RimWorld

RimWorld

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NevikTheStoryteller's Rimworld 1.4 Mod Repository 2
   
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Items (511)
Little Nightmares Soundtracks Compendium
Adds the beautiful and haunting music of the Little Nightmares universe to the RimWorld background music playlist. Includes audio from Little Nightmares I, Secrets of the Maw DLC, Little Nightmares II, and Unreleased Tracks as well as unique tracks which w...
アシュアGirls animal MOD 灰烬战线
Created by kuzyou
RimWorldにスマートフォンゲーム:アッシュアームズ‐灰燼戦線‐:のキャラクターを動物枠で追加します。 バランス等未調整、軽、中は草を食べるので維持費は楽です重戦車枠の子は草を食べないのでペットフード等用意してください。 手懐け安さ、軽>中>重。 Caution Unauthorized modification, commercial use, and redistribution of this mod are prohibited. 注意 当MODの無断改変.商用利用.再配布を禁じます。 アッシュ...
Psychic Gauranlen Connection
Created by Simmin
This mod makes psychic sensitivity affect pruning speed. Both the traits as well as gear if you have royalty. From the Pruning stat description "Pruning is more of a contemplative psychic task than a physical one." Boost your psychic connection to the drya...
Shavius's Vanilla Expanded Patches
Created by Shavius
Some patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future. Note that required mods are not all required Log: In 2023/5/26, large part of the features have been incorporated into the VE mods, ...
Endless Rimworld
Created by blobwatanabe
Obsolete as of version 1.5 Since a variation of this mod's behavior has been incorporated into the base game as of version 1.5, there will be no further updates. If you do prefer this mod's behavior (spawning a random wanderer after colony death instead of...
Everything Has Quality [1.4+ Fork]
Created by pudy248
Original mod description (Almost) everything has quality. A fully configurable mod for affecting what items have quality and how quality is determined. ***If you experience issues with the newest version of the mod, try unsubcribing and resubscribing and/o...
Quality Expanded [1.4+ Fork]
Created by pudy248
Original mod description Provides various configurable options for increasing the impact of quality. Everything Has Quality and XML Extensions are recommended to unlock the full features of this mod. Hit Points & Deterioration Quality affects max hit point...
No Faction Xenotypes
Created by NachoToast
If you want customisation options, check out this mod! Makes all (core) factions only have baseliner pawns. Factions affected: Civil outlander union Rough outlander union Pirate gang If Royalty is enabled: Shattered empire Outlander refugees If Ideology is...
Logistics Mechanoid
Created by hYPERION
This mod adds in a new gentle giant to whisk your carry weight issues away. The Logistics mechanoid is a heavy carrier mech fitted primarily for caravans, although its also capable of doing hauling work when off the road. Highlights: Rideable: Caravan Ridi...
Genetic Drift (Random Genes)
Created by ARR624
Allows configurable random genes and genetic mutations for newborns and/or randomly-generated pawns (primarily traders, raiders, and such, but also including, optionally, those generated in the starting scenario). You can set the number of maximum genes of...
Consistent Gene Inheritance
Created by Sea
Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent. In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maxim...
Integrated Deep Storage
Created by Avericat
Rebalances the different available storage mods that use LWM's Deep Storage's storage system and adds its own buildings when furniture mods are found. I am taking a hiatus for now. Will come back to maintain and update the mod in some weeks. https://i.imgu...
(NWN) Real Fog of War
Created by Hcup
Original feature The map is initially unrevealed and must be explored. Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components. Animals participate in Faction Fog of War ...
Typhon
Created by Caaz
Current Features This mod aims to add the race of alien creatures known as Typhon, from the game Prey. (If you've never played Prey, play it! It's good, and I'll try to keep out spoilers here) A quick list of things you can expect are... Typhon: Mimics, We...
[JDS] Simple Storage
Created by JangoD'soul
https://i.imgur.com/o9bFeWs.gif Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye. I have a simply solutions by using my "Simply Storage" a compact way to storage all of your useless Junk that you don't need into m...
Realistic Planets Continued
Created by Windows XP
NOTE: This is a work in progress. It seems to work pretty well for me but I need to do more testing to find potential bugs. Recommended mod-load order mods that add biomes Configurable Maps (if installed) Faction Control (if installed) Realistic Planets Co...
Race - Faifox
Created by Seos
https://i.imgur.com/MDGrEGn.png 25.01.23 Replaced Unhappy gene with Rejection sensitive. 21.01.23 The pirate faction has been eliminated. Now they can appear in any faction. The bow was also removed. Genes: Fire resistant, Weak melee damage Replaced with: ...
Rimwars - Pureblood Xenotype
Created by Sovereign
https://i.imgur.com/auVs2Dn.png https://i.imgur.com/wDWbOgq.png This mod adds a custom xenotype for the new DLC.The Xenotype is basically the pure blood Sith from Star wars. If you like what i'm doing , do consider helping me out! You can also see what i'm...
More gods for Call of Cthulhu - Cults
Created by illPosedProblem
Description: This mods adds additional gods for "Call of Cthulhu - Cults", to be discovered through research. For now, it only adds Daedra (from The Elder Scrolls lore), and uses default spells. As such, its main purpose is flavour - perhaps used with Morr...
Ideo Roles - No Disabled Work
Created by illPosedProblem
Description: This mod removes disabled work for modded Ideo roles; should work with vanilla and mods, as long as the definition of the role is similar to vanilla. Pretty brute force, will of course cause issues if a disabled work is somehow logically requi...
【1.4】Buildable Ancient Ruins
Created by AkihaHñas
Reprint and update Original Author 1.3 Works 【Buildable Ancient Ruins】 It allows you to build almost all the ancient buildings Besides, the remains and debris of the wild become more useful! For more details go to 【Here】 https://steamuserimages-a.akamaihd....
Yayo's Ammunition Patch
Created by Euphoric
Yayo's Ammunition Patch Patches Yayo's ammunition sytem to be more interesting and have more significant gameplay impact. For this mod to work, use Yayo's Combat 3 and enable it's ammo system in settings. Notable changes Calculates an "effective damage" of...
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Roles Apparel Unlocked
Created by DevDesigner
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings! Thanks to Imranfish mod now you can toggle mods/dlc via: More Mod Settings > Roles Apparel Unlocked It adds items from: Royalty DLC Vanilla Armour Expanded Vanilla Factio...
Royal + 'Nobility Enhanced' Easy Version
Created by SeanMungo
This mod is updated for game version 1.3 AND 1.4 The mod version below, is just the version of the mod itself and what stage it is at in its development! If you like the mod, please upvote and favorite! :D Current Mod Version: 1.5 ROYALTY DLC IS REQUIRED N...
Vanilla Raid Strategies Unknown
Created by hauvega
From the creator of the Equiums series and Vanilla Generators What Can Go Wrong? I present to you "Vanilla Raid Straegies Unknown". Are raiders suppose to tell you what they are planning to do? I do not think so. Let's ramp up the mystery. At least they le...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Simple Learning
Created by TechnoFox
Tell me if this has been you. A rando wanderer walks in with very little skills but need him to be your next farmer without ruining all your crops, or be a gaurd without having to have a year of combat experience to be viable, well look no further.. What i...
Immersive-ish Research (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of hubba368s mod https://steamproxy.net/sharedfiles/filedetails/?id=1732571153 - Made Royalty/Ideology as conditional patches - Removed some pretty destructive code in favour of a more sensible Postfix style. Shou...
Bill Doors' Techist Weapons
Created by 3HST有限公司
This mod makes most vanilla industral weapon show up in white and blue style consistent with my railgun mod. If you're using Vanilla Ideology Expanded - Memes and Structures, the corporate style will also be overrided by this mod. Now support Vanilla weapo...
Pocket Dimensions - Forked
Created by Khobs
IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author. The original author is free to use this mod to update their own. Original mod (1.3 and earlier): Ste...
Comigo's Nutrition - Updated
Created by Khobs
The original mod has been updated: https://steamproxy.net/sharedfiles/filedetails/?id=2546863371 Smaller, more efficient cooking sites and paste dispensers: ideal for spaceships and small bases. This is a mod that adds a new research tab and doesn't si...
Ancient Supply Slingshot Patch
Created by legodude17
Allows you to transport items between vaults with the Supply Slingshot. How To Use 1. Load items into the slingshot like normal. 2. Hit the launch button, but then on the resulting dropdown hit "launch to other vault". 3. Select the target vault on the wor...
Settlements buy more
Created by Victor
Tired of not being able to sell your items because no one wants them? Say no more! A brief summary of what this mod does: For Vanilla: - Allows selling items such as Hay, Wort, Baby Food, Hemogen Packs, Skulls, Buildings and Animals that no settlement woul...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
VFE - Mechanoids : Without Drones
Created by Seos
Add-on for : Vanilla Factions Expanded - Mechanoids With the release of DLC Biotech, the drones from Vanilla Factions Expanded - Mechanoids have become irrelevant and need to be reworked. I hope it happens. I do not want to abandon the mod itself, and deci...
[Aya]Enforcer Boss
Created by Ayameduki
───────────────────────────────────────────────────────────── 2022/2/6 隕石消滅時にも素材をドロップするように ミーティアライトのドロップ量減少 ───────────────────────────────────────────────────────────── このMODは新しい襲撃イベントを追加するMODです。 【導入する際の注意点(重要)】 ・導入によって襲撃してくる派閥はメカノイドより凶悪です。 ・強さの基準『メカノイド<エ...
Functional Vanilla Expanded Props (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Primus the Conquerers mod https://steamproxy.net/sharedfiles/filedetails/?id=2103216991 - Added missing red barrel as well as gas tank and water tank Not compatible with Docworld Functional Vanilla Props Expand...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
Quality Cooldown
Created by dninemfive
Mod originally by XeoNovaDan, "updated" (read: version number changed and shoddy/superior curve points removed) by dninemfive. Makes it so that quality affects melee and ranged cooldown, with the latter also being affected by the weapon's condition. Non-St...
Metal Gear Rimworld - Gekko
Created by AOBA
add gekko IFV drone from metal gear series as a player buildable heavy mechanoid. gekko has 3 ability, longjump,acid spray and moo~ buildable after basic mechtech. require large mech gestator. War, war has changed... ===legal and credits=== Graphics are ma...
ModularWeapons - PDW Addon
Created by kaitorisenkou
Official addon for ModularWeapons. This mod adds Modular PDW. PDW is a firearm with; + high fire rate + high armor penetration (with dedicated ammunition) - short range - low damage It's good for close-range defence. This mod was created as a demonstration...
FCP - The Wasteland Compendium (Continued)
Created by Zaljerem
Original mod by Kurtus_Mob https://steamproxy.net/sharedfiles/filedetails/?id=1904406152 If the original author requests it, I will remove this update. -- Contains a hidden faction of ghouls, and a permanent enemy "Master's Army" faction. See original ...
Kit's Brazilian Crops (Continued)
Created by Zaljerem
Original mod by Kitsune https://steamproxy.net/sharedfiles/filedetails/?id=2388898158 If the original author requests it, I will remove this update. -- Original mod notes (1.3): The mod aims to add some crops found in Brazil :) ...
Steampunk: Trader Airships
Created by Cain
A reskin for AUTOMATIC's Trader Ships mod found here (not updated to 1.4 yet). The original creator of this reskin is Oracle of Thessia. Updated to 1.4 by BlackFox. You will need the Trader Ships mod for this one to work. The 1.4 updated version can be fou...
Rim-Effect: Themis Traders
Created by Cain
A reskin for AUTOMATIC's Trader Ships mod found here (not updated to 1.4 yet). The original creator of this reskin is Oracle of Thessia. Updated to 1.4 by BlackFox. You will need the Trader Ships mod for this one to work. The 1.4 updated version can be fou...
No Lung Rot
Created by 1trickPwnyta
Removes lung rot from the game. Does not remove lung rot from existing colonies....
Repair Items
Created by Moony
Allow pawns to repair weapons and apparel like they do buildings. How it works: - Speed determined by General Labour Speed and prioritised at the end of Crafting Jobs e.g if a pawn is assigned to crafting and there are no crafting jobs, they will repair it...
New Limbs Needs Training
Created by Mlie
https://i.imgur.com/iCj5o7O.png When a pawn gets a new limb transplanted they will need some time until they get used to it. The efficency of the limb will be lower and increase with time up to the maximum value. Recovery-time is based on the tech-level of...
Show Me Your Hands
Created by Mlie
https://i.imgur.com/iCj5o7O.png Pawns show their hands on their weapon when drafted. Should work with most weapons, vanilla and modded. Based on Clutter Weapon Hands but dynamically sets the hands based on the graphics of the weapon. It will however still ...
Big Little Mod Patch
Created by Daria40K
This patch applys multiable patches to allow furniture from other mods to link with each other. Mod Support - A Rim Reborn - Core - A RimWorld of Magic - ACS - Advanced Commercial Server - AI Uplifting Assistant - Advanced Electric Stove - Akeron - Decorat...
Viking Buns
Created by Spanky_H
Adds a new nordic flavor of buns to the rimworld! Viking bun factions are identical to the Vanilla Factions Expanded - Vikings factions, but with buns, and this mod requires that mod to function. Special thanks to Oskar Potocki and the Vanilla Expanded tea...
Medieval Buns
Created by Spanky_H
Adds a new medieval flavor of buns to the Rimworld! Medieval bun factions are identical to the Vanilla Factions Expanded - Medieval factions, but with buns, and this mod requires that mod to function. Note that the Vanilla Factions Expanded - Medieval mod ...
Shields, Shields. SHIELDS!
Created by LeveFUN
Description This mod adds new types of shields and allows your melee fighters to be useful. I was inspired by the original RimWorld and the "Vanilla Expanded" mods. I plan to update the mod and will be happy with all the ideas. V1.0.1 Languages English, Ru...
