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NevikTheStoryteller's RimWorld 1.5 Modlist (Culled)
   
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Turret Vanilla Retexture and Industrial Theme
Created by Nomad D
Turret Retexture industrial Theme This mod was created to make the turret graphics look more in line with AOBA mod https://i.imgur.com/LQtuiJi.png https://i.imgur.com/w92Lizc.png ...
Improved Murderous Rage
Created by Jck
Improved Murderous Rage Enhances the vanilla murderous rage mental break in RimWorld. With this mod, pawns will now target individuals they have the lowest opinion of, adding depth to the mental break events. The mod introduces a delay before the pawn star...
Vanilla Armour Retextured (Continued)
This is an update of someone else's work! You can find the original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=2109725521 Vanilla Armors Retexture had some very neat textures. Unfortunately it hasn't been updated in quite a while so I...
Biosculpter Treats Organ Decay
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to treat Organ Decay! Known Issues No issues found however there is a minor risk of issues once 1.5 is released properly. Compatibility Tested in isolation without issue. Future Upd...
Graphic Chair Overhaul 2
Created by Si-Cafe
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair. This is represented by drawing the backrest in front of the pawn layer. The backrest (additional second layer) is only drawn when the pawn is p...
Colored deep resources
Created by Sarg Bjornson
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Better ground-penetrating scanner
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png This mod allows to tune the ground-penetrating scanner to scan for a specific resource. It is still possible to scan for random resources. To balance it out, when a specific resource is selected, scanning time is multiplied ...
What's for sale?
Created by Sarg Bjornson
https://i.imgur.com/xbX0rRs.png I restarted actually playing the game, and noticed world trading was hard to achieve. You never know if the settlements will have what you are looking for, and the waste of food made the whole thing not worth it for me. That...
Pikeman Going To Hunt
Created by Dance Ninja
Pikemen are kind of useless in vanilla. So I make Pikeman can do Hunt and Haul jobs. Make it like a Lifter but with a gun. Be careful, Pikeman as Mechs are not very smart and can be vulnerable against animal resistance while hunting....
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Allow Tool Tweak: Deathless
Created by Samuel_Bucher
Overview Allow Tool's Finish Off mechanic makes killing pawns who have the Deathless gene very easy once they are downed, which I disagree with. Lore-wise, deathless pawns can only die if their brain is destroyed, and I believe that properly scrambling a h...
FriendHelpful
Created by HigashiDDD
Update 2024/6/6 Allow administer healer mech serum and blood transfusion surgeries on animals. 2024/6/6更新 允许给动物添加手术施用治愈者机械液以及输血 Update 2024/5/13 Add a "Any Animal" option for pawn restriction in bill details. Only animals can do this type of bill. 2024/5/1...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Geological Landforms
Created by m00nl1ght
Adds 36 landforms to the game, which generate biome-independently. You can see an example of each landform in the image gallery on this workshop page. The goal of this mod is to make map generation more interesting and varied, compared to the vanilla exper...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Vanilla Fishing Expanded - Fishing Treasures AddOn
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables. W...
Stonecutting Extended
Created by Scherub
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting. Additionally, it adds a few settings. Features Adds bulk recipes for stonecutting: 3 chunks at once = 60 stone blocks Gain XP again, the amount can be adjusted Cha...
Beautiful Bodies
Created by ireth92
Replaces the body textures with highly detailed body shapes. They are 100% compatible with vanilla clothes as they have been designed over the original vanilla "blob" shapes. Feel free to re-use these textures for your own mods as long as you give me credi...
[FSF] Better Ancient Complex Loot
Created by FrozenSnowFox
Description The new quest to raid ancient complexes is interesting and exciting. You avoid traps, kill insects and mechanoids, fight off raiders and plunder crytosleep caskets. If you've raided them you were probably getting excited thinking you'll find so...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Trait and Backstory Icons
Created by superniqui10
This mod adds icons to traits and backstories on the pawn bio tab. Also makes capitalization of trait labels of mods consistent with vanilla (all lower-case except the first letter). In 1.5 It can optionally display the icon of the originating mod/dlc for ...
Automatic Night Owl
Created by Ben
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait. 1.5 Update Updated for 1.5 - I will verify compatibility with prepare carefully when that gets updated. Feel free to let me know wh...
Cuter Biotech Cat/Dog Ear Replacer
Created by Chris_
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color. Safe to add midgame! Plans: - Add an option to make the inner ear pink Just made my new mod that alters the Vanilla Expanded Highmate race, check it out: https://stea...
Van's Retexture : Misc. Training
Created by Sir Van
https://i.imgur.com/UfvLKPp.png https://i.imgur.com/IHVmPDs.png Want more vanilla textures for Misc. Training ? this is the place, fancy new sprites made with love to replace those very out-dated textures. Was playing and find myself not liking those textu...
We Had a Trader? (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Electric_Knards mod https://steamproxy.net/sharedfiles/filedetails/?id=865395290 - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes g...
Better Explosions
Created by NEPH
Makes explosion effects more better! If you're tired of simple vanilla explosion effects, try this. It also applies to all mods that use vanilla damage type. changes list - Explosion - Flame - Antigrain - EMP - Extingish - Smoke - Stun (Mod) Recommanded mo...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
Custom Prisoner Interactions
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started gettin...
Childhood Backstories
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new childhood backstories for colony children. Backstories are assigned on their 13th birthday, based on what the child actually did and experienced for better immersion. Backstories come with skill modifiers, w...
Childrens Drawings
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Adds over 70 new graphics for children's floordrawings. Cute, wholesome (mostly) drawings based on actual children's drawings. Drawings include people, animals, houses and so on. Also includes a few images of things only fou...
Sandstorms
Adds sandstorms, which naturally occur on desert and arid shrubland maps. Functionally very similar to snow and rain, but breaks outdoors electronics rather than short-circuiting them. Sandstorms will produce extremely windy weather and severely affect sig...
Death Acidifiest
Created by PeteTimesSix
The normal death acidifier effect is somewhat underwhelming. This mod fixes that. By turning people into skeletons. I've set up a Discord server, which is the preferred medium for discussion and bug reports....
Wololoo - Better Conversion and Recruitment
Created by RedMattis
Okay, fine you're right. I'll abandon my cannibal-pirate-sadist beliefs, but just because I believe in the power of friendship now it doesn't in any way mean I'm going to join your colony. I'm still a pirate raider, I just don't eat people anymore. And I h...
Not Overhead Meal
Created by Si-Cafe
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead? Function Change the placement of meals at "eating with table". Meals will no longer be drawn above the pawn's head when eating facing north. (In vanilla, meal was always ...
Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns. Updated January 2024 New update to the core logic to be more persistent. Your poor doctors won't get a moments rest! With Shotgunfrenzy's essential mod no longer working, I decided to figur...
Mo'Events (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ilawz mod https://steamproxy.net/sharedfiles/filedetails/?id=835151481 - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance...
Way Better Romance
Created by divineDerivative
Romance overhaul with support for alien race mods. Assigns all adult pawns a sexuality trait, gay, straight, bisexual, or asexual. Chances are adjustable in mod options. This does not use a trait slot! Sexuality traits are assigned after all other traits a...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Perishable
Created by Peen Stanton
For lazy folks who don't want to manage stockpiles that much. This mod will create two new stockpile filters based on whether a Thing requires refrigeration or not. Great for early game and just getting started, when you only care about what will rot and w...
[FSF] FrozenSnowFox Tweaks
Created by FrozenSnowFox
Description This mod is my personal collection of tweaks. Over the years I've made a lot of changes for myself that I haven't released because they're too small, it's too time consuming and they probably wouldn't garner much interest. This is my personal t...
[FSF] Better Camp Loot
Created by FrozenSnowFox
Description This mod overhauls the mapgen loot table used for storage areas which is used for Bandit Camps (Possibly other things?). Ordinarily this loot table is spawned using threat points and market value with a maximum value of $300 per item. It then s...
Prioritize Meals over Preserved Foods
Created by seeki
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions. Manually provisioning meal restrictions for caravan members can lead to valuable time being taken away...
Art on Neolithic Weapons
Created by Dizzy Ioeuy
This super simple mod patches the core game to allow weapons of Excellent or higher quality from the neolithic stage to also be inscribed with artworks, like the more modern weapons. This means early bows, pila, etc. can be revered as they ought to be! Sin...
Cremation smelts apparels
Created by ThumbStick
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse. Works in 1.4...
FemaleBodyVariants
Created by tiagocc0
Update 2 Released my version of female variant body types based on Beautiful Bodies https://steamproxy.net/sharedfiles/filedetails/?id=3215805750 https://purpleorangegames.com/JustBodies/SteamImages/JustBodiesPreview.png --- Update Just did a quick upd...
Organized Research Tab (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Lazevedos mod https://steamproxy.net/sharedfiles/filedetails/?id=882641145 - Also check out OrganizedResearchTech by TheCakeIsALie. It reduces the amount of tabs and organizes reseach by tech-level. https://i.i...
OrganizedResearchTech
Created by TheCakeIsALie
Split research by tech level. IMPORTANT: this should be loaded near the end of your mod list Features: All tabs are removed New tabs for each tech level New Animal (dummy) research Tech levels: Animal (the old Main) untouched at this time Anomaly (it's a s...
Selective Bioregeneration
Created by Samuel_Bucher
Github repository link Overview Are you tired of putting your mangled pawns over and over through the lengthy and expencive bioregeneration cycle in hopes of finally fixing that one consciousness reducing neck scar? Don't you think that the veterans of the...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Rimano: Architect Icons
Created by Deadmano
Rimano specific icons in HD for the Architect Icons mod. Provides much more crisp and detailed icons for every tab the Rimano collection uses, as well as for some other popular mod-added ones. This is simply a texture replacement for the icons. Safe to add...
Wheelchairs Child Compatible
Created by MarpatNinja
This is the Wheelchairs mod made compatible with 1.5 Credits: Original Author: Soul Of Lilith 1.4 Update Commissioned by: SugarStar 1.4 Biotech Child Compatibility by: Pearasect All I did was update it for 1.5 About the Mod: This mod allows pawn to move wi...
