RimWorld

RimWorld

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Items (575)
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
Smarter Deconstruction and Mining
Created by legodude17
Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining. Great for tearing down buildings all in one go, removing random structures without worrying about the roofs, removing mountains, and just generally not worrying so...
Yayo's Animation (1.3)
Created by YAYO
* 1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2877292196 * Add Animation for Pawns Animations can be individually turned off in the options menu. Use only the animations you want. * Marriage Ceremony https://imgur.com/hIvz7V4.png * Burning &...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Scattered Stones
Created by Owlchemist
Perfectly organized rocks? In my nature? I don't think so! With this mod, chunks are given a more organic, less orderly look. Features Performance-friendly: Negligible performance impact as the code sits dormant, just doing its thing when your save loads. ...
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
[SYR] Bullet Casings
Created by Syrchalis
Adds bullet casings, which fly out of weapons when fired (visuals!). https://i.imgur.com/s8csNp7.png Bullet Casings adds the appearance of ammo being used by throwing empty casings out of weapons when they are fired. There is variants for charge weapons an...
Yayo's Caravan (1.3)
Created by YAYO
1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2886919774 * Change the visual of the caravan on the world map https://imgur.com/4da0wV4.png * Option Settings You can adjust the value to use the desired setting. Zoom out mode - None https://imgu...
[XND] Visible Pants
Created by Neptimus7
A mod that allows you to see everybody's trousers, for that complete feel! Please use the bugs discussion for reporting bugs. Please note that if you get errors about NullReferenceExceptions it should be ignorable. RimWorld likes to say that things exist w...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Blood and stains
Created by Gouda quiche
Adds footprints when a pawn stepped in filth. https://i.imgur.com/3D4ZLlc.gif Adds puddles when a pawn is bleeding. https://i.imgur.com/IYwsb02.gif Compatibility Combat Extended Equium race Gerzee race Mantis race Slug race Syntho race Zoltan race Thanks t...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Bradson's Main Button Icons for VE Textures
Created by bradson
Main button icons for mods that lack them, or otherwise look out of place. Just like the other two expansion mods for Vanilla Textures Expanded, except with a few more icons, slightly better compatibility and a different style once again. This isn't relate...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
(Unmaintained) Netrve's DeepStorage GUI
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Thanks to Owlchemist's awesome work, there is an update for 1.4 out. Netr...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Dragon's Ore and Stone Retexture
Created by DragonKing lDCCl
https://i.imgur.com/qGBxoXc.gif "Features" If you prefer to retain the ore and scrap style of vanilla, I made a separate mod Dragon's Ore and Stone Retexture Vanilla. This mod adds texture replacements to rock walls, ore and compacted machinery. The textur...
Optimization: Meats - C# Edition
Created by SeoHyeon
Save game compatible? - Basically adding or removing this mod from mid-save will cause hash collision error. But you can use Mid-saver Saver to fix those error. Try use 'Fix hash collision' method. Instructions 1. Add Mid-saver Saver in your mods list and ...
Repairable Gear
Created by SteveZero
english | français | português | 한국인 A comprehensive mod for repairing weapons and apparel. Repairs are mainly based on crafting skill and require materials to complete. You can make this mod as OP or as challenging as you want. At its default settings, th...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Textures Expanded - Variations
Created by Sarg Bjornson
https://i.imgur.com/MIn0HyG.png Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases. So, what does it do? Basically, it provides building ...
Condition Matters
Created by SteveZero
A mod that makes you actually care about the condition of your equipment (i.e. apparel and weapons). How it works: Condition (i.e. health) now affects: Type Melee Weapons Ranged Weapons Apparel Effect reduced armor penetration reduced accuracy reduced armo...
[JGH] Repair Mod retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Repair Mod retexture - This mod only changes the graphics - Safe to add or remove from a save game Applies to 3 mods for repair. - Repair Workbench - MendAndRecycle - Repairable Gear There's nothing wrong with their art, but...
[KYD] Even More Food Filters
Created by Kayedon
Even More Food Filters brings you handy, irreplaceable filters to the Foods category to help you custom-tailor your food restrictions and storages. Take the guesswork out of the equation! Awful, Simple, Fine, and Lavish to the Meals category, you can be su...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
TradeHelper
Created by Timmy
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld. This includes: - A Wish list: a configurable list of desired items, when a trader holds any matched items, these items will be clearly highlighted so you won't m...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Compact Hediffs
Created by PeteTimesSix
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable. Features - Customisability - Augmentations (ex: peg legs, archotech eyes, Pawnmorpher morphs) names get folded into the body part's name - Multiple icons for vari...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
My Little Planet
Created by ignis
Generate smaller worlds. That's all. A smaller world means a performance boost and more different biomes nearby. Each slider step changes world tile count by a factor of three. It is not possible to have smaller steps. Powered by Harmony You can add this m...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Simple FX: Smoke
Created by Owlchemist
https://i.imgur.com/rW1gtHK.gif Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use. It is a purely graphical mod and does not impact gameplay any. You can add or remove it at any time. *The bloomery on ...
SeedsPlease: Lite
Created by Owlchemist
This is a fork of Charlotte's (aka NotFood) SeedsPlease, employing a number of changes. New here? What's SeedsPlease? SeedsPlease is a mod aimed towards those looking for more of a challenge with their RimWorld experience. Basically, most things need actua...
Dubs Bad Hygiene - Thirst
Created by Dubwise
Thirst add-on for Dubs Bad Hygiene Lite This mod adds thirst features and buildings from the full version of Dubs Bad Hygiene into the Lite version of the mod. Get the full version of Bad Hygiene which includes plumbing, central heating and more Here Inclu...
Dubs Bad Hygiene Lite
Created by Dubwise
Adds toilets, bathing and hygiene-related needs and mood effects. Lite version of my Bad Hygiene mod Adds hygiene and bladder needs to pawns. Standalone version of the lite mode available in the full mod Bad Hygiene No plumbing or sewage and water manageme...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Project RimFactory Revived
Created by zyMex
http://i.imgur.com/fVVaDCS.gif https://imgur.com/Bu9PQiP.png INFO I (zymex) are currently taking a break from RW, i will propably be back at some poins as always, but until then Sn1p3rr3c0n are main bug fixer and maintainer of this mod. Just as i did when ...
Reunion
Created by Kyrun
+ Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day? + Do you wish to play the story of the protagonist that assembles a group of allies on their h...
Killfeed
Created by cat 2
A merely cosmetical mod which adds a killfeed showing who killed whom. Modified from ChJees's source to include weapon icon in the killfeed. Here is the original mod by ChJees: https://steamproxy.net/sharedfiles/filedetails/?id=1357933654 Github releas...
Barely Restricted Spots (unlisted)
Created by Owlchemist
This mod has moved See: Barely Better Spots This allows you to place spots upon buildings, and is a companion mod to Barely Visible Spots. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a meditation spot up...
Barely Visible Spots (unlisted)
Created by Owlchemist
This mod has moved See: Barely Better Spots Using the Vanilla Expanded Framework, this mod allows you to change the appearance of spots. They can either have their original look, a barely visible appearance, or be completely transparent. This mod also incl...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
Large Faction Bases
Created by newcolonist
Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge. Safe to add/remove in-game. For compatibility with other mods changing faction bases,...
Repair Items
Created by Moony
Allow pawns to repair weapons and apparel like they do buildings. How it works: - Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair it...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Music Manager
Created by Fluffy
manage your music. Like a boss. https://headers.karel-kroeze.nl/title/Features.png Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unl...
Custom Music
Created by Chais
Looking for co-maintainers I haven't actively played the game in months, which leads to me frequently missing updates. I don't want the mod to fall into disrepair so I'm looking for someone to help keep the mod up-to-date with the game. Feel free to contac...
NO Vanilla Music
Created by RedstoneRevolution
A 1.1 revival of Saltgin's "Disable Vanilla Music". Saltgin's: https://steamproxy.net/sharedfiles/filedetails/?id=1582710278 This mod removes VANILLA MUSIC (all music from base rimworld, and all royalty music) from the game. It is save-compatible, and ...
Yayo's Combat 3 [Abandoned]
Created by Ogliss
Please note i am Not the original Author of this mod, the description can be found on the Original Mods page. Source files for this version are available on GitHub for anyone who wants them Mod is no longer being worked on or maintained, I am no longer sub...
Hotseat - Dynamic Storyteller Switcher
Created by Arquebus
A mod which dynamically changes your storyteller from time to time. Just to keep things interesting. Supports all storytellers. Features Adds a mechanism which occasionally changes your current storyteller. Customizable percentage chance of switch happenin...
Visible Raid Points
Created by 1trickPwnyta
Description Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now you'll know because you can see exactly how many raid points are used to generate every raid and many other types of in...
Little Storage 2
Created by #6
This is a continuation of my mod Little Storage. This new version exists to fix a very basic mistake in the previous version which would break saves if updated in-place. This will be the only version receiving updates from this point forward. Adds single-t...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Scattered Flames
Created by Owlchemist
Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic. They are given random offsets, are no longer restricted to one fire graphic per cell, and can emit smoke and other particle effects. https://i.imgur...
Punch Button
Created by Fuko
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Worthless Junk
Created by BICKLEY
This mod has been continued by Zaljerem - Link Below! Click here -> Worthless Junk Continued __________________________________________ Ultra Lite mod that gives ancient junk some value. Wouldn't it be great if all that shiny new junk laying around in 1.3 ...
Slave Rebellions Improved
Created by Hate me
Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks. Slave owners should get what they deserve. Slave Rebellions Improved brings you completely rewritten generation of slave rebellions, adds ne...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Add Extract Skull Designator
Created by okthisismyidnow
A small XML patch to add Skull Extractor Designator to orders tab, for maximum calcium! FAQ: Is it safe to add mid-game? Yes Is it safe to remove mid-game? Yes Special Thank You To many modders who helped me in Official Rimworld Discord Server Pawns who we...
DocPawnOverhaul
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Combat Update 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Holsters
Created by Psyche
Ever wondered what happens to all equipment pawns use? Sure, it pops up when the pawn is drafted but vanishes as soon as the danger passes! Well, not anymore. Holsters take care of this issue by displaying each colonist's weapon on their backs/belts! Overv...
UI Not Included: Customizable UI Overhaul
Created by GonDragon
https://i.imgur.com/3P5pttX.png Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization. It was designed to reduce clutter on the screen, keeping the information neede...
More Than Capable
Created by Charlotte
Pawns are... More Than Capable! Colonists will do work even if they hate it... with consequences. This is a fork from Pawns are Capable by Rainbeau Flambe. ===== Tired of pawns who refuse to do certain types of work, even when their own lives and the survi...
Sensible Aiming
Created by UdderlyEvelyn
Combat Expanded & Yayo's Combat change the game more than you want, but ranged weapon accuracy seems like a joke to you? This might be the combat tweak you've been waiting for. In Rimworld, pawns seem to miss entirely too often with ranged weapons, even wi...
Electrical Grid Toggler
Created by GonDragon
Adds a Toggle to view the power grid (why isn't that Vanilla?). It also adds a little more info to the power grid view. Now the grid will display different colors: Gray: There is no buildings using energy connected. Blue: The energy production of the grid ...
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
ZiTools objects seeker
Created by MaxZiCode
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author. Description The tool that allow explore objects on a game map and quickly find them. Decrease the time to find a suitable place for a base in early game. ...
[LTO] Colony Groups
Created by BICKLEY
Enjoy the mod? Check out LTO Arcade* https://i.imgur.com/tb9TMRE.png ___________________________________ https://i.imgur.com/JRRksC1.png https://i.imgur.com/tE28cZ7.gif -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn ...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Convert Then Recruit
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then recruit them. When they get converted their interaction mode is automatically set to Recruit. Due to requests there is also an option to first reduce resistance ...
Convert Then Enslave
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to first convert prisoner and then enslave them. When they get converted their interaction mode is automatically set to Enslave. There is also an option to first reduce resistance before enslaving...
Simple Learning
Created by TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
More Vanilla Textures
Created by tidal
https://i.imgur.com/fA8o5e0.png More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution. MVT is intended to complement Vanilla Textures Expanded, updating textures not overhauled by it. h...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
[CZK] Textures - Enhanced Eyes
Created by CitizenKanye
About The vanilla prosthetic eyes weren't vibing with me so I made this fix mostly for myself. A small texture patch that replaces the graphics of prosthetic eyes with more lore-friendly and slightly less goofy-looking designs https://i.imgur.com/g6rIvyu.p...