[ Blue Archive ] + Mechanitor girls 1.4
Created by 8B
* biotech dlc required * ABOUT Blue archive skin doodled with a 'mouse' add five more science girls to roll as mechanitor ! check ! more students https://steamproxy.net/sharedfiles/filedetails/?id=2887183936 no more characters i wanna make no update fo...
Letter Permanent Injury
Created by wowhvb
Send a letter when a colonist, a prisoner or a colony's animal suffers a permanent injury. The letter shows the unfortunate pawn's name and body part. There are options to choose which pawn to send letter upon injury. From v0.4, this mod uses Harmony and s...
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Mechanoid Idle Optimization
Created by Sergkart
The mod optimizes idle for mechanoids. Every time the mechanoids run out of work, they start destroying the TPS in the colony, I'm sick of it. Therefore, I made a patch that replaces the idle behavior of the mechanoids. When the mechanoids have nothing to ...
WVC - Ultra Expansion [Obsolete]
Created by Sergkart
Obsolete There will be no more updates and bug fixes for this version of the mod. Use "WVC - Ultra Expansion II" mod. Info Mod "WVC - Ultra Expansion" aims to expand the endgame by adding a bunch of new bionics (can be enabled or disabled in the settings),...
WVC - Xenotypes and Genes
Created by Sergkart
Xenotypes and Genes The mod adds over 400+ new genes, as well as several xenotypes. Some have little impact on the game, some big. Almost all genes can be found in genepacks. Genes wiki (WIP) and xenotypes wiki (WIP). Genepacks and Serums The mod also adds...
Automatic Job Titles
Created by SineSwiper
About Your colonists come from all walks of life, with different backstories. But, what they were from their backstories doesn't exactly reflect who they are now in your colony. Maybe they were a slave in a previous life, but you're tired of seeing that ti...
Furskin fluff for [NL] Animation
Created by Tubbs
This mod adds a facial fluff overlay to the furskin gene. It's meant to be used with Facial Animation so that furskins in that mod actually have fur, instead of just bald anime faces with terribly mismatched beards. Since the gene itself is modified, the o...
Capable Specialists
Created by BlackFranky
This mod removes all job restrictions to specialists. This mod also removes the weapon restrictions from both melee and shooting specialist. This mod should be compatible with all mods which adds new specialists or change them....
[SYR] Processor Framework - Vanilla Expanded Cooking
Created by Daemon976
Conversion of Vanilla Cooking Expanded's Cheeses and Soups to Processor Framework. Includes support for the Stews and Sushi addons if they are installed. Includes support for the following mod cheeses if they are installed. Alpha Animals Vanilla Factions E...
[SYR] Processor Framework - Vanilla Brewing Expanded
Created by Daemon976
Conversion of Vanilla Brewing Expanded to Processor Framework. Ambrandy not converted due to incompatibilities with the special HeDiffDefs. Includes support for: Kit's Brazilian Crops (Continued) Grains and Brewing (1.4+)...
VFE: Mechanoids Assemble Mechanoid Components
Created by Aludis
Allows you to assemble mech components at the advanced assembler The price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel...
Better Mechanoid Loot (continued)
Created by RelaxedOtter
Continued version of the Mechanoid Better Loot mod by Canguro Gloomlight/Mech node = Free Sun Lamp Light Mechs = 15 Steel Medium Mechs = 25 Steel, 10 Plasteel, 5 Gold Heavy Mech = 50 Steel, 20 Plasteel, 15 Gold, 1 component Centipedes = 50 Steel, 20 Plaste...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
VFE: Mechanoids Assemble Mechanoid Chips
Created by Aludis
Allows you to Assemble Mechanoid Chips from the Biotech DLC at the Advanced Assembler The signal chip costs 50 steel, 200 plasteel, 10 gold and 5 uranium. The Powerfocus Chip costs 75 steel, 250 plasteel, 50 gold and 1 signal chip The Nanostructuring Chip ...
Vanya's Abilities
Created by Vaniat
Add 14 psychic ablities in game, I think these are vanilla like. Level-1: terrify - It could make the target in panic flee. psychic soothe - Try to make the target feel better, It could add a good mood to target and remove a random bad memory. Level-2: psy...
Van's Retexture : Deep storage MeathookHampers
Created by Sir Van
https://i.imgur.com/UfvLKPp.png Want more vanilla textures for LWM's Deep storage Meathook and Hampers ? well it's oddly specific but you're at the right place ! Just put this mod under the main one https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/lrbMU...
Ferian Race - Biotech
Created by [KOR]Bichang
Ferian Race - Biotech ver original mode : https://steamproxy.net/sharedfiles/filedetails/?id=1611790118 It can only run on version 1.4, 1.5 Requires DLC Biotech No HAR required. I don't fully understand biotech yet, so there may be bugs. In this versio...
Body Size Genes
Created by Mute
Adds six genes that affect pawn body sizes. 1|+6 Pygmy: 70% body size 1|+3 Dwarf: 80% body size 1|+1 Manlet: 90% body size 1|-1 Alpha: 110% body size 1|-2 Giant: 125% body size 1|-3 Colossus: 150% body size Requires Varied Body Sizes Harmony Notes This mod...
Early times Terraform
Created by vovann012347
This mod provides technology and possibilities to terraform land in map tile. Current features: > in-tile terraforming: > removing soil > placing soil > removing non-moving water > placing non-moving water > placing natural walls > reconstructing natural w...
Terraform Technology
Created by vovann012347
This is a core mod to provide functionality for any terraforming. Built-in functionality: > placing natural walls > reconstructing natural walls > increase chance to get rock chunks to 100% Early terraform functionality: >in-tile terraforming: > removing s...
Mod Hairs Only
Created by misonomi
This mod removes (almost) all vanilla, Royalty and Anomaly hairstyles, forcing all people to spawn with hairstyles from mods. This mod does NOT remove "shaved" hairstyle, as it's used by Humanoid Alien Races 2.0 ( https://steamproxy.net/sharedfiles/fil...
No Mech Cluster
Created by YAYO
remove mech cluster incident (remove only incident, mech cluster quest will be maintained.) I made this mod because I rarely see biotech races because of the mech cluster. If you want to meet a lot of different races, try it. Or just use this mod if you ha...
Agrihand Can Extract Trees
Created by theactualspinny
Patches the ExtractTree and Replant work types to be able to be done by Agrihands. Yes, this isn't allowed for some reason. Safer to install on a new save. Do no uninstall mid-save. If you already had an Agrihand prior to installing this mod and it does no...
[AP] Hunting Meme
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png The hunting meme encourages players to take hunting more seriously and to be careful to what you hunt. The mod includes general stats buffs, a precept that rewards you for hunting big beasts w...
Bottom Left Portrait
Created by Udon
Spruce up the Rimworld screen. When you select a character during play, you will be able to display a portrait in the lower left corner of the screen. Portraits can be set for each character. In addition, by selecting multiple characters at the same time, ...
Fortification Industrial - Citadel
Created by AOBA
from spark of the ignited gunpowder, to the horizon of nuclear dawn. we have learn a lot from pioneer, and follow the tide of techology to inprove our fortifications. war changes everytime it happends and the only thing won't change is... we can't stop the...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
ETRT: Tribal Apparel
Created by Evil Tactician
Stand-alone Release of Tribal Apparel Part of: https://i.imgur.com/lwZmzew.png The above mod includes this one, as well as many others with in-game toggles to enable and disable them. You do not need this mod if you're already subscribed to the full mod. T...
DoNotAutoCutTrees
Created by ArcticHeresy
This mod gives you the option to disable the automatic cutting of trees. In the game pawns automatically cut trees in growing zones under building structure blueprints when roofing a area Especially with the ideology precepts of 'Tree Cutting' and 'Tree' t...
Slime Mechanoids
Created by Arxian
https://i.imgur.com/QfnU7yA.png Slime mechanoids retexture for mechanitor's utility mechs. This is only a retexture, it doesn't change anything else. Textures are at 512px. This applies only to the tame versions not the ancient mechanoids. Those are still ...
Constructoids Can Mine
Created by Sea
This mod allows constructoids to mine. It's annoying that the Mechanitor start is so painful without mining, and it just makes sense, IMO, for the constructoids to be able to mine. They're already assembling and disassembling physical things, why not rocks...
Allow Fabricors To Brew
Created by Erdosis
Allows the Fabricor to use the brewing table - also allows the lifters to interact with fermenting barrels. This can be added and remove without breaking save. ...
Allow Tunnelers To Drill
Created by porio
This mod allow the Tunnelers mech from Biotech dlc to drill at deep drill. Is it OP... yes ...
Industrial concrete
Created by AOBA
a standalone version of Fortification Industrial Concrete with a new concrete mixer. only regular concrete added so no steel concrete or prefab concrete can load Fortification Industrial with no issue if you want a power-free concrete production. if you ha...
Coagulate Renamer
Created by Igtenio
Changes the name of the Coagulate ability. Because I can read a dictionary. The ability otherwise works identical to base BioTech Coagulate. Just has a better name. Because this mod solely edits the names, any other changes to the ability or gene shouldn't...
Craftable Deathrest Capacity Serum
Created by Majestic Madman
https://i.imgur.com/Zg5OMAv.png How To Use: • Research the "Deathrest Capacity Serum" project • Craft one of the 3 recipes from the drugs lab Too Cheap or Too Expensive: You can alter the values of the recipes in any text editor, by going to: <Steam Dir>\s...
Diary
Created by Aamu
Write, read and export your colony's tales. Diary adds a new tab to keep a trace of each of your colony's days. You can write freely what happened during these days, and export the whole diary to a simple text file to share with anyone. Features Read and w...
Recon Mechanoid
Created by Bonible
Textures by Vexed and Coppermonster! Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout....
Plant Human
Created by LingLuo
Start a human farm to trade with passing cannibals or pirates, feed your cannibal colony, feed your carnivores, harvest organs, create an army of expendable soldiers, or just increase the size of your colony quickly. The game play applications are endless!...
I'm Over Here!
Created by Kathanon
Makes events not target outposts with no pawns. Any owned tile with less than 5% of the wealth of wealthiest owned tile is considered an outpost....
WVC - Work Modes
Created by Sergkart
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 14 new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them. Work and recharge - Work...
Integrated Xenotypes
Created by Turnovus
A small addon for Integrated Genes. It currently adds 3 new xenotypes using genes from IG, 1 new faction, and 2 new starting scenarios. Note: This mod will not add any content unless you have Royalty or Ideology installed. You do not need both, just one or...
Ultimate Storyteller [1.4-1.5]
Created by gold
This is a quick update of the https://steamproxy.net/sharedfiles/filedetails/?id=2557208773 mod for 1.4-1.5. The directory structure for the storyteller texture is slightly different and I set it to appear slightly lower compared to my other modded sto...
Blood Color Genes
Created by ShadowX99
Do you have an insect-based xenotype that just has lame old human blood? Do you want to liven up your torture chamber with a fresh coat of paint? Do you want to make an xenotype of species of monster from a webcomic that’s been dead since 2014? This mod ad...
Paintable Royal Buildings
Created by Holgast
Makes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on ...
Audrey's Styles: Astro
Created by Audrey's Trick
Adds a new retrofuturistic Ideology style, fitting for sci-fi stories. This style category affects: - Simple Helmet - Flak Helmet - Power Armor Helmet - Longsword - Revolver - Autopistol - Machine pistol - Shotgun - Chain shotgun - LMG - Heavy SMG - Assaul...
Audrey's Styles: Industrial
Created by Audrey's Trick
Adds a new Ideology style suitable for industrialized colonies. This style category affects: - Metal floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table (3x3) - Column - Shelf - Stool - Flak Helmet - Recon Helmet - C...
Audrey's Styles: Jazzy
Created by Audrey's Trick
Adds a new Ideology style, heavily inspired by the series Twin Peaks. Designed with gaudy, sophisticated colonies in mind. This style category affects: - Stone tile floor - Standing lamp - Standing darklamp - Table (1x2) - Table (2x2) - Table (2x4) - Table...
Better Wool Production (Continued)
Created by MysticFelines
1.4 continuation of Better Wool Production Original Description This mod is a hybrid of Slightly More Realistic Wool Production, and Shear Those Corpses. Also, I got tired of waiting for compatibility patches so I decided to make this for myself, figured I...
Xenogene Regrowing Faster
Created by antisocialian
Changes the Xenogene Regrowing time from 1.66y-2.33y down to 1d - 2d. Does not change the existing Hediff, only new ones....
Cargo waste container
Created by AOBA
a simple mod that makes a building that can hold waste pack and degrade them at a fairly slow rate. if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png if you like my works and are willing to support me via. https...
Primary Generators
Created by Ollie_Greenhorn
Updated and rebalanced for 1.4 I removed the lite title, this is now the primary version of this mod. I made everything way less expensive (including research cost which was MUCH too high) and give more power, with the main drawback being construction now ...
Tabletop Decorations
Created by Ollie_Greenhorn
Update: Made the outlines way less thick. Mostly changed from 60px to 40px. I am now old enough to drink, which is what I needed to get this done because man was it boring. -----------------------------------------------------------------------------------...
Wall Decorations
Created by Ollie_Greenhorn
Adds decorations for those empty spaces in your colony. This time it's for walls! (10/16/2021 update: made outlines thinner) This mod adds: Exit sign (green) Exit sign (red) Corkboard *Toilet paper *Mirror *Mirror (lights) Wall Socket (as of 7/22/21) Light...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
(Unmaintained) Better Time Format
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Better Time Format Turn that boring 18h to whatever you like! Safe to add...
Dubs Apparel Tweaks
Created by Dubwise
Change equip speed, hide hats indoors/in bed, show hair under hats. This is a simple mod i made to do a couple of small tweaks to the way apparel works. All options are off by default. Mod options: Adjust equip speed by a %, or just a flat rate for all app...
