isn't be...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Infestations Spawn in Darkness
Created by Murmur
Infestations will no longer pop up on tiles that are considered Lit (30% light). This does not apply to deep drill infestation attacks, just random infestation attacks. Extra Features Spawning light level is configurable. Compatibility May not be compatibl...
Ion Weaponry
Created by Elseud
https://raw.githubusercontent.com/SmArtKar/AthenaFramework/master/Headers/RequiresAthena.png Adds an assortment of spacer ion weapons, which sacrifice raw damage and stopping power for short cooldowns and armor penetration, along with a special emp explosi...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Large Animal Beds
Created by cucumpear
Normal sleeping spots and pet beds look a bit silly for large animals. This mod adds larger versions. Due to alignement issues (animals were sleeping in the bottom left corner only) the size change is purely graphical so only the centre tile is actively in...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Linkable Settings
Created by Mlie
https://i.imgur.com/iCj5o7O.png Change any linkable facility. Settings include: Link range Link amount Link type Adds a new link-type: Room If selected the facility can link to any facility in the same room. If outside it will use the range defined instead...
Linked Planters
Created by Djelighoti
Makes it possible to link plant growers (like hydroponics basins) together. When you change the desired plant on a linked plant grower, all other plant growers linked to it will change their desired plant too. When you create a link, all linked plant growe...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Livestock Traders
Created by Samael Gray
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there? Well I've got the solution for you! This mod adds livestock traders in the form of orbital t...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Mechlord Warcasket
Created by Kierannkkt (Heavy)
Adds a warcasket for use by mechanitors. Requires Vanilla Factions Expanded - Pirates to work. I decided to create this mod because I felt like there should be at least one warcasket that a mechanitor could remain functional in. Why just have a bunch of me...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Mod Options Sort
Created by superniqui10
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib. Makes the search bar work by author t...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
More Gene Complexity
Created by Arquebus
A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs! By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod s...
More Linkables
Created by 4loris4
This mod adds a variety of extra linkable facilities that help you boost your research, work and healing speed! It currently adds 3 new Tool Cabinets, 1 new Multi-Analyzer, a Kitchen Cupboard and 2 facilities for your hospitals! Moreover, it makes every pr...
More Persona Traits
Created by Arquebus
https://i.imgur.com/SEUgiYL.png A mod that adds more than 100 new persona weapon traits for persona weapons with custom code effects, adds a handful of other additions & QoL features relating to persona weapons and provides documentation for modders to cre...
More Sleep Accelerators
Created by AmCh
https://i.imgur.com/dDdiWUW.png https://i.imgur.com/clvxIYA.png Adds three new types of sleep accelerators: One is a wall-mounted sleep accelerator. The other two are 2x1, one can affect two beds but otherwise functions same as the vanilla sleep accelerato...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Nephilim Xenotype
Created by Sovereign
https://i.imgur.com/bHAs3rP.png https://i.imgur.com/P8VDkig.png This mod adds a new Xenotype that is the counterpart to the sanguophage. They are quite rare and are most commonly found in the empire. This mod comes with careful balancing,custom sounds and ...
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load p...
Museums
Version 2.0 update notes: https://gist.github.com/NightmareCorporation/43137cf31e51b70f5c4277db0d86620c Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
One bed to sleep with all
Created by Densevoid
Description Let your pawns enjoy a real harem! Now you can turn on a polygamy mode for double beds. On this bed, you can assign only one colonist who will be called a master. But all other colonists, who are in a loving relationship with them, will line up...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Opulent Gold
Created by Sovereign
https://i.imgur.com/Opt3zeu.png https://i.imgur.com/lwUuyWt.png This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding. Psychologists discourage the distribution of these...
Orbital Book Merchants
Created by Alite
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell. This orbital merchant sells a large numbers of books along with a few techprints, and have the silver to buy any books you're willing to sell. For those wh...