Psychic Emanator Retex + Self Powered
Created by LTS
A small mod that replaces the texture of the Psychic Emanator (because I think it looks dumb), makes it self-powered (because I think the fact it isn't is dumb), and makes it so that it can't break down (which I only found out it could while making this mo...
Automatic Nudist Outfit
Created by Ben
Automatically assigns pawns with the nudist trait to the nudist outfit. Save Game Compatible You can add/remove this from any save. Any errors after removing are a one time thing and will have no effect on your save. https://imgur.com/sT7cGBw.png...
Biotech Mechanoid Retexture
Created by Elseud
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns. https://raw.githubusercontent.com/Elseud/Biotech-Mechanoid-Retexture/main/Infographics/Infographic_17.png https://raw.githubusercon...
I Hate Daylilies
Created by b0nes
Daylilies make me seethe with anger every time I see them. Little spider lookin' ball plant things that I absolutely despise with every fiber of my being....
Vanilla Outposts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/61Y4DoF.png See change notes https://i.imgur.com/Xide7Zf.png Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire. Players ...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
Jelano retexture - RPG Style Inventory
Created by Jelano
https://i.imgur.com/E0UF1Qh.png 8 July 2023: add new retextured icon from rpg style inventory revamped remove dependency from original rpg style inventory 29 May 2023: compatibility with RPG style inventory revamped has been improved icon of carrying weigh...
Mechanitor Armor Reskin
Created by Arxian
https://i.imgur.com/sADt67H.png Armor based on my Rimworld comic. Thank you for the input and feedback during the design. Textures are 512px. I recommend camera+ mod. Because this is a re-skin of the mechanitor equipment, you require biotech DLC for it. ...
Morphs Assorted Biotech Retex
Created by Morphium
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. Ther...
Never Generate Relations
Created by stun
Forces the basechance for randomly generated relationships to be 0. Prevents both the generated relations from starting pawns and more importantly, Prevents generated pawns (raiders etc.) from being generated with relationships to existing pawns (e.g. your...
No Hemogen Farm Medical Alert
Created by Dark
Patches the "Medical Emergency" alert to ignore extreme blood loss on prisoners that are set to the "Hemogen Farm" or "Bloodfeed" interaction modes. Hemogen Farm prisoners are always suffering from blood loss, that's the point, so the alert that they have ...
No Job Authors
Created by Jellypowered
Item's final Quality is determined by whoever finishes the job! This hasn't changed from default behavior. If your pawn with 2 crafting finishes the job, it's gonna be Awful. If your pawn with 20 finishes, it's gonna be whatever quality a 20 in crafting wi...
Non uno Pinata (don't drop items)
Created by avil
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory. Save to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful. Features - when downed, pawns don't drop weapons and ...
Persistent Precepts
Created by Alleykat
Persistent Precepts adds a simple toggle to the Ideology edit screen that prevents the re-randomization of Ideology precepts, rituals, buildings etc. when you change structure or memes. With this mod, you can ensure that your carefully crafted Ideology rem...
PigskinYttakin
Created by xevawolf
A simple mod that allows Pigskin and Yttakin to have more diversity. The body shape genes of Pigskin and Yttakin were removed, Yttakin had hair and the female did not have beard....
Power Conduit Retexture
Created by Nomad D
Power Conduit Retexture Only and no Waterproof conduit,sorry...
Prisoner No Interaction Alert
Created by 1trickPwnyta
Adds an alert to the game (right side of the screen) when you have one or more prisoners whose interaction is set to "Maintain Only" and is not set to "Hemogen Farm". Ignores unwavering and quest-related prisoners. === Updates === 06/07/2024: Don't show th...
Romance On The Rim
Created by telardo
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup. The goal of this mod is to make vanilla romance more lively and flavorful. It adds a new "Romance" need and several romantic intera...
Shell FX
Created by LoggerC4
What? A simple mod adding a bullet arc to all Vanilla & DLC mortar shells, giving them more sense of depth as they fly over the landscape. This is similar to that effect already found on Grenades and Incendiary launchers. In the future it is likely that I ...
Sins Dryad Retexture
Created by SinnerPen
A retexture of the vanilla dryads, to make them look like real barky tree people! I saw Wolf478's retexture mod and thought the idea was really cool, but they didn't really fit in my highly-modded game aesthetic, so I spent a couple days making my own cute...
Stand Your Ground
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack. Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically ch...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Security Retextured
Created by Poet
DETAILS This retexture mod changes the graphics for these security items: (It also vastly increases the resolution for a much cleaner look!) - Spike Trap - IED EMP Trap / Mortar Shell - IED Firefoam Trap / Mortar Shell - IED Smokepop Trap / Mortar Shell - ...
World Map Polluted Tiles - Improved Visibility
Created by Arylice
Araylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It...
Yayo's Animation (Continued)
Created by Soky
Original mod by Yayo! This is an update. You can find the original here: https://steamproxy.net/sharedfiles/filedetails/?id=2575938407 Support Yayo on Ko-Fi: https://i.imgur.com/d6Vx7Sj.png Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 *...
[DN] Blunt Social Fights
Created by Danimineiro
Mod that disables sharp attacks from occurring during a social fight. Now colonists with claws will no longer claw each other to death! (Except if they have the bloodlust trait) This mod is a commission made by me for Raccoononi Github => https://github.co...
Punch Button
Created by FuuChan
An unarmed prisoner is escaping! Quick, slice their limbs off with a plasmasword! I'm sure we all wish we could simply order colonists to punch without unequipping them (or can't even unequip if they have implanted weapons). So here's a punch button! Prima...
[TW1.5]堂丸贴图重置~制成品 Tang's_Retexture_Manufactured
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了制成品和块堆的贴图,会在以后更新中添加dlc物品。 This mod resets Manufactured and Chunk texture and will add dlc items in a future update. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, dele...
[TW1.5]堂丸贴图重置~原材料 Tang's~Retexture~Resource
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了原材料的贴图。 This mod retexture the resource texture. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified, deleted, free used, have fun! ———————————————————————————— 更新: 2024/03/...
[TW1.5]堂丸贴图重置~武器 Tang's~Retexture~Weapons
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了武器的贴图。 This mod retexture the Weapon texture. 下次更新会把炮台和两把冲击枪加进这mod里! The next update will bring turrets and two shock guns! *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modifi...
[TW1.5]堂丸贴图重置~食物 Tang's~Retexture~Foods
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了食物的贴图。 This mod retexture the Foods texture. 因为某些奇怪的原因,我无法重置烹饪食物的贴图。 For some strange reason, I can't retexture the meal. *本mod可以随意修改,删除,使用,游玩愉快! This mod can be modified...
[TW1.5]堂丸贴图重置~UI Tang's~Retexture~UI
Created by 堂丸
———————————————————————————— 简介: --这里是堂丸的贴图重置系列-- --This is Tang's Retexture-- 此mod重置了一部分UI的贴图。 This mod retexture some UI textures, 因为找不到泰南把一些ui的路径放哪了,所以替换起来很麻烦,但我会持续更新的。 Can't find some ui paths, so it's a bother to retexture, but I'll keep updating. *本m...
[Vee]Apparel Retexture
Created by Latki
About me Rimworld Mod Creator(a.k.a Vee) I’m using Clipstudio to create pretty and cute mod art and decoration mod in Rimworld. The things I worked on More Kawai For Facial Stuff Vee's decorating Vee Hairs Rimstro Rabbie The Moonrabbit Race(Art) About this...
Better Gene Inheritance
Created by RedMattis
Much improved gene inheritance for Biotech. I made this mod because I wasn't quite satisfied with the various gene inheritance mods already on the workshop. With this mod you will get less babies skipping most of their parents genes and overall more logica...
Mark For Destruction
Created by Kathanon
Lets you mark items and buildings to be destroyed by pawns. They will use a crematorium if possible, otherwise melee attack it until destroyed. The task is performed under the "Hauling" category, after normal hauling. Safe to add or remove at any point. Lo...
Lifter Plz Do More Jobs
Created by Dance Ninja
Teach Lifter to save their fallen buddies. Let Lifter know how to haul down mechs to charger, carry pawn to Gene extractor and carry baby to Growth vat. Lifter only do haul. Lifter can't do Warden or Childcare. So, Lifter couldn't bring the prisoner or bab...
Paramedics Slaughter
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to rope your animals and removes their restrictions allowing them to slaughter tamed animals too.. They are unable to perform other tasks such as training and harvest however, but gives your mechanoi...
Paramedics Feed Prisoners
Created by Space Moth
Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists. Known Issues Adding this mod mid-save may cause issues with existing Paramedics, as they will not have any job priorities set. N...
Cozy Heater
Created by Euterpe
This is a simple mod that allows you to rotate the Heater. This required new sprites, so I completely remade the Heater sprite in a much higher resolution while staying true to the original. If you have the Ideology DLC, it also adds some Ideology Style va...
Worthless Junk (Continued)
Created by Zaljerem
Original mod by Bickley https://steamproxy.net/sharedfiles/filedetails/?id=2574022829 I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update. -- Converted all def overwrites to patches....
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
Shiny Steel
Created by Slippin' Jimmy
Patches steel so that objects made of it are much brighter in game. For anyone that is bothered by how hard steel and uranium items and furniture are to tell apart. Or who want their swords and armor to look bright and shiny as they should. This mod only a...
Injured Carry
Created by Haecriver
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed. Sometimes, because of his bad back, your 98 years old colonist will not be able to go to bed before he bleed...
Projectile Bullet Retexture
Created by Nomad D
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles. **The image is caused by the ShaderType"MoteGlow" code added to the graphicData Bullet projectile Are you tire...
Spectacular Skullspike
Created by Euterpe
This is a simple mod that allows you to rotate the Skullspike. This required new sprites, so I completely remade the Skullspike sprite in a much higher resolution while staying true to the original. The mod also includes a higher resolution retexture of th...