Medieval Overhaul Tweaks
Created by TheCakeIsALie
IMPORTANT UPDATES beta version is now the current version for 1.5 XMLExtensions is required only for 1.5! As always report all the bugs! :) Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered b...
Outdoor Lighting (continued)
Created by velcroboy333
Note: I added a new item. The Organic Pumpkin Lantern (or jack-o-lantern) If one of the mods-- Pumpkins, VGP Three Sisters, VGP More Veggies, Vanilla Plants Expanded--is loaded, you can craft a jack-o-lantern at a crafting spot or sculpture table. It will ...
Det's Xenotypes - Stoneborn
Created by DetVisor
https://raw.githubusercontent.com/DetVisor/VenatorsXenotype/main/Previews/Infocards/Description.png Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into...
Sleepy's More Psycasts
Created by Sleepy068
https://i.imgur.com/IIdHbEw.png Sleepy's More Psycasts Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. Credit This mod was originally a fork of Noodles and DC's amazing More Psycasts mod. I absolutely loved their mod, so much so i...
Wolf's Tweaks: Cosmic Horrors
Created by Three-legged Wolf
About this Mod This is a small, lightweight patch to tweak Call of Cthulhu - Cosmic Horrors and if present, Call of Cthulhu - Cults. Mainly it patches leathers to be actually useful. Why? Well you'd think the hide of an interstellar star vampire would be t...
Craftable Mechtech Chips and Cores
Created by UncleTobiVT
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder. Standard Subcore Unlocked with: Standard Mechtech Cost: - 1 Basic Subcores - 50 Steel - 4 Co...
[ TOX ] Foliage Redone
Created by Tox
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/IKGMbcs.png About This Mod https://i.imgur.com/s4fS0JB.png Updated: 2/6/2023 I am working on a new version of this mod that will be modular and touch on nature all around, instead of just plants. Until th...
Exotic's Better Crashed Ship Parts
Created by ExoticButts
Version: 1.9 6th of May, 2024: 1.5 update. -Tentative Anomaly compatibility granted for the moment, as I don't currently own the DLC. Let me know if any issues arise! This mod does two things; -Undoes Tynan's change to psychic ship parts in B18+. Now you c...
The Birds and the Bees (UNOFFICIAL 1.5)
Created by Conit
I am not the original mod author this is an unofficial 1.3/1.4/1.5 update. All credit goes to Fluffy for creating the mod, please send all your support their way and I will remove this mod if asked by them. Please subscribe to the original mod and use it i...
[1001] Unofficial Vanilla Outposts Expanded Expanded: Trading (Continued)
Created by The
Lets the trading outpost actually trade out things that are there every quadrum Link to original: https://steamproxy.net/sharedfiles/filedetails/?id=2806617614 If Clown Cat updates, I will delete this, as I really didn't do much of anything. Like my mo...
Undergrounders: Complete
Created by BattIeBear
V1.5.1 The complete version of all my Undergrounders mods to date, with any new standalone versions also being updated here! This mod requires both DLCs to function properly, and currently contains: Both campfires can now produce baby food, just like the v...
Scrollable Inspect Panes
Created by Kathanon
When having many mods, some of the pawn inspect tabs can become too full, leading to some parts not being visible. This mod makes them scrollable (using the scroll wheel or by dragging) when that is the case. Affects the "Bio", "Health" and "Needs" tabs, a...
Industrial Warfare (Retexture)
Created by TechnoFox
This mod is the retextures from my mod Industrial Warfare, and retextures vanilla weapons...
ABANDONED --- VFE: Props - No Research or Build Costs
MOD IS NOT COMPATIBLE WITH THE NEWEST 2.0.0 UPDATE TO VFE: PROPS. NO ETA ON A FIX. update: no fix. It's using some bang whiz c# now to control build/silver cost and I can't fuck with that. I'll probably hide or unlist this soon, whichever one doesn't remov...
Majestic Trees/Props Compatibility Patch+
Created by maledin
A simple patch that allows for Comigo's Majestic Trees to be built as props using Vanilla Furniture Expanded - Props and Decor. No more opening Rimworld to several red error lines of "___ tree has not been found"! Also apparently fixes a compatibility issu...
Climate Cycle Extended++
Created by GwinnBleidd
Adds a new game condition to change the climate in-game. Based on the Climate Cycle scenario condition available through the scenario editor. Why another mod like that you'd ask? Unlike the other mods I've seen so far, this mod allows: add and remove(*) cl...
Slightly Longer Pregnancy
Created by sch518
Makes humanlike pregnancies last 33 days. It shouldn't matter if they are a baseliner or not but if it doesn't work with a certain xenotype let me know and I'll try and find out why not. Should be compatible with mods that change humanlike visuals but if a...
Longer Pregnancy
Created by sch518
Makes humanlike pregnancies last 48 days. It shouldn't matter if they are a baseliner or not but if it doesn't work with a certain xenotype let me know and I'll try and find out why not. Should be compatible with mods that change humanlike visuals but if a...
Simple Inheritable Archite Genes
Created by Skylar
As the title says this mod makes all archite genes inheritable from the basegame and other mods. This mod removes any and all archite capsule costs and makes them inheritable and makes a special category for them. This is a very lightweight mod and should ...
More Darklight Colours
Created by Endoxis
More Darklight Colours What does this mod do? This mod expands the range of colours considered to be darklights. In default Rimworld darklights are limited to a range of cyans. With this mod, you can have all the colours of the rainbow. Known Issues     Mo...
Simple FX: Splashes
Created by Owlchemist
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces. There are no gameplay changes here, it's simply a graphical mod. Note the frame rate and limitations of GIF are not ideal for showing off t...
No Summon Mech Threat Gizmo
Created by Canon
Removes that useless button that you can use at the comms console anyway Code by Canon Commissioned by Alex Boss https://imgur.com/e48QSZe.png https://i.imgur.com/cfoFEMA.png...
More Biotech Letters
Created by wowhvb
Add more letters to help better manage Biotech events. The new letters are: Send a letter when someone's genes have finished regrowing. Send a letter when a colonist or prisoner reaches romanceable age (16 biological age, hard-coded for now). Send a letter...
Androids for RW 1.5
Created by firedragonmc
Updated version of the androids mod by ChJees https://steamproxy.net/sharedfiles/filedetails/?id=1541064015 Most features work fine after a quick test. Known issues: - Android upgrade tooltips displaying stats are temporarily disabled - Something about...
Antiquities
Created by Ghost
https://i.imgur.com/JcMfa1I.png Antiquities is a collection of furniture and decor inspired by an era long past. I will continuously update this mod with more decor and furniture over time. Feel free to leave suggestions & requests for what you'd like to s...
[1.2 Earlier] Drape for Hiding
Created by Si-Cafe
======================= *Required "Royalty" or "Vanilla Furniture Expanded - Props and Decor" ======================= Description For usually drapes are assigned to the "building layer", so pawns are always drawn in front of the drapes. Installing this mod...
Medical Supplements Retexture
Created by Tec
Retextures some of the textures from Medical Supplements to a higher resolution and changed to match the rimworld art style. -Chemical Mixer -Lithium Salts -Mercury Salts -Sulfur (Uses base texture of Jade from the Vanilla Textures Expanded mod, but turned...
[Dizzy] Beds Need Bedding
Created by Dizzy Ioeuy
This simple mod makes any bed you build require Bedding, such as pillows, blankets, sheets. Bedding is simply a new resource you make at the crafting spot, or tailoring tables out of cloth or leathers. I made this as focused on the point as I could. There'...
Wolf's Tweaks: PLA Steel Torrent
Created by Three-legged Wolf
What's this mod about? This is a lightweight mod I made for a friend of mine. Essentially it tweaks numeric values for PLA Steel Torrent, and if present, the Lost Vehicles Add-on. The base mod attributes mass to various vehicles which get multiplied by bod...
Clean Textures Background
Created by Ren7z
Replaces the standard background (Core) of the main menu with the art that I drew for the Clean Textures mod https://i.imgur.com/HlcA8lt.gif ...
Dark Plasteel
Created by thatcodyguy
Dark Rimworld RimTheme. Load Order Install the RimThemes mod and set Dark Plasteel to load right after it. Order Mod 1 Harmony 2 Core 3 RimThemes 4 Dark Plasteel About I wanted a cool, dark, high-tech vanilla theme so I made one on a rainy morning one day....
SeedsPlease: Lite Traders Patch
Created by MysticFelines
Adds comms console support for greenhouse traders to factions from Royalty, Vanilla Factions Expanded, and Rim-Effect....
EDF Rim
Created by mfmfwolf
This is an old mod and will not be supported in the future. Remake versions can be found here . Description EDF!EDF! Add EDF (Earth Defense Forces) to Rimworld. If it's the Frontier Planet Defense Force, it's RDF. In addition to the reassuringly allied EDF...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Holograms And Projectors
Created by Vesper
New Version A new version of this mod has been made called "EGI Holograms and Projectors", which includes many new features and orders of magnitude more art. This version remains up as a "lite" version. https://steamproxy.net/sharedfiles/filedetails/?i...
Gene Extractor Menu Improvement
Created by Chrido
Struggling to manage your gene farm? This mod is your solution. This mod improves the Gene Extractor "Insert Person..." menu, to make it easier to find the next pawn to insert. Modifies "Insert Person..." menu to add "(fatal)" text after any pawns that wil...
Surgery Remove Everything
Created by kocy
Just added the note that it's compatible with Version 1.5 as everything works as intended. :) This mod let's you remove all bodyparts/organs without making them harvestable. I thought other mods had balancing issues with vanilla Rimworld. Bodyparts/Organs ...
Wild Factions - Damar
Created by TechnoFox
Wild factions is a bit of a project that I have been dreaming up over a work trip which intends to add a few more animal esque factions to the game. Description: Loosly based of the App B2B extinction the Damar are a goat Xeno faction that's research level...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
Max Buy, Max Sell
Created by Leoltron
Adds "Sell/Buy as many as possible" button to the trade dialog. This button replaces "<<" and ">>" buttons in the trade window when you can buy or sell only some of the items available with the silver you or the trader will have if the deal is accepted as ...
Akeron Extras - Facial Animations
Created by Newton-Zephyr
•Despite the masks worn by the Akeron's Caretakers, you'll be surprised to find all the fine faces for you. Enjoy~ https://i.imgur.com/Ut0iyOc.png This mod currently contains: 1.0: •10 Different facial features. >3 Brows >3 Eyes >3 Mouths >1 Skin Feature h...
Yayo's Pollution
Created by YAYO
>> Yayo's Youtube https://imgur.com/vGVHUDk.png The latest news about my mods are posted on YouTube. Subscribe to YouTube and be the first to know. * About By default, the entire planet is polluted over about 13 years. It is designed to create a pollution ...
[RH2] Faction: Bounty Hunters
Created by Chicken Plucker
Bounty Hunters, glorified mercenaries out for fortune in a cruel Outer RimWorld where the defenseless may have nowhere to run and nowhere to hide. They are highly organized, professionally trained and care very little for collateral damage. They don their ...
Water Freezes
Created by UdderlyEvelyn
Features Lakes, marshes, and rivers can now freeze when it is sufficiently cold out! Water and ice depth tracking system, as water freezes it turns to ice, and as ice melts it turns to water. Relatively realistic thermodynamic simulation yet still very fas...
ProxyHeat [1.2-1.4 Only]
Created by LoggerC4
!!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperatu...
[CZK] SeedsPlease: Lite - Seeds Bench Restored
Created by CitizenKanye
About A small optional add-on for SeedsPlease: Lite restoring the seed processing bench to how it looked in the original SeedsPlease mod retexture. The bench's functionality remains the same as the seed spot in SP:L, but it is reverted back to being an ind...
Gene Bank Plus
Created by Lowli
Increases the capacity of the gene bank (now referred as the medium gene bank) to 8 rather than 4. Also includes a larger and smaller version of the existing gene bank. The large gene bank can hold up to 24 gene packs and the smaller version can hold up to...
Suicide Vest
Need to put some of those incapable colonists to good use? Is your human leather hat collection overflowing? Put your best meat shields on the front line with the suicide vest! Guaranteed to take out at least one pawn! Raiders can spawn with vests. There's...
Food Alert (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1114619043 - Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFin...
VFEM - Coal for Chemfuel Clarifier
Created by Holgast
Just some patches that add other items to be converted by the chemfuel clarifier included in Vanilla Factions Expanded Mechanoids, including coal/charcoal for users of coal mods. Mod compatibility (you will need to be using one of these as well as VFEM to ...
Roo's Birthmarks and Blemishes
Created by Rooboid
https://i.imgur.com/97X4NN8.png This mod brings a bit more variety to pawn generation in Rimworld, adding 40+ natural tattoos with a more common spawn rate than standard tattoos. These tattoos, or rather, blemishes, won't change a pawn’s beauty or stats. B...
Not So Pretty [Items]
Created by Foxeater
Not So Pretty Items is live! Hi there! Here is another update to NotSoPretty! This time Items. Check all my updates! Some Questions!     What change? More than 100 textures in base game!     You miss a item! Sorry!, let me know in the comments     Where i ...
Battle Droids Armors [1.4 +]
Created by hamed91211173
updated for 1.4 1.3 version https://steamproxy.net/sharedfiles/filedetails/?id=2642328784 Lets battle droids from CHJeez's android mod and it's expantions wear all kind of armors. Wardroid from Androids Expanded and The Destroyer from Archotech Droids ...
No Infestation
Created by Dragonisser
Remove infestation event from your game. Unless you spawn them with dev mode... ... the infestation event should never ever appear ever forever ever again ever like never before really no joke. Supported mods Vanilla Factions Expanded - Insectoids - Disabl...