Outland - More Floors
Created by Neronix17
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active. This mod adds a bunch of new buildable floors, both wooden and stone. They used to be part of Outland - Terrain...
P-Music
Created by Peppsen
Adds 52 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy. You do not need to make a new colony and the mod should be compatible with everything. I now have my own discord serverwhere you can get P-Music updates, download ...
Paintable Bridges
Created by dickmosi
About This mod has been rebranded for 1.5, it still functions the same in older versions. This mod makes bridges paintable just like wooden floors with a simple XML patch! https://i.imgur.com/Ol0a4vO.png Help RimWorld 1.5 half implemented this mod, as of t...
Gardens
Create garden zones for beautifying areas v2.0 March 2024 Updated with bug fixes and the ability to plant trees in your garden! By default, you can plant all plants in gardens, but there is now an option in the mod options to prevent planting of "special" ...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Phase Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we're exploring the weapons of the good ol' rim. PhaseWeaponry is a simple and f...
Power Logic
Created by Supes
Adds Logic Switches and sensors to your game that switch on or off power based on power input Originally I was going to create a bunch of And Gates, Or Gates, Not Gates, but after the And gate I thought to myself hmm, needs some switches to show it off and...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
Prepatcher
Created by zetrith
Prepatcher is most importantly a powerful tool for mod developers. The project also includes a mod manager which runs before the game loads. The mod manager - Prestarter Prestarter is still in more of a preview state currently and I'll be expanding it in t...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prisoners Should Fear Turrets
Created by Mlie
https://i.imgur.com/iCj5o7O.png Escaping prisoners will now get fired upon by turrets. Rebelling slaves will also be shot, selectable in the options. There is also an option for shooting at slaves/prisoners in any aggro mental-state Turrets can give terror...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Pulse Weaponry
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/PulseWeaponry/main/Previews/Infocards/DetailsBanner.png Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond. Pulse Weaponry is a simple and focused mod tha...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Random's Gene Assistant
Created by RandomCoughdrop
While running my own 100% ethical gene farm, I found it difficult to keep track of which genes I had extracted and which ones were still needed. I created a small patch that changes the color of the background for a gene based on its extraction status. • R...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Recubes Your Cube
Created by Mr Samuel Streamer
Cube this. Cube that. Fella, that's not even a cube. I mean, it's a cuboid, sure, but not a true cube. It has the right amount sides, and corners, but this is an affront to geometry and I'm disappointed that no one has taken a stand until now. What is this...
ReGrowth: Arid
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.0-Desertum-rev1 https://i.imgur.com/NuczGAx.png Minor fixes and tweaks, otherwise I conside...
ReGrowth: Aspen
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 2.1-Inigo-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Core
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.6-Mundi-rev7 https://i.imgur.com/MyICxlu.png Further refinement. After the recent updates m...
ReGrowth: Boreal
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 3.3-Taiga-rev2 https://i.imgur.com/MyICxlu.png Nothing right now, we are happy with it. https...
ReGrowth: Swamp
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.0.1-Palus-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. htt...
ReGrowth: Temperate
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.2-Silva-rev5 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. https...
ReGrowth: Tundra
Created by Helixien
https://i.imgur.com/SoJM41A.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/QlOIC7F.png You can see all changes in the changelog tab! Current mod version: 3.4-Whiterun-rev3 https://i.imgur.com/NuczGAx.png Nothing right now, we are happy with it. ht...
Reinstall-able Altars
Created by xrushha
This mod makes small and medium altars reinstall-able. Plain simple. Requires the Ideology expansion for RimWorld....
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Release The Rats!
Created by dickmosi
About This mod increases the Rat's "trainable intelligence" from Simple to Intermediate, allowing them to be trained to guard their master and attack enemies. "For far too long have these rodents remained victims to so-called "balanced game design", BUT NO...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Relevant Stats In Description
Created by Mlie
https://i.imgur.com/iCj5o7O.png Depending on the type of building, selected stats are shown in the description-window in the architect-menu. This can make it easier to select the best wall for your defence or the right power-generator for your current need...