AutoCapture
Created by Kuznetsovalexey
Stop searching through each downed enemy, and use the convenient auto-capture feature! ...
Keep On Linking
Created by Marek15
Allow pawns at max Psylink level to gain new random Psycasts by linking with the Anima Tree or using Psylink Neuroformers. Does NOT increase the maximum Psylink level. Primarily intended for technophobe tribals to learn more Psycasts without using Psytrain...
Personal Work Categories
Created by Densevoid
Important announcement Now compatible with biotech mechs! But if your preset used an advanced mode, then you will have to create a new one, since the advanced mode is no longer supported and is still capable of causing old problems. Description When settin...
Favourites!
Created by XeoNovaDan
A simple quality of life mod that allows you to mark items as Favourites! No more accidentally selling or smelting items you don't want to lose! Favourited items are highlighted in the Trading and Caravan menus, on the map and in inventories. Smelt/destroy...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Compositable Loadouts
Created by Wiri
Features: - Create tags containing items which a pawn will wear / pick up / equip automatically - Create loadouts consisting of multiple tags for flexibility (composition) - Create bills which make `x` number of items, where `x` is the number of pawns with...
Letter stack cleaner
Created by SeoHyeon
This mod allows you to clean up the letter stack by pressing one key, 'Delete' (default). similar to 'CloseAll' barely performance impact (~0.003ms per every tick according to Dubs Performance Analyzer) Features - You can clean up the letter stack by press...
Vanilla UI Expanded
Created by legodude17
IMPORTANT: About the 1.4 Update This mod was my personal project for a very long time, so the code was written spread out over about a year, so not all of it is up to my current standards. As well, there have been many issues pointed out that I wish to res...
From Ashes to Ashes, Dust to Dust
Created by Gareth
From Ashes to Ashes, Dust to Dust We therefore commit this body to the ground, earth to earth, ashes to ashes, dust to dust. Each and every colonist deserves a burial suited to their religion. If your colony believes that nature is most sacred, it doesn't ...
Dynamic economy
Created by saloid
tldr: Adds local prices, brain mining and adaptive traders. Trade caravan changes Prices will change depending on your purchases and sales. Sold all those sculptures for like 3k silver? Next time trader will pay less for them. Bought 5 stacks of steel? Rum...
Toggleable Shields
Created by Owlchemist
A mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S...
Prepare Moderately
Created by Lakuna
Re-rolls pawns until they meet user-defined criteria. A more compatible, balanced alternative to the ever-popular Prepare Carefully. If you're looking for an actual drop-in replacement to Prepare Carefully, try out Character Editor. This mod is very simila...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
RandomPlus
Created by LameBot v2.0
Allow users to set a minimum specifications for pawn generation when using the randomize button. It will keep rerolling until the minimum specification is meet or it passed the max reroll limit. Known Bug: There currently a known bug that makes a generated...
Vanilla Backgrounds Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/pb5R7kP.png 1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening https://i.imgur.com/uTK4la3.png Vanilla Backgrounds Expanded is a mod th...
Geological Landforms
Created by m00nl1ght
Adds 43 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Useless Filter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Setting up filters for what items to destroy by smelting, burning, deconstructing, recycling etc. is always tedious. I find I often have two or three recipies per bench to match all types of items. To simplify this, the mod ...
Mining Skill Overhaul
Created by Myrleia
https://cdn.ko-fi.com/cdn/kofi1.png?v=3' border='0' alt='Buy Me a Coffee at ko-fi.com Vanilla chunk yield chance is a flat %25 on every skill level and stone type. This mod aims to change that, rewarding mining more. Also it could be a problem for logistic...
Vanilla Hair Retextured
Created by Neronix17
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly. Also includes the hair from the DLC which pretty much only needed to be upscaled. https://i....
Vanilla Trading Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/KNK0Itd.png Check Change notes. https://i.imgur.com/s6EWkIi.png This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to a...
Personalities: RPG Alignments
Created by Hahkethomemah
https://i.ibb.co/zn0gZd8/Features-Purple.png This mod is a simple 1-2-3 Personalities addon that replaces Enneagram personality types with Dungeons & Dragons character alignments. Color scheme might vary from typical combinations, like red = evil. The main...
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
1-2-3 Personalities M2
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Explosive Radius
Created by colinfang
This is a little QoL mod that displays explosion radius on all explosives on selection and placing. I would expect it to be compatible with most mods. However it doesn't quite work with Combat Extended yet. Feedback is welcome. Please leave a comment if yo...
Pipette Tool
Created by telardo
Add the "Q" shortcut as in Factorio, for conveniently selecting and switching designators. Save your life from multiple clicks in the commands tab. Details: When you haven't selected anything and no tabs are open, hitting the 'Q' key will trigger a designa...
Misc Melanin
Created by Lugaru
20 new skin colors vs the Vanilla 6 colors. A greater variety spread out over a much larger spectrum. This does not change the melanin system at all, only the colors available based on the distribution, so factions will still have the same range just many ...
Mass Replant
Created by Gareth
Replanting every dug up tree one by one is pain inducing. Screw that. Just replant them all at once. Once installed, look for a "Mass Replant" button in the orders menu Source code can be found on Github...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Repair in the Zone
Created by Kathanon
Makes pawns not stand outside their allowed area to interact with something that is within it. If there is no available space that is in the area, then they will still stand outside. Safe to add or remove at any point....
All Memories Fade
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will force all memories fade out instead of just ending. For example instead of a divorce having -20 mood debuff for half a year and then vanish it will tick down over time. This will affect all memories, bad and good, with ...
Morphs Assorted: No Crushed Bodies
Created by Morphium
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Resumable Job Progress
Created by denev
Allows some jobs with progress bars to be resumed from the progress level at which they were canceled. Supported Jobs Smooth Wall / Smooth Floor Sow Plants Harvest Plants / Remove Plants Chop down Trees Extract Trees / Replant Trees Deconstruct / Uninstall...
[LTS]Maintenance
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/0JsxVQ3.png Maintenance expands upon the game's degradation and breakdown system by providing ways to let pawns repair worn equipment such a...
Make Anything Buildable
Created by Scorpio
Due to popular demand its here You tired of not getting that sick building that you cant build because of rng jesus ? or its behind some trader system that you never seem to get? and you know 0 of XML to code it? you come to the right place . Instructions ...
Make Anything Craftable
Created by Scorpio
Ever wanted to make something craftable but you know 0 of XML , or the mod author put that item behind some kind of event or RNG that only Tynan would think it was a nice idea? Oh boy do i got the mod for you !!!! Features : -Create Recipes via mod setting...
Quality Expanded
Created by Cozar
Provides various configurable options for increasing the impact of quality. Quality Framework and XML Extensions are recommended to unlock the full features of this mod. Hit Points & Deterioration Quality affects max hit points. Buildings and items can per...
Weapon and Apparel Quality Indicators
Created by Carny Senpai
Makes weapons and apparel have that glowing indicator above them like in Borderlands 2 and changes the color of the quality label on ground, in the description card and in the weapon/apparel label. Everything is optional. Don't want the indicators, but the...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Better ground-penetrating scanner
Created by Kikohi
https://i.imgur.com/26f59gx.png See change notes. https://i.imgur.com/yUxTqe1.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific ...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
BetterLoading
Created by Samboy063
Github Link: https://github.com/SamboyCoding/RimworldBetterLoading Now with 1.4 support (in beta, not fully tested) and 1.5 support (even less tested!)! For best results, please put this mod ABOVE core in the mod list. Compatible with rimworld 1.0, 1.1, 1....
Ground Targeter
Created by AncientGammoner
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift. Essentially, it allows you to disable snapping to enemies. Useful for dense...
Operable_Roof
Created by Drilled_Head
2022-05-23 update now you can change OP_roof type. Enter this mod folder, 'Defs' and Roofs.xml <label ~~~~~~~ > is working. <!--label ~~~~~~~ --> is not working. ......................................... A secret base in the mountains, but isn't the airshi...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
Wild Plant Picker(Abandoned)
Wild Plant Picker 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. This mod will not be updated by me in the future. Also, anyone is free to duplicate, modify, and upload this mod. Thank you very much. 2023-01-21 ...
Day/Night Lamps
Created by Emily
Adds lamps that turn off during the night (or day!). Perfect for an artificial day/night cycle in a mountain/space base! Day lamps are on from 6:00 to 18:00, while night lamps are on from 18:00 to 6:00. To build them, you need to research coloured lights f...
Biome Transitions
Created by m00nl1ght
This is an add-on for Geological Landforms that generates maps with multiple biomes. Plants will grow based on the biome at their position on the map, and animals will be able to wander in from the adjacent biomes. For example, if you settle on a Temperate...
[S16] Vanilla Weapons HD
Created by S16
Vanilla weapons retextured. Check my other mods: Steam Workshop Art and XML by S16 (CC BY-NC-ND 4.0) ...
Vanilla Textures Expanded - [NL] Facial Animation
Created by Oracle of Thessia
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png Check Change notes for changelog information. https://i.imgur.com/MIn0HyG.png Have you always wanted some improvement to how the pawns look, but you didn’t want...
Voice-Acted Radio Chatter
Created by Ouroboros
- Updated to 1.4 - Removed babies crying causing the civil unrest base alert - More voices being added in one last big update. After this, the mod will be considered finished --- "HOW DOES IT WORK?" This mod adds voice actors to the game as well as unique ...
Tech Traversal
Created by Neronix17
As of RimWorld 1.5, Tech Traversal will now be part of Tweaks Galore, it has been expanded upon and has a bunch of other research tweaks alongside it in that mod. Makes the calculation for current research speed account for 100% completed tech levels. If y...
Automatic Job Titles
Created by SineSwiper
About Your colonists come from all walks of life, with different backstories. But, what they were from their backstories doesn't exactly reflect who they are now in your colony. Maybe they were a slave in a previous life, but you're tired of seeing that ti...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
[1.4] Vanilla Base Generation Expanded
Created by Kikohi
https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Base Generation Expanded is a mod many have been waiting for. Probably one of the most disappointing aspects of venturing out in a caravan in RimWorld is the fact that...
Just Copy
Created by iforgotmysocks
Quick and simple qol mod adding new buttons to the outfit / food restriction / drug schedule menus, allowing you to create a new option from an existing entry and a second one to move the selected restriction to the top, so it'll be used as the new default...
Disable Newcomer's Jobs
Created by iforgotmysocks
A small qol mod allowing you to configure jobs, which u'd rather see disabled for new pawns joining your colony. Being surprised by 10 additional pawns provided by some quest, all eager to show off their lv 4 doctoring skills during the next heart surgery,...
Hide Blueprints
Created by Kathanon
Adds a toggle button to hide all blueprint ghosts, so that it is easier to see what is already there. There is a keybind for the toggle, but it is not bound to any key per default. In the settings, you can choose in what ways hidden blueprints should be in...
TY Female Body - Upscaled
Created by Vinzero
HD Upscaled and redrawn version of TY Female Body https://i.imgur.com/lYZ3gtK.png - Four times the texture quality for apparel! - Double the texture quality for the female body. - Completely redrawn by hand then upscaled to match modern modded texture qual...
[NL] Facial Animation - Experimentals
Created by Nals
Required Mod: Facial Animation - WIP https://steamproxy.net/sharedfiles/filedetails/?id=1635901197 The best body textures for this mod https://steamproxy.net/sharedfiles/filedetails/?id=2820615654 Bug fixes and feature implementations will be done ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
USE Deep Stockpile and Storage
Created by UpsilonSigmaEta
all stockpile is now work as deep stockpile and storage. Some of the code is originally made by LWM, and modified by me. please let me know any bug. for selecting item from deep stockpile, i recommend https://steamproxy.net/sharedfiles/filedetails/?id=...
Dynamic Aesthetic Backgrounds VBE Edition
Created by Tory
https://i.imgur.com/KRT2WJW.gif Vanilla Backgrounds Expanded is required. Previously there was support for RimThemes as well. This has been removed to reduce mod size and gain the capability of selective background loading. Royalty is required to use the R...
UI Button Retexture
Created by Katsudon
Change the button (gizmo) textures in some great mods. Make changes to the following mods - Gear Up And Go (by Uuugggg) - TD Enhancement Pack (by Uuugggg) - Defensive Positions (by UnlimitedHugs) - Allow Tool (by UnlimitedHugs) - QualityBuilder (by Hatti) ...