Androids Expanded for RW 1.5
Created by firedragonmc
1.4 Update of androids expanded: https://steamproxy.net/sharedfiles/filedetails/?id=2559677674 Adds new droid types and drones. -----21/22/2022----- Fixed normal maps Removed droid look change desire -----20/22/2022----- Fixed texture path...
Facial Animation Androids Patch
Created by RutraNickers
About This is a compatibility patch between ChJees' Androids and Nals' Facial Animation that also alters some sprites to make everything visually work together. Now your androids will have those tasty expressions AND still have nice, aesthetic glowy eyes t...
More Android Backstories
Created by Daemon976
Do you like Androids by ChJees? Do you wish you had a little more variety in the backstories? Well, then this mod might not suck for you! Adds: Advanced Model - Better than Basic! Artificial Child - For frustrated parents (just don't look too close or turn...
Modular Tables and Chairs
Created by Owlchemist
This is a fork and continuation of the Modular Tables mod. These tables and chairs can be drawn like walls to shape your dining areas as needed. A future update may contain styles used in Ideology. Changes in this fork Added blueprint graphics which were m...
Paintable Floor of VFE - Architect
Created by 姬酱
A little patch for VFEArchitect....
De-generalize Work
Created by Alias
Because tailoring and smithing are totally different skills ________________________________________________________________________________ Description: 1.1 lumped SculptingSpeed, SmithingSpeed, and TailorSpeed into one stat (GeneralLaborSpeed), unfortuna...
Stats Matter(continued)
Created by velcroboy333
Notes: Added patches to work alongside De-Generalize Work, Niilo's QoL, Primitive Tools. Work stats from these mods will receive the speed bonus from this mod. Pawns with skill 0-3 will be slower than 100%. Skill 4 = 100%. Skill 5-20 will be 100+% up to ab...
RW - Weapon Modularization
Created by [cn]nuclear
Alert!: I won't reply any issues unless you publish on GitHub Issues page or "Bug & Error Report" topic!!! As the name, This is a Weapon Modularization Mod, allow you modify your weapon in the game Combat Extended Supported 😎 Performance Optimizer NOT supp...
Archotech Droids (Continued)
Created by Coldzero
"Archotech droids!" - Seti v1.4.0.2 (Not that this number means anything :D) Not going to lie, I really liked the idea of having end stage droids that **** up people's day when they think they can raid my colony. Pity Neceros-dono isn't updating and patchi...
Bones
Created by Scurvyez
Discord: steveo.o steam: Scurvyez Have you ever felt like vanilla humans lacked an appropriate skeletal structure? Yeah... me neither. I MADE THIS MOD WITH ZERO COMPATIBILITY IN MIND. :) With Bones, every humanlike pawn now comes with all 206 bones found i...
Inspired Conversion
Created by SkunkPlaysGames
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion. Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the ...
Seamless Embrasures
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif When they match it's good, when they do it automatically with any mod retexture too? It's better. Unlike other embrasures, which usually use the vanilla texture and modify it, these use the wall texture and apply an overlay ...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
[JGH] Doors Expanded retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Doors Expanded retexture - This mod only changes the graphics - Safe to add or remove from a save game The design of Doors Expanded is flawless. So, what is the significance of this mod? It's a side view fix. I think this is...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Repair Items First
Created by Jellypowered
Version: 1.0 Repair Items First is just a simple mod to reorder the repairing of apparel and weapons added by the Repair Items Mod, to be top priority. Should be safe to add/remove to any game. ...
Regenerator Nanohive
Created by Rearden
Thanks to Dazz Aephiex for giving blanket permissions to update this. Original 1.0 version is here: https://steamproxy.net/sharedfiles/filedetails/?id=1308973776 This version is known to work in 1.0, 1.1, 1.2, 1.3, 1.4, and 1.5 Adds a new security buil...
No More Catatonic Breakdowns (1.4)
Created by kasenra
Let me explain to you the reasoning behind this mod by telling a story. There was a thriving colony of six enjoying their lives. Things went great until a raid came and took out three of them. The remaining, Caz, Kale, and Kodiak, had to push on. This last...
Night Elf Voice Chatter
Created by R41N
This mod is a patch that adds Voice Actors for Ouroboros' Voice Acted Radio Chatter mod. The theme of this patch is Warcraft III Night Elves. They will be added to the random pool of Voice Actors available to colonists as well as selectable in mod options....
Portal
Created by 骸鸾
Finally looted an ancient sanctuary but couldn't get all the loot away? Mined an iron ore resource station outside but had to give up materials because of the load? Two colonies are too far apart to support in time? Then this mod might be what you are look...
Gloomy Face mk2
Created by kotobike
Mod update Gloomy Face mk2 I am not a mod author at the request of the author, I will remove this mod https://steamproxy.net/sharedfiles/filedetails/?id=1870677788&searchtext=gloomy_face mod in test , write if it works or not ;) ...
Modularization Vanilla Weapon
Created by [cn]nuclear
Alert!: I won't reply any issues unless you publish on GitHub Issues page or "Bug & Error Report" topic!!! Power by "RW - Weapon Modularization", provide some weapon base on Rimworld vanilla weapon Support Combat Extended 😎 Performance Optimizer NOT suppor...
T's Conversion Staff
Created by Trickity
A Simple staff that boosts conversion power and chance to spread Ideology. There are designs for each base game style as well as popular mods like Vanilla Expanded Memes and Structures, Alpha Memes, And my Samurai Factions styles. Vanilla Ideology Expanded...
Ignite Everything
Created by Undone
Allows you to rain hell and ignite everything. Well not literally everything, just everything that is flammable. I always thought it was a bit weird how raiders and pyromaniacs can start fires but the player can't without molotov's. How it works is, when y...
No Missing Gene Icons
Created by Mlie
https://i.imgur.com/iCj5o7O.png Will generate missing icons for ChemicalDefs so they do not get the default "missing icon" when autogenerated into possible genes. All added chemicals in the game will generate three genes for drug-addicition and resistance....
Practical Pallets
Created by dickmosi
About Practical Pallets adds two new buildings to RimWorld, a regular ‘pallet and a ‘small pallet’. These function like shelves but, they can only store one stack/thing per tile (as opposed to three.) They can also store minified plants/furniture, and larg...
Combat Extended
Created by Combat Extended
This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent version of Rimworld. https://raw.githubusercontent.com/CombatExtended-Continued/CombatExtended/Development/Media/Discord_Banner.png Combat Extende...
Rakkle Gene (BioTech)
Created by ailk97
This is a adapted alien race Rakkle for vanilla genes without alien race. Rakkle was a slightly human-like wild reptile that lived on a remote planet in rimworld. In the past, the rakkles found in humans were altered under genetic manipulation by them. The...
Mona The Moon Bear
Created by plaxen
Description This mod introduces a new xenotype race known as Mona. Mona is a descendant of a group who believed in the Ungnyeo legend that bears turned into women. According to oral histories, they discovered a subspecies of bears that converged into human...
Perspective: Eaves
Created by Owlchemist
A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this c...
Clown Voice Chatter
Created by R41N
My friend asked me to add clown voices to the game, so I did. Adds two clown Voice Actors to the game for VARC. https://i.imgur.com/IYS7coE.png...
Tribal Signal Fire (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Cryusakis mod https://steamproxy.net/sharedfiles/filedetails/?id=1556062693 - Removed despawn on fuel empty - Fixed call-menu to just include visible factions - Can now be used during solar flare, since its not...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamproxy.net/sharedfiles/filedetails/?id=2172185917 https://steamproxy.net/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Combat Extended Aimbot
Created by Hate me
Ever got sick of microing your 10 pawn aim and fire modes? Want them to be able to make their own decisions and don't rely only on you? Well once again, I got you! With this mod pawns will switch their fire and aim modes themselves. https://steamuserimages...
Yayo's Pollution 2
Created by YAYO
>> Yayo's Youtube https://imgur.com/vGVHUDk.png The latest news about my mods are posted on YouTube. Subscribe to YouTube and be the first to know. * About By default, the entire planet is polluted over about 13 years. It is designed to create a pollution ...
Tox Popper
Created by dickmosi
About Tox Popper adds a single new buildable item in the ‘Biotech’ Architect Tab, a "Tox Popper". When manually detonated (right-click the popper with a colonist selected) or shot, the popper will explode, releasing a large cloud of tox gas into the surrou...
Combat Effects for Combat Extended (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of CalaveraLocas mod https://steamproxy.net/sharedfiles/filedetails/?id=1756442393 - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The update ...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
[LTS]Furnishing - Arches/Doorways Patch (Continued)
Created by rasmus
Update of https://steamproxy.net/sharedfiles/filedetails/?id=2834362310 Bumped the version number to the latest version of RimWorld. Also fixed an issue where the mod was injecting a duplicate XML node for the Large Stone Arch. Functionality is the exa...
Binoculars Revamp for Combat Extended
Created by Keshash
Adds a new texture to binoculars, new artillery marker texture and radio chatter sounds when they are used. Features: * Adds unintelligible radio chatter sound when aiming binoculars - 3 lines for requesting fire mission and 2 lines for target confirmation...
Grenade Variety for Combat Extended
Created by Keshash
This mod adds 7 new types of grenades to take advantage of CE mechanics. Shaped Charge https://i.imgur.com/uhF54iu.png «A plastic explosive designed to destroy walls and equipment with minimal collateral damage. Upon detonation, releases a directional blas...
RW - Node Tree
Created by [cn]nuclear
The Declearing Node Tree framework for rimworld github: https://github.com/RW-NodeTree/RW_NodeTree...
Vanilla Weapons Retextured (Continued)
Created by Zaljerem
Original mod by Luizi https://steamproxy.net/sharedfiles/filedetails/?id=1685182223 If the original author requests it, I will remove this update. -- Original mod notes (1.1): Improves vanilla weapons by giving them a more defined, realistic and clean ...
Vanilla Ranged Retexture
Created by ZodGilla
This mod replaces the vanilla sprites for ranged weapons with higher resolution, better looking assets. That is the only thing the mod changes, so there should be 0 compatibility errors with other mods. This mod doesn't change any recipes, damage, etc. Thi...
Only modded hair and beards
Created by Tubbs
Do you hate how much worse vanilla hair and beards look next to all the high quality modded ones? Me too. This mod removes all vanilla hair and beards from the game so that only modded hairstyles will appear on your pawns. It gets rid of: -all 50 base game...
pphhyy's Tox Weapons
Created by pphhyy
https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Have you been thinking "I need more ways to commit war crimes!" then you are a monster and should feel bad, BUT i also have a mod just for you! Introducing a new mod TOX weapons, 4 melee weapo...
Combat Update 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Blindsight - Truesight
Created by Lhoxris
https://i.imgur.com/p7Fv1Z6.gif] https://i.imgur.com/4Yp7ODL.png] https://i.imgur.com/cfoFEMA.png Github: https://github.com/Lhorix/truesight Update - Nov 21, 2022: Updated to 1.4. Update - July 27, 2021: Pawns that are blind (have 0% Sight) but have prost...
Picnic Area
Created by Mlie
https://i.imgur.com/iCj5o7O.png Mod that adds a picnic-area for pawns to eat in. If they do, they will not get the "Ate without table-debuff" Inspired by the Picnic Spot mod by cucumpear Settings for time of day and temperature Pawns will not picnic if its...
Masks with Hats
Allows masks to be worn along with hats that cover (only) the top of the head. Now includes simple fix for pawns wearing multiple of the same clothing item (eg androids wearing 100 slave collars) Supports (in addition to core game + expansion content): Van...
Gwen's Gone Mental Traits
Created by GwenBlanketSpecter
This mod adds 18 traits that affect how colonists perceive the world around them. Has patches for royalty, Ideology, and Biotech. This mod is made with XML only. https://i.imgur.com/JQy2edB.png https://i.imgur.com/7Hr71Rs.png https://i.imgur.com/W5Wbhdk.pn...
Rapid-fire Miniguns
Created by Garr Incorporated
UPDATE LOG: 31st of March 2024: Updated to 1.5. This is a simple mod, so it works fine. 5th of January 2023: Fixed a typo within the code; Added compatibility with Vanilla Weapons Expanded - Frontier (Handheld Gatling Gun affected). 21st of November 2022: ...
FAE-Facial Animations Expanded
Created by Tak0u
What's this mod about? FAE aims to add more Customization options to the fantastic "Facial Animations" Mod by NAL. It currently contains 15+ Headshapes 40+ Eyeshapes 20+ Pupils 25+ Eyebrows 30+ Mouthshapes 20+ Moles,Scars etc. The headshapes are modeled af...
Vanilla Beards Retextured
Created by Neronix17
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result. Also gets rid of the gradient their outlines have. Difference is pretty minor this time but still noticeable for anyone using Camera+. https://i.imgur.com/vO...
Music Expanded Framework
Created by Music Expanded Team
Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla th...
Music Expanded Core
Created by Music Expanded Team
https://i.imgur.com/IFdAhuu.png This is the beginning (core mod) of a series of music expansions meant for several purposes. Most importantly; this is free music for players to use alongside their favorite major overhauls / themes. Enjoy a bare bones Neoli...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
Alpha Genes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Warning: Huorong security software falsely detects AlphaGenes.dll as a Trojan virus. Sadly I can't do anything about it. I ran two antivirus and Malwarebytes to ensure my PC was not infected. Features - More than 300 new gen...
Alpha Genes - Tradable Mixedpacks
Created by Holgast
Adds Mixedpacks from Alpha Genes to traders. They're rarer than regular genepacks. That's all. (Includes support for both Gene Trader and Biotech Traders.) https://i.imgur.com/rmCJKcE.png...
Gene Variety - Less Complex Gene Names
Created by Holgast
Changes the names of Gene Variety genes to be more explanatory and readable. I do like the existing names, but it's kind of hard to find what you're looking for in the gene menu at a glance, particularly if you have a lot of them. Both English and Japanese...