Stuffed Workbenches
Created by cucumpear
This mod uses xpath patching to tweak cost lists and textures for vanilla workbenches (and a couple of extras) in order to make them buildable from various materials. For those that already had partial "stuff" support I left the vanilla textures and only a...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Van's Retexture : Quarry
Created by Sir Van
https://i.imgur.com/IHVmPDs.png That one's been sitting in my folders for a while but hopefully it can be enjoyed by all. A retexture to bring the quarries, icons and soils to a more van-illa+ style, whilst the Quarry mod is amazing and a classic, the text...
Stabilize
Created by Linkolas
Lets you tend to downed pawns right where they are instead of taking them to beds. A true lifesaver :) Doctors won't take the time to search for medicine; this is intended as an emergency action. The tending action is kept vanilla for its calculations, whi...
Vanilla Plants Expanded - Mushrooms
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/zOqvA8J.png See change notes for Changelogs. https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Mushrooms is an optional module for Vanilla Plants Expanded adding a variety of new mushrooms. One co...
Lifters Haul Urgently
Created by Space Moth
Description This mod tweaks the Lifters added by Biotech to let them haul any objects marked to haul urgently. Please note, the Haul Urgently functionality has been added by Allow-tool Known Issues Adding this mod mid-save may cause issues with existing Li...
Stranger in black
Created by 1trickPwnyta
Replaces the Man in black event with a Stranger in black who does not have a predetermined gender. === Updates === 03/20/2024: Updated to 1.5 10/26/2022: Updated to 1.4...
Lovin' Is Messy (and fun)
Created by XandrMoro
Doin lovin is fun and recreational*, but sometimes leaves quite a cleanup to be done. If you dont have Dubs Hygiene, if will leave some love juice on the bed. If you do, it will also significantly increase hygiene need for participants - you can even oblig...
Uncompromising Tribal Faction
Created by FuuChan
The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all. The goal of this mod was to make the tribals into an actual th...
AlmostImpassable Chest-deep Water
Makes chest-deep water extremely slow to move through (12% move speed), and keeps the walk speed of shallow water at 30%. Makes rivers strategically useful. Updated for 1.4 ...
Nudist's Evasion
Created by FuuChan
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior. To increase the diversity and viability of low armor and nudist playthroughs...
Paintable Royal Buildings
Created by Holgast
Makes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on ...
Vanilla Paintables Patch
Created by Zergologist
Let me walk you through my thought process - I want a very simple, a very clean and overall unintrisive mod that gives me paintable objects in the vanilla game with the DLC. That can't be too hard to ask for, right? I only ask that you don't ask for more. ...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Robust Mechanoid Chips
Created by Space Moth
Description This is a rework of the way that the mechanoid chips are handled from the boss mechanoids. Instead of dropping the moment the mech dies, these very important chips remain safely inside the mech itself, ready to be freed from their metal prisons...
Self Dyeing
Created by avil
Allow pawns to paint their clothes on their own. Enable an option from Styling Station, and your pawns will paint their clothes bit by bit over time. "I ain't got no time for this, do it yourself" - you can make so pawns prefer ideology color over favorite...
Float Sub-Menus
Created by Kathanon
Adds support for having sub-menus in float menus. Update: Now also includes a search field and divider bar for float menus. This is intended as a library mod, allowing any mod developer to add sub-menus to their float menus. For players You only need this ...
Craft with Color
Created by Kathanon
Allows setting the color of any dyeable item in the workbench order. Also lets you use any color in the styling station, not just the standard ones. 1 dye is added to the ingredients (same cost as dyeing it later) when crafting in a specific color. You can...
Vanilla Factions Expanded - Empire
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, p...
Vanilla Factions Expanded - Deserters
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes. https://i.imgur.com/QO75ONx.png After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Ritual Chair 2
Created by ^7p^0o^1i
Continuation of Task's Ritual Chairs mod. Allows dining chairs, armchairs and couches to be used as ritual seats alongside pews, pillows, sheets. Supports: Vanilla Textures Expanded Variations VE Memes and Structures Alpha Memes Audrey's style packs Gerrym...
Mass Lovin'
Created by Udon
When you have three or more lovers sleeping in one bed, you start to get involved in lovin'. When you need a bed for more than three people, you can use "Super Size Bed!!!!!" or other mods. https://steamproxy.net/sharedfiles/filedetails/?id=2588305675...
Polyamory Beds (Vanilla Edition)
Created by Meltup
More beds for your polyamorous pawns! Mods that support polyamory in Rimworld: Psychology (unofficial) v1.1-1.4 Rational Romance (Continued) Rational Romance 2 Mods that fix the lovin' behaviour Mass Lovin This mod is a spiritual successor of Polygamy Beds...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
IMOZOU Wounds
Created by 芋蔵
バンテージや義眼の見た目を変えます。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 ...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
Simple FX: Vapor
Created by Owlchemist
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state. A subtle effect begins at 0C, and a more pronounced one (shown below) at -8C, which one degree above cooler units when you click the...
Undraft After Tucking
Created by Madara Uchiha
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed. Features If a pawn rescues or captures another pawn while drafted, they would instantly be undrafted after tucking them into bed. Never have a pa...
(Dirty) Windows
Created by ANumeric
This is an unofficial update of one of the best mods ever. I only changed literally four files, so I'm not in any capacity responsible for this mod. Temporary update for Windows mod "https://steamproxy.net/sharedfiles/filedetails/?id=2571189146&searcht...
X - Improved Gauranlen Tree
Created by Graf
The mod makes a number of changes to Gauranlen Tree. The speed of trimming is affected by the mental sensitivity of the pawn, bonding level decreases slower, dryads spawn faster. The workshop has a huge number of mods for Gauranlen Tree. However, I couldn'...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Character Editor Retextured
Created by Neronix17
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling. This one's going to be very subjective so if it's not for you then move on or learn how to nav...
Adaptive Storage Framework
Created by Soul
https://i.imgur.com/yMY2n8Q.png Adaptive Storage Framework contains several fancy features to allow modders to better shape the way they want to make and change their own storage mods. It has added functionalities to change textures based on what items are...
Phaneron's Basic Storage
Created by Phaneron
https://i.imgur.com/mjTUVJM.png Here we go again, another storage mod. Basic Storage is meant as an attempt to give players highly varied storage options beyond the vanilla shelves, without cluttering the menu with dozens of different buildings. Basic Stor...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Clean Textures
Created by Ren7z
Replaces surface textures. https://i.imgur.com/dD6EoaG.gif https://i.imgur.com/HlcA8lt.gif https://i.imgur.com/27eTh5Q.jpeg Compatibility Using this mod will not cause conflicts or errors in the game. The mod does not contain any code and simply replaces o...
Go the Fork to Sleep
Created by Khobs
Go the Fork to Sleep Do your pawns have a big fight or caravan trip to rest up for? Want them to rest up without having to change the schedule and make it happen indirectly? Wouldn't it be easier if you could just tell them to GO THE F*** TO SLEEP? This mo...
Do Your F****** Research
Created by Khobs
Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Workshop: https://steamcommuni...
Chill the Fork Out
Created by Khobs
Does your pawn need to take a break, but they just keep on working instead? If you don't enjoy having to juggle work assignments and schedules just to get a pawn to chill out for five g**damn minutes, then this mod is for you. This mod adds the ability to ...
The Profaned
Created by Botch_Job
https://i.imgur.com/ypF5ni5.png Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more. Recommended mods Whilst it isn't a hard requirement, I would strongly recommend using Vanilla expanded frame...
Ambient Rim
Created by TrueBlueSwablu
About AmbientRim adds several new ambient sound effects to objects on the Rim Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses: Buzzing flies Grass: Cicadas Customization Turn audio effects on / off, switch between differen...
Weapon Condition Matters, and so does Quality
Created by Rusturion
Makes a weapon's condition affect accuracy. Audioviper was rather disappointed in the decision to remove this simple yet rather important stat modifier, and so they have patched it back into the game, with a couple minor tweaks. From 100%-80% you will expe...
Melee Weapons: Speed and Damage
Created by BrokenBed
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown. You can change scaling in mod settings. ...
[RH2] CPERS: Arrest Here!
Created by Chicken Plucker
https://i.imgur.com/oDcn9ip.png Save precious time and arrest a downed prisoner without the need of a room! https://i.imgur.com/aOzHGDd.png "Arrest here" allows you to turn downed pawns into prisoners without having to quickly build a prison during raids o...
Disable Roof Check
Created by *katana
Disables the "natural roof" checks for Undergrounder pawns. I personally was not a fan of this change for Rimworld 1.3, so I effectively nullified the effect of a "thick" or "natural" roof for the "Indoor" needs. A standard constructed roof will suffice fo...
Inject Genes
Created by Wistala
Mod has now been updated for 1.5, still supports 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Com...
HolyWasher (Continued) 1.5
Created by Kender
Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! The original mod is " https://steamproxy.net/sharedfiles/filedetails/?id=1136436925 ". I just updated it to version 1.5. Original C# Code -...
Tainted Renaming
Created by Divinorium
Change the "T" of tainted to the start of the name instead of the end. ...
[Kit] Just A Flesh Wound
Created by Kittah Khan
What does this mod do? Body parts are harder to destroy with weak hits. Big hits still destroy parts. Implants and limb replacements make pawns harder to kill. Implants and limb replacements make the body part harder to destroy. Humanoids and animals do no...
Death Rattle - Biosculpter Patch
Created by Space Moth
Description This mod will patch the Ideology Biosculpter Pod's Regen cycle to replace internal organs you need to live. By default losing these organs is immediately fatal but with death rattle you may have a short amount of time to get a pawn into a pod t...
Losing The Faith
Created by Espio Idsavant
This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood. Tired of your browbeaten prisoners still recovering their faith everyday? Not anymore! Beware, its not limited to prisoners, everyone will los...
Hay doesn't need Cooling!
Created by ivelischt
This is just a basic DefMod. With it, it is not required to cool Haystacks. Why would you? mod source: https://lab.dutt.ch/fagi/haydoesntneedcooling/ ...