Research Tree (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Fluffys mod https://steamproxy.net/sharedfiles/filedetails/?id=1266570759 Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftcl...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
River Energy
Created by Titanius Rex
Adds a solid hydroelectric power station and a transportable water wheel....
RimTraits: General Traits
Created by Sierra
Mod Version: v1.17 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Roles Can Wait
Created by Thai1Taxi
Unfilled roles have no mood penalty. Typically when you have 3 colonists that adhere to one ideology the game will prompt you to appoint a moral guide. If you don't do this; all those pawns will have a -5 mood debuff! Personally, I found to this to be stup...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
Say That Again
Created by 1trickPwnyta
Adds a global hotkey (Backspace by default) to open the last viewed/dismissed letter. For example, you might get a raid. You either open and glance at the letter quickly or you just right-click dismiss it. But then you wonder, "Wait...are they attacking im...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Searchable Menus
Created by Kathanon
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options). The mouse cursor must be over the menu when typing, or the search field will not pick up the keypresses. Note that the menu will become shorter ...
Sell Prisoner With No Guilt(patch method)
Created by velcroboy333
Forked version of Selling Prisoners With No Guilt. Uses XML Patch method vs. rewriting Vanilla Def Selling prisoners does not make colonists sad unless they are "Kind". Original mod by: GassyTaco https://i.imgur.com/ByrCFk7.png ...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Shoo!
Created by Jamaican Castle
Update 3/16/24: Now supports version 1.5. Rebalanced shooing chance so that it's more consistent across a broader spectrum of common animals, while still penalizing very large and untameable animals as intended. Adds a new designator that allows you to har...
Show Known Techprints
Created by Space Moth
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not. No more will you buy duplicate techprints or sell the ones you need without realising! Hovering over the new icon will also tell you what you ...
Show Mod Updates
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds info about what mods have updated since you last saved your game. On startup it will check against your most recently saved game but if you load an older save it will rescan based on that save. If any of the ac...
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
[Obsolete] Simple Recycling
Created by Proxyer
IMPORTANT Kind Arvkus, created Simple Recycling corresponding to the 1.5 version. Please use this mod. Thank you for using this mod. 1.5 version Simple Recycling MOD author : Arvkus Steam Workshop Link : https://steamproxy.net/sharedfiles/filedetails/?...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Sleepy's More Permits
Created by Sleepy068
https://i.imgur.com/JDaeY60.png Sleepy's More Permits Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. A simple mod that adds new highly balanced permits to the game to be used by your royals. I love to add content to this game tha...
Slim Recharger
Created by Rabiosus
Look at the preview image, that's what this mod is all about....
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Smarter Visitors
Created by Mlie
https://i.imgur.com/iCj5o7O.png Since visitors decide when they want to leave, it may not always happen at the best time. This mod checks the map when visitor-groups decide to leave and can delay this from happening. Included in the mod is also a Visitor-s...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
SRTS Expanded
Created by Smash Phil
SRTS Expanded for RimWorld versions 1.4+ 1.3 version here Package ID has been changed to avoid conflicts with people still subscribed to 1.3 and earlier versions of SRTS Expanded. I don't really bother with steam discussion comments or posts. Join the disc...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Stop, Drop, And Roll! [BAL]
Created by balistafreak
Changelog 10 April 2024: Mod recompiled to work with 1.5. 21 September 2023: Water-seeking behavior cropped up again, mod updated to fix this behavior. 20 July 2022: Mod recompiled to work with 1.4. 5 July 2021: Mod marked as compatible with 1.3. Mod appea...