Prisoners with jobs (definitely not slaves)
Created by Hahkethomemah
This mod adds new precept to slavery issue - Prisoners with jobs Which is totally different than slavery. It also changes most slave mentions in the UI and descriptions to "working prisoners", "penal labour", "forced labour", "prison labour" etc. Ideoligio...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
No eyewear with power armour
Created by Schutte
Stops colonists from being able to equip eyewear over full-head helmets. Recommended for use with my Helmet with balaclava mod Should work with any mod. Thanks to Aelanna for help!...
Balaclava with Helmet
Created by Schutte
A simple patch allowing you to wear balaclavas + eyewear with helmets/hats. Now includes: Vanilla Armour Expanded: Balaclava Omni-Spectrum Goggles Flak Goggles Vanilla Apparel Expanded: Gas Mask No eyewear with power armour recommended for balance....
[TP]Capacity Deprivation
Created by TrahsPanda
https://imgur.com/MClTdVy.gif https://imgur.com/ID9KQ3B.png https://imgur.com/WxEu3di.png Listen, I KNOW WHAT THESE LOOK LIKE. It's not BDSM gear. Its original purpose was to stop my prisoners from being rowdy WITHOUT me chopping their legs off. This mod a...
Family Tree
Created by Gareth
https://i.imgur.com/zQ9tH7t.png This mod is a fork of Fluffy's Relationship Tab mod. It's designed as a replacement to show your pawns in a structured Family Tree instead of in a vague circle. If you're playing a normal game of Rimworld, this may not be of...
Carry Capacity Fixed
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Dynamic Carrying Capacity
Created by YemG
Changes Mass Capacity of pawns in both map and caravan. Vanilla Rimword calculates as 35kg * bodySize New Formula is 5 * √(CarryingCapacity) * (1 + Log(BodySize)) CarryingCapacity is BaseCarryingCapacity * Manipulation * BodySize Some Examples for Mass Cap...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Cook Carefully
Created by 8Z
Adds a bill at stoves to cook a simple meal carefully. This will take 33% more time than normal, but has two benefits: learning rate is increased by 25%, and if the meal is poisonous, it will be discarded. Great for low skill cooks, so that they can learn ...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
Erin's Hairstyles 2
Created by Erin
https://i.imgur.com/B5NFuRQ.png A collection of even more hairstyles for your lovely colonists to use. More hairstyles will be added in the future, so keep an eye out! https://i.imgur.com/Jrygql3.png 22 new hairstyles with varying lengths and designs. http...
Finishing Touches By The Best Builder(Abandoned)
Finishing Touches By The Best Builder 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. This mod will not be updated by me in the future. Also, anyone is free to duplicate, modify, and upload this mod. Thank you ve...
MAZ Mass Assign Zone
Created by Let's Pirate
MAZ - Mass Assign Zones Mass assign pawns to zones by holding shift!. 1.5 Update: Special thanks to Pos 5 for prompting me to get this updated and offering advice on how to fix it. Works with any mod using the basic pawncolumn assignarea class, like Misc R...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Caravan Item Selection Enhanced
Created by Kopp
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans. This mods aim is to improve one aspect of it: The selection of the items/pawns when forming a caravan (or splitting a caravan or loading transport pods)...
Disable Automatically Select Travel Supplies
Created by RavenousEye
Makes "Automatically Select Travel Supplies" option off by default. Just a simple quality of life change to prevent unnecessary suffering. Also the game likes to lag a LOT late-game when the auto-supplies option is enabled. This mod will prevent just that....
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Food Poisoning Cures
Created by Sir Van
A commissioned mod adding two drugs to deal with food poisoning (if you are not a nutrient paste enjoyer.) One will leave you a bad taste in the mouth and put your pawn in a recovering state while the other will heal your stomach instantly. https://i.imgur...
Hopper Gizmo for Nutrient Dispenser
Created by Deepfield
- What Do Simply adds the hopper as a gizmo to the nutrient dispenser. - Load Order Anywhere after core - Notes Really just adds it as an empty linkable. I'm not aware of anything that adds linkables to the dispenser but I've added checks to make sure it w...
Vanilla Animals Expanded — Royal Animals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/crEaOVF.png Check change notes for details https://i.imgur.com/lKe1O7Q.png After expanding every single biome and animal type in the game, it’s about time we start expandin...
Vanilla Combat Reloaded
Created by d0n41dth3gr34t
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got ma...
Ready Those Guns
Created by Mlie
https://i.imgur.com/iCj5o7O.png Between shots a manned mortar has a cooldown-time that only ticks down when a shooter is still manning it. This mod adds a job similar to the turret rearming-job but for readying mannable mortar-like turrets. Pawns will relo...
Drug Command Overhaul
Created by tikubonn
Overview This Mod modify a drug consume command in vanilla which a little useless to useful a little. I made this Mod, because I let colonists use combat drugs often before large battle, but I don't like instruct it each one. Maybe this Mod is useful, for ...
Warn the Drug Overdose
Created by tikubonn
Overview This Mod is very simple, it will send a warning message to you, when your colonist may get the drug overdose with using a drug. I made this Mod, because last night I lost my colonist by the drug overdose with my mistake. Maybe this Mod is useful, ...
Memorial Cross
Created by Nix²
Description Simple mod that adds 1x1 sized grave with cross. Requires x20 of things to build. Paintable via dubs paint shop. Notes *日本語 translation is available here ↓ https://steamuserimages-a.akamaihd.net/ugc/1820039290824336902/88D9976292F943BAA235946BB...
Vanilla Backstories Expanded
Created by Oskar Potocki
https://i.imgur.com/gEFxwWX.png Check Change Notes for details. https://i.imgur.com/Iv06fqw.png Vanilla Backstories Expanded was a mod suggested by my patrons right after we released Vanilla Backgrounds Expanded and everyone thought that was the mod adding...
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing. Why might you want to do that? To save on fuel, to stop rain from wasting fuel, to put an end to deconstructing a light source you intend to rebuild, whatever you like. Other buildin...
Prisoner Utils
Created by Kathanon
A collection of quality of life improvements related to the handling of prisoners. Features A new prisoner interaction "Convert, then recruit", that first converts the prisoner to your ideoligion, then tries to recruit them. Option to select the default in...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Research Reinvented
Created by PeteTimesSix
Consider inventing the humble mini-turret. In vanilla Rimworld, the process is: A colonist sits in front of a research table and stares at it for five weeks. With Research Reinvented, the process can include any of the following: Reverse engineer existing ...
Masks with Hats
Allows masks to be worn along with hats that cover (only) the top of the head. Now includes simple fix for pawns wearing multiple of the same clothing item (eg androids wearing 100 slave collars) Supports (in addition to core game + expansion content): Van...
Roo's HD Glasses Hairstyles
Created by Rooboid
https://i.imgur.com/vtvWvTT.png This is a HD update of my original Roo’s Glasses Hairs Mod- all hairs have been redrawn at a higher resolution and to match better with the vanilla art style. Each hairstyle has glasses rendered as part of it, so no more wor...
Style Pack - Monkey
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png Return to monke with this style pack! Reject your humanity! More stuff is already lined up!The mod will be updated regularly Currently includes Sound Ritual visual style Weapons: -Spear -LongSword -PumpShotgun -B...
Not My Fault
Created by Vesper
Introduction Picture this - You get a new notification, a trade a caravan! How exciting! Except... No, guys, please don't walk through the cave filled to the brim with angry genetically engineered insects... Aaaand your visitors are all dead. And now their...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Dont Hurt The Children
Created by Allyina
Details This is a mod for those of us who didn’t want to install any child mods in the past because we didn’t want to have to deal with the heartbreak of them getting attacked. While it might be better to just disable kids all together, personally I wanted...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
Animal Sarcophagus
Created by ØverPL
A tiny mod that adds a sarcophagus for small animals. You will no longer have to put your beloved pets in comically oversized sarcophagi. Give your colony animals the respect they deserve. The small animal sarcophagus only accepts corpses of animals that t...
Vanilla Face - Facial Animation
Created by Kirrim
Biotech is NOT supported due to Facial Animation's lack of Biotech support. Facial Animation retexture mod that replaces the textures with extremely vanilla-esque versions. Features: - Vanilla-like faces. I've tried my best to keep as close the form of van...
Better Cribs
Created by Sr. Capi
This mod seeks to introduce two new cribs with a higher level of detail and resolution than the one introduced by Biotech. They probably fit worse the vanilla style, but everyone has their own tastes. It's the same cribs that were in some of my older mods,...
Roo's Painting Expansion
Created by Rooboid
https://i.imgur.com/pH00k5E.png • This mod adds in a new art form: paintings. Pawns can create either classical or modern paintings that draw from a unique pool of graphics and descriptions. • Research the arts, construct an easel and start painting. Decor...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Recruit Slaves
Created by Garwel
This mod lets you recruit slaves in a balanced way without having to imprison them first. How to use: choose "Recruit" interaction option in the Slave tab for the slave you want to recruit. Then a colonist assigned to warden jobs will start approaching the...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Max Buy, Max Sell
Created by Leoltron
Adds "Sell/Buy as many as possible" button to the trade dialog. This button replaces "<<" and ">>" buttons in the trade window when you can buy or sell only some of the items available with the silver you or the trader will have if the deal is accepted as ...
Planning Extended
Created by Scherub
Description This mod adds a more advanced planning menu. Features Implemented Draw colored designations, such as walls, doors, objects and floors Optionally skip (don't overwrite) already placed plan designations Load / Save plan blueprints, quickly select...
Laptop Battery Status
Created by Mlie
https://i.imgur.com/iCj5o7O.png Shows your laptop battery status in the game, hopefully this will help you save before you run out of power. Changes color based on laptop percent batterypower left, limits configurable in the mod-settings. There are options...
Nutrient Paste Dispenser Command
Created by pureMJ
Added commands in Nutrient Paste Dispenser to allow easy mass production of Nutrient Paste Meal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist can instantly craft a Nutrient Paste Meal when they are hungry. There is a hack in the vanilla ...
Mech: Search and Destroy
Created by zzz
Add new work mode. Mechanoids will actively search & destroy any hostiles on the map. Safe to Add mid-game?: Yes Safe to Remove mid-game?: NO...
Animals Like Hay
Created by JisPichi
Colonists can now use hay to feed and tame animals. rip bull 1...
Turret Health Bar
Created by Kathanon
Shows health bars for player-owned damaged turrets....
Show Weapon Tallies
Created by Kathanon
When selecting multiple enemy pawns, shows the number of each weapon on the button for it. Only shows number if there are more than one of that weapon....
Faux's Xenotype Icons
Created by Vox Canis
https://i.imgur.com/8CnsKT6.png A collection of HD icons (512 by 512px) for creating new RimWorld xenotypes. Icon Anthologies Faux's Xenotype Icons is a standalone mod in the Faux's Icon Anthologies collection. For new collections of variously themed ideol...
New Game Plus
Created by Boundir
Description This mod is meant to cut off some of the setup for every new colony you start. It contains settings like quest rewards, auto expand home area, medical settings (see preview). Features Medical settings, set the default medical settings for each ...
[JGH] WVC - Work Modes retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif WVC - Work Modes retexture - This mod only changes the graphics - Safe to add or remove from a save game I'm using the original mod very well. but, I just think the icons and spots need to look more vanilla. Edited a bit. Ju...
Defaultie
Created by XandrMoro
Default settings for bills... and maybe something else too! Allows you to set default bills' settings for production tables: — Specific pawn — Skill range — Ingredient search radius — Storage mode (on floor or to storage) — Repeat mode and count (including...
Switch Worker
Created by Kathanon
Lets you switch the worker for an item in the process of crafting, at the cost of half the work done so far. Safe to add or remove at any time....
Van's Paintings
Created by Sir Van
Those are my first couple of tries at painting some rimworld backgrounds, figured that i'd share it as some people may be interested ! Enjoy the sight of the calm Archotech plains to the Blighted world of Gamma sonora II Consider subscribing and liking, it...
Nutrient Paste Dispenser / Hopper - Wall Blend Texture
Created by Arylice
You want your Nutrient Paste Dispenser rectangular? Tired of placing Hobbers and they look disconnected? No? This mod is for you! The Nutrient Paste Dispenser can now blend in with the walls! Hoppers are also drawn slightly bigger to make them seems like t...
