RimWorld

RimWorld

61 ratings
Warcasket Jobs
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
327.268 KB
27 Nov, 2022 @ 3:19am
13 Apr @ 4:09am
3 Change Notes ( view )

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Warcasket Jobs

Description

Warcasket can work with animals, interact with prisoners, construct, mine and dumb labor

They can't cook, work with plants, craft, science and doctoring

Make your big boys more productive
15 Comments
1sylant99  [author] 13 Apr @ 4:11am 
Fixed
Victor 12 Apr @ 4:33pm 
Rimpy is complaining that the packageId has _copy in it, causing it to possibly fail to be sorted. The packageId is now sylant.warcasket_copy
Demonlord09 6 May, 2023 @ 12:34pm 
I'm not a big fan of the VE apparel mod, but I suppose it's worth a shot. Thanks for the info. I didn't even know that mod had backpacks.
1sylant99  [author] 6 May, 2023 @ 12:29pm 
I made a test caravan. Your solution is backpacks from Vanilla Apparel Expanded — Accessories if you form caravans, they will give enough carry capacity even if you equip heavy weapons. Don't notice this problem before, I simply use transport pods or shuttles, because I rarely form caravans.
Demonlord09 6 May, 2023 @ 10:21am 
The player faction warcaskets are the ones I've been trying to make travel the world map. They're too heavy on their own to form a caravan even with only the pawn in the warcasket.
1sylant99  [author] 5 May, 2023 @ 11:57pm 
Mod only changes warcasket trait in xml, I haven't seen traveling warcasket pawns, they used only by junkers and player faction
Demonlord09 5 May, 2023 @ 3:41pm 
Quick, probably dumb, question. Does your mod also allow warcasket pawns to travel around on the world map?

I haven't been able to figure out what's preventing that and the VE devs have been radio silent the 3 times I've asked whether that's normal or a bug.
boogiebears 15 Feb, 2023 @ 7:47pm 
yeap
K_Body 29 Jan, 2023 @ 10:10am 
cool, thanks!
1sylant99  [author] 28 Jan, 2023 @ 11:35pm 
Yes, it's safe to install mid save