Superb Prosthetics
Created by xrushha
https://i.imgur.com/yFBCw6o.png Superb Prosthetics Be ready to spice up your gameplay with brand-new prosthetics and implants! Have fun! https://i.imgur.com/aMw6lgX.png https://i.imgur.com/kdhIFYI.png https://i.imgur.com/1fGlfGy.png https://i.imgur.com/kbc...
Survivalist Meme
Created by MightyPantherIII
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified? Or who can cut down trees? What about a Production Specialist who can still be friends with animals? Or just has more realistic expectations for surviva...
Synergistic Traits
Created by ewan
3/14/24 - Updated for 1.5 (and accidentally broke the mod for 1.4 and below, no time to fix) added starting possessions for traits where appropriate and made some small changes to traits balance, will be updated for Anomaly as well This mod adds 17 (vanill...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
Terraform Rimworld
Created by VOID
last update: 2024-04-17 21:44 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming of all other terrains ...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Profaned
Created by Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Recruit Slaves
Created by Garwel
This mod lets you recruit slaves in a balanced way without having to imprison them first. How to use: choose "Recruit" interaction option in the Slave tab for the slave you want to recruit. Then a colonist assigned to warden jobs will start approaching the...
Trading Control
Created by Tad
What it does. This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on! No more trampling around inside your workshops or through your bedrooms in the middle of the night! Bonus - ...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
TVForPrison (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Added s...
Useful Terror
Created by FuuChan
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap. In addition, the way terror worked was janky at be...
Biological Warfare
Created by BlueEagle421
https://i.imgur.com/SI6cI1m.png https://i.imgur.com/N7PmE7J.png Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons. They can be used in both defensive and offensive strategies, providing balanced firepower. Everythi...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Van's Retexture : Mechanitor
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that swe...
Vanilla Animals Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png THE INDIVIDUAL ANIMALS EXPANDED MODS WON'T BE UPDATED TO 1.4! Vanilla Animals Expanded is a large mod that contains almost all pr...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Animals Expanded — Royal Animals Omega Chicken Patch
Created by polios3
Hi this is simple patch to Vanilla Animals Expanded — Royal Animals, that extends mega chicken growth limit, from 18years to 1000 and more!!! Changelog: 04.09.2022 9:41 UTC - added OverMax stages 5-7 (age 42-53) 04.09.2022 12:29 UTC - added OverMax stages ...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Animals Expanded — Waste Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod! This unique mod expands the range of cr...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Vanilla Base Generation Expanded
Created by Oskar Potocki
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.5 onward. If you're on 1.4, please subscribe to THIS instead. Vanilla Base Generation Expand...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Run and Hide (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Linqs mod https://steamproxy.net/sharedfiles/filedetails/?id=1552457762 - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux! - German translation added, thanks Dimos! - A...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Ancients
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction we have never really tinkered with before is the Ancients. You might know them from popping out of ...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Helixien Gas Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/fCVFdMq.png Check Change notes. https://i.imgur.com/JVyBeYP.png Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Va...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Genetics Expanded - More Lab Stuff
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or ...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
Vanilla Outposts Expanded: Power Grid
If you ever wanted to build a power plant outside of a colony, then this mod can help you with that. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which s...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
Vanilla Outposts Expanded: Prisoner Patch
If you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it. Mod Contents This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" but...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - More Plants
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team. This mod adds a variety of fruit plants and crops to spice up your fields ...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Psycasts Expanded - Hemosage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemo...
Vanilla Psycasts Expanded - Puppeteer
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in the...
Vanilla Races Expanded - Archon
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Android
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Custom Icons
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/SvE2qsD.png See change notes on GitHub https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of R...
Vanilla Races Expanded - Fungoid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Vanilla Races Expanded - Highmate
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/ispHK94.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and t...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Lycanthrope
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Pigskin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes. https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, ...
Vanilla Races Expanded - Phytokin
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Sanguophage
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Saurid
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Races Expanded - Waster
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Vanilla Vehicles Expanded - Tier 3
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/3tTWK2C.png Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded. While the term "Tier 3" might conjure up images of futuristic, sci-fi machines fo...
