RimWorld

RimWorld

65 ratings
Hardy Metals
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
763.728 KB
12 May @ 4:42pm
16 May @ 3:38pm
2 Change Notes ( view )

Subscribe to download
Hardy Metals

Description
- ABOUT -

A small, niche patch that strengthens vanilla metals, which is as flammable and brittle as a dead tree.



I know there is another mod similar to this, and I use it as well
But this one is simpler and has no dependencies on any mods

Therefore, this MOD is a simple patch that meets niche needs such as "I want to avoid problems caused by conflicts as much as possible" and "I want to make the operation as quick as possible".

11 Comments
Des 21 May @ 10:05am 
Oh I forgor to unsub from this comment section, so guess I will tell you guys
Steel x1.8 Wall 540 HP
Silver x1.4 Wall 420 HP
Gold x1.2 Wall 360 HP
Plasteel x3 Wall 900 HP
Uranium x2.8 Wall 840 HP
TurtleShroom 20 May @ 5:42pm 
By how much does this increase the HP?
Hallucinates_Tigers 19 May @ 4:52pm 
What are the hitpoint values of the new walls?
amefurashi  [author] 17 May @ 5:53am 
Ate fine meal +5
Gogo Wu 16 May @ 11:57pm 
Human leather couch
amefurashi  [author] 16 May @ 12:38pm 
Oh, that's true
Apparently I was pretty half asleep on the day I wrote this.
I'll fix it
Des 16 May @ 11:33am 
Wait, silver is 0.9 HP but gold is 1.2 HP? Aren`t silver supposed to be slightly harder then gold? Plus silver is still 1% flammable, at this point might as well make it 0. And you left two same replace patches for plasteel, I guess you meant to make uranium 2.8 HP.
amefurashi  [author] 16 May @ 11:30am 
You can know it at any time by looking at the xml in the local folder of this patch:espresso:
Des 16 May @ 11:15am 
Could you give us stat multipliers?
Maybe someday Tynan will realize that flammable steel walls doesn't make any sense.
amefurashi  [author] 16 May @ 10:25am 
Makes iron, silver, and gold non-flammable (silver can catch fire in rare cases) and increases HP.
that's all