Modded Weapon Sound Replacement
Created by Bonible
Modded Weapon Sound Replacement Replaces various modded gun sounds with higher quality variants. Does not need the mods as requirements; you can have one or the other, or none at all. Mod load list effectiveness may vary. Also check out my other mod, Enhan...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Who's Using That?
Created by Kathanon
For any item that is reserved by a pawn, adds a line to its selection information stating what pawn has reserved it and why. Source code is on GitHub....
Animal Biosculpter
Created by Bodil
This mod patches biosculpter pods to accept your animals as well as your colonists. It just seemed unreasonable that you shouldn't be able to run age reversal cycles on your dogs to keep them young forever. Notes Medic cycles will cure animal flu and plagu...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
Sand Castles
Created by Zylleon
https://i.imgur.com/HvMpaYn.png Colonists can build sandcastles when it's warm out, as a recreation activity. Sand castles can only be built on sand, have a little bit of beauty, and will last for a few days before disappearing. Textures by Johny Commander...
Peer Pressure
Created by joseasoler
With this mod, converting pawns to another ideology becomes more effective when they have a positive opinion of the proselytizer. Likewise, pawns are more likely to try to convert other pawns if they have a positive opinion of them. Shape the beliefs of yo...
Even More Linkables
Created by Bambaryła
Feel free to join my discord if you want to drop some thoughts: https://discord.gg/uQzpnCdBPS Adds quite a few buildings helping you increase your work speed :) Contains patches for very many mods to allow them to be linked to the new buildings. Compatible...
Change Style Anytime
Created by Cedaro
Change entity's style at any time. What's the difference between Style Change Anytime? I don't want to collide in name, I just cannot figure out a more suitable name :( Basically, Style Change Anytime can change blueprint's style, while Change Style Anytim...
Dress for the Weather
Created by Daniel
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the ma...
Nerfed Fecal Sludge
Created by ferny
https://i.imgur.com/EKuNZ5w.png Nerfs the refinery output of Dub's Bad Hygiene's fecal sludge from 35 chemfuel to 8 for a more balanced experience. I always thought the sheer amount of fuel you can get from feces trivialized the hunt for chemfuel so I made...
Tale for Art
Created by lzk-
Specify tales for your art description & title. Features Randomize the art of your furniture, statue, weapons with specific type of tales or pawns in the tales, or even a specific tale. Rename the title of the art. Adjust the taleless chance with tales (wh...
Comfort Matters
Created by NitroDev
This mod makes comfort affect more than just the mood of the colonist. It adds a multiplier to Global Work Speed based on the comfort stat of the chair or the comfort level of the pawn. For example, if a chair has the comfort stat of 0.44 a multiplier of 1...
RunAndGun (1.5 Updated by Nillas)
Created by Nillas
ORIGINAL BY ROOLO HAS BEEN UPDATED TO 1.5 LINK BELOW! LINK TO ORIGINAL RunAndGun by Roolo Forked version of TacticOwl (Only RunAndGun part) TacticOwl by OwlChemist ...
Just Pack
Created by newcolonist
Add a separate job to load pack animals during caravan formation. This is meant to help the formation of large caravans, 'Pack' job should be set to priority one. Yes, this can be achieved with work tab, which i use, but for the few tasks which are systema...
Agrihand Can Extract Trees
Created by theactualspinny
Patches the ExtractTree and Replant work types to be able to be done by Agrihands. Yes, this isn't allowed for some reason. Safer to install on a new save. Do no uninstall mid-save. If you already had an Agrihand prior to installing this mod and it does no...
Constructoids Can Mine
Created by Sea
This mod allows constructoids to mine. It's annoying that the Mechanitor start is so painful without mining, and it just makes sense, IMO, for the constructoids to be able to mine. They're already assembling and disassembling physical things, why not rocks...
Allow Fabricors To Brew
Created by Erdosis
Allows the Fabricor to use the brewing table - also allows the lifters to interact with fermenting barrels. This can be added and remove without breaking save. ...
Allow Tunnelers To Drill
Created by porio
This mod allow the Tunnelers mech from Biotech dlc to drill at deep drill. Is it OP... yes ...
Malnutrition Reworked 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif A very simple mod that changes how the “Malnutrition”-Hediff works. Malnutrition now takes three times as long to reach maximum severity, but give ever stronger debuffs. Rather than just dying a quick death they slowly detor...
Use Resurrector Mech Serum On Rotten or Skeleton People
Created by Paradies
Are you tired of putting your dead colonists into a freezer, ever waiting for a mech serum? Than this tiny mod is for you! You can now resurrect rotten or skeleton people, too. Bury them and later you can bring them back. - Works on existing saves and you ...
Practical Pemmican
Created by Evil Tactician
A vanilla friendly change to make Pemmican more practical. "Hey guys, we ran out of meals, we're down to just the pemmican." "No problem, we've got 160 of it, that will last ages!" "Uh, no, that's actually only 10 servings." If like me, you find the vanill...
H.C_AnimalReskins_Complete2
Created by [Kor]HellCrossH
No update -Anyone can upload that mod if you want. == H.C AnimalReSkins Complete version2 == - H.C AnimalReSkins Complete is included. - Variety Coats is included.(The way it applies is different.) -thanks for idea. cucumpear(Animal Variety Coats) https://...
Extra Explosion Effects
Created by Keshash
I'm here to ask you one question, and one question only: EXPLOSIONS?!?! About This mod expands on visuals of high explosives. Everything described is purely eye-candy and has no effect on gameplay. All explosions of Bomb type now have extra effects: shockw...
Research Reinvented: Stepping Stones
Created by PeteTimesSix
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression. Research Reinvented is recommended, but not required. https://steamproxy.net/sharedfiles/filedetails/?id=2868392160 You ca...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
[KV] Don't stop the music
Created by Kiame Vivacity
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
No Random Apparel on Ideology Edit
Created by Edern
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of t...
Fabricor Can Art
Created by SirMashedPotato
A simple patch that gives the fabricor the Art work type, allowing it to make art. Apparently not entirely retroactive, you'll need to replace your existing fabricors. Basically the best mod for any game ever made. You can really feel the dedication that w...
DBH Addon: Expanded Pack
Created by Farx
Description This mod is my small addition to the main functionality of DubsBadHygiene, as well as a continuation of the idea of ​​giving a second life to junk from Ideology. It also contain many retextures for DBH, many of which were already included in on...
Micro Designations
Created by avil
You can designate some actions that usually possible only through bills and recipes. Features Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in. Because it's dynamically generated, weird ingame te...
Settlement Descriptions
Created by dninemfive
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generat...
No Backstory-Locked Psycast Paths
Created by The_Broker
Removes the backstory requirements for the Vanilla Psycasts Expanded Archotechist, Wildspeaker, and Puppeteer Psycast Paths. ~~Version History~~ 1.51: Removed Alpha Animals patch. 1.50: Updated for 1.5 and added mod icon. 1.40: Added support for Vanilla Ps...
Stuffed Power
Created by Holgast
Patches to make power generators and batteries stuffable with other metals. Generators and batteries edited are for vanilla, VFE Power, Rimfactory Revived, Glitter Tech, Radioisotope Thermoelectric Generator, Appliances Expanded, Eccentric Tech Fusion Powe...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Stuffable Ideograms
Created by Vladakus
Makes ideograms stuffable like altars. It is compatible with modded materials!...
Hex-Retexture
https://i.imgur.com/lwUuyWt.png Have you ever found the transhumanist hex-tiles lacking? Have you ever wondered why the hex-carpet looked almost the exact same when it is was merely a pattern on fabric? Have you ever asked yourself where you can find an al...
Better autocasting for Vanilla Psycasts Expanded
Created by Toby
Some changes to Vanilla Psycasts Expanded to reduce Micro Management and add functional autocasts. Because I'm lazy, this description should always be considered out of date. Mechanics are explained in-game in the mod settings Enables autocasting for sever...
Sparkling Worlds Addon - Mech Serum Crafting - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
X - Corrections for Research
Created by Graf
The mod makes small changes to some research of the base game and modifications. Often research from different mods, which logically should be interconnected, do not overlap in any way. I play with a lot of the Vanilla Expanded series mods and this has oft...
X - Really Useful Ideological Roles
Created by Graf
The mod allows you to use the skills of ideology specialists from the "Ideology" DLC once a day. All skills, all specialists. The mod also removes restrictions on "non-core" jobs for specialists (as in the "Capable Specialists" mod). Role descriptions are ...
X - Accelerated Gene Recovery
Created by Graf
The mod speeds up the genes recovery time. Supports vampire xenotypes from "Vanilla Races Expanded - Sanguophage" and "Alpha Genes". In the vanilla game the genes recovery time is from 100 to 140 days for regular xenotypes and from 0.1 to 140 days for vamp...
X - Corrects Stack Limit
Created by Graf
The mod fixes some illogical item stack sizes from the vanilla game and the "Vanilla Fishing Expanded" mod. Did it ever bother you that 25 reinforced barrels and 5 seeds occupy the same space from the game's point of view? There aren't that many such absur...
Muzzle Flash
Created by IssacZhuang
This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods hav...
X - Undeterred Imperials
Created by Graf
The mod enhances the Empire soldiers from the Royalty DLC. There is support for Vanilla Factions Expanded - Empire (no patches are required for VFE - Deserters, everything you need is in VFE - Empire). Victory or Death Imperial soldiers fight to the end! T...
X - Realistic Roads
Created by Graf
The mod changes the cost multipliers for traveling on roads. Instead of the universal 0.5 multiplier, roads now have the following effect: dirt path - 0.6 dirt road - 0.5 stone road - 0.4 ancient asphalt road, ancient asphalt highway - 0.3 For what? I've a...
X - Reliable Fortifications
Created by Graf
The mod makes changes to structures that can be considered defensive. It is originally designed to be used with Improved Combat System, but can be used without it. Barricades are now considered an impassable structure and the effectiveness of cover is 80%....