Vanilla Furniture Expanded Pack
Created by Farx
Expanded Furniture Pack is a mod of creations influenced by Vanilla Furniture Expanded by Oskar Potocki. Initially, I only planned to make a few additional items for decorating the rooms, so that they would be functional and enhance the beauty of the room....
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Fireworks
Created by telardo
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe. From the author: This mod actually took me more time to implement than expected. I am also preoccupied with my busy real life. Anyway, Happy belated New Ye...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...
Pants Come With Boots and Jackets With Gloves
Created by AKEKHQ
Generic auto patcher to extend coverage of any pants to the feet and jackets to hands. Copied and modifed version of SteveZero's Hands and Feet armour patcher. I did not create original code and even preview is a modified version of his preview. I made thi...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Legal Ageless
Created by Masterofgaming22
Makes the ageless gene stop at 21 instead of 17. In vanilla, the 'Ageless' gene sets the growth multiplier to 0% at age 18. However, it does this by lowering the age rate, starting at year 13. That means that pawns will never reach age 18 due to the ever d...
Tech Level Progression
You have researched all projects for building spaceships, but your colony still stuck in medieval tech level? This mod can help you fix it. Mod Contents Simple mod that changing faction's tech level based on progress in the research tree. After each resear...
Ideoligion Icon as Faction Icon
Created by Nuff
Tired of the same old boring settlement icons and faction colors every game? Now you can make your settlement icon match your ideoligion's icon! And color. And also you can enable/disable the same thing for other factions on the map. Safe to add and remove...
[LFS] Genes Expanded - Eyes
Created by Larry the Lockie
https://i.imgur.com/PYPncT6.png This is a simple mod that adds a bunch of genes in for custom eye colours. All vanilla factions that don't have a default eye override will receive eyes based on their distinct characteristics. Human - 76 New Colours Feline ...
[AP] Slaveholding
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The Slaveholding mod includes several ideology features, such as a new Meme: Slaveholding, and a new slave interaction called flogging. A new role, the Slavemaster, and a new flogging ritual. ...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Just Leave Already
Created by ggfirst
Finally, your colonists can get the hell out in an instant! In RimWorld, when a hostile faction comes to raid and your defense fails, it’s always best to evacuate surviving colonists and start from scratch on a new tile! In the basegame, you either use pod...
Save Thing As Image
Created by Mlie
https://i.imgur.com/iCj5o7O.png I was creating a preview image for a mod and got frustrated that even with the games texture sources downloaded I could not really capture the specific texture I wanted. Pawns, items and buildings can have dynamic colors and...
BK's Babies can eat Nutrient Paste
Created by Brent Kerman
What is the difference between baby food and nutrient paste? Let's babies eat nutrient paste. This work is licensed under CC BY-SA 4.0 Do what you want with this. You may use it commercially, you may edit and make your own versions of it, whatever you like...
Political Compass - Mort's Ideologies
Created by Mort Strudel
Adds four Ideological memes representing the four traditional sides of the political compass, and a moderate number of precepts to give these memes a lot of unique mechanics. Want to play as a Socialist Democracy? An Anarchist Free Market? An Absolute Mona...
Giddy-Up 2
Created by Owlchemist
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author. This new version is an all-in-one, highly performant, complete with new features and improved integration. New here? What's Giddy-Up? Giddy-Up includes three modules:...
Watergazing Spot
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds Watergazing spot where pawns can stand and look at the water as a medative joy activity. There is a version of this in the mod Advanced Bridges Continued but this standalone version can be used in vanilla or alongside a...
Victorian decorations
Created by mo
Decorate your room with luxurious and complex furniture from the Victorian era! Artwork(oil painting) is manufactured at the Table Sculpting...
Choose Your Medicine
Created by Kopp
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg. So credits to both authors! Clarification: In vanilla (and in this mod) you do not set which exact medicine should be used, but which MedicalCareCateg...
Portraits of the Rim
Created by twopennydoodle
https://i.imgur.com/QcPVT20.png Howdy! Welcome to Portraits of the Rim, a dynamic portrait generation mod! Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been dra...
Trade Price Fix
Created by Farmer Joe
Trade Price Improvement Fix in 1.3 no matter how high a pawn Trade Price Improvement is, anything above 50% won't take effect. essentially cap the buy and sell price at 50% of the market value. but now in 1.4, the cap for TPI has been removed, and TPI abov...
Rimefeller Retexture and Restyle
Created by Nomad D
Since I wanted my base to look harmonious and stylish, I created this mod. ***** This mod only changes certain buildings. ****** List change - Autoclave https://i.imgur.com/YHjYpW2.png - Fsx Refinery - Promethium Refinery - Synthylene Refinery - Thread Mac...
Better Humanoid Mechanoid
Created by Cannon Mutton
OVERVIEW This mod adds a series of humanoid mechanoids at the Ultra Mechtech tier. These so-called CN-series mechs have higher effective skill levels for their respective work types and carry stronger weaponry. They tend to fill multiple roles at once, and...
[1.5-1.4] CAI 5000 - Advanced AI + Fog Of War
Created by SubmarineMan
Now includes ULTRA FAST FOG OF WAR ENGINE! Introducing CAI-5000 Advanced combat AI and Fog Of War engine brought you by the RocketMan Team - Discord: https://discord.gg/Jx8UYNtS24 https://raw.githubusercontent.com/kbatbouta/CAI-5000/main/Media/raiders1.png...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Rimworld Exploration Mode
Created by TheLastBulletBender
Why is it that your lost and naked pawns know about the locations of every faction bases and landmark on the planet? Want to have a challenging experience exploring the planet for the first time? Rimworld Exploration mode now adds immersive exploration to ...
[K4G] Vanilla Weapon Retextures
Created by Krazy4Games
This mod was commissioned by Tyrannical_Elmo. Description This mod includes retextures for every vanilla and DLC handheld weapon along with some patches for stuffable melee weapons to use wooden handles. It should work on all recent game versions and is sa...
Melee Animation
Created by Epicguru
Adds detailed animations to melee combat, and new melee combat mechanics. This mod aims to spice up the regular Rimworld melee combat by adding custom hand-made animations for attacking & moving, and for new melee mechanics: duels, executions and Unique Sk...
Roo's HD Accessory Hairstyles
Created by Rooboid
https://i.imgur.com/4PGz4p8.png https://i.imgur.com/QqSZiRe.png "That new recruit...he's got some secrets to hide. He doesn't take off that balaclava, even when he's lovin'...' This mod adds 40+ new hairstyles that include some kind of head accessory, such...
Van's Retexture : More Vanilla Turrets
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png That one was sitting on the shelf for a while and decided to finish and publish it, now you can have fresh new textures for MVT with some small offset fixes for the Vulcan cannon and with a ne...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
Thing Categories: Icons
Created by Duncan E.
Redesigned icons for thing categories. https://i.imgur.com/LI2Br0M.png https://i.imgur.com/ik3mDht.png That's all....
Give Me Christian Values
Created by Giant Monster Games
This is my First mod that I made on request. It has a simple aim, to add a bit more flavour to the Christian style. Currently Vanilla styles for real world religions are very under represented, so I'd like to fix that. - Adds a meme for Christian precepts....
Dragon's Stuffed Floors Retexture
Created by DragonKing lDCCl
https://i.imgur.com/qGBxoXc.gif "Features" This mod contains retextures for all floors added by Fluffy's Stuffed Floors. All textures were hand painted from scratch, using references to the original textures in order to stay faithful to the original design...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
[LYN] Cheap Materials 2.0
Created by Lyn the Cookie
About No more you need to waste your wood, steel and cloth with buildings, floors and textiles! With Cheap Materials, you can now make more with your stuff by mass-producing cheaper alternatives. They're weaker than their base materials though, and provide...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Facial Animations Xenotype Compatibility
Created by Leaguenet
This patch ensures a basic level of compatibility between Facial Animations and certain xenotypes that use custom heads. Until we get true support for Biotech, this makes the custom heads work in a rather hacky way. Xenotypes are limited to one head type p...
Van's Retexture : Steel
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want steel, steel and only steel to be retextured ? Well that's a weird request but there's a MO inspired retexture for the basegame steel. Enjoy the STEEL Consider subscribing and liking, it ...
[ABANDONDED] Open World
Created by Saffue
IMPORTANT: So I imagine alot of you were expecting this eventually but we have decided to abandon and open source Open World. If you want to continue the project yourself feel free but be aware theres no documentation for the code, I cannot give support fo...
Actually Vanilla Music Expansion
Created by Billnotic
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed. Songs are also now on Spotify! UPDATE 2: 1.5 is now officially supported. You have my permission to use this mod's music however you like, just make sure it's tr...
Bill Manager
Created by Godgiven
The Bill Manager gives you access to create bills from all available work tables in one window. Subscribe and like, it is very appreciated! https://i.imgur.com/tE28cZ7.gif https://cdn.ko-fi.com/cdn/kofi5.png?v=3...
Colonist Bar Below Dev Buttons
Created by 玉藻に夢中
https://i.imgur.com/BCl0myT.png When dev mode is active, move colonist bar down a little, so it doesn't touch dev buttons. https://i.imgur.com/95mfh2q.png You can adjust the offset from the top in pixels in mod settings. https://i.imgur.com/23ovsI5.png Saf...
Bill Doors' Display Shelves
Created by 3HST有限公司
Display shelves for all your displaying needs! (and a few lockable shelves to keep your lucifeums from doggos) This mod contains a few display shelves, shelf-like buildings that only accepts one item, and can be closed by selecting a pawn and right click o...
Bunk Beds
Created by Taranchuk
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds! This innovative solution allows you to store up to 3 pawns in the same 2 tiles, saving a bunch of space in your base. The mod comes with two versions of the b...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Door Clearance
Created by Owlchemist
A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid. The goal here is to prevent sensitive doors from being stuck open due to items suddenly being placed, such as tho...
Spectacular Skullspike
Created by turkler
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Barely Better Spots
Created by Owlchemist
Overview This mod merges Barely Restricted Spots and Barely Visible Spots into one, now tagged for 1.4. This allows you to place spots upon buildings. You could, for example, place a crafting spot upon a table, a party spot along a bar counter, or a medita...
Interception Tweaks
Created by Atkana
Tweaks the way obstacles intercept shots, while providing options to configure previously un-editable settings. Requires Harmony. Description This mod exists for two main reasons: Providing protection - In base Rimworld, a pawn who gets shot at outside of ...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
No Techprints Needed
Created by PunkyRoo
I hate techprints. So this mod simply removes the requirement for techprints from research that previously required them. However, base research cost is DOUBLED. Could you help me out by subscribing to me on YouTube and giving me a follow on Twitch? YouTub...
Let Me Skill For You
Created by legodude17
A simple, configurable tool that assists with work priority assignment by assigning a given number of pawns to a specific task with a given priority, and ensuring that they are always the best. To put another way, for each work type (Research, Cooking, War...
Party Your F****** Ass Off
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif It's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f****** ass off! The forced party can ignore certain...
MeditateAsWorkType
Created by Maarx
The mod allows you to configure Meditation in the Work tab instead of the Schedule tab. You'll find two new columns in the "Work" tab: Meditate (P) - meditate for psyfocus, per the configured target threshold on the pawn's widget. Meditate (A) - meditate t...
Animal Foods Extended
Created by TheVillain
https://i.imgur.com/EeZky0E.png Your Colonists get some food options, some progression and minor buffs after putting in the effort towards better foods. But your animals just get kibble. Weird huh? This mod adds 3 new foods specifically for your animal, be...
Spines Matter More Now
Created by Jdalt40
Ever wondered why Billy despite having his spine screwed up from a charge lance is still able to do his work fine despite having barely any movement speed? This mod fixes that so your manipulation is dependent on your spine efficiency like moving! ...
UI Retexture
Created by Katsudon
https://i.imgur.com/Azez1A0.png This mod changes the UI textures of some mods. I tried to make it close to vanilla's taste. This is a rework of my previous UI Button Retexture. I have improved on previous textures and increased the number of mods that supp...