Various Space Ship Chunk (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of totobrother mod https://steamproxy.net/sharedfiles/filedetails/?id=1158568885 - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well https://i.imgur.com/pufA0kM.png https://i.im...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
VFE - Ancients and Empire at Peace
Created by Archangel
Super simple mod to enable the ancient colony you start with to not be permanently hostile to the Empire at all times. Only applies to NewVault starts!! This does not work with Deserters Start since that's the entire point of that mod. If there are any iss...
VFE - Mechanoids : Prison control droid (Continued)
Created by sindre0830
This is a continuation of the original mod found here. I'm just maintaining it as the mod author has stopped updating it. This mod will be removed at the request of the original mod author. Direct download Description VFE - Mechanoids: Prison control droid...
VFE - Ancients: Computers Not Junk
Created by Farx
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers? I think returning functionality to these old machines won't do any harm. This mod makes ancient computer desks work again, allowing you to do res...
VFE - Ancients Unlocked
Created by Vintorez
VFE - Ancients except you're not locked inside your own vaults. This applies a condition to your starting pawns in the Sealed Vault scenario that greatly increases their hacking speed for 24 hours, allowing them to almost instantly open the large locked do...
VFE Mechanoids - No Factory Floor Requirement
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes the need for factory floors in VFE Mechanoids factories. That's it? Yeah. Okay wait no, you actually caught me this time. I also nerfed the cost of factory floors from 8 to 2 as they are essentiall...
VFE Ancients - Vaults are Eternal
Created by Space Moth
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod. Rather than giving you 30 days or so to approach a vault sealed for countless years, yo...
VFE Spacer AddOn
Created by CiXwOw
CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick. This mod adds some more Interactive Tables from Vanilla Furniture Expanded - Spacer Module in the following sizes: 1x2 Interactive Table 2x4 Intera...
VFE Vitals Control Centre Resize
Created by Space Moth
Description A very simple mod, my first one uploaded. This mod tweaks the size of the Vanilla Furniture Expanded Medical Module's Vitals Control Centre, so it looks better on screen and takes up only 1 by 3 instead of 2 by 3. Known Issues There are no know...
VGP Garden Medicine
Created by dismarzero
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs. -Flu Ez a drug for blocking flu. -Ibuprofen a drug for reducing pain. -Antibiotics for reducing the amount of time for being sick and prevents infections. -De-Worm prevents G...
VFE-M/Bad Hygiene Add-on - Chemfuel from Fecal Sludge
Created by Demeggy
Dubs Bad Hygiene allows you to convert Fecal Sludge (that's poop to commoners like you and I) into Chemfuel using the Biofuel Refinery. Coupled with the majestic magnificence that is the Vanilla Factions Expanded - Mechanoids, I thought to myself - wouldn'...
VGP Vegetable Garden
Created by dismarzero
Vegetable Garden Hello! And welcome to the vegetable garden! One of the oldest mods for the Rim. Version 1 released in May 2015! Vegetable Garden: The main piece of my new project! Will have smaller bits of other mods built in. But tried keep the size down...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Warcaskets can haul!
Created by FluffyTowels
This is a small patch to make warcaskets from Vanilla Factions Expanded - Pirates (VFE - Pirates) be able to do dumb labor (Clean and Haul). If you want a patch that enables all work types, check out my other patch: "Warcaskets can work!". Warcaskets can w...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Won hair_men
Created by Won
37 male hairstyles 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -hair fix -xml fix 2020.03.31 -hair fix -add 5 male hair 2019.10.13 -Replace thumbnails -Add a male hair -hair fix ...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Wildheart Psycast
Created by Farmer Joe
Wildheart Psycast added two psycast path Druid a path focussing on animals, got various psycast that support animal in several way, can tame or calm down wild animals, and heal their scars/missing limbs. Also has the ability to instantly hatch fertilized e...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
Won hair_women
Created by Won
add 40 female hairs 2024.1 -mod xml fix 2022.12.04 -Add long & short hair tag 2022.06.09 -xml fix 2020.03.31 -hair fix -add 4 female hair...