Better Walls and Floors
Created by BombardierXL
Re-textures the walls, mine-ables and floors in the game. For additional wall and floor textures please consider my 'Extra Walls and Floors' mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1882432197 The replacement textures aim to achieve...
Combat Extended Fixes
Created by Logan
Version: 1.1.0 Fixes numerous small issues with Combat Extended. So far: Ammunition in firearm magazines no longer contributes to bulk. (upstreamed) Shotgun spread reduced to 1 inch per yard for buckshot and 2 inches per yard for birdshot Grenade range dro...
Need Bar Overflow
Created by AmCh
Description Pawn's Need Bars are no longer clamped to 100%. In a vanilla game, when a pawn eats a full meal, around 10%-20% of the food is wasted due to hunger being capped at 100%; this gets worse if you consider children, modded races with small body siz...
Xenotype Spawn Control
Created by bradson
Diversify the xenotypes in your world! Xenotype Spawn Control grants full control over spawn rates of xenotypes, including those made by yourself, within factions, pawnkinds and even memes. Additionally it adds options to spawn randomly generated, fully un...
Mechs.always.allowed
Created by Deadsnake_at
auto allows friendly Mechcorpses ...
Raid with Animals
Created by Yoann
NPC factions can also use animals for raids. Outlanders, Tribes, Pirates, Empire (Royalty), Pig Outlanders and Waster Pirates (Biotech) will sometime bring some animals during raids or more rarely go with a group focused on animals. Animals are part of rai...
RimCuisine 2 Core (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Crustypeanuts mod https://steamproxy.net/sharedfiles/filedetails/?id=1833592062 - The 1.3 mod now uses the Universal Fermenter instead of the previously included Expandable Fermenting - UF code and graphics by ...
RimCuisine 2: Bottling and Booze Expansion (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Crustypeanuts mod https://steamproxy.net/sharedfiles/filedetails/?id=1833592532 - Added a patch that renames the label of Wine if VFE-mod is loaded as it also has a Wine-def. - The 1.3 mod now uses the Universa...
RimCuisine 2 Meals and Munchies Expansion (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Crustypeanuts mod https://steamproxy.net/sharedfiles/filedetails/?id=1833592940 - Added bulk recipes for canned-stuff, lavish and extravagant meals. - The 1.3 mod now uses the Universal Fermenter instead of the...
Bug Cracks
Created by Everyone
Display cracks bellow overhead mountain. The story goes that the deep mountain rock is very weak from all the bugs living inside. If you see a crack on your floor, that means the infestation can spawn! You can't even build any floor without it loosing the ...
Royal Arsenal Combat Extended Patch
Created by Bucko
Description Adds CE compatibility to the weapons and armors added by Royal Arsenal. New ammo types have also been added for the ranged weapons in Royal Arsenal. Credit to the NoImageAvailable, Alistaire, and the rest of the CE Team. Combat Extended Mod Pag...
Turret Collection (Unofficial)
Created by DsW-4
Retextrue here: Bill Doors' Turret Collection Retexture This is an Unofficial update for 1.3,maybe it has a lot of bugs I didn't find yet。 The original page This mod has its own CE patch,some values have been changed and repaired the shells flew off the ma...
An Ominous Warning 1.5
Created by someonesneaky
Changes the urgent red-letter sound to the siren from Silent Hill. (Formerly simply 'Siren')...
[1.0]Notifications replaced with the Civ 5 ones
Created by Ploofy
Pretty self explanatory, I replaced the notification sounds with ones from Civ 5. Works with all mods as long as they don't also switch out the notification sounds...
Alert Tones
Created by Green
FEB/2023 - oh heck, forgot this existed. May update it later on idk. Replaces vanilla alert-related sound effects with other alert sound effects sourced from Baycode SS13. Sounds from https://github.com/Baystation12/Baystation12/tree/dev/sound Sounds repla...
Casualty!
Created by Zaljerem
Change colonist death sound to the announcer from Bungie's 1997 game "Myth: The Fallen Lords". https://www.youtube.com/watch?v=VH9of1q1YZw...
Lisa OST
Created by Nobody
Adds the soundtrack of the entire Lisa franchise (First, Painful, Joyful) to Rimworld. Also buy the game if you have not lol: https://steamproxy.net/steamstore/app/335670/LISA_The_Painful/ Remember to bitch at me whenever the version number changes. ...
S.T.A.L.K.E.R. Atmospheric Music
Created by Mordjack
ENG: Mod adds atmospheric soundtracks and combat music from S.T.A.L.K.E.R. franchise. 79 songs of which 14 are combat songs and one is main menu theme! Mod does replace some of the vanilla music! In future - all of it! See history of updates for more infor...
Fabricor Can Art
Created by SirMashedPotato
A simple patch that gives the fabricor the Art work type, allowing it to make art. Apparently not entirely retroactive, you'll need to replace your existing fabricors. Basically the best mod for any game ever made. You can really feel the dedication that w...
No Disabled Factions In Quests
Created by Kathanon
Prevents generation of quests that call for threats that are not possible with the current settings - such as a mech cluster with the mech faction disabled. Safe to add or remove at any point, but will not affect quests given before it was added. Since thi...
More Expertise For VSE
Created by nmajask
Adds more expertse using stats from other mods (only for Supreme Melee for now, but I do want to add more). I don't know if the values are too high/low, so I may change it. Added if Supreme Melee is in the mod list:     Deflecting - An expertise in parryin...
Naki VPE Integration
Created by Endymion
Attempts to integrate Naki and their psycasts into Vanilla Psycasts Expanded's systems. All Naki should start with their race exclusive path unlocked and one point to spend. I'd recommend having at least one pawn start with Decay to generate dark matter fo...
Furskin Furry Fix
Created by johnsoncool676
Removes Furskin gene romance chance debuff and incompatibility with Beardless Also removes similar modifiers from various mods...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
[CM] Spots Tab
Created by mayonnaise
V1.1 updated to 1.4 *Note that this mod is considered done and complete, so if you want something added or i messed something up in one of these mods you gotta open up this mod and dig in if you want something new. : (some mods here may still be 1.3 as i w...
El's Tribal Water
Created by El
Got problems with your wood? This vanilla-friendly mod adds a few tools for tribal colonies to reduce their reliance on wood, and protect them against fire. - Advanced water cooler: refueled by berries or agave, and lasts longer than the wood-based alterna...
Naki Path Unlocked
Created by Endymion
Removes the racial restriction on the Naki psycast path for VPE. ...
VFE - Ancients : Vaults
Created by Seos
Add-on for : Vanilla Factions Expanded - Ancients VFE - Ancients : Vaults adds additional vaults for the 'Sealed Vault' scenario. Also an extended version of the existing vault , under the code name 'Vault H'. https://i.imgur.com/rHhdk8K.png https://i.imgu...
Ancients Craftable
Created by Scorpio
Makes Ancients buildings Craftable and Super Nanites as well all under a research project Highly recommend using this mod with mine : Bill Doors' Useful Junks/ https://steamproxy.net/sharedfiles/filedetails/?id=2691738148 Faq: 1-Is this balanced? -I tr...
Supersoldiers Unleashed (VFE - Ancients Patch)
Created by Victor
I always hated how there's no way to avoid gambling my pawn lives, especially when playing an unbalanced modpack, so I decided to tweak some values myself! List of changed things: - Removed Minimum Fail Chance for Gene Tailoring Pod (any negative value is ...
VFE:C Addon - Double Tents
Created by dickmosi
About This mod adds a new building into the game, after unlocking Legionary Armaments you will now also be able to build double tents. It can be found under the misc section, and it has all the benefits of a regular tent but allows two pawns to sleep insid...
WarCasket Expanded
Created by AOBA
Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup sol...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Ratkin Glasses Recategorized
Created by hourai_haikus
I noticed that the ratkin glasses set from the Ratkin race is in the 'Headwear' category, causing it impossible to use with other hats. So inspired on the NightVision goggles patch, I made this patch to make the glasses in the Eye Cover, alongside making i...
infinity race
Created by 셉텐트리온
infinity race The Infinity race is a race in the form of a machine that came from outer space. Although they have the form of machines, they somehow have human memories or ego, but only a few have ego, and most of them consist of ego clones. Where they cam...
Crash Landing
Created by GwinnBleidd
This is a reupload of the mod by Katavrik with some additions and fixes Changes and fixes compared to the original version: Added: Rimworld 1.2-1.5 support 3rd scenario for a tribal start. you can clean up the radioactive wasteland generated by crashed rea...
Toggle Harvest
Created by Jaxe
Adds an Allow Harvest toggle to Growing Zones alongside the already existing Allow Sowing button. Useful for farms where you're not ready to harvest yet but don't want to forbid it as you still would like to sow. Chat with me on Discord...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
You Can Harvest![1.1-1.4]
Created by tammybee
Notify alert when plants(*1) are ready for harvest. You can specify the plants to be notified in mod settings(e.g. In growing zones). *1 Compatible with plants added by other mods. Language - English - Japanese - Chinese Simplified(by Zephyr) - Chinese Tra...
Destroy clothing when butchering (Post Mortem)
Created by Ra
When butchering corpses any clothes on the corpse will be destroyed. When using Harvest Organs Post Mortem workplaces clothes will stay on the corpse instead of getting stripped off. Original: https://steamproxy.net/sharedfiles/filedetails/?id=21112791...
Gokusotsu the Hell Guard
Created by muri
Gokusotsu the hell guards race Adds demon-like race. Requires Humanoid Alien Races. https://i.imgur.com/pOOKrwM.jpg https://i.imgur.com/dsOTOVX.jpg https://i.imgur.com/p80icjd.jpeg https://i.imgur.com/OUn8fyd.jpg Contents Humanlike races: Gokusotsu Mezu Go...
Biotech Mech Stuff Elongated - Mechanoid Upgrades
Created by MrKociak
Version 2 is currently being worked on, but I'm going to let this stay Content This mod adds a few buildings that apply permanent upgrades to nearby mechanoids. Currently available upgrades: Armor Movement speed Combat Energy efficiency Processing power De...
Remove Preferred Xenotype Limit
Created by johnsoncool676
Removes limit on number of preferred xenotypes ...
Long Range Firefights 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif I personally don't like vanilla weapon ranges. So this mod is perfect for me and my kind of people. But really, don't you hate it when sniper rifles have such short ranges? I do too. Well, not anymore. Warning: This also cha...
Artificial body parts combination
Created by 1871557338
Combine artificial body parts which are not compatible in vanilla game Feature: 1. You can combine body parts weapon with artificial limbs, for example, power claw with bionic arm. 2. When body parts weapon is linked to a high level limb it will gain some ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version No flying but hopping (Version 5.1) I've had to remove some abilities like flight and some other minor graphical effects...
Ascetics Don't Need Tables (1.4)
Created by Kayedon
Well, this one is vanilla now, so no longer needed! You must unsubscribe from the original mod. An update to TrahsPanda's mod, located here: https://steamproxy.net/sharedfiles/filedetails/?id=2831122198 Slapped the 1.4 tag on it and tested, didn't find...
Faster Pruning
Created by -AmroWazzan
Ideology Content mod. "Because my Elf should be able to handle a forest of Gauranlen Trees." This mod will Re-Fix the Prune speed and link it to (Plant work speed) instead of (Global work speed) i made this mod because past mods haven't updated to the new ...
[BIOTECH] EyeGenes | Deprecated |
Created by OPERATOR
https://i.imgur.com/ye2Co5U.png This mod adds many new eye colors and if facial animation is installed, patches itself to work with it. EYEGENES2 is out NOW! This mod will not be getting anymore updates, please use EyeGenes2 for future updates https://i.im...
More xenotypes and multicultural factions
Created by IPN
This mod has been superseded by Vanilla Xenotypes Improved. This version can still be used, but will no longer be updated. Six more xenohumans and factions that have them! Yes, they will raid you. This mod is meant to address how genes not present in the d...
Filox Xenotype
Created by Benny Worm
https://imgur.com/sdt38zY.png https://i.imgur.com/lQ4TSs6.png > No bugs as of yet. (Except 1.5, which I'll be testing for soon) Keep me posted in the bug reports discussion if you encounter any! https://i.imgur.com/sewC9Kp.png These mods aren't necessary, ...
Wild Cultivation - Continued
Created by Jellypowered
https://i.imgur.com/dOO4d5O.png An update of Saucy_Pigeon's Mod: Wild Cultivation - Fan Update https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png NOTE: I (Saucy_Pigeon) am not the original author of this mod. The original author is Rainbeau Fl...
Fine Cuisine
1.4 freshly updated If you find any bugs, please report them in Discussion with . General Did you ever wonder what you gonna do with a Chef after reaching level 8 in cooking? Did you also wonder where you gonna use these berries in the late game? Now I can...
LBE's A Dog Said Easy Patcher
Created by lbeaston
Normal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting) - N.B. It will only affect mods that have added support for the easy patcher. This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It ne...
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such. As requested the packs will be separate for people that “Just want the guns” ...
Toxic Plants Expanded
Created by InertialMage
Welcome to my first mod, Toxic Plants Expanded https://i.imgur.com/Y5UaqbO.png If you have any bugs or questions, feel free to either leave a comment down below or message me directly....
Sharknado
Created by pyrce
Sharknado: RimWorld "We can't just wait here for sharks to rain down on us." Changes - Brings back (better) tornados - Adds sharks Description Adds Sharknados. They're a bit bitey. Really there's not much else to say. Though, you should checkout the Mod Se...
Terrain Zone Selections
Created by pyrce
Terrain Zone Selections An interface-only mod which adds zone buttons for stockpiles and growing zones. These new buttons create a zone, or add to one, based on the terrain clicked. Want to just sow that Fertile Soil? Click on the new grow zone icon and cl...