Jelano retexture - RPG Style Inventory
Created by Jelano
https://i.imgur.com/E0UF1Qh.png 8 July 2023: add new retextured icon from rpg style inventory revamped remove dependency from original rpg style inventory 29 May 2023: compatibility with RPG style inventory revamped has been improved icon of carrying weigh...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Change Stuff Properties
Created by Mlie
https://i.imgur.com/iCj5o7O.png I made this mostly as a companion mod to my other stuff-mod Stuff Mass Matters but when I got started I added other changeable properties as well. You can currently modify the following properties on all stuff, vanilla and m...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
ReTend
Created by Temmie
Tired of your colonists being unable to work for days because of a sloppy doctor? With ReTend you can order your doctor to re-attempt tending an injury (or disease) until it's at a quality to your liking. By increasing the quality of a tend your colonists ...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Research Data
Created by kongkim
Way another research mod? There are other good research mods out there, but some become very heavy on the FPS in late-game. I wanted to make a lightweight mod that mainly uses Rimworlds own mechanics and still makes the research a bit more interesting othe...
Better Relationship Value
Created by Alfie Brook
Change the way of calculating relationship value.Now the maintenance of faction relationships becomes increasingly important.You won't become hostile to a faction just because of one evil deed, and you can't get friendly with a faction simply by giving awa...
Urns Are Varied
Created by Leaguenet
Gives a lot of flavour to the ubiquitous urns. You are absolutely not required to collect all 20 varieties! Urn designs are made with MidJourney with hand post-processing. Epigraph: There’s an old running joke in archaeology, when presented with an artefac...
Enhanced Vanilla Gun Sounds Revived
Created by Bonible
Enhanced Vanilla Gun Sounds (Revived) A revival/1.4 fork of Arekan's original Enhanced Vanilla Gun Sounds, with extras added. Also check out my other mod, Modded Weapon Sound Replacement Key Changes This mod retains the original sounds edited by Arekan, Re...
Safe Temperature
Created by 1trickPwnyta
Improves the safe temperature mechanic by forcing pawns to immediately drop what they're doing upon reaching serious temperature to go wait in a safe temperature area. Also forces them to stay in the safe temperature area until they are no longer shivering...
OverflowingFlowers
Created by sumikanest
(Use Google Translate) Caution! This is my first MOD so there may be some flaws. 初めて作ったMODなので不備があるかもしれません。 地面を覆う花を追加するMOD。 花壇。あるいは花畑を作ろうとしたらスカスカでがっかりしたことは? このMODを入れればそんながっかりともおさらば。 溢れんばかりの花々が咲き乱れる庭が出来上がります。 また、ティンクトリアに花の判定を与え、密集して生えるようになります。 A mod that add...
RimWorld Together (MULTIPLAYER)
Created by Nova
https://i.imgur.com/AnfT3T3.png https://i.imgur.com/omDq6TS.png Ever wondered how would it feel to be able to play with other players, in the same planet, at the same time, while maintaining separate colonies and pace? "RimWorld Together" is an early acces...
Vanilla Outposts Expanded: Delivery Logistics
If you needed to transfer finished products from one Outpost to another Outpost instead of Colony, then this mod will allow you to do it without sending caravans. Mod Contents This mod is a QoL patch for Outposts class in Vanilla Expanded Framework and it ...
What is this?? A MapSize for ants?!?
Created by 骸鸾
Ever had a map that was just far, far too small? Or monstrously huge for what the quest is supposed to be?? Default Rimworld behavior only lets you set 'DefaultMapSize', and that's only used for the initial map, and any other empty, randomly generated maps...
Visandars Rocks and Stones
Greetings fine ladies and gentlemen of the mod-workshop, This little mod of mine is a simple retexture of the vanilla stone-atlas. I wish you a wonderful time and farewell. This mod should can easily be added and removed, since it is just a retexture. A bi...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
Losing The Faith
Created by Espio Idsavant
This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood. Tired of your browbeaten prisoners still recovering their faith everyday? Not anymore! Beware, its not limited to prisoners, everyone will los...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Toymaker's Additional Outposts Retextured
Created by Kalmin
This is a simple retexture of : https://steamproxy.net/sharedfiles/filedetails/?id=2873841790 Made to fit the vanilla style....
Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need. Mod Contents Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts should help your pawns with high Construction/Medicine/Cooking/Artistic ...
SlaveBar
Created by Temmie
Adds a toggle to the colonist bar allowing you to switch between viewing regular colonists, slaves, prisoners and ghouls with a config to choose your displays. ...
Layered Wall Destruction
Created by Keshash
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls. Now, when a raider knocks out all HP in your normal wall, instead of disappearing completely, it will turn into a worse version of itself, cre...
Stored Research
Created by Leoltron
Description This mod allows colonists to use the research bench with no project selected. Instead of contributing towards a specific project, the produced research points will be stored and can be used later to complete any other applicable research. You c...
Vehicle is Generator
Created by Cedaro
Wanna have an immersive road trip but cannot access stable power supply? Tired of building a power generator every time you set up camp? No more! There's already an alternator in your car, why not just use it as a generator! Treat your vehicle as a portabl...
Glowing eyes genes
Created by LTS
Adds a variety of genes that give their pawns glowing eyes. Currently comes in blood red, purple, anima cyan, fiery orange and archotech lime. Races used in preview are VE Sangophages and Phytokin I cannot overstate my thanks for the generous help of those...
Neutroamine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for neutroamine? Then this small mod might be useful for you. Mod Contents Mod add neutroleaf plant and recipe for Neutroamine at the Drug Lab from neutr...
Compact Work Tab
Created by jefferyharrell
If you have a smaller screen or mods that add a lot of work types (like my own Many Jobs for instance) you may have encountered the heartbreak of the unreadable Work tab. https://raw.githubusercontent.com/CaptainArbitrary/CompactWorkTab/main/.github/README...
LootBoxes - Rimworld Surprise Mechanics
Created by OniJechto
The intent of this mod is to provide players with a sense of pride and accomplishment for unlocking different items throughout the gameplay. Lootboxes can be bought for at traders and opened to provide a rich and surprising rimworld experience. Odds There ...
[Og] Automatic Power Switch
Created by OganessonG
Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps? Description: With this mod, when completing the Microelectronics research, you can use the "remote toggle power" button to turn on/o...
Dynamic Weapon Cooldown
Created by PixelBirb
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Also consider checking out Quality Cooldown and Simple Prosthetics Rebalance to make this mod even more o̶v̶e̶r̶p̶o̶w̶e̶r̶e̶d...
Hidden Enemy Bio
Created by cjgunnar
Hides the Bio of enemies and prisoners until their resistance is low enough. Description Every wonder how your colonists know the complete backstory, skills, and passions of the random raiders who attack them? Now they don't! Decisions about what downed en...
Corpse Cleanup
Created by Aelanna
Adds new designators for quickly cleaning up corpses in the field! Mod Contents This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup! Destroy Corpse - Orders your colonists to destroy the designated corpses. This...
[TW1.5]堂丸贴图重置~武器 Tang's~Retexture~Weapons
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了武器的贴图。 This mod retexture the Weapon texture. 下次更新会把炮台和两把冲击枪加进这mod里! The next update will bring turrets and two shock guns! *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modifi...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Mark That Pawn
Created by Mlie
https://i.imgur.com/iCj5o7O.png You get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action. You later find their corpse blown up by one of your rockets. With this mod you can ma...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Stack gap
Created by Andromeda
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim? Maybe you don't need 80 med kits around your prisoner patients, maybe 5 will do? Maybe divide your deficit shells among the artillery cannons equally? W...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Pathfinding Framework
Created by joseasoler
Ever wished your colonists could do more than just walk? Now they can! The mod introduces a variety of new movement types, allowing pawns to move across the world in entirely new ways. Mod authors can use this framework to easily patch movement type suppor...
Repairable Gear Bench Retexture
Created by Keshash
About Retextures the bench in the Repairable Gear mod and gives the unpowered bench a separate texture. Also, patches the mod to work with "Even More Linkables". Requires the main mod, obviously, load the retexture after it. Credits This retexture was comi...
Packable Containers
Created by Andromeda
Just pack shelf with all items inside and move it to another place. Thats all. No additional items or temporary containers. Use vanilla gizmo to uninstall thing and vanilla gizmo to install to another place. All stuff on the shelves will stay inside. You c...
Pawn quick info
Created by Andromeda
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at! Find out what's worrying him just by looking at him A fight? It'll show you just how good he is at combat and medicine. A ...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Select by Equipments
Created by tikubonn
Overview Add some commands which select persons by equipped weapons. By introducing this mod, you will be able to easily select, for example, only those equipped with aiming rifles or only those equipped with psychic shock lance. Multiple selection is also...
Visored Headgear
Created by The Blind One
Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD! Also comes with slick new gunlink cosmetic! As of 1.5 now also Includes support for all ideology styled helmets that 'should' have visors as well as ...
Bill Doors' Projectile Trail
Created by 3HST有限公司
Adds smoke and flame trails for some vanilla projectile. (I mean, mortars, rockets, triple rockets, doomsday rockets) You're not supposed to use it in Combat Extended as the same function will be there, which may cause duplicates....
Vanilla Factions Expanded - Tribals
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophistic...
Automatic Subcore Scanning
Created by Lomzie
Tired of manually managing subcore scanning all the time? Want to mass-produce deadly killing machines? Then this is the mod for you! Pawns can automatically fill scanners, and enter softscanners, or carry prisoners with the "Softscan"/"Ripscan" interactio...
No Useless Graphics
Created by Michael
Small mod that aims to remove useless, Mostly unseen graphics. Removes the following (Might add more later down the line) Healing emotes Sleeping emotes Debris (Scatter), Blood etc.. still "spawns". ...
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Body Type Matters Redux
Created by HTxL
https://imgur.com/Y1esBQc.png Body Type Matters Redux is designed to enhance gameplay by adding nuanced and balanced stat modifications based on a pawn's body type. Striving for a more immersive and strategic experience, this mod adjusts the capabilities a...
Imperial Functionality
Created by Yabby_Shabby
Adds functionality to various items from VFE Empire and Deserters mods When I first installed the Deserters mod, I was able to see some untapped potential from many of the static buildings seen in the missions done. I decided to commission this mod along w...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
I Aint Building That
Created by Taggerung
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of ...
Get Out Of My Chair!
Created by Aelanna
Stop colonists from using chairs that don't belong to them! Mod Content This mini-mod adds a toggle on all "sittable" furniture that allows you to specify them as Public, Colonist, Slave, Private, or Disallowed. This includes all vanilla chairs as well as ...
Impassable Water
Created by Silence
Makes all base water tiles impassable, and changes their texture to deep water. This mod aims to give a greater incentive to use bridges (or alternative methods) to cross bodies of water. "But cant this mod be abused?" Probably. It's up to you, the user, t...
Reel's Facial Animation Textures
Created by Reel
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/cHGc1jC9/plz.gif My own Vanilla-Style textures for Facial Animations, ...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Shelf Quality Matters [1.4]
Created by Madara Uchiha
Shelf Quality Matters This small mod makes it so shelves' quality informs the number of items that can be stored in it Synergizes well with mods like Quality Builder or Improve This Do NOT add/remove this mod in the middle of a save with Shelfs built I hav...
More Religious Origins
Created by Kirby
This mod adds more structures based on real world religions, and some styles associated with them. Styles include sculptures and ideograms, and architectural elements like chairs, columns, and lamps Currently Daoism, Shinto, Norse, Hellenic (Greek), Kemeti...
Spike Trap Blues
Created by blues
Various settings and extra features about Spike Traps: Spike traps primarily target legs. (It is random in vanilla.) Allow adjacent trap placement (As an option.) Metallic spike traps will do stab damage, while stony traps will do crush damage. Woody traps...
X - Reliable Fortifications
Created by Graf
The mod makes changes to structures that can be considered defensive. It is originally designed to be used with Improved Combat System, but can be used without it. Barricades are now considered an impassable structure and the effectiveness of cover is 80%....
1x3 Marriage Spot
Created by DrBossWatson
Based on Better Spots by TheGoofyOne. All I wanted was a 1x3 Marriage spot and that is what this is. ...
No mountain landing mod
Created by Sergwest
my friend said it's annoying ¯\_(ツ)_/¯ This mod disables drop pods from falling onto thick and thin mountain roof, preventing collapses code: inside 1.x/Source/...
Dresses in the Rim
Created by Hartarok
Adds various dresses for your various dressing needs. For you fashionistas who play Rimworld like the Sims, or you psychopath fellow Rimworld enjoyers who wants to murder tribals in style. Disclaimer : the mod is pretty barebones for now, i was trying to d...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Dynamic Flooding
Created by TrueBlueSwablu
https://i.imgur.com/tLQX2AU.gif Rain can cause rivers, coasts, and lakes to flood. Puddles may also form from rain. This acts like another 'layer' like snow. Flood effects Water will restrict movement and damage exposed items. Water will gradually recede a...