Yet Another Stockpile Presets
Created by Charlotte
This is a fork from Simple Stockpile Presets by Lanilors Quickly set presets Select your newly created stockpile, you will get a button to set a preset from various commonly used groups. From generic filters like Freezer, to specific like deteriorables, pe...
[1.5] Crimson - Archotech Stick
Created by Nikolas Makarov
Inspired by this mod! https://steamproxy.net/sharedfiles/filedetails/?id=2627972928 https://i.imgur.com/KafjFVf.png Once upon a time, in a world where cavemen roamed and dinosaurs were neighbors, there existed a lone, mysterious cave. Deep within its m...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
Scar's Basic Farming
Created by ScarKy0
A simple mod that makes your farming in Rimworld just a little bit more interesting. Soil Types Added https://i.imgur.com/PFx6UZr.png https://i.imgur.com/WbreNK9.png https://i.imgur.com/FThWJBl.png Items Added Made in a butcher's table https://i.imgur.com/...
[1.5] No Burn Metal
Created by Unon
NO LONGER FLAMMABLE - Steel - Plasteel - Gold - Silver - Power Conduits (Waterproof too!) - Power Switches - Added by Expanded Materials - Metals - Bronze - Fossils - Iron - Tungsten - Stainless Steel - Concrete - Lead - Copper - Chromium - Added by Alpha ...
[1.5] [Sub-MOD] DE Surgeries - Dubs Bad Hygiene
Created by Proxyer
DE Surgeries - Dubs Bad Hygiene Description : This mod require "DE Surgeries". The amount of medicine needed does not change with "DE Surgeries Hard". Applicable Mod : Dubs Bad Hygiene (Mod Authors : Dubwise) Feature Adds new surgeries to Rimworld. You can...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Better Pawn Lending Quest
Created by FrozenSnowFox
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time. This mod changes a number of things with the quest to make it more viable. It also increases the s...
[FSF] Meditation Freedom (No Backstory Change)
Created by FrozenSnowFox
Announcement This version of Meditation Freedom is discontinued. You can find the new version here. Description In the Royalty DLC when it comes to meditation people are allowed only specific types of meditation depending on their traits and backgrounds. M...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
[FSF] Vanilla Bionics Expansion
Created by FrozenSnowFox
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game. Everything is balanced around vanilla stats, costs, skills and time. Each prosthetic/bionic/archotech ch...
[JGH] Mechanoid Bench 2
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench2 Dismantle the mechanoid, and use the mechanoid components to make improved things - Safe to add from a save game When defeating a mechanoid, we only get a few pieces of steel. but, now, if you dismantle the ...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[RH2] Rimdeed® - Pawn Recruitment
Created by Chicken Plucker
https://i.imgur.com/UM4pVut.png What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their...
[RH2] Rimmu-Nation² - Clothing
Created by Chicken Plucker
https://i.imgur.com/z1FDQuB.png Introducing a new generation of high quality outdoor gear. https://i.imgur.com/zN0cgnX.png RIMMU-NATION Prepared to move Rimmu-Nation is an interstellar arms dealer and outdoor gear retailer that sell modern era equipment to...
[RH2] Rimmu-Nation² - Weapons
Created by Chicken Plucker
https://i.imgur.com/2lWy7JV.png Arm your community with the right tool for the right job. RIMMU-NATION Defending your rights https://i.imgur.com/aM7wsMh.png Rimmu-Nation is an interstellar arms dealer that sell modern firearms and melee weapons to anybody ...
[SR]Factional War Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just the 1.5 update of the original mod. All thanks to Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link https://steamproxy.net/sharedfiles/filedetails/?id=2534328163 Gi...