Categorized Bill Menus
Created by Kathanon
Splits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
Overcapped Accuracy (Continued)
Created by Catts
This is an update of Nales's Overcapped Accuracy mod: https://steamproxy.net/sharedfiles/filedetails/?id=1624094549 - Only recompiled against the 1.4 libraries, no other changes made. - Seems to work fine through limited testing in a modlist with 400+ ...
Ideology Development+
Created by Garwel
#StandWithUkraine Ideology Development+ overhauls reforming of fluid ideoligions. A reform now requires varying amount of development points, determined by what you change. The cost consists of the following parts: - Base reform cost, which is based on the...
Dragon Genetics
Created by Holgast
Adds dragon genetics from Dragons Descent to Vanilla Genetics Expanded, as well as nine hybrids: the dracowolf, dracoraptor, thrumdragon, dragonrat, gastragon, dracharachnid, dracodile, cassodragon, and aviagon. More hybrids will be added in the future. (n...
Spacertech Raiders for Outlanders and Pirates
Created by metritirodogiy
Adds additional raider types for pirates and outlanders, who are consistently armored in power armor, have bionics, and are well armed. Designed to make the late game raids by pirates and outlanders more manageable without making raids too easy, this mod a...
Better pruning scale
Created by 1sylant99
Scale your pruning with plant skill and global work speed Field hand and tools work too ...
Vanilla Races Expanded - Hussar
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, a...
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Seafood Farm
Created by Mlie
https://i.imgur.com/iCj5o7O.png This is made as an addon for the Neolithic Scavenging mod. Adds vertical ocean farms that spawn Kelp, Seaweed, Mussels and Oysters over time. Can be placed in any ocean tile, spawns resources every seven days. The yield can ...
Scaled World
Created by RavenousEye
This mod adds dragons from the world of How to train your dragon. They are strong compared to vanilla animals, beware! More dragons will be added over time, 3 at a time. Feel free to leave a comment on what dragon you want to see next! https://imgur.com/cQ...
[RWY]Dragon's Descent: Void Dwellers
Created by Ravvy
An extension/addon mod for Dragon's Descent. It adds 8 new celestial/space dwelling dragons that have come to visit(and probably eat) your local rimworld! These dragons behave the same way as dragons form Dragon's Descent: able to use ranged spit attacks, ...
Retextured Sculptures
Created by Tenthwit
Higher resolution textures for all 18 base game sculptures. Sculptures are not included in the fantastic Vanilla Textures Expanded, hence: this. For best results, use: Graphics Settings...
RG Eye Color Genes for [NL] Facial Animation
Created by Raygne
Simply, why not. Who doesn't want more variety. This adds 52 eye color gene choices for Facial Animaition. I simply chose the colors from the quick picker in Character Editor since most people just pick off that square. I did not add the alternate colors f...
Resize Character Info
Created by nonnonstop
Resize the information box of the character. The size can be changed in the MOD settings. GitHub ...
Kid Dusters
Created by JomoKiN
Well howdy! Are you tired of all your children collapsing from heatstroke because your colony inexplicably lacked the means to make them a beautiful (and stylish) human leather duster like the ones your adult colonists can wear? Well worry no longer, partn...
Worship and Sacrifice
Created by PorousBoat
Worship & Sacrifice expands upon religious ideoligions by implementing two new needs: Worship and Sacrifice! All ideoligions that use a theist foundation/structure (including Archist) now have access to two new precepts: Worship and Sacrifice. These precep...
Vanilla Anima Tox
Created by pphhyy
Vanilla Anima Tox Retexture, for those who love pollution. https://i.imgur.com/MClTdVy.gif https://i.imgur.com/aWKPSxY.png Are you a waster junky just like me? Do you wish your anima plants looked unhealthy and polluted in just that right shade of gross? B...
Xenogerm Reincarnation
Created by Bathory
Biotech gene mod: bring the dead back to life by implanting them with your xenogerm! This combines the effects of resurrection and xenogerm implantation. These are genes, and come in three variants: one hemogenic, one without a hemogen cost, and one requir...
Mech: Search and Destroy
Created by zzz
Add new work mode. Mechanoids will actively search & destroy any hostiles on the map. Safe to Add mid-game?: Yes Safe to Remove mid-game?: NO...
Chicken Nests
Created by Owlchemist
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod. This version adds some custom code which makes it so that only chickens can use the nest. Just a quick 15 minute mod I put together because I was sick of micro-managing the nes...
Animals Like Hay
Created by JisPichi
Colonists can now use hay to feed and tame animals. rip bull 1...
Warcasket Jobs
Created by 1sylant99
Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor They can't cook, work with plants, craft, science and doctoring Make your big boys more productive ...
Cut Everything in Zone
Created by Everyone
Use growing zones to manage plant growth in areas. This mod adds growing zone option to cut plants as soon as they sprout. Right-click "Cut everything" designator icon for more options: - Cut everything: keep the ground bare - Cut all cover: remove anythin...
Obsidia Expansion
Created by Lored
https://i.imgur.com/T6TztQL.png The main innovation of the mod is the Obsidian Empire faction, from the planet of the same name Obsidia(the faction is initially hostile). New researches of Obsidia technologies, their equipment, weapons, etc. There is a pos...
UN-Colony Vanilla (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://steamproxy.net/sharedfiles/filedetails/?id=2443851003 - Since I already have a mod named UN-Colony, I renamed this to reflect that it uses vanilla resources - Added a loft-version of the lo...
Advanced Cultivation
Created by Gasch
Advanced Cultivation Author: Gasch Target Version: 1.0, 1.1, 1.2, 1.3, & 1.4 The aim of Advanced Cultivation is to diversify the farming experience in Rimworld. To this aim, soil has been reworked and tilling, composting, and fertilizer have been introduce...
Child Sized Eltex
Created by Nepenthe
Allows Children to wear Eltex gear. These are space-magic clothes that can fit both a skinny teenager and a hulking bio-engineered post-human death-machine, so shouldn't a pre-teen space-wizard be able to wear them? This mod doesn't add new items, it inste...
Wood Is Natural (For Trees)
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
Go Away Eye Strain!
Created by OPERATOR
https://i.imgur.com/WhPWzWZ.png Want to get pretty eyeballs to go alongside this patch? Try : EyeGenes2 Want a lil less fluff in your eye color selection? Try the light version of EyeGenes2: EyeGenes2Lite https://i.imgur.com/Wbe46Cv.png This mod gets rid o...
Malang More Faces: Trait
Created by Tulxe
Thank you again, 'plaxen' for allowing me to share this mode. =Introduction to Mode= Original MOD: Malang Face https://steamproxy.net/sharedfiles/filedetails/?id=2837046246 This mode adds a few new faces based on the face shape of the 'Malang Face' mod...
VFE Pirates - Captains Can Melee
Created by Leon The Hero
Captains can now use melee weapons, like pirates do, yo ho ho Seriously, who decided that a pirate captain can't have a sword? What's up with that? Best used in conjunction with: VFE Pirates - Captains Can Work And also: VIE MaS - Specialists Can Work...
Psychically Deaf Mechanitor
Created by BoostHungry
Yeah, yeah ... Mechanitor functionality is tied to psychic power, blah blah blah. But to hell with that! If you want to roleplay a technology loving people who dislike magic, then this mod is for you! This mod makes one simple change to the Mech Link Def, ...
Unreasonable Expertise for VSE
Created by Vozhban
Adds more expertise options using any stats that I found in files and could tie to a skill through a discription. Used stats from official DLCs, VEFramework and ROM-Bones. No major attempts at balance were made, just slapped the numbers that felt acceptabl...
Generate Double Xenotypes
Created by IPN
An extremely simple mod to allow xenogerm races to spawn over a germline race. Ever wanted a pigskin hussar? I don't know why you'd want one, but you can get one now! What this mod does Turns out the game can do this natively so the thumbnail took me longe...
Wild Reproduction
Created by dninemfive
Spiritual successor to WalkingProblem's Wild Animal Sex, allowing wild animals to reproduce. Applies the same effect using only patches, no custom defs or classes. Non-Steam download available here. Details Specifically, the mod moves the ThinkNode which t...
Yttakin Cosmetic Tweak
Created by VS
(15/03/23) Updated to 1.5, just as a warning, shouldn't break with new Anomaly expansion, but you never know. Just a personal change to the Yttakin xenotype because I dislike how they look. Should remove the forced beard and baldness genes from the Yttakin...
[AP] Wooden Pipe Network
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/nlFAOAo.png Oh boi, this is a good one. This is a commission I took that kinda started as a joke/meme, but I saw the potential here and tried to make it work. This is a Wood Network using the Chemfuel Exp...
Woven plant fiber Better™ Edition
Created by SanguinarcAQL
Hello people ! This mod is a rework of "Woven plant fiber, to make cloth with hay !" What is the difference betwen this one and the old one ? Well, this one is Better™ ! This mod allow you to cut wild plant to obtain "Gathered plant", a new ressource used ...
Adobe Abode
Created by JomoKiN
https://i.imgur.com/N7PmE7J.png Attention, this mod is currently being reworked to use SYR's Processor Framework instead of VEF's Item Processor. This should not break any on-going saves, but will break any bricks currently being processed. Ever wanted a s...
Non Lethal Bleeding
Created by GarryFlowers
One of my biggest problems with this game has always been those 10 minutes of utter stress after a raid where you try to juggle all available doctors in such a manner that none of your colonists bleed out completely. This mod seeks to fix this issue by mak...
Ritual Size Attenuation
Created by Rachek
Automatically scales the required population count in rituals to accomodate different sized colonies. This will currently affect: Required participants in most rituals Drums in drum parties (only ever scaled down) Features A configurable population percent...
Research Appropriation
Created by GarryFlowers
I found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to th...
Rails and Roads of the Rim
Created by Vampiresbane
Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map. Introduction This is an continuation and expansion on Loconeko's "Roads of the Rim" which was a successor to Jecrell's RimRoads from beta Rimworld. This...
Cyanobot's Genes
Created by cyanobot
Important In a recent update I removed some test factions that I accidentally left in the previous update, foolishly thinking that this would not cause any issues. If you started a world with these factions included, you will experience errors or crashing ...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Beauty Matters
Created by InertialMage
You ever wonder why a colonists beauty doesn't sweeten deals, make people take what you say to heart more? Even, make slaves submit to you more easily? Well I have the mod for you Currently the stats that beauty will affects are: -Conversion Power -Negotia...
No Cheese for VOID
Created by Metalocif
Fixes a couple possible ways to cheese the V.O.I.D faction. For now, this mod: - Makes V.O.I.D organs and gear much harder to get; this works by making the Volatile Implant explode the pawn when captured, enslaved, or dead. You can still steal V.O.I.D gear...
More Slavery Stuff
Created by GarryFlowers
I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating. So I created my own mod that adds two new precept options for slavery which let you circumvent them in different ways. See the mod thumbnail for details...
USE Wear Many Clothes
Created by UpsilonSigmaEta
Wear as many as clothes you want. simply just toggle wear many gizmo. you can control "wear many" and "classic" mode. great with my apparel draw order mod....
More Precepts
Created by llunak
This mod provides additional precepts for ideoligions in the Ideology DLC. This is work in progress, more are planned. Precepts: - Alcohol - If Alcohol precept is set, it controls alcohol usage instead of the more generic DrugUse precept. - Comfort - Added...
Biotech Gene: Laser-Eyes
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods add some simple laser eyes.They're based on the beam weapons of the bio biotech DLC. You can find them in the special abilities category. https://i.ibb.co/2Pq8j0h/Solar-Changelog.png 04.12.2022 / Initia...
Grains and Brewing (1.4+)
Created by Holgast
https://i.imgur.com/lDMM5lW.png An agricultural expansion adding new grain crops, alcoholic drinks, and a pre-industrial method of food preservation - pickling. Now no longer requires VCE - only VEF. Changes in 1.4: Removed references to cholesterol and hi...
Rot Stink Renamer (miasma)
Created by Holgast
Renames 'rot stink' to 'miasma', like in Dwarf Fortress. (Sorry, it can't be recoloured without far too much effort, since the gas code in 1.4 is very locked down.) https://i.imgur.com/rmCJKcE.png...
Traders Sell Biotech Items
Created by Flixbox
This mod dynamically adds Genepacks, Archite Capsules and Deathrest Capacity Serums to traders that already carry certain medical or high-tech items like Advanced Components or Neutroamine. This also includes any modded traders. GitHub: https://github.com/...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Grimworld: Autoguns
Created by Sparky
Hey there fellow scavs and scabs. I have another selection of equipment from the 41st millennium here for you all, a collection of autoguns and stub guns beloved by guardsmen and hive gangers alike. Details: Adds 8 new firearms inspired by Warhammer 40k, c...
Combat always collides
Created by Mute
Prevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a ...
DLC Mechanics Patch
Created by Sierra
This patch mod destructively patches out various DLC requirements. The error it sometimes produces are normally on game-load only and are caused by other mods trying to patch the same things. These errors are generally harmless. Mod Version: v1.0 Tired of ...
ModularWeapons - Bullpup Retexture
Created by kaitorisenkou
Official retexture for ModularWeapons. This mod was created as a demonstration of the retexture mod. I am waiting for many retexture mods based on this! FAQ Q. Other official retextures? A. I can't. https://i.imgur.com/9ACzFRg.pnghttps://i.imgur.com/Xygx2Y...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Zombieland
Created by Brrainz
Quote: I just want to say what a beautiful mod this is. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting g...
[JWL] Fish Hatcheries
Created by Jewels
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/2gyT3q6.png https://i.imgur.com/B1FaoPN.png 11/25/2021 - Initial release (Happy Thanksgiving!) 11/30/2021 - Bugfix update Resolved duplicate texture warning. 12/05/2021 - Bugfix update Resolved no viable ...