ATH's Retexture Female Apparel
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/tQb8vYe.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
More Mini-Horns
Created by dickmosi
About Adds 12 new mini-horn variations for Impids and mini-horned xenotypes to spawn in with! I'm aware that some of these horns aren't exactly mini, and if there's enough complaints/requests then I'll happily tweak things further. All textures are 256x256...
ATH's Style Female Dresses
Created by Anthitei
https://imgur.com/q8euBPZ.png https://imgur.com/rjyigOf.png There are practically no dresses in the base game, which I consider a big loss. However, adding additional clothes that would only serve an aesthetic purpose is not really my style. Instead, I pre...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
Stray Bullets
Created by NKM
About In Rimworld, stray bullets don't hit pawns except in cases of friendly fire. This mod allows a pawn to be hit by a stray bullet when the coordinates of the pawn and bullet match. Not Compatible with CE...
Clean Vanilla Expanded - Revived
Created by Samuel_Bucher
Github repository link The revival of the legendary Clean Vanilla Expanded mod, for the whole family to enjoy. Includes balancing and fixes for: Vanilla Furniture Expanded Vanilla Furniture Expanded - Spacer Module Vanilla Furniture Expanded - Medical Modu...
CleanWithHoses
Pawns clean outdoors much faster. Finally, your pawns have figured out how to use hoses to more efficiently clean outdoor spaces! Does not affect cleaning speed for interiors. Please report any compatibility issues....
X - Shutting down Ridiculous Deaths
Created by Graf
The mod sets the default chance of death for enemy pawns to 0% for all difficulty levels. The mod is designed for lazy people like me. I'm tired of going into the difficulty settings every time I start a new game to adjust one single parameter. And I'm eve...
Ragdoll Physics
Adds physics around explosions to toss Pawns and Things! Includes options for magnitude (default 1 - adjusts overall distance) and adding an overall Stun after a toss. Includes option whether to include mass in toss distance calculation (on by default). He...
Reload
Created by NKM
Features - Magazines - Reloading - Nine ammo types based on tech level and damage type (optional) # Compatible with most of the weapons from other mods. # Presets are provided for the following mods Rimsenal - Augmented Vanilla Pack Vanilla Weapons Expande...
Toggleable Overlays
Created by Owlchemist
Instead of items always showing their overlays, this mod allows those overlays to only show when you mouseover things. Features Performance: RimWorld's label rendering is not terribly efficient. By disabling overlays, you can improve the performance, espec...
Crypto Coffins
Created by LTS
Adds a new type of grave, the Crypto Coffin, that preserves any corpse interred within it. For those who need a place to store the remains of their favorite pawn while waiting to find a resurrector serum or those who simply want a final resting place for t...
Turret Vanilla Retexture and Industrial Theme
Created by Nomad D
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod https://i.imgur.com/LQtuiJi.png https://i.imgur.com/w92Lizc.png ...
Extra Mini-Turrets
Created by FlatronWS
Adds several mini turrets of various types made in vanilla style. Among them: - Flame turret - Shotgun turret - Shell turret - Stun turret - EMP turret - Minigun turret - Doomsday rocket turret - Sniper turret (new) - Self-explosive turret (new) FAQ: - CE?...
Vanilla Ideology Expanded - Sophian Style
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/95hrQXA.png Check Change notes. https://i.imgur.com/9Gs4cRh.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes,...
Repair Workbench (corrections)
A number of changes for the Repair Workbench mod: retexture, research tree, materials for crafting a repair kit. Ряд изменений для мода Repair Workbench: ретекстур, древо исследований, материалы для крафта ремкомплекта и правки перевода....
Vanilla Research Panel - Queue
Created by Comrade_Alexey
WIP!!! https://i.imgur.com/AHeEKSQ.png Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. https://i.imgur.com/fnIyFpx.png Create a research queue (Shift+Left click) Adding a resea...
Human Butchery 2.0
Created by DoctorStupid
Warm fuzzy yttakin sweaters, scaly heat-resistant impid dusters, frilly purple highmate hats, all that plus more in Human Butchery 2.0! Main Features Collect human leather in a multitude of colors! Human leather takes on the color of the human it was harve...
Aligned Turbines
Created by Nepenthe
This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made ...
Rails and Roads of the Rim
Created by Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
Gene Ripper
Created by Daniel
The Gene Ripper is an advanced Gene Extractor that allows you to choose the gene to be extracted from a pawn. Since a large amount of genetic material is required to extract a specific gene, the pawn is killed in the process. ...
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such. As requested the packs will be separate for people that “Just want the guns” ...
Biotech Cloning
Created by Dark
Allows you to use Biotech's growth vats to grow clones. Ever wished you could make more Hussars, Highmates, or any other xenotype? With this mod you can! Requires Biotech DLC. How to Use Research the new Cloning research project. Build a Clone Extractor (i...
Faster Projectiles
Created by Murmur
This relatively simple mod allows you to set a separate speed multiplier for bullets and arrows. Bullet speed defaults to x5 and arrow speed defaults to x2. Both can be anywhere from x1 to x20, although most things at or above x10 are nearly instantaneous....
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
ReGrowth: ReTextures
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Clapham-rev4 https://i.imgur.com/MyICxlu.png More animal and plant retextures. https://i....
Settlement quests
Created by IslandPotato
Have you ever thought about how quests just appear out of the blue in Rimworld? Have you ever wondered why you can't get a quest straight from a faction's base? Have you ever wanted to have a nomadic play-through, but get frustrated that quests are focused...
Explicit Timings
Created by Leoltron
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks. It may be considered a QoL improvement over looking up the data on the wiki and manually tracking it. Example with Cassandra's Threat...
Basic Double Doors
Created by Sam_
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.5 mechanics. Includes simple door and autodoor variants. The cost to make them is double a normal sized door, except the double autodoor, which costs 1 less compone...
Blood Animations
Created by Fuko
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Choose Your Outfit
Created by LS
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters. The list of apparel displayed in the lower middle can be narrowed down by various filters, and the selected apparels can be applied directly to the f...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
Tools O' Plenty
Created by TheSimpleDude42
Description There are some tools mods out there but I didn't feel they added enough of them or added them in a meaningful immersive manner so I made this. This adds 4 tiers of tools primitive, basic, industrial, and spacer locked behind research (in a new ...
Allies are Helpful
Created by alt4s
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
Slightly Shiny Steel
Created by b0nes
Patches steel so that objects made of it are slightly brighter in game. The original mod was a little too bright for me, so I decided to darken it a little, while still being lighter than vanilla. This edit puts the colour of Steel halfway between Vanilla ...
原版服饰渲染层修复
Created by 伪善猫尾
Leave a message if you have any questions...
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamproxy.net/sharedfiles/filedetails/?id=3167083455 ...
Sun Lamp Auto-Basins
Created by 1trickPwnyta
This mod adds a button to auto-place hydroponic blueprints around a sun lamp that maximizes the benefit of the lit area. Updates 05/24/2024: Change the name of the mod, remove functionality related to sun lamp light radius bug that has now been fixed....
BattIePatch: Ghoul Mood Bar Shows Their Hunger
Created by BattIeBear
V1.5 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls. This mod simply makes Ghouls' mood bar display their hunger instead, as this is more useful a...
Small Table
Created by Xercaine
A mod that adds a simple small table. Includes all styles from Ideology. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out.https://i.imgur.com/c7z3wIK.pnghttps://i.imgur.com/T9c3XGB.png...
Small Dresser
Created by Xercaine
A mod that adds a simple small dresser. https://i.imgur.com/vOWin74.gif If you like my mods, please consider donating. It supports my work and really helps out.https://i.imgur.com/c7z3wIK.pnghttps://i.imgur.com/T9c3XGB.png...
Small Sleeping Spot
Created by Xercaine
A mod that adds a simple small sleeping spot, good for small prison cells. What's the difference from Small Sleeping Spot? Not much, except this mod doesn't hide the pawns bodies when they sleep. https://i.imgur.com/vOWin74.gif If you like my mods, please ...
Erin's Body Retexture
Created by Erin
https://i.imgur.com/x0Wnkci.png Just a simple body retexture since I didn't like any of the other ones around. For those wanting the bonus "buff" female texture, it's included in the files! Just drag and drop <3 https://i.imgur.com/yz4n0Ci.png • New, shiny...
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamproxy.net/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. -- Converted all def overwrites to patches....
Erin's Hairstyles - Redux
Created by Erin
https://i.imgur.com/zufEPvZ.png A collection of hairstyles to add a bit more variety on the Rim. This is a reworked, redrawn version of my previous mod, with many more styles! While this mod is content-complete, there may be updates in the future, so keep ...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Foot Traffic Heatmap
Created by missionz3r0
Adds an overlay to show colonist foot traffic. Features Overlay shows average traffic over the past few days num days is configerable in settings Heatmap Colors least to most traffic: blue -> green -> yellow -> red gradually fades over time less visited ar...
Rename Settlements
Created by Toby
Adds the ability to rename settlements from the world map. Non-Steam link: https://github.com/Toby222/rename-settlements...
Pit Gate Dumping
Created by 1trickPwnyta
Automates the selection of items on the map, such as wastepacks, to dump into the pit gate. Pit gates have a Dumping tab similar to the Storage tab for stockpiles that lets you choose what kinds of things to dump into the pit gate. Pawns will automatically...
Simple HD Bodies
Created by RedMattis
This is a simple body retexture. Constrains within the exact same silhouette as vanilla bodies, so all apparel works with them. This was designed to be a simpler and a bit more vanilla-looking alternative to body texture swappers like "Beautiful Bodies". h...
FemaleBodyVariants
Created by tiagocc0
Update 2 Released my version of female variant body types based on Beautiful Bodies https://steamproxy.net/sharedfiles/filedetails/?id=3215805750 https://purpleorangegames.com/JustBodies/SteamImages/JustBodiesPreview.png --- Update Just did a quick upd...
[FSF] Simple Education
Created by FrozenSnowFox
Description Simple Education provides you with a simple and easy way to educate your people in any skill. To have someone study you need to assign them to the Study Worktype. The Worktype is available to everyone and can be done by children as young as thr...
Parry Galore
Created by Farmer Joe
a framework mod that introduce the ability to create shield or apparel that can parry melee or projectile. or more if you choose so. within the mod I added one example shield with basic parry function and a corresponding hediff with all possible field expo...
Show Buildable Material Count
Created by BustedPretext
Display on-hand materials for buildables in the popup menu ...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Hold the Grenades
Created by 1trickPwnyta
"Fire at will" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers. These vanilla (and DLC) weapons are affected by this mod: Frag grenades EMP grenades Molotov cocktails Smoke launcher Incendiary launcher EMP launch...
Hardy Metals
Created by amefurashi
- ABOUT - A small, niche patch that strengthens vanilla metals, which is as flammable and brittle as a dead tree. I know there is another mod similar to this, and I use it as well But this one is simpler and has no dependencies on any mods Therefore, this ...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
Personal Doors
Created by biowreck
This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned. https://i.imgur.com/1Qd2hcQ.png Assigned doors will prevent any unassigned pawns from using them. This includes non-colonist pawns, ani...
Simple Recycling
Created by Arvkus
Content A simple mod that adds: - "Recycle Apparel" research project. - "Recycle Neolithic Apparel" bill at a crafting spot. - "Recycle Apparel" bill at a tailoring workbench. Info - This mod is rewritten with C# patching to fix issues introduced in the 1....
Visit Settlements
Created by alt4s
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
Quick Area
Created by zxc989876
Double click to fill room, triple click to fill room includes walls and door. Works for area and zone. Warning: filling area outside will try to fill the map. To enable function outdoors, go to mod setting and enable it 5/24 update: fix stockpiles and grow...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Museums
Version 2.0 update notes: https://gist.github.com/NightmareCorporation/43137cf31e51b70f5c4277db0d86620c Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made? Love the reliquaries and relics from Ideology but can't...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Fireflies (Continued)
Created by Zaljerem
Original mod by Scurvyez, Maxim https://steamproxy.net/sharedfiles/filedetails/?id=2593427030 If the original author requests it, I will remove this update. -- Taming is not working fully but apparently they will self-tame. They have corpses set as the...