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
Grass Is Still Hay
Created by kotobike
Mod update Grass Is Still Hay https://steamproxy.net/sharedfiles/filedetails/?id=2193891816&searchtext=Grass+Is+Still+Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod w...
Mechanitors can wear hats too!
Created by Avericat
Mechanitor headsets and arrays don't allow them to wear hats, even though they are small equipment. I decided to solve this and be sleep deprived tomorrow. I used the almost abanoned eyewear layer for the small mechanitor headgear. This means they can't be...
Sense of Urgency
Created by ZombiePhil
Adds a high-priority "Urgent" job category to make colonists prioritize urgent problems. No more colonists ignoring dead generators or going to bed while their colleagues are bleeding out on the floor. Urgent jobs include: - Refueling empty generators - Re...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Uncomfortable Sleeping Spots
Created by Sopel
Just because your pawn decided where to lay on the ground doesn't make that ground any more comfortable. This mod sets the Comfort stat of Sleeping Spots (Single, Double, Baby) from 0.4 to 0. Special thanks to Broms for help with the xml. ...
[GMT] Trading Spot
Created by Grizzle
https://i.imgur.com/JQzUJ9N.png This is an update to Trading Spot so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. Added a texture for the trading post so it...
[Vee]Apparel Retexture (upscaled)
Created by 6jun
Vee is uploaded origin mod! So original mod is needed now! Changed mod id so that you can put this mod under origin mod Copy right belongs to Latki(vee), I only made an AI texture upscale. Please contact me, if vee want me to delete this! Upscale from 128x...
[FSF] Efficient Utilities
Created by FrozenSnowFox
Description This is a small all in one fix for the most obnoxious power drainers when it comes to colony building. Instead of building how people want they are forced to use them sparingly or exploit them in silly ways like hooking 8 beds to a single vital...
Traders Sell Biotech Items
Created by Flixbox
This mod dynamically adds Genepacks, Archite Capsules and Deathrest Capacity Serums to traders that already carry certain medical or high-tech items like Advanced Components or Neutroamine. This also includes any modded traders. GitHub: https://github.com/...
Better Linkable Colors
Created by drummeur
A RimWorld mod to make the lines drawn between linkable buildings easier to see. Safe to add and remove to your heart's content mid-game! Requires Harmony. Settings menu allows you to specify which of a handful of colors you'd like links to be. Future plan...
Music Manager (Continued)
Created by Zaljerem
Original mod by Fluffy https://ludeon.com/forums/index.php?topic=16120 https://steamproxy.net/sharedfiles/filedetails/?id=2229205672 MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will rem...
Animal Namer
Created by onceupon2635
Do you love your animals? OF COURSE YOU DO! Think they should be named as you take care of them? OBVIOUSLY! This mods lets your pawns name your animals while sheering, milking, or training them! ======CURRENTLY DISABLED====== Along with the update to 1.5, ...
Better Children Skill Learning
Created by RedMattis
By default this mod increases the learning speed of children without passion in the given skill to 1.0 instead of 0.35. You can change this in the mod settings. By default children with a Passion will learn twice as fast as an adult with a passion. You can...
No Restrictions on Faction Ideologies
Created by Slashandz
Ideology has several hardcoded restrictions on the Ideologies of non-player Factions. For example: did you know that Civil Outlander Factions can't be anything other than Individualist or Collective? And some memes, like "Blindsight", will never be selecte...
[1.5] No Forced Slowdown
A Lightweight harmony patch that removes one single thing. The forced slowdown when a threat appears. A Rate would be nice :) Originally created as a replacement for Dingos no forced slowdown as it was not updated for 1.5 when released ...
Serious Melee Sounds
Created by Bonible
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow. Melee attacks on mechanoids will sound fleshy and wrong, but that's just the way it is for now until a better solution is found. ...
Nerf the V.O.I.D.
Created by Bonible
"It felt as if they were toying with us. Like we weren't fighting the real deal." Nerfs the VOID-tech faction and the monsters that come with it to a manageable degree that could possibly be defeated by vanilla - yet, keeping them that bit stronger than Va...
X - Increasing the Range of the Mech Booster
Created by Graf
The mod increases the range of mech booster from DLC "Biotech" from 9.9 to 19.9. There is support for mod "Alpha Mechs", the range of persistent mech booster is increased to 29.9, other mech booster - to 19.9. I play with "Unlimited Mechanitor Command Rang...
[1.5] Unlimited Mechanitor Command Range
Created by swwu
Makes the mechanitor's command range for his mechs unlimited. He can now control drafted mechs from anywhere. This will obviously change the balance of the game; if you care about vanilla balancing, this mod will disrupt that. Features Lets your mechanitor...
Extract Harbinger Tree Research
Created by BuRNADiS
Allows you to replant Harbinger Tree after research....
Anomaly Hotfixes
Created by TheCakeIsALie
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix. To update existing ghouls use the developer tool "T: Set pawn as ghoul" on your ghouls. The main difference ...
I Don't Care
Created by Virstag
This very simple mod adds the "don't care" precept to Blindness, Scarification and Skullspike issues. I made it for my own use, because I felt that the above-mentioned issues significantly lack a more neutral position, especially since almost all others ha...
Gas Mask Retexture
Created by Baba Evac
Changes the Biotech gas mask to a Plague Doctor Mask...
Better VFE-E and Vanilla Permits
Created by Skelly
Reduces cooldowns of permits, removes prerequisites and grants extra permit points with each royal title. Title Changes : Awarded permit points per title : Acolyte : 1 --> 2 Knight : 1 --> 2 Praetor : 1 --> 2 Baron : 1 --> 3 Count : 1 --> 3 Archcount : 1 -...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
Thick Roof Miner
Created by Murmur
When a thick roof collapses the roof is actually destroyed, but the collapsed rocks left behind are now much more durable and will take serious effort to remove. More Details In vanilla Rimworld, if a thick mountain roof collapses the roof doesn't actually...
Meal Radius (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of fed1s mod https://steamproxy.net/sharedfiles/filedetails/?id=1544932892 - Added setting for the search-range - Now works on all meals based on the abstract MealBase. Changed to MealBaseIngredientless in 1.3 - T...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Oracle + Erin's HD Tattoos
Created by Oracle of Thessia
https://i.imgur.com/I9Qo6FU.png Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD. More new tattoos will be added as we make them! https://i.imgur.com/xJ8EZRQ.png See change notes for any future updates. 27/08/2022...
Malang Face add-on: Biotech Gene expanded
Created by plaxen
Description Retexture graphics expressed through xenotype editing, added in Biotech DLC. Notice It's a simple retexture mod. The part where the child and baby graphics don't mesh with the replaced graphics can't be solved because I'm still inexperienced in...
Malang Face
Created by plaxen
replace faces. In this mode, there are 'Average' faces with sparkling eyes and 'Narrow' faces with dark black eyes. Notice 10.29.22) I found that the head type based on average and narrow brings a more abrupt change to the hair in version 1.4 than in versi...
Malang More Faces: Xenotypes
Created by Tulxe
- Information - This is the alpha test version. -Introduction - This mode is an extension mode of 'Malang Face add-on: Biotech Gene expanded'(https://steamproxy.net/sharedfiles/filedetails/?id=2880423756) In this mode, various 'Malang Face add-on' come...
AFU女士发型_Women's hairstyles
Created by 金兔子拉面
70 new hairstyles for women. Your colonists and NPCs from all camps can use these hairstyles. AFU men's hairstyle Updated 2024/04/11 1.5 Add f68~70, add hairtag "Dreadlocks" Compatibility Use with the following face mods for best results: Facial Animation ...
AFU男士发型_Men's hairstyles
Created by 金兔子拉面
35 new hairstyles for men. Women's hairstyles ←Here ====== 2024/03/18 redraw10/30,improve resolution and add detail16/17/24,Adjust04/15/29。 Compatible with version 1.5, remove Patches added in the last update. 2024/01/27 Add34/35, redraw25 Add hairtag“Drea...
Vanilla Hairs and Beards Retextured
Created by hourai_haikus
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May look right with vanilla or VTE: FA heads. All hairs are in 256px resolution. Update(04/17/2024) - I added retextures for the beards from ...
Bots Charge When Idle
Created by Doug
Continued from https://steamproxy.net/sharedfiles/filedetails/?id=2881360960 Github link is https://github.com/dougbenham/Rimworld-BotsChargeWhenIdle Prevents friendly mechanoids from wandering around when idle - they instead go to any available chargi...
Shamblers Hate Wildlife
Created by Teok
A simple mod which makes non-colonist shamblers attack wildlife as if it was hostile. During death palls, this can make a semi-serious threat into a huge problem. This mod has options available within the mod options page. By default, it is set to only dur...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
MoreAgingMultiplier
Created by Vingy
10/30/2022 - Added an option to disable these settings from affecting animals 4/12/2024 Updated for 1.5, no changes 4/23/2024 Fixed ambiguous method error *shakes fist at Tynan* 1.4 added custom storyteller settings for pawn aging, but it only went up to 6...
Time Kills
Created by Silencer59
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans). The Old Age condition will periodically cause an organic body part on the pawn/animal to receive the "Degradation" c...
[KET] Urns Variations
Created by Ketaros
This mod will add 13 new Urns variations to the Ancient ruins when you generate a map. Motivation I do like the fact those Urns are only obtained exploring the ruins, but it is so sad there is just 1 kind... so here we go, one more mod I missed. Now the an...
Prey 2017 Alerts and Quest Sounds
Created by Fluffwaffle
Replaces the letter and some of the quest sound effects with the objective sound effects in Prey 2017. Been on a Prey binge lately and kinda want to see if the sounds would fit the game. I tried to make sure the sounds somewhat correspond to the right lett...
FriendPatches
Created by HigashiDDD
Patches for FriendHelper mod series. Plan to support more mods continuously. Also you can make your own patch if you are interested, just take the xml files as an example. Currently support: Friend Tasty Allow Tool Caravans can clean Research reinvented Re...
