RimWorld

RimWorld

33 ratings
Inspired Conversion
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
106.420 KB
19 Aug, 2022 @ 7:46pm
8 May @ 10:01am
12 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Inspired Conversion

In 1 collection by SkunkPlaysGames
A Light Mod Pack
51 items
Description
Adds an additional inspiration to the game that functions like Inspired Recruitment but for ideological conversion.

Inspired pawns gain an ability called Instant Convert which functions nearly the same as the regular Convert ability held by pawns with the "Moralist" title. Using Instant Convert on a pawn will drop their conviction down to 0% immediately converting them to the Inspired Pawns Ideoligion.

Once the ability has been used or the inspiration expires, the ability will be removed from the pawn.

Updated for 1.5.
26 Comments
SkunkPlaysGames  [author] 8 May @ 9:46am 
I don't know if something has changed or if people were experiencing a mod conflict but I only get 1 ideoligion point for a successful conversion when I use this ability with a fluid ideoligion. I will continue testing it a bit to see if I run into the same issue but it doesn't seem to be an issue.
SkunkPlaysGames  [author] 7 May @ 8:24pm 
Yeah I have been kicking around a few ideas and that's a really good solution, it would be rather easy to isolate, but I haven't really used a fluid ideology before. If anyone can suggest a good upper limit, whatever the highest rewarded by the game as is, let me know, I'll try to hammer something out.
TheFounder 7 May @ 7:56pm 
could add some code that checks the amount of points within a given time frame that is obtained and if points continue to gather past a set limit then you could code it to stop. just an idea if at all helpful
SkunkPlaysGames  [author] 9 Dec, 2023 @ 10:34pm 
Yes the fluid ideology issue still exists. I would recommend only using this mod for fixed ideologies.
Philadelphus 9 Dec, 2023 @ 12:18pm 
I've experienced the same bug as KemonoAmigo below. Sometimes (not every time, but it's happened at least twice) when I use an inspired conversion, the conversion happens, I get points for my fluid ideoligion...and then both pawn just sit there and I keep gaining points many times per second until I move one or other of the pawns or hit the Stop button. It's like it doesn't quite end the interaction correctly sometimes.

Luckily it doesn't cause any problems (I already had more than enough points playing normally, a few hundred more didn't really mean much), but just thought I'd report it. I love the ability otherwise -- so useful for getting new colonists on board quickly!
SkunkPlaysGames  [author] 23 Aug, 2023 @ 10:25am 
Fixed.
SkunkPlaysGames  [author] 23 Aug, 2023 @ 9:38am 
@Yoann, I'll look into this.
Yoann 23 Aug, 2023 @ 8:02am 
My moral guide lost her inspired conversion by using "Preach health" ability.
KemonoAmigo 30 Mar, 2023 @ 10:04am 
I found a bug. When using this ability and you're playing with a fluid ideoligion, you'll immediately gain hundreds of development points (even masterful rituals only give you like 2 or 3 points).

I also use Easy Conversions, which might affect this mod as well but I'm not sure.
SkunkPlaysGames  [author] 7 Dec, 2022 @ 10:54pm 
Understandable, glad to hear it.