Raise The Roof 1.5
Created by Greysuki
Unofficial Update of Machine mod https://steamproxy.net/sharedfiles/filedetails/?id=1776143665 All credit goes to author for the work. Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 5...
Vanilla Mechanoid Slag Chunks Retextured
Created by Kirren Cooper
Thank god, now that the name has been fixed, this mod is finally usable again. Other retexture mods have now included the mechanoid slag chunks in their retextures, but all the ones that I'm aware of either didn't retexture all of the sprites or are using ...
[FM] Apparels and Weapons Fixes
Created by Farx
Description This mod adds many changes and fixes (according to the author of the mod) to the clothing and weapon system etc. PLEASE NOTE: This mod was developed for version 1.4 and in many ways it is now difficult for me to test it for compatibility with t...
Durable Spike Traps
Created by ThumbStick
Instead of instantly breaking, spike traps lose some hitpoints when springing, which is decided by the damage dealt by the trap. This number is multiplied by a multiplier, which can be adjusted in the settings(If you think this mod is too op). This mod onl...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
Transport Shuttle Standalone
Created by Azazellz
With this mod you will be able to build and use a space transport shuttle. Now without SRTS Expanded requirements! The shuttle is meant to be a late game transportation tool, so getting and building one is pretty difficult. 1. First you need a techprint. I...
AutoPermits
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 A mod which allows for Royal permits granting resources to be used automatically whenever they can be used for free. The auto-use of permits can be configured separately for each of your colonist...
HowMuchTimeItLeft
Created by zxc989876
counter down remain time of bullet shield (and maybe other stuff with same prop)...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Quick Stockpile Creation
Created by slofa
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features. This works fine with modded items and item categories, and is safe to add to - and be removed from - existing games...
Tainted Renaming
Created by Divinorium
Change the "T" of tainted to the start of the name instead of the end. ...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
Disassemble Mechanoid
Created by Futur Planet
Remember the good old times, when your pawns didn't shred your mechs? Well, those times are BACK! Mechs will now give items from a pool based on their mass! 55% chance: 10 Steel or 1 ChunkSlagSteel or if Biotech 1 Wastepack 25% chance: 2 chemfuel or 5 plas...
[1.5] Autoclose Event Notifications
Created by Dingo
Automatically close old notifications (Letters) that stick around in the UI. https://i.imgur.com/OG6xUzd.png Automatically close old notifications ("Letters") according to your preferences. You can choose which letter types are closed and when. https://i.i...
Edges of Acceptance
Created by R for Reload
This mod introduces 'Homophobic' and 'Heterophobic' traits to RimWorld, alongside precepts for ideologies reflecting these traits, affecting social interactions between pawns based on their sexual orientation at a basic level. The traits function similarly...
Predictable Deep Drills (1.5)
Created by MarximusMaximus
Deep drills drill up the rocks they're sitting on! In vanilla, Deep Drills produce stone chunks if they don't have any deep pockets under them. The type of chunk is a random type of natural stone on your map. Annoyingly, this means a drill on granite might...
Inclusive Skin Tones
Created by H2Forge
Description Remaps the base Rimworld skintones to a broader range. https://i.imgur.com/b78trNS.gif Minimal and Compatible. Instead of increasing the number of skin endogenes, (which causes problems), we remap them. Choosing a limited palette to represent p...
War Crimes Expanded 2 Core (Updated)
Created by Mersid
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him. Given that the original version appears to have been left on hiatus, this copy has been made to fix a handful of bugs in the original. * Mutilations for rem...
Archonexus buildings provide power
A small patch that makes Archonexus buildings provide power. Tower - 3500 Major - 4000 Grand - 4500 Archonexus core - 6000 Mod was made via the request of some nice people from the Rimworld discord TO DO: -> Mod options to change the amount of power the Ar...
No More Regenerative Coma
Created by Rokuni
This mod removes the regenerative coma typical of the deathless gene, making it so you wake up as soon as you are healed up enough. Since anomaly gave us new ways in the game to achieve insane regeneration speed, including organs and limbs, it just made se...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
Gideon's Quality Surgeon Reborn
Created by Gideon
Reupload for 1.5 of Hatti's QualitySurgeon. The original mod is located here: https://steamproxy.net/sharedfiles/filedetails/?id=857350593 Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, or is ...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Simple Checklist
Created by Gareth
Do you lose track of your goals while playing Rimworld? Do you enjoy creating organized workflows and following checklists for fun? You do? Really? Well then this is the mod for you! Track your goals on a checklist that is always on your UI! Check them off...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one is on by default, but they can individually be turned off. Co...
Rescues Request to Recruit
Created by ferny
https://i.imgur.com/EKuNZ5w.png Have you ever rescued a guy just cause you were nice, only to be rewarded with a new colonist you totally didn't want? Rescued pawns will now ask nicely to join with a little popup and you can totally decline them. There's n...
Pomegranate Patches: Smithable Components
Created by PersephonesPoms
Components can be crafted in a smithing table, and advanced components can be crafted in a machining table. No ouroboros components here!...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Full Gun Sell Price
Created by bdew
Removes reduced sell price multiplier for weapons. ...
Random Start
Created by bogknight
Add a Random Colony Button to the Main Menu. "Setbacks, losses, failure and recovery are where the spiky delicious drama comes in" - Tynan Sylvester. Relinquish control. Embrace failure. Overcome terrible odds. Losing is fun. Have you ever found yourself m...
Auto-Extract Genes
Created by Nibato
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown. This mod works by simulating clicking the "Insert person ..." gizmo on the gene e...
Configurable Deconstruct Percentage
Created by AmCh
Adds many options to the amount of material returned when a building is deconstructed, failed to construct, or destroyed. There are many mods out there that do similar things, but to my knowledge, none supports all of these. Name Vanilla 1.5 Mod Default Co...
Line Of Sight Fix
Created by Brrainz
In honor of Matt who was tragically shot Nov, 24th 2021: https://clips.twitch.tv/ExcitedDifferentKangarooOMGScoots-UFMsWaohmhnsDpxE This mod fixes the aiming towards pawns where vanilla targets cells around that pawn but the shot actually goes to the posit...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.2-Miller-rev1 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
BodyPurist Buff
Created by [KOR]Bichang
A pawn with the Body Purist trait receives a 15 buff to its mood when its body is pure....
AAAA(Allowed Area Automatic Adapter)
Created by seeki
Overview AAAA is a managed mod that automatically issues evacuation orders to Colonists and Pets in response to the onset of a threat. It automatically switches the allowed area in response to the arrival of raiders and manhunter packs, predation by wild a...
Subspace Burst Transponder Console Retexture
Created by Happycam
https://i.imgur.com/gxJrEwJ.png https://i.imgur.com/FCMrL14.png https://i.imgur.com/clvxIYA.png Retexture of Jaxxa's Subspace Burst Transponder's console and UI (yes, I added a little bonus this time and retextured the UI). This mod works for both Jaxxa's ...
Growth Moments Make Sense Now
Created by Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
FPS And TPS
Created by Cosmic Lustyness
Displays FPS and TPS. You can also customize update intervals for both FPS and TPS in game via mod option. Credits: Dubwise Grizzle GPT ...
Wall Dragger Overhaul Replica
Created by Rabiosus
"When the shortcut is pressed, things with a draggable dimension of 1 (like walls) can be built straight from one point to another, not only vertically or horizontally." (quoted from the description of Wall Dragger Overhaul) When dragging a wall, you can d...
Huge Creatures
Created by turkler
This mod causes esoteric issues, please do not use it for the time being. Makes any creatures with a base body size bigger than 2.5 have a 2x2 selection box. This change is executed with a single XML patch and works with all mods. Load towards the bottom o...
Talking Isn't Everything
Created by cyanobot
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo? Does losing one's tongue really make it impossible to ever find love? This mod aims to make the inability to talk less crip...
Stuffable Security Door
Created by The Blind One
Stuffable Security Door This ultra light weight mod makes your security doors stuffable! Yup that's really all it does. Amazing technology right? But wait, are you using ReBuild? Awesome! A patch for the large security door versions is included in this mod...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
[Og] 2x4 Sun Lamp
Created by OganessonG
Description: Do not use the vanilla OCD-friendly sun lamps any more! This mod adds a 2x4 Sun Lamp, which perfectly fits 2 Hydroponics in your greenhouse. The power consumption is balanced. The lighting range is 2*4 for 100% brightness (white), and 4*6 for ...
Better Void Touched
Created by LTS
Conceptually, I find Void Touched very cool, but some aspects of it's implementation left me a little disappointed. This mod fixes that: Void touched now disables hunger, similarly to body mastery. Inhuman speech, occult teaching and strange conversation n...
Anomaly Risk Upgrade
Created by Ayin
This modification causes anomalies to become stronger over time on your map. Although these mutations are extremely dangerous, it has been confirmed by our research department that the productivity of anomalies in captivity becomes greater along with their...
Ball and Chain Slave Body Strap
Created by SkunkPlaysGames
Adds an additional slave body strap that includes a ball and chain. While slightly costlier and requiring steel, the ball and chain imposes a severe movement penalty on the wearer as well as increasing the efficacy of suppression....
Improved Void touched
Created by Dankan37
Improved Void Touched If you've finished the Anomaly DLC, you know that the original VoidTouched buff feels a bit... lacking. You've just channeled an Archotech entity into a colonist and all they get is some minor health regen and buffs. The machine was c...
Apparel Ownership
Created by Djinn
Intro I created this mod to give apparel an ownership property since I was too frustrated by pawns stealing each others' stuff. Description With this mod pawns who are not the owner won't be allowed to wear that specific apparel (forcing is still possible,...
Dynamic Range - Vanilla Edition
Created by storm_trooper232
DYNAMIC RANGE - the greatest combat mod of all time Are you tired of your level 20 shooter being unable to hunt? Confused why raiders can still shoot at you after loosing both eyes? Wonder why your archotech abomination is no better at combat than some pir...
Grimoires
Created by LTS
Adds Grimoires; books that act as psytrainers for anomalies' dark psychic abilities....
Tractor
Created by TheRealCaptRex
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting. Learning to use this workhorse can be tricky (see image 1 for recommended drive-forward distance), but with a little practice, it can transform a s...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
Caravan Mech Repairs
Created by KeirLoire
Ever wondered why your mechanitor can't repair mechs while on a caravan, even though your doctors can tend to pawns? With this mod, you can now repair mechs on the road. The mechanitor does not get any Crafting XP from this. Similar to caravans with Doctor...
Perspective: Paths (unlisted)
Created by Owlchemist
A tile of terrain will either have soft or hard edges depending on its definition. This mod allows the user to override this behavior on a per-tile basis. FAQ Q. Why is this mod unlisted? A. I'm too busy to manage another release cycle right now. This was ...
Ideo Roles Don't Forbid Work
Created by Dr. Coffee-Cat
"Hey, we really need some help building these walls here!" "Nope, can't help you. I'm a Shooting Specialist. Don't know how to build. Don't know how to mine, either." Enough of that nonsense! This simple patch removes the forbidden work from all specialist...
Avoid Darkness
Created by keyz182
Avoid Darkness Tweaks pathing to avoid dark tiles. Adds a light level overlay. Notes: This causes pawns to prioritise lighter routes, but doesn't prevent them from going into darkness. If the overall cost of the dark route is still less than the light one,...
Stuff on Tables Forked
Created by themoistestwhale
Place televisions, lamps, and more on tables! This mod is an overhauled continuation of Simmin's Stuff on Tables, who has provided blanket permission for the mod to be taken over. This new version features improved core patches and plentiful mod integratio...
All Animals Nuzzle
Created by kad
Ever wanted to nuzzle a terrifying rhinoceros-sized spider? Now you can! Overview Requested mod that allows all animals (Including modded) to nuzzle depending on their Wildness factor. Features From a feeble rat to the mighty thrumbo, every creature is now...
ATH's styles Norse
Created by Anthitei
https://i.imgur.com/Ersy4qs.png https://imgur.com/tQb8vYe.png https://i.imgur.com/nlAsmZp.png https://imgur.com/Krrj6lM.png The mod consists of: - Small sculpture x4 - Large sculpture x3 - Grand sculpture x3 - Small altar - Medium altar - Large altar - Gra...
Cut plants before building (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of 民火s mod https://steamproxy.net/sharedfiles/filedetails/?id=1539025677 Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig u...
