RimWorld

RimWorld

206 ratings
Body Size Genes
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Mod, 1.4
File Size
Posted
Updated
820.461 KB
11 Nov, 2022 @ 3:58pm
20 May, 2023 @ 2:08am
7 Change Notes ( view )
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Body Size Genes

Description
Adds six genes that affect pawn body sizes.
  • 1|+6 Pygmy: 70% body size
  • 1|+3 Dwarf: 80% body size
  • 1|+1 Manlet: 90% body size
  • 1|-1 Alpha: 110% body size
  • 1|-2 Giant: 125% body size
  • 1|-3 Colossus: 150% body size

Requires

Notes
  • This mod overrides some settings of Varied Body Sizes
  • Please be aware that small bodies have quite a few disadvantages, your maximum hunger gauge, health, carrying capacity, melee damage, and threshold for dismemberment are lower. Your dodge chance is higher.
  • Facial Animation can make the smallest body size look strange, as it uses a custom head

Incompatibilities
  • None currently known

Mods that use this
Popular Discussions View All (1)
10
31 Jan, 2023 @ 6:47pm
PINNED: Bug Reports
Mute
151 Comments
D42z 3 Jun @ 8:13am 
thanks !
Arkantos Eli 31 May @ 11:16am 
Thanks for the mod!
I'd love to see some more extreme body size genes (humans the size of a squirrel, or as tall as a giraffe). Would be fun trying to keep the tiny ones alive in combat, or trying to keep a colony of gargantuan humans well fed.
Dogs vary wildly in size (the biggest easily being 10x the size of the smallest), don't see why we can't have humans do the same lore-wise with artificial gene editing.
Odin 12 Apr @ 5:01am 
update to 1.5 pls
Average Genestealer 29 Oct, 2023 @ 2:05pm 
If I could code, I'd make a gene that causes pawns to grow over their lifetime with an increasing hunger rate until they die from not being able to find enough food. Maybe also something that makes it so they age to adulthood super dooper fast but age normally after that. Would be funny to mass-produce giant orc soldiers like that.
Mute  [author] 22 May, 2023 @ 2:14pm 
@Hoddrock Yeah, the scaling code is in VBS not this mod.
Hoddrock 22 May, 2023 @ 9:36am 
Do i need varied body sizes mod if I’m using pawnmorpher?
Azuraal 20 May, 2023 @ 11:44am 
Well, the bug is back. It appears the bug is from the last release of Varied Body Sizes, which got covered by this mod including outdated .dll, if loaded out of order.
At least now I know for sure where to report it.
To be clear what I'm talking about is the hair of a pawn not scailing with the size of the pawn. so for very large sizes the head ends up larger than the hair texture and the hair hangs there in the middle.
Mute  [author] 20 May, 2023 @ 2:08am 
Loads fine with either order for me, but I've pushed an update fixing the accidentally-included extra assemblies.
Azuraal 19 May, 2023 @ 1:10pm 
It's not indicated anywhere that this mod ought to be loaded before Varied Body Sizes, which is very counter intuitive, and had me thinking there is a unresolved bug with hair scailing.
accrrsd 27 Apr, 2023 @ 5:50pm 
By the way, I found out that the value of appearInGenePack (or something like that) in xml means that a gene can appear as part of gene packs, for example, during a gene lab quest.

I think it needs to be turned on, because it will be possible to find the gene in the laboratory and later transplant it to your pawn.