Mood Matters
Created by Imranfish
Mood Matters Makes various stats scale to the colonist's mood. Mood now slightly affects a colonist's general efficiency at all times, and so it is more important to manage. Low mood causes colonists to perform worse, but having high mood will give them an...
Silver Coins
Created by SirLalaPyon
Replaces vanilla silver texture with coins Added retextures by 怠惰的不详...
Gold Coins
Created by SirLalaPyon
Cause why not? Replaces vanilla gold texture with gold coins...
Auto-Cut Blight 1.5 - Forked
Created by tiagorbrodrigues
Automatically designate blighted plants to be cut. ___________________________________________________ IMPORTANT It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the original author...
Caravan Ghouls
Created by Nepenthe
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al...
[ARCM] Nerf That Revenant
Created by Arylice
Araylie's Rimworld Custom Mod - Nerf That Revenant #arcmㅤ#arcmntrㅤ#NTRㅤ#balanceㅤ#skillissueㅤ#ovalㅤ#anomalyㅤ#TeamFleshAnomalyㅤ Tired of those Revenants "killing" all your colonists one by one just because they vanish way too quickly before you can hit them ...
Completely Clueless 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Tired of crash-landing on Rimworld with a PhD in everything? Say no more! This mod kicks you out of the ivory tower and into the jungle of ignorance. No more starting with the cheat codes of pre-researched knowledge. Get rea...
Quality Colors 1.5 - Forked
Created by tiagorbrodrigues
Colors the items in the trade window based on quality. Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select somet...
[Meow] Keep Your Coat Behind Your Hair!
Created by Eoral Milk
Why do you wear your coat over your hair? I can't understand this newer concept of the rimworld 1.5, but I can fix it. So Keep Your Coat Behind Your Hair!!! The coat's layer is "Shell", label is "outer". Hopefully everyone who has this problem can search f...
Turrets Shoot Hunting Predators
Created by Archie
https://i.imgur.com/qo3Pqa2.png Something that I feel should always have been vanilla behavior. Turrets now target predators hunting your pawns. Instead of the traditional approach of constantly scanning everything in the map, we make a cache of pawns (ani...
Retain Strip on Death
Created by ilyvion
Normally when a pawn dies, if they were ordered to be stripped, this designation will disappear after they die. Retain Strip on Death ensures that a pawn that was ordered to be stripped will still be ordered to be stripped after they die. Version This is v...
Blood Animations
Created by FuuChan
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based ...
Holding Platform Study Toggle
Adds toggle to holding platforms to prevent pawns from studying contained entities. Simple mod to fix my issue with pawns studying my entities when there was no research selected. Adds "toggle study" button from other anomaly types to the holding platform....
T's Seal the Spirits - Tribal Anomaly
Created by Trickity
Seal the dark spirits! This mod is a low tech Anomaly mod. Good for tribal or medieval starts as it does not need electricity. Currently there are a few basic techs that should help with containing dark entities. *5/1/2024* Decided to remove anomaly requir...
Dragon's Tiberium Sounds
Created by DragonKing lDCCl
https://i.imgur.com/qGBxoXc.gif What is included/changed? Adds CnC Tiberian Dawn GDI map selection music to the main menu of Rimworld. Why did I make this? I fell in love with C&C as a kid, playing Tiberium Dawn on my Playstation, late into the night. The ...
Disable Vanilla Music
Created by alt4s
Removes all Vanilla and Royalty music except the end credits and menu tracks. You might encounter a red error if you try to load this mod with no other music mods, since the music manager will be forced to play the menu ambience or end credit tracks, which...
Laika: Aged Through Blood Soundtrack
Created by KarbonPanzer
https://i.imgur.com/c2XUBoC.png Description Upon Request from SoLetTheDancersInheritTheParty Not going to lie, never heard of the game until it was requested. Listened to a bit on Spotify and it definitely feels like Rimworld. Disclaimer! Much like Wastela...
Baldur's Gate 3 Soundtrack
Created by KarbonPanzer
Description Once again you have drifted into the affairs of Gods and Mortals and found it to be way more fun to hit on a vampire twink than a sad wizard. This was a quick job I wanted which would allow some people to listen to the fun music that Larian mad...
Coal Expanded (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Neceross mod https://steamproxy.net/sharedfiles/filedetails/?id=1874344070 - Replaced the specific fuel patches with a generic, thanks Kayedon! Should now add coal/charcoal as fuel wherever wood is used. https://...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Careful Raids
Created by Brrainz
More careful raiders - Can you handle them? This mod makes raiders avoid places where one of them died. The memory will hold on for a while and then vanish. This makes it much harder to fool them into traps or killboxes so if you think the current vanilla ...
[SR]Raid Extension Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. This is just an 1.5 update of the original mod All thanks to the author Shadowrabbit for this wonderful mod, and especially the code source on Github. Original link: https://steamproxy.net/sharedfiles/filedetails/?id=255...
Raids in extreme temperatures
Created by stun
Changes the allowed temperature range for all factions to -400C to 450C....
VE Outpost Addiction Fix
Created by Scorpio
What does this mod do ? Its a simple mod to stops Genetic dependencies and Addictions from killing your pawns in outposts and will full-fill every need they have no more pawns sleepy and hungry while your outpost is raided 18/09/2023 - Update : - All needs...
Breachable Embrasures - An AI-Behaviour Change
Created by CalamaBanana
Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embr...
Vehicle Framework
Created by Smash Phil
I only accept bug reports and feedback on discord and github. Discord link Github https://i.imgur.com/kdYddEs.png This mod is a framework that enables modders to create vehicles. This mod does not include any vehicles on its own. If you are a modder that w...
Vanilla Vehicles Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/bwwqvS7.png https://i.imgur.com/3tTWK2C.png Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework. The main purpose of the mod is to add realistic and engaging mechanic...
VVE - Deconstructable Vehicles Junk
Created by Farx
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall? Well, we'll fix that! This mod adds the ability to deconstruct old vehicles a...
[LYN] VVE Renamed
Created by Lyn the Cookie
About This is a patch to change the names of the vehicles from Vanilla Vehicles Expanded to be more vanilla-friendly. Descriptions were also changed to be less verbose. This is intended to be convenient, not accurate to the real names. TIER 1 - Bangbus to ...
Bill Doors' Weapon Jams!
Created by 3HST有限公司
Another small step in making weapon quality matters more! CE 1.5 compat not implemented yet. waiting for CE Weapons now may occasionally jam, depending on their quality, tech level, and hitpoint (configurable in mod setting) Weapons without quality are con...
Vanilla Factions Expanded - Classical
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png Unite the broken Republics against the common enemy. Stop the senators from squabbling and plotting against each other by completing a chain of...
DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH. This mod allows all hot springs to increase a pawns hygiene - and in the case of VFE:C it allows pawns to undress in the thermal bath. Works with: - Thermae Bath from Vanilla Facti...
VFEC Thermae Sound
Created by Zaljerem
This mod replaces the ambient sound of the Thermae bath in Vanilla Factions Expanded - Classical. Sound effect from soundeffectsplus.com, free for non-commercial use. (https://www.soundeffectsplus.com/product/japanese-hot-spring-bath-ambience-01) (Edited, ...
VFE:C Addon - Double Tents
Created by dickmosi
About This mod adds a new building into the game, after unlocking Legionary Armaments you will now also be able to build double tents. It can be found under the misc section, and it has all the benefits of a regular tent but allows two pawns to sleep insid...
Bronzify VFE Classical
Created by Zaljerem
Changes all Steel requirements in VFE Classical building costs to Bronze. As requested by Hydromancerx. If you run Ancient Rim - Core (Continued), its Bronze will be used instead. As requested by TurtleShroom If you run Expanded Materials - Metals, its Bro...
Realistic Manhunters
Changes manhunter behaviour to be less boring. Intended to keep manhunters on the map as a longer-lived map-threat instead of emulating a raid. Features: - Scaria no longer kills manhunters after 5 days - Manhunters no longer bee-line to your colonists, ea...
SimpleStairs
Created by gomi
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height. UPDATE version:1.2.0 - Add Corner Fence - Can now pass bullets version:1.2.1 - GloomyFurniture part designationCategory change:Structure → OldStyleF...
Panels, Frames & Stairs
Created by kongkim
Its a simple mod that adds floor panels, door frames and stairs to divide floor types between doors. I got the ideer from Gloomylynx's mod, GloomyFurniture. It was not always i wantet to use old style furnitureses but i always took myself in wantet to use ...
Realistic Planets Continued
I wanted to use this mod, so I fixed it, may as well share it. I promise no support. Updated source code is included, do whatever you want with it. All credit for original work goes to its original author. NEW for 1.5: -sea level slider now works -pollutio...
[FSF] Better Anomaly Loot
Created by FrozenSnowFox
Description This mod revamps the loot table for Anomaly Loot Boxes which come in the form of Flesh Sacks and Gray Boxes. It increases the rewards, adds loads more items and adds some rare spawns that pull from the quest loot table. The quest loot table is ...
Dynamic Diplomacy - Continued
Created by Ionfrigate12345
Disclaimer: I'm not the author. But after updating it to 1.5 I did add some new features, translations and minor fixes. All thanks to the original author NilchEi for this great mod Languages available: English German (Added by original author) 简体中文 (Added ...
Alpha Vehicles - Neolithic
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requi...
Ore Overlay
Created by Space Moth
Description This mod adds a new overlay into your Rimworld experience. The Ore Overlay will highlight unmined ores on the map to aid in spotting resources for gathering. Steam Geysers will also be shown to aid planning your base expansions at a glance. Wit...
Better Ate Without Table
Created by EnderMelody
Mod that aims the make the 'Ate without table' debuff more realistic by making it a smaller but stakable mood debuff. Eating without a table every once in a while isnt that bad, but doing it constantly can get on anyones nerves. Uses patch operations for b...
Yayo's Combat 3 - Addon
Created by Syrus
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features. Also includes compatibility functions for Simple Sidearms, sidearms carried in the inventory are also reloaded. --- Added or reworked features: - Assign ...