TDS Bug Fixes
Created by Uuugggg
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods. (Little to no use otherwise because these niche scenarios don't show up in vanilla.) Drag-Reorderable row items - Allows reorderables in draggable windows. (Vani...
TD Find Lib
Created by Uuugggg
A framework for user-customizable, highly-detailed filters for things. Library mod This is a Library mod which does nothing by itself! It does have some UI to hold the library of searches, which you can set up, peek at and save. But other mods are needed f...
Red Alert!
makes all compatible lights turn red during threats such as raids, infestations, ect. only active while the threat is active. it requires advanced lights to be researched in order to work. do note that darklight color cannot be changed, so any lights set t...
[1.5; 1.4] RimFridge: Now with Shelves!
Created by "Just Harry"
The RimFridge we all know, and love, updated for RimWorld 1.4 1.5, with support for three stacks of items per fridge-cell - just like shelves. Please note, the package-ID of this mod conflicts with " RimFridge", and "RimFridge Updated", and as such, only o...
Venerated Xenotype Flexibility
Created by ChrisFloofyKitsune
For when you want your pawns to be less picky about what genes someone has to have to be considered a Venerated Xenotype Adds "Xenotype Strictness" Precept to adjust how a pawn is determined to be a Venerated Xenotype. * Partial - 50% or more gene match, c...
Colonist Portraits
Created by Plusthreemood
A mod I commissioned from the exceptionally talented Taranchuk. It adds a box above the hud, click it and you can load any image you'd like from the predefined folder in the mod itself. There are other portrait mods on the workshop, but imo this one is the...
[BT] SpawnThoseGenes!
Created by Neradon
https://media.tenor.com/ZHTrHf5wx5cAAAAC/steam.gif https://i.imgur.com/EAn6t4n.png This framework is designed so you can easily add custom germline genes to the default or your own custom races in the game, originally it was supposed to be an EyeGenes2 exc...
Invisible Hats
Created by Paradies
Do you like your hairstyles and don't see them? This little mod hides all vanilla helmets when worn. - You can add or remove it on existing savegames. - Should be compatible with any other style mod Their are many very good and better mods to hide helmets....
Drafted Pickup
Created by Kathanon
Allows drafted pawns to pick up any haulable item as if caravaning. When undrafted the pawn will unload their inventory, as if returning from caravaning....
Turret Health Bar
Created by Kathanon
Shows health bars for player-owned damaged turrets....
Zombieland Storyteller
Created by Pres
NO MOD REQUIREMENTS - Updated to 1.5 Suggested workshop content to use with this storyteller: Zombieland by 'Brrainz' - http://steamproxy.net/sharedfiles/filedetails/?id=928376710 Zombieland Scenario by 'PresGD' - http://steamproxy.net/sharedfiles/...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
(Unmaintained) Netrve's DeepStorage GUI
Created by Drgn! Netrve
Notice Due to focus on other project and my lack of interest in RimWorld for now, I'm not maintaining my mods for the time being. They are all open source, so feel free to fork them! Thanks to Owlchemist's awesome work, there is an update for 1.4 out. Netr...
Bill Doors' modular wolf girl weapon module
Created by 3HST有限公司
This mod is part of my modular wolfgirl project, adding better looking weapons for tribes and medievals. What's added? https://i.imgur.com/cnKzeCo.png Stone weapons that can be made out of stone and wood, made at crafting spot, no tech requirements, no ski...
Everything Is A Gene
Created by Fredamabob
Includes: - Adds skill passions and nonpassions as genes - Adds all base game traits as genes - Pawns that spawn naturally with a trait will have it in their germline (inheritable gene) - Passion and Trait genes will spawn very rarely in genepacks Future P...
Biosolid Chemfuel
Give it a thumbs-up! Add it to your favorites! Kick someone in the pants! https://i.imgur.com/p7Fv1Z6.gif Biosolid Chemfuel Do you have loads of biosolids and not enough farm land to fertilize? "Can you fly, Bobby?" Now you can use a biofuel refinery to tu...
Wheelchairs (Child Compatible)
Created by Pearasect
So basically after playing with the 1.4 update of this mod (huge thanks to SL4VP0WER and Sugarstar!) I found that when I tried to put this poor kid with paralytic abasia in a wheelchair it simply disappeared. So I fixed it. Tested and it works fine with pa...
Simple Medieval Weapon
Created by Miko
Simply add a medieval weapon. Notify users! You can just use this mode, but SheathYourSword mode is recommended I personally thought the position of the weapon was weird, so I changed it to mod SheathYourSword You can also use Jewelry mode. Simply make the...
Plant Anything in Hydroponics
Created by Уверен?
This mod makes plantable plants plantable(lol) in hydroponics Supported mods: • Vanilla Plants Expanded • Vanilla Plants Expanded - More Plants • Vanilla Plants Expanded - Succulents • Vanilla Factions Expanded - Medieval • Vanilla Factions Expanded - Sett...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
Rimsenal Style Pack - Murica
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "I found some data about America of the old Earth in the Graydale Foundation's data vault. Most of them are corrupted, though." "Really? Splendid! Now we can learn more about our ancestors!" "Acc...
Rimsenal Style Pack - French
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Je n'en peux plus! The fact that my ancestors surrendered once, thousands of years ago, doesn't give you the right to insult my culture!" "Once? But what about the Atlantic war?" "Hey, that was ...
Western Namer for Western Factions
Created by OdysseyLotus
Adds a namer to Vanilla Factions Expanded - Settlers, Rimworld Westernization Project (Continued), and/or Early Industrial Societies and also a very minor patch that adds the Rimsenal Style Pack - Murica to the settler's culture if you have that mod active...
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Makeshift Melee Weapons
Created by DetVisor
MOD UPDATED TO 1.4 Oct. 4th changelog: Fixed a pretty bad bug which caused the unfinished item to be wood, and for it to throw errors, also added a recipe for them to be made at crafting spots. They can still be made at Smithys Welcome to my very first mod...
BiotechTerrainOverhaul
Created by Paradies
This is a collection of the best terrain mods and new polluted textures for them. Also includes normal and polluted animated Marsh. It's usable with and without Biotech! Credits go to MrFisse for "Better Ground Textures?", Derek Bickley for " Terrain Overh...
Royal + 'Nobility Enhanced' Medium Version
Created by SeanMungo
This mod is updated for game version 1.3 AND 1.4 The mod version below, is just the version of the mod itself and what stage it is at in its development! If you like the mod, please upvote and favorite! :D Current Mod Version: 1.2 ROYALTY DLC IS REQUIRED N...
Xenotype Alteration
Created by apricot77
Remove or add some appearance genes from Vanilla Xenotype. Just remove gene mandatory rules, continue to use is also available. Expands the range of character makeup. Corrected version. Thanks for the advice! **** I tried out how to make Yttakin better and...
Yarr... Pirate Ideoligion Icons
Created by Vox Canis
Yarr... A collection of 20 pirate-themed ideoligion icons for all your bloodthirsty buccaneers, rampaging raiders, and liberty-loving landlubbers....
Music Expanded: Darkest Dungeon
Created by IceScarecrowMax
A Music Expanded module using Darkest Dungeon's tracks. Contains 25 tracks and 1 sound effect from the game Darkest Dungeon. OST made by amazing music artist Stuart Chatwood. Most of these are quite long so if you don't feel like listening to full theme yo...
Better Talking and Hearing Matters
Created by Choosechee
REQUIRES HUGSLIB This mod allows you to override the maximum capacity factor effects for social and animal skills, allowing greater than 100% talking and/or hearing to increase their effectiveness. Using the mod's options, you can change these values from ...
No butchering Animal Colony debuff
Created by Teneombre
This mod changes two things : - the value of the social debuff for a pawn killing a colony animal (butchering it) : to 0 from -5. - the stacking of this debuff (initial one is 1 per pawn). passing it to 0 per pawn remove this debuff from the game. Why this...
Anima Obelisk
Created by DimonSever000
https://i.imgur.com/NjjdkT6.png https://i.imgur.com/aW9pXxw.png https://i.imgur.com/9NeuDhy.png For all your psyfocus storage needs, a battery for anima! The obelisk is a new meditation object, charging it with psyfocus instead of your pawn receiving it. Y...
Rimhammer - The End Times - Skaven
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This is the the fourth extension mod for the 'Rimhammer - The End Times' mod series, and is intended to be used with the base...
Darkest Rim: Apparel
Created by Deon ☣
Adds items from Darkest Dungeon game. Currently adds Crusader, vestal, plague doctor and Highwayman armor. Since the armors are stuffable, they can take weird color that overwrites detail color. To address that, color the apparel white in the styling stati...
Bill Doors' Berry Expanded
Created by 3HST有限公司
Use continued version while the original processor framework haven't updated yet I've always been fascinated in berries since young, I drank berry flavored soft drink, sipped berry flavor ice creams and yogurts, and ate countless berries and berry muffins....
Chitin Matters
Created by SteveZero
What does this patch do? This is a patch that attempts to integrate and balance out chitin from Alpha Animals Insects and Vanilla Factions Expanded - Insectoids. Load after both of those mods. It more or less leans more towards Alpha Animals' presentation ...
Bill Doors' Framework
Created by 3HST有限公司
A collection of code that I uses so I don't have to copy them all around. A brief introduction of its content is in document.txt in the folder. 1.5 migration is underway. compilation is done and I'm looking for potential bugs. ...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Vanilla Races Expanded - Genie
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/SvE2qsD.png See change notes https://i.imgur.com/ObkfbyN.png WARNING: This mod will make your game harder. Because of that, it might not be a mod for you. Please read the description and make your decisio...
Steve's Walls
Created by Scurvyez
This mod adds several new glowing walls to the game. ~ Must be unlocked via research ~ Two types, rounded and squared ~ (Alert) variants for each, a glowing pulse emits while enemies are around ~ Walls let light through ~ Walls require power to glow ~ 3-ti...
Mechanite Persona Traits
Created by ImJustJoshin
A wholesome union of a weaponized plague and your favorite Persona weapon! Wait... what? I will come back for the new 1.5 DLC update soon just a bit tied up at the moment. However, I would love to know what if ANY errors/bugs arise whilst I'm gone as I thi...
Pawnmorpher Demuzzled
Created by Tory
https://i.imgur.com/SOEVwQn.png             Hides muzzle graphics from Pawnmorpher. Description:This is a simple mod that removes all jaw hediff graphics via patch. Jaw heDiffs still exist and nothing is affected other than the visual display of muzzles/be...
Upscaled Pawnmorpher[Discontinued Until pawnmorpher updates)
Created by Vitamin Cera
(Work is on hold until pawnmorpher bumps up to 1.4) :) My First mod here so I'm sorry if there are any bugs,but it's just textures so everything should be ok. Some are changed completely and others are just upscaled for use on the IMOZOU Face mod. Should b...
Fix A RimWorld of Magic With Ideology
Created by Proxyer
Description : This mod fixes an issue where when a pawn tries to dye apparel at the Idology DLC styling station while equipped with an artifact item from A RimWorld of Magic, a deficit error spam is recorded and the apparel cannot be dyed. Load order in mo...
Use Best Materials
Created by Kathanon
Automatically select the "best" available material when crafting, when activated for a specific bill. Several different criteria are available for determining what is "best". Also shows relevant stats in tooltip for the ingredient in allowed ingredients li...
Adjustable Genes Regrowing Time
Created by RedMattis
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)? All this mod does limit that countdown to a value of your choice, by default 10 days. ...
Paintable Spots & Objects
Created by kongkim
Its my take on a mod that allows you to change transparency on spots between 100%, 50% and invisible. It also allows you to paint spots to better blend ind, and also add the paintable options to some core objects and mods. First off a huge tanks to Scurvye...
Faux's Icon Anthology 01 - Generic
Created by Vox Canis
https://i.imgur.com/4yJ9YHx.png A collection of 21 generic-themed HD (512 x 512px) icons for RimWorld ideoligions. Icon Anthologies Each Icon Anthology aims to feature a collection of 21 themed icons for creating custom ideoligions. Each anthology will cen...
Tastier Vanilla Melee
Created by al9000
'tis just textures...
Anthrosonae
Created by AveryHowls
1.5 UPDATE IS IN PROGRESS https://i.imgur.com/s8c5Dv7.png Anthrosonae are a category of xenotypes designed to resemble various anthropomorphized animals, ranging from foxes to dragons, cats to wolves, et cetera. While they look quite different, generally t...
<DEPRECATED> Evolved Organs Retexture
Created by ThatBartGuy
The textures from this mod have been integrated into the original mod, it no longer does anything. Pretty, fancy, slurpees. Retextures the few textures that are part of the Evolved Organs mod, hope you enjoy....
[SK] No Vanilla Xenos
Created by MercuryRiver
Patches out the vanilla xenotypes except for pigskins - No Pigskins does that - and sanguophages because they're pretty unique. Also removes them from appearing in the VFE - Vikings faction if installed since I use that (if you want compatibility with othe...
[JGH] RazzleDazzle retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif RazzleDazzle retexture Yes, RazzleDazzle's textures are obviously not Rimworld style. It's simple because I made it while watching the World Cup finals, but it will definitely be better than before. The grand piano imitated ...
RazzleDazzle! (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Bar0ths mod https://steamproxy.net/sharedfiles/filedetails/?id=1778162471 - Removed the production-tag for all entertainment buildnings making them ok in thronerooms - Added the Grand Piano as a valid piano-req...
Toddlers
Created by cyanobot
Recent Changes: fix for errors relating to trying to play with babies inside buildings fix for a NullReferenceException in BringBabyToSafety related to checking if the baby is currently in a crib finally got around to learning how Translate keys work, and ...