Wastepacks Don't Anger Wasters
Created by knuxtoast
Wasters hate pollution? Ever wonder why the pollution-loving waster pirates hate having their base polluted? Are you playing with a mod where angering them actually matters and you... don't want to? Are you sick of getting punished by something that's... m...
Cherry Picker
Created by asvc
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It works by pseudo-removing the definitions, meaning they remain in the game so as not to cause in errors, but all references to th...
Map Mode Framework
Current Version: 1.1.2 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. ...
[ARY] Ghouls' Diet [1.5]
Created by Arylice
"Have you ever had a dream that's, that ghoul could, that you could, you ghoul, your ghoul..." #arylice   #arygd   #gd Have you ever had a dream where Ghouls could have their own food policy that controls what consumable items they can eat? Well this mod a...
Better Mask v2.0
Created by Lzyyy
Fix the altitude of the game to achieve a more realistic mask effect press Ctrl + P to highlight the Security or not 修改了游戏中错误的遮罩模式,按Ctrl+P以突出显示武器相关建筑 v1.1: 1.修复了建筑上的物体图像错误的问题 (Fix the wrong rending of items that above any buildings) 2.修复了电池条消失的问题 (Fix the ...
Yehoria's Better Hand Genes
Created by Yehoria
This mod simply makes the way hand genes function better! What it does: Instead of directly modifying manipulation stat, genes modify body parts, adding stat bonuses/penalties to hands and fingers, which don't apply if you lose or replace the specific body...
Passing Between Diagonal Walls
Created by LS
The walls of Diagonal Walls 2 are almost identical to vanilla walls except for the texture, so the diagonal passage for one square is practically like the one on the left, but with this mod it is possible to pass through. The passage of two squares passes ...
Diagonal Walls 2
Created by Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
I Miss My Limbs
Created by lylerlurden
About Ever feel that your colonists don't quite react appropriately to losing limbs or getting them replaced with prosthetics? With this mod, they will! Your pawns will now experience a sense of loss and sadness when they lose fingers, toes, arms, or legs....
Adaptive Simple Storage
Created by vin
https://i.imgur.com/yMY2n8Q.png This mod is an independent port of Simple Storage by JangoDsoul from the LWM's Deep Storage to the Adaptive Storage Framework using the Simple Storage Retexture and restyle made by Phaneron. Check out my other mod Adaptive I...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Job Satisfaction
Created by lylerlurden
About Ever felt that sense of accomplishment and relief after finishing a big project or completing a long chore? Now, your colonists can experience that same emotional reaction! With this mod, your colonists will get a meaningful mood boost after completi...
Home Sweet Home
Created by lylerlurden
About Ever wish your colonists could feel the same relief and joy you do when friends or family return from a long trip? With this mod, they can! Your pawns will now feel a sense of relief and happiness after a reunion with the people at home! And if they ...
Nice Hands Retexture
Created by Andromeda
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop https://i.imgur.com/70ABVck.gif the size, shape and ...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Fulfillment
Created by lylerlurden
About Have you ever had that feeling where you don't feel fulfilled because you haven't done something you're really passionate about for a while? Well now your colonists feel the same way! Introducing Fulfillment! Now they have longer-lasting feelings abo...
Do Not Avoid Fire
Created by 幻想鄉の鵬鵬
A simple mod which make nonflammable pawns never avoid fire when pathfinding. can safely add/remove in midgame! recommend go with: Mechanoids dont beat fire https://steamproxy.net/sharedfiles/filedetails/?id=3252095758 to be specific: this patch apply ...
Mechanoids dont beat fire
Created by Feng Xinzi
mechanoids will not beat fire now. Only drafted mechanoids with ranged weapons ignore fire. It should not affect the normal fire fighting work....
I'm Proud of it!
Created by xc|
Pawns will gain a sense of pride after crafting/sculpting/constructing a high quality thing or building a monument!! And they are also frustrated by low quality items! ============================== For monument, all colonists will gain a 10 days +8 mood b...
Voice Acted Colonists
Created by Alexis Popcorn
https://i.imgur.com/EFKAUtV.png This is a complete rework of the mod Voice-Acted Radio Chatter, by Ouroboros and Taranchuk. Redesigned for increased compatibility and flexibility! Each colonist can be assigned a Voice in the mod settings! When they perform...
Wishlist!
Created by 幻想鄉の鵬鵬
This is a mod make what trader sells configurable at various level. Your can create a wishlist by clicking your colony on world map to find the button. According to you setting,traders may use your wishlist to increase amount of certain items or just force...
Justice for melee specialist
Created by ARCA-12
Delete and replace the skill of the melee specialist, "Berserk Trance" to a new "Warrior Command" which is more similar to that of the shooting specialist This ability is an aura that gives all nearby allies: +4 Melee Hit Chance -20% Melee Coldown Factor...
Do Not Go There!
Created by 幻想鄉の鵬鵬
Have your pawns ever went outside of the restrict zone in the middle of raid, just to fix that god damn wall? Well, at least this mod can tell them what the z-o-n-e means! This is a simple mod that make pawns no longer able to go outside of restrict zone t...
[ARY] Butchering Drops Skeleton [1.5]
Created by Arylice
Butchering Drops Skeleton #arylice   #arybds You do not swallow whole your preys like a python, correct? Perhaps you simply enjoy the sight of skeletons? Or maybe you believe the bones can have more purposes and you are convinced that throwing them away is...
Bill Doors' No Auto Hairstyle Change
Created by 3HST有限公司
Removes the function of pawns wanting to change style once in a while. Apparently requires ideology...
Fix Styled Blueprints
Created by Kathanon
Fixes blueprints for some buildings (notably walls) looking as if already built. It occurs when the building has a style that changes its appearance (e.g. through a modded ideology). Yes, this will be updated for 1.5, but the update is not straightforward ...
Smart Farming Continued
Created by FerrisCG
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2619652663 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going! Original Description This is a quality of life mod which provides a numb...
Nice Short Female Hairs
Created by Andromeda
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod. https://i.imgur...
FPS Stabilizer
Created by Matvey24
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to Unity's target frame rate. It achieves this by reducing the number of ticks processed per frame, resulting in a more stable and higher FPS, and almost unchanged T...
DeepRim (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of meowmeows mod https://ludeon.com/forums/index.php?topic=39262.0 - Added smoke to the drill when drilling - Added Send up-button to the underground drill - Added Russian translation, thanks WolF8RocK - Added mod-set...
Van's Retexture : DeepRim
Created by Sir Van
https://i.imgur.com/IHVmPDs.png This is a commissioned retexture for the DeepRim mod, gives it a more medieval feel. It does have some little bits that i cannot personally change such as the drilling sound and cost. Enjoy ! Consider liking and subscribing,...
[TW]Decorative roof
Created by 堂丸
This mod adds a new building type: decorative roofs. This roof is only 1x1 size, there is a button to switch show or hide roof, can be expanded more size and shape of the roof easily. https://p.sda1.dev/19/c7b1b2c833c092a5ec4bd1313e25fb97/封面设计1-03.png http...
Open Designator
Created by Space Moth
Description This mod adds a new Designator under the Orders menu to allow the opening of any selected objects. From Crypts to Cryopods and even in , this will speed up the gathering of loot. Known Issues No issues known. Compatibility Tested in a modpack w...
[SK] Humanoid Dryads (ICC Textures)
Created by MercuryRiver
This mod retextures the dryads from Ideology to appear more humanoid, but keep their themes Wasn't quite happy with any of the existing ideology dryad retextures for my more rimworld-style playthrough. ICC's looked great, but weren't for vanilla dryads so ...
You Drive, I Sleep
Created by Space Moth
Description This mod allows passengers and gunners of a vehicle caravan to sleep while the driver makes their way to the destination. Gunners will sleep at half effectiveness as they must keep an eye out for threats, while the presence of prisoners or anim...
Situational Animal Graphics
Situational Animal Graphics is a framework mod that adds support for animal graphics that change actively depending on in-game circumstances. Currently it supports resource availability, seasonal changes, and wild/tamed status. A vanilla set of graphics is...
Nice Health Tab
Created by Andromeda
https://i.imgur.com/C1gry4p.png I present to you a completely redesigned health tab for your colonists! Now you will see a doll of your colonist, which will approximately show which parts of the body injuries relate to Extensive work has been done on redes...
Mineable Bioferrite Ore
Created by dickmosi
About Fucking finally. fuck. Adds Compacted Bioferrite which can be mined for Bioferrite. Great for Ambient Horror or Anomaly Disabled playthroughs. Compacted Bioferrite can be found: As small naturally generated ore veins As crashed meteorites As undergro...
Cut Content: Burning Power Cell
Created by dickmosi
Disclaimer: This is my implementation of a cut/unimplemented feature. Not how it may have been implemented prior to being cut. The drop rate values are not final, feedback is welcome. About Burning Power Cells were likely added in 1.4 alongside Biotech. Th...
Universal Mech Charger
Created by Azzy
Universal Mech Charger - Adds 3 new buildings - No incompatible mod known at the moment Building universal mech recharger All kinds of mechanoids can recharge here. During recharge, this recharger produces toxic wastepacks and stores them internally. Haule...
Mech Charger Booster
Created by Azzy
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor...
Dryads & Gauranlen Trees Reworked
Created by RedMattis
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature. Better Dryads https://i.imgur.com/7sUWmhM.png Dryads will now be much more active in helping your colonists. They will now plant cert...
Always Draft Your Mechs (Almost)
Created by GoGaTio
About: With this mod mechahitors can command if they are in caravan or downed. You can change how mod works in mod settings. Special info: This mod isn't very useful by itself, but it is with other mods that allows to control mechanoids outside of command ...
Vanilla Food Variety Expanded
Created by Sarg Bjornson
https://i.imgur.com/7BRqmWE.png Check Change Notes for details. https://i.imgur.com/M5tJU9c.png Vanilla Food Variety Expanded is a lightweight mod that aims to add a little bit of depth to the colonists, and it does so by rewarding you for providing your c...
Biocodable Apparel
Created by turkler
A simple mod that makes apparel biocodable. Includes a few patches for various mods, only spacer-tech equipment - Power armor, etc. - are biocodable by default For modders Feel free to add this mod as a dependency for your mods, patching apparel is pretty ...
Faction Customizer
Created by Azravos
-- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods. This means that to access the faction customize menu from now on, you need to click the "FC" icon letters that should be down to the right of your screen --- Thi...
Rebalanced Ancient Junk
Created by dickmosi
About Many of Ideology's ancient junk values seem copy and pasted with little thought. And it has always driven me crazy, this mod fixes that. Ludeon please fix :) In the base game, you can find ancient junk with 2,000+ HP, what do you get when you destroy...
No Random Ideologies
Created by Mlie
https://i.imgur.com/iCj5o7O.png Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology? This mod will use your saved ideologies when other factions are generated and choose one if possible...
Expanded Materials - Metals
Created by Argón
https://imgur.com/kcftCsu.png https://imgur.com/yE3vULr.png https://imgur.com/IQW1bwY.png https://imgur.com/IPdbkJP.png : v1.0.0 - Initial release. Make sure you have the latest version of Argonic Core! https://imgur.com/dXCCkv6.png Expanded Materials - Me...
Auto Drop Shield Belts
Created by Peko
Description This mod adds a simple automatic micro-management feature that allows pawns to automatically drop their shield belts when picking up ranged weapons! If the "EnableInventory" setting is turned on in the Mod Settings, the mod works as follows: Wh...
[SK] Simple VAE Gloves Retexture
Created by Settlerking
Simple Series Hello fellow patron of the Hague! SK Simple Series is my list of personal mods that I've developed in an attempt to ease my ADHD fuelled desire to 'fix' every pet peeve I have with this lovely game I mod and error fix more than actually play....
Shields
Created by Xercaine
A mod that adds medieval shields, and one modern shield. Includes round shield, heater shield and ballistic shield. The shields are stuffable. All credit to the Vanilla Expanded Framework for the code. Compatibility Incompatible with the following mods: Un...
[ARY] Automatic Hunting [1.5]
Created by Arylice
Arylice's Automatic Hunting #arylice   #aryah  #qol   Tired of manually marking prey to hunt? Have it automatic for free! You look away for 5 minutes and notice that your hunters are starving while there are plenty of living prey around them? No longer wil...
Capes and Armor
Created by YobarIsushcatel
It never made sense that you had to choose between a cape and literally anything that isnt a cape? now you don't Capes wearable above all clothing Heavy power armor have their own varients 6 new + original Compatible with virtually every mod 5 mods support...