[JPT] Soft Warm Beds (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of jptrrss mod https://steamproxy.net/sharedfiles/filedetails/?id=1713295858 - Removed HugsLib dependency - cyanobot made a mod to enable patching of the softness https://i.imgur.com/pufA0kM.png https://i.imgur.co...
Trait Slots Plus
Created by Side1iner
Trait Slots PlusGet more control over the way traits are handled in the game. Choose numbers of traits generated for characters - adults and babies - or choose not to have any traits at all. Have lots for adults and, yes, none for babies, it you want! Also...
Search and Destroy (Unofficial Update)
Created by Meme Goddess
Unofficial update to 1.5 The original developer is no longer modding due to working on a game, so I've updated their mod (which I can't live without) to 1.5. If you're the developer and want this taken down, feel free to leave a comment or DM me. Made it w...
Vanilla Mechanoid Slag Chunks Retextured
Created by Kirren Cooper
Thank god, now that the name has been fixed, this mod is finally usable again. Other retexture mods have now included the mechanoid slag chunks in their retextures, but all the ones that I'm aware of either didn't retexture all of the sprites or are using ...
Darklit Glowshrooms
Created by EnderNyktos
Welcome, This mod transforms the light emitted by "Agarilux", "Glowstool" and "Glowcap" (Vanilla Plants Expanded - Mushrooms) mushrooms into darklight. It can be used without the Ideology dlc, being pure visual and not giving the darklight mood bonus from ...
Integrated Creep Joiners
Created by IPN
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions. It also adds xenotypes and additional cross-expansion integrations to existing creeps. This mod does not require any of the above DLC, though more content wi...
Allies are Helpful
Created by alt4s
https://i.imgur.com/4uICsFS.png Have you ever wished your allies wouldn't ignore their comrades bleeding out on the floor? Do you find it frustrating that in a moment of need they choose to trample over your colonists' bleeding bodies instead of helping th...
[FSF] Simple Education
Created by FrozenSnowFox
Description Simple Education provides you with a simple and easy way to educate your people in any skill. To have someone study you need to assign them to the Study Worktype. The Worktype is available to everyone and can be done by children as young as thr...
Justice For Pila
Created by Kharshuf
Justice For Pila The pilum (plural: pila), aka the weapon you replace as soon as possible with a recurve or great bow on tribal starts. After which it never sees the light of day again. Did you know that you need a forge to craft pila, unlike bows which ca...
PackTurret Reload
Created by Naivs
A very simple mod that makes it possible to reload a backpack with a turret. Anomaly is required. Reload cost 40 steel....
Organ Decay Variety
Created by Dynamic
This mod lets organ decay from duplication and creep join events target more organs. Before: - Heart - Kidney - Lung With this mod: -Heart -Kidney - Lung - Eye - Tongue - Liver - Stomach Thats it. Now you have more of a reason to make bionic tongues, and g...
Actually Automatic Guns
Created by Dynamic
Does as the title says, turns Rimworld's various "automatic weapons" into actually automatic weapons Alot of things are balanced around this new philosophy of magdumping your opponents, to hopefully make it abit more than a meme-y mod. Most vanilla guns ar...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Realistic Orbital Trade
Created by ilyvion
Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With Realistic Orbital Trade, your pawns will now have to load up a shuttle with the goods you sold before the or...
A Dog Said... Animal Prosthetics 2
Created by Samuel_Bucher
Github repository link Overview This is a continuation/full rework of the iconic A Dog Said... Animal Prosthetics mod. Its creator has transferred the responsibility of maintaining the health and lives of RimWorld's animals to me, and the original mod will...
Justice For Flagstone
Created by Kharshuf
Justice For Flagstone Ah yes flagstone. In comparison to stone tiles it has neither beauty nor does it give any refund on deconstruction. While still having the same resource cost. The audacity! Time to give Flagstone some justice! This mod pushes flagston...
Same Room Lovin' (1.5)
Created by MarximusMaximus
Temporary version? Allows pawns to initiate lovin' with any (or every) lover they share a bedroom with. Changes to OG: Recompiled/repackaged for 1.5. (If the OG updates, let me know so I can remove this one.) Modified solution file for easier maintenance o...
Child Ghouls
Created by mayonnaise
I noticed Ludeon explicitly checks if a pawn is an adult before it lets you perform the Ghoul infusion on someone. This should fix that. :) ...
Artful Inhumization
Created by Gorbage
Removes the skill penalty of inhumanization I mostly just made this because I accidentally got my best Artist/social pawn inhumanized, and I'd really prefer if they didn't sudden start sucking. Thought I might aswell upload it....
[CF] Anomaly Upscaled
Created by Crimson
Upscaled crispy textures for just about every Anomaly Texture If you like this mod check out my retextured plant mod: https://steamproxy.net/sharedfiles/filedetails/?id=3167083455 ...
[CF] Better Looking Plants
Created by Crimson
This is just a texture mod. I was tired of having my nice looking plants from Vanilla Textures Expanded and the ugly textures of other plants they didnt redo. This replaces the following plants: Cotton Plant Hops Plant Psychoid Plant Smokeleaf Plant New ha...
BattIePatch: Ghoul Hunger - Color Coded Mood Bar Patch
Created by BattIeBear
V1.5 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls, and this problem carries over to the users of CM Color Coded Mood Bar. This mod simply makes ...
1trickPwnyta's Anomaly Patch
Created by 1trickPwnyta
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Full list of tweaks: - Selecting multiple bioferrite harvesters shows the total amount of bioferrite...
Sense Of Depth For Tall Buildings
Created by Si-Cafe
https://i.imgur.com/4Eh35jh.png https://i.imgur.com/UQ3bqEv.png Description This mod visually adds a sense of depth to tall buildings. Pawns at behind tall buildings will be drawn hidden. What this mod does is very simple. Just add an additional layer with...
Visit Settlements
Created by alt4s
https://i.imgur.com/RfQ8REn.png Have you ever wondered why you have to attack a settlement just to pay them an in-person visit? Do you dream of living a semi-nomadic lifestyle traveling from settlement to settlement? Do you just want to stop by a friendly ...
Blindsight - Unified
Created by SpenceZILLA
A unification of a few mods that improve upon blinded pawns, including BlindsightWorks, Blindsight - Truesight, Spirit Sight. Requires Harmony. A unification of a few mods that improve upon blinded pawns. Requires Harmony What changes does this mod make? I...
Better Storyteller Descriptors
Created by ferny
https://i.imgur.com/f9SRfUi.png FAQ VE Standalone storytellers? | Hmm... uhhhh none of them updated and I don't know why anybody would use them so I guess not for now. Who's Kim? | She's from Save Our Ship 2, which got put back on Steam literally today so ...
True Unnatural Darkness
Created by MathBuster
REQUIRES ANOMALY DLC Changes the 'Unnatural Darkness' Anomaly event to be really dark. Like, REALLY dark. I got pretty excited when the 'Unnatural Darkness' event in Anomaly happened, but found myself disappointed that the darkness didn't really obscure my...
Deathpallcalypse
Created by Phaser Rave
The shambler horde approaches! This mod adds a shambler faction and scenarios. One may be used without the other. I felt like a shambler faction might make it interact with storytellers in a more interesting way. If you wanted a shambler apocalypse with no...
Blindsight suffers no Unnatural Darkness
Created by emitbreaker
A meme of Blindsight gives immunity to Unnatural Darkness. Pretty much straightforward mod that if your ideo has Blindsight and your pawn has no eye, than they will not get any environmental damage under unnatural darkness. It doesn't change any blindsight...
Scattered Flames Continued
Created by Ferris
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2652749788 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description Following in the footsteps of Scattered Stones, thi...
Simple FX: Splashes Continued
Created by Ferris
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2889330414 Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going! Original Description A graphical mod that helps sell the illusion of rai...
X - Perfect Buildings
Created by Graf
The mod makes changes to some structures from the base game, DLCs and mods (mostly from the “Vanilla Expanded” series). Core: Shelf - removed restrictions, now you can put anything on the shelves. Also, everything will be banned by default. Transport pod -...
Show Hair Under Stuff
Prevent your pawn from going bald when wearing a hat. 2 features: - Show hair under "Upper HeadGear" (like hats) - Show hair and beards under "Full HeadGear" (like marine armor helmets) Each one is on by default, but they can individually be turned off. Co...
Filth Creates Trash
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 Add-on to Vanilla Recycling Expanded - you need to have it installed and enabled! The idea for this mod is quite simple - cleaning filth off the ground will produce trash, which you'll need to pr...
NoCaravanAbandon
Created by Ed86
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down. Send help, watch them bleed to death or maybe they'll recover and leave safely? +support other mod maps Detailed map close logs toggle is under dev-> verbose logging Support bo...
Animals Gender On Caravan
Created by shmrkool
Shows animal gender and life stage icons on caravan/trade. Does not affect save files! Source: https://github.com/MrCool92/RimWorld-AnimalsGenderOnCaravan Harmony: https://github.com/pardeike/Harmony Support me: https://ko-fi.com/mrcool92 Contributors: - f...
CaravanColonistInfo
Created by Reiquard
This is a continuation of MattTheWaz's "CaravanColonistInfo" mod with some minor improvements. Original description: Gets rid of the need to click the 'i' to see basic information on people, animals, weapons and clothing. - Adds gender, skill, trait and ca...
Growth Moments Make Sense Now
Created by Jdalt40
Ever wondered why Billy turned out to be such a drooling moron compared to his cannibalistic parents? Doesn't make sense that they fell so far from the tree? This mod fixes that! Every growth moment, your trait/passion choices have a configurable chance to...
Alpha Prefabs
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Features Adds more than 200 Prefab structures that can be bough by the player to create awesome looking colonies. The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should u...
Vanilla Recycling Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TWIf8pb.png Check Change notes, or if there is nothing there, check our Vanilla Expanded Github. https://i.imgur.com/RPOg3Px.png Vanilla Recycling Expanded is our spin on recycling in RimWorld. No longer ...