1-2-3 Personalities M1
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
1-2-3 Personalities M2
Created by Hahkethomemah
https://i.ibb.co/25p6B1F/Introduction-Purple.png 1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: https://i.ibb.co/VMTBHtg/designdark.png 1-2-3 ...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Paramedics Slaughter
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Majestic Foliage Framework[HH]
Created by Hohen
MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience. It was made with the goal of providing the means of expanding on the mechanics and coverage...
Majestic Foliage - Djeeshka's CMT Retexture
Created by Hohen
MAJESTIC FOLIAGE - DJEESHKA'S CMT RETEXTURE is an for and contains Djeeshka's CMT retextures and tree sizes from for . It is not required to use . This mod is a texture pack and will not work without the necessary dependencies. This addon is not required. ...
RimTwins
Created by Thakgrandka
A Rimworld mod that allows your pawns to give birth to twins, triplets or quadruplet. Current chances of giving birth to multiple babies are: Twins: 5% Triplets: 1% Quadruplets: 0.5% Anyone here got some experience in modding the new genes? Would love to t...
Ancient Arsenal: Warcaskets
Created by ♂Master♂
Description: Heyo! I made a small addon to VFE - Pirates that adds 2 warcaskets, + 2 extra helmets and 7 weapons. 3 ranged weapons have multiple fire modes (inspired by Dredd, Robocop, and WH40k). Armors grant substantial buffs to pawns, which you'll see i...
I Can Haz Matches?
Created by Kathanon
Adds a command to light items on fire to right-click menu. Pawn must be capable of manipulation, dumb labor, and firefighting (or be a pyromaniac)....
Uninstall Designator
Created by SCHMURDA
Adds the uninstall order to the architect menu to allow uninstalling multiple buildings with one click. This was a vanilla feature until 1.4 when the option was removed. Makes a nomadic play-through much easier by allowing multiple buildings to be uninstal...
(Legacy) Aya Archive
Created by WRelicK
7/22/2024 - MERGED INTO MAIN TRANSLATION PACK As of 1.5, the content of this translation pack has been merged into my main translation pack. You only need to use that one now, and it is the only one that will continue to receive updates. This item now serv...
SwimmingKit
Created by pyrce
Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter...
Simple Ships
Created by Komissar Rudinov
Simple Ships This mod adds Simple Ships using the PLA Steel Torrent framework and the SwimmingKit. Adds a research to the Steel Torrent tree, and three buildings each spawning one of three types of boat when constructed. Boats were created by copying the V...
Split Genepack
Created by OMGSplat
Allows you to split Genepacks. I know that the packs are designed to give you some harder gameplay choices sometimes. Do you add the geneset with a ugly gene to make yourself immortal, or don't you? Or do you stick it in a slave and then start extracting g...
Altered Carbon: Ultratech Unleashed
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 5.0.1-Bancroft-rev3 Supports Rimworld version: 1.4...
Water is Cold
Created by Momo
Makes water cold, deep, and fun. All mod credits go to Cozarkian, I only updated it to 1.4...
Vanilla Spacer weapons - Bounce Gun
Mod Adds Several new Spacer Ricochet bounce guns to the Spacer factions and trade inventories. DESCRIPTION Repulse guns Are special made spacer tech weapons that fires projectiles that bounce from target to target in an attempt to hit as many opponents as ...
Vanilla Spacer weapons - Beam Gun
Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories. Also check out this Awesome replacer sounds from Bonible Found In this Link! DESCRIPTION Beam weapons were introduced in rimworld biotech for some reason making them more sp...
Vanilla Spacer weapons - Explosive Bolt
Mod Adds Several new Spacer Explosive guns to the Spacer factions and trade inventories. DESCRIPTION Explosive Bolt Weaponry is the next logical step for mankind's most dangerous and ruthless warlords, these massive hulking guns have the backbone to carry ...
Rubber Mask Mod
Created by Meteorific
This mod adds 30 types of Rubber Masks to the game. They have the following properties: +Never deteriorate or burn +Have unique beneficial properties +Are very rare +Cannot be crafted How to obtain them?: +Exotic Goods traders +Quest Rewards +Raiders and o...
Sarcophagi can be moved
Sarcophagi can be moved, yep Катя привет ...
Robust Mechanoid Chips
Created by Space Moth
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids. Instead of dropping the moment the mech dies, these very important chips remain safely inside the mech itself, ready to be freed from their metal prisons...
RimIgnition
Created by bblkepling
Based on feedback there is now a C# version of this mod available. Both versions can be run together, and will continue to be supported. ----------------------------------------------------------------------------------------------- Makes torches and campf...
ↁ Elves
Created by DevDesigner
Adds 3 elven factions to the game. Features - Player faction - Wood Elves Faction - Shaman armor set (Female) - Bladedancer armor set (Female) - Hunter armor set (Thin, Male, Female) - Stag knight armor set (Thin, Male, Female) - Spear, Sword, Greatsword, ...
Smart Meditation
Created by pureMJ
Colonists are now smart about when to meditate. It helps both psyfocus gain and recreation. https://i.imgur.com/MClTdVy.gif Background In Rimworld a colonist with psylink will attempt to meditate when the psyfocus is less than the target value. On the othe...
Rimsenal Style Pack - Urbworld
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly,...
Simple Medieval Saber And Spear
Created by Miko
Simply add a medieval Saber And Spear....
Simple Medieval Sword(retexture version)
Created by Miko
Simply add a medieval Sword it's retexture version. Notify users! You can just use this mode, but SheathYourSword mode is recommended I personally thought the position of the weapon was weird, so I changed it to mod SheathYourSword You can also use Jewelry...
Simple Medieval Axe And Mace
Created by Miko
Simply add a medieval axe And mace....
Simple Medieval Middle East Armor
Created by Miko
Adds armor and clothing for a medieval Middle Eastern feel. Do you think "this doesn't look like medieval Middle Eastern armor at all"? "I have more knowledge than the person who made this mod!" Does anyone think like this? OK, give me the data, I was look...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
[ATW] House Decor
Created by Atwood
Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium. All items apart from the aquarium are under an added 'Decor' building tab. - African violets: Come in 1x1 a...
Craftable Altered Carbon Stacks
Created by _sashkaa
Makes the stacks from the Altered Carbon mod by Helixien craftable at the Encryption Bench....
[Discontinued] Reinforced Mechanoid 2
Created by Helixien
https://i.imgur.com/isPIiKb.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/NaWKVlJ.png You can see all changes in the changelog tab! Current mod version: 0.9b3 Supports Rimworld version: 1.4 This mod is mostly compl...
Ancient dangers on encounters
Created by Luca
Allows ancient dangers to spawn on encounter maps chances are the same as vanilla colony map generation ancient dangers will still be pretty rare only works with encounters using the default encouter map preset...
[XND] Proper Shotguns (Continued)
Created by Jellypowered
Source is https://github.com/Jellypowered/ProperShotguns/ if anyone wants to takeover. The directory structure is a bit of a mess, I'll upload a release with the source included as I have it currently, but the source folder in the Git is proper at least. h...
Llama's Proper Shotgun Patches
Created by FlamingLlama
Some patches for Jelly's continuation of XND's Proper shotguns. Brings VWE Frontier's Repeating Shotgun, VWE Frontier + Quickdraw's Lever-action Shotgun, VWE Core's Charge Shotgun, and Biotech's Militor shotgun into Proper Shotgun's Pellet system. Frontier...
DBHGenes
Created by SariusSkelrets
Add some genes related to Dubs Bad Hygiene to your game. Requires Biotech and Dubs Bad Hygiene. Genes: - Incredibly High / Very High / High / Normal / Low / No genes for thirst, bladder and hygiene - x3 / x2 / x1.5 / x1 / x0.5 / x0 need fall rate respectiv...
DBHGenes in xenotypes
Created by SariusSkelrets
Add some fitting DBH genes to some existing xenotypes and then some more to keep their metabolic balance the same Impid: require less water (they live in deserts). Increased bladder and hygiene fall rates Highmate: can't get dirty (they're made to be beaut...
Sanguophage: The Overhaul
Created by Azuraal
Description Adjusts Sanguophage genome, changes the way deathrest capacity is increasesed and makes hemogenpacks spoil and less nourishing. The format of the mod's name is a cheeky reference to Vampire: The Masquerade and Vampire: The Requiem TTRPGs from w...
12 Hour Readout
Created by Canon
Changes the date readout from 24 hour format to the 12 hour AM/PM format Discontinued, 12 hour support is now in rimworld 1.5 https://imgur.com/e48QSZe.png https://i.imgur.com/uHKyUgN.png ...
Enhanced Vat Learning
Created by SmArtKar
https://raw.githubusercontent.com/SmArtKar/EnhancedVatLearning/master/Infocards/Header_contents.png This mod adds three new machines designed to help combat the abysmal quality of vat-grown pawns by increasing their learning rate and allowing them to get p...
Birth Control - Unwanted Pregnancy
Created by Shootex
What does this mod do? This mods adds in birth control contraceptive as a craft-able drug to prevent pregnancy in pawns. This is a great alternative to IUD's which are much further in the research tree. How do I start creating the contraceptive? You will r...
Shelf Anything
Created by rosebmelon
This is my first mod so feedback is welcome! I couldn't find any mod that lets shelves hold any type of item so I made this mod If another such mod exists I can remove this one <3...
[MIS] - Framework
Created by Fleurety
Functional framework by Mushroom and Inkfish Sticked Barbecue Group. Not worked alone. Prerequisited by other mods. Designed to solve that, characters(from certain IP, like games) mods typically want to spawn a specific pawn, but vanilla does not support i...
Larger Genebank
Created by _sashkaa
Increases the capacity of the genebank from 4 to 10....
[MIS] - Arknights
Created by Fleurety
English translation is under construction. Please contact Izzy if you also want to contribute. If recruited wrong Pawnkind in Alien Scenarios, Subscribe to:Patch Seems newest version no long support 1.4. You may found 1.4 version at github This is a MOD in...
[ATW] Ridiculous Muffalo Variety
Created by Atwood
Ever felt your colonists need more muffalo colours in their lives? Now they can have a ridiculous number! This mod adds over 130 bovid-based muffalo coat variations so even Muffalo 43 can feel special. This only affects the graphics and has no effect on wo...
Always Unique Ideologies
Created by Densevoid
Each independent faction, including work sites and beggars, has its own unique ideology. If you liked this mod, rate it!...
Vanilla Genes Rebalanced
Created by RedMattis
This is a ridiculously light-weight mod that rebalances Vanilla Genes. It is not going to buff your favorite stronk genes, it is mostly very minor tweaks to make some underwhelming genes less underwhelming. Changes: Slow healing reduces healing speed to 65...
MiningCo. Spaceship (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rikikis mod https://steamproxy.net/sharedfiles/filedetails/?id=1221668621 - Opened all strings for translation - If Vanilla Expanded Framework is active this mod can be added to an existing save. Just choose to...
HEAVY Snow
Created by SimplePhysics
Makes the Heavy Snow weather texture display stronger, bringing "clarity" to the snowstorm. The effect is subtle, and does not apply to gentle snow weather, only hard snows. Note: It is a known side effect that the falling snow during the day will now appe...
[LFS] Xenos Expanded
Created by Larry the Lockie
https://i.imgur.com/d7UZ2vX.png https://i.imgur.com/O3zX2Ds.png https://i.imgur.com/PYPncT6.png This is a very straightforward mod that currently adds in 6 Xeno Races and 4 Faction. This mod will work with all biotech, For the extra genes, subscribe to the...
Fireworks
Created by telardo
Add fireworks for celebrations. Current effects contain Brocade, Comet, Crossette, Peony and Strobe. From the author: This mod actually took me more time to implement than expected. I am also preoccupied with my busy real life. Anyway, Happy belated New Ye...
Life Lessons
Created by Wumpi
Have you ever questioned how that tribal you just recruited is suddenly able to build all of the advanced technological marvels that your colony has unlocked? Or how the 15 year old bunker child is able to help research advanced starship propulsion? What d...
TV is Educational
Created by Mlie
https://i.imgur.com/iCj5o7O.png TV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this ...
Van's Retexture : Melee Weapons
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png You are using camera+ ? you appreciate quality ? then you are at the right place, this is a retexture of every base game and dlc melee weapons on a higher, crisipier resolution and with a touc...
Vanilla Nutrient Paste Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/eh65dfo.png Check Change notes. https://i.imgur.com/nqbQpAS.png Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framewor...
[Og]Secondary Immune Response
Created by OganessonG
Description: This mod adds secondary immune response to colonists' immune systems. Colonists and animals will gain immunity to a disease for a certain amount of time once they are infected and the disease has progressed to a certain point. Disease When to ...
Mechanoids can fish
Created by Feng Xinzi
Make your machanoids fishable. All mechanoids can do this job, including those in other mods. Q: Is this mod compatible with existing saves? A: Yes. Q: Will it affect the work of other mechanoids? A: No. Fishing is a low priority, and only when this mechan...
Vanilla Nutrient Paste Expanded: Deep Vat
If you have giant colony and need nutrient paste vats with higher capacity for its size, then this mod will help you with that. Mod Contents Mod increasing capacity of base Nutrient paste vat and adds 4 vats of different size for Vanilla Nutrient Paste Exp...
Biotech - VFE: Mechanoid Patch
Created by PunkyRoo
I LOVE both the new Biotech buildable mechanoid system AND the Vanilla Factions Expanded - Mechanoids system. So I created this mod to find ways to mesh the two system together in a pleasing way. For now, however, this mod simply adds the following recipes...
Perspective: Ores
Created by Owlchemist
This is a tiny graphical mod that makes the color shader of ores dynamic. It will color-match to any surrounding rocks to help sell the illusion that it is a part of the rockface, blending right in. FAQ Q. Is this compatible with <insert mod>? A. It works ...