Vanillafy Floors
Created by nako
Simple XML mod that updates many modded floors to give them a CleaningTimeFactor matching their Vanilla equivalent, with a few other balance changes. We really went through all of 1.4 without anyone adding this stat to their mods. Changes: Metal/Plastic Fl...
Blueprints - Forked
Created by lzk-
A fork of Blueprints by Fluffy. Difference: remove readout to avoid errors. fix potential errors occurring when buildings made from stuff lacking stuff. This issue typically arose when the mod containing that stuff was removed. extend the max length of the...
Pocket Sand
Created by Reisen
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equ...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Animal Medical Bed 1.5
Created by GodlyAnnihilator
https://i.imgur.com/ki1CPZe.gif Introducing a cozy hospital bed for animals that helps them heal faster and boosts medical care. It's perfect for all types of pets. Vitals Monitor can be linked with it as well! https://i.imgur.com/Ra7qnLe.png Original Mod:...
Hospitality: Casino
Created by Adamas
Want to squeeze some more silver out of the pockets of your guests? Build your casino and let them have a happy stay while loading your slot machines. Note: Hospitality mod is not mandatory anymore, the mod can run standalone. Description: This mod adds 3 ...
Hospitality: Vending machines
Created by Adamas
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed. A vending machine requires a small bit of electricity. It requires you to research Complex Furniture. Guests can buy items h...
Hospitality: Storefront
Created by Adamas
Description This submod of Hospitality adds storefront tab to the cash register, so it can be used to create a small shop. It will need to be staffed, but in return it can give you more silver per sold item. All items in an area around the cash register wi...
Hospitality: Spa
Created by Adamas
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene. Requires either Dubs Bad Hygiene or Dubs Bad Hygiene Lite to do something! :) github: https://github.com/tomvd/Hospitality...
Animals Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new "Animals" category and moves animal pen stuff there. Now you have one spot to manage animals in your architect menu. With VE Genetics, it removes the Genetics category and moves all of its...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Chemfuel Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse. Please read the description of this mod carefully before leaving a rude comment. We are not trying to take a sw...
Vanilla Chemfuel Expanded Retexture and Restyle
Created by Nomad D
Yes! Yes! , same reason "Since I wanted my base to look harmonious and stylish, I created this mod." ***** This mod only changes certain buildings. ****** What has changed? https://i.imgur.com/yocQ9Ce.png...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Anomalies Expected
If you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony with it own...
Environment Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for managing the environment and moves all associated buildings there. That's it? Yeah. Mod Support - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - Q...
Combat Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames "Security" to a more generally applicable "Combat" and moves random stuff that should be in there. That's it? Yeah. Mod Support - VFE Piartes - VFE Mechanoids - Use Tab-sorting to move anything els...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
RR: Stepping Stones + VFE: Classical Compatibility
Created by Pó Royal
This mod is a patch for Research reinvented: Stepping stones, it adjusts VFE Classical research projects prices and integrates them better in the research tree. Research Projects Temperature control |__ --> Superior temperature control --> Thermaebath Basi...
Move Stuff into Adaptive Storage Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png THE SUCCESSOR TO THIS MOD IS OUT NOW https://steamproxy.net/sharedfiles/filedetails/?id=3292746186&searchtext= What does this do? Moves storage stuff into Adaptive Storage's "Storage" category. - Shelves - Bookshelves - ...
Fuck Ext. Furniture
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Removes Ext. Furniture from the game, and puts all of its contents in the normal Furniture category. That's it? Yeah. Doesn't this clog the furniture tab? A little yeah. That's why I made the mods prior to...
Anomalies Expected Addon
Created by Fallen
An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies. Dependent on AE since it uses it's code Mod contents Currently adds seven more anomalies. More might be added later Supported languages: English, Russian. Available anomalies: Ra...
Vanilla Temperature Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/7a50Vky.png Check Change notes. https://i.imgur.com/gdedKZR.png Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings...
ReBuild: Doors and Corners
Created by Helixien
https://i.imgur.com/NICrRhv.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/g8YT3o2.png You can see all changes in the changelog tab! Current mod version: 1.1-Miller-rev5 https://i.imgur.com/MyICxlu.png More content, bug fixes, etc! This is just th...
Sanguophage Regeneration
Created by MisinformedOwl
V1.0 Allows Sanguophages to regenerate limbs during death rest. Sanguophages will not regenerate critical organs such as the heart, liver, both lungs and both kidneys. to avoid abuse of game mechanics....
Replace Stuff Mod Compatibility
Created by Gareth
A patch for Replace Stuff to introduce compatibility for various mods. Replace ship walls and reactors without having to remove them first. Source code found on Github Replace Stuff - Mod Compatibility is designed to be extensible by any Mod Author for eit...
Mines 2.0
Created by Cain
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.3. Adds a new building to the game -...
Almost Impassable Tables
Created by klvlt
This patch makes tables and counters *almost* impassable by setting their path cost to a higher value. Pawns will walk around them in most cases. They can (and sometimes will) still cross tables, but very slowly. I created this for use with Orion's Gastron...
Visible Cybernetics
Created by ghastlyskull
Visually enhance your pawns with Visual Cybernetics, featuring a recon eye and three new shoulder-mounted appendages. This mod also adds custom textures to a decent chunk of base game and official DLC prosthetics, giving your colonists a sleek, high-tech a...
Adaptive Trash Storage
Created by ferny
What does this do? This replaces the Small Bin and Large Bin from Vanilla Furniture Expanded with actual storage for trash using the Adaptive Storage Framework. This mod fits in perfectly with Reel's Expanded Storage and works fully with the Vanilla Expand...
Forest Gods
Created by FaintingGoat
The old stories say that something powerful lurks in the darkest depths of the forest. The settlements that worship nature will pray to those creatures; for good weather, for a bountiful harvest, but mostly for their gods to leave them alone. Superstitious...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
SpeakUp Child
Created by solidsnake8608
Have you ever found it strange that children pawns speak the same dialogue as adult pawns? Well, I did, and someone else did at one point...but they deleted their mod. This is a complete overhaul of the interactions seen in the mod Speak Up. As such, Speak...
Caravans Can Clean
Created by Saulens181
Adds the ability for caravans to clean pollution on the world map. Polluted surroundings? Wastepack atomizers or Polux trees going unused? Want to make the world a less polluted place? Need some wastepacks for some nefarious reason? This may be the mod for...
Vanilla Chemfuel Expanded - Unofficial Expansion
Created by Bambaryła
feel free to join for mod news and discussion: https://discord.gg/M5FMvxYM8n Vanilla Chemfuel Expanded - Unofficial Expansion was created to utilize the pipelines' framework created by Vanilla Expanded Team. It builds and expands upon the Vanilla Chemfuel ...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
The Liberators
Created by slomow1540
https://i.imgur.com/DYSs1qi.png https://i.imgur.com/Ia5zZes.png https://i.imgur.com/NigeNo2.png https://i.imgur.com/7ytaJam.png VERSION WITH NO VEHICLE FRAMEWORK can be found in github github version click here. This mod add a faction called the liberator ...
[RH2] Faction: V.O.I.D.
Created by Chicken Plucker
Warning, contains mild flashing lights and hidden messages. https://i.imgur.com/eM6LtAE.gif Re-evaluate for a moment. Under what circumstances should you install this mod? None whatsoever. https://i.imgur.com/ysgcyfj.gif Featuring the most beloved organiza...
Caravan Adventures
Created by iforgotmysocks
Caravan Adventures aims to transform traveling around the world into a real adventure by providing new features to replace the annoying micromanagement, make traveling more fun and give you a sense of purpose doing so. Quick heads-up, about 25% of this mod...
Glitterworld Destroyer 4 - Mechanoid Addon
Created by Feng Xinzi
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate ...
SeedsPlease: Lite Redux
Created by HTxL
Introducing an Enhanced Edition of SeedsPlease Lite Mod This mod is a refined fork of the beloved SeedsPlease Lite mod, incorporating a suite of enhancements designed to enrich your farming experience in-game. Here's what sets it apart: Intuitive Seed Name...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
RR: Stepping Stones + VFE: Power Compatibility
Makes Industrial Generators from VFE Power require Dynamos to be researched first. Also rolls Portable Generators into the Dynamos research instead of Circuitry. Q: Is this compatible with Combat Extended? A: If CE somehow breaks this mod, I will mail you ...
Wood Is Natural (For Trees)
Created by Soky
Support me on Ko-Fi: https://cdn.ko-fi.com/cdn/kofi2.png?v=3 This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building. Supported material types can be configured. This only work...
Caravan Letters Home
Created by 1trickPwnyta
Colonists sometimes send letters (via carrier pigeon) back home to the base while on a caravan. The recipient receives a mood boost (or penalty, depending on the content of the letter)....
Variety Matters Redux
Created by HTxL
https://imgur.com/PZEKJnd.png 2023-12-05 Improved the food searching algorithm to locate items not currently stored in the pawn's recent meal memory to reduce micro-management. The new algorithm also has superior performance. 2023-12-04 Variety presence is...
Seed Crate (with Adaptive Storage Framework)
Created by klvlt
This mod adds a 2x2 seed crate, which can be rotated to change its appearance. It only stores seeds from SeedsPlease: Lite or SeedsPlease: Lite Redux, up to 40 stacks (10 per tile). It can be built from wood and requires research Complex furniture (changed...
[AP] Nuclear Reactor Goes BOOM - VFE Power Addon
Created by Alexis Popcorn
https://i.imgur.com/tkuPyCT.png https://i.imgur.com/VmLCTdU.gif This mod simply changes what happens when a nuclear reactor reaches high temperature for a long period of time, instead of just making "poof!", it will cause a big explosion, leaving behind th...
Bean's Steel Safe
Created by Bean
Requires: Adaptive Storage Framework Simple mod that adds a safe to the game for storing your money and gold. Reel expanded storage didn't include anything for money storage, so I made this to match the style of his textures....
Gene Bank Indicators
Created by Leoltron
https://i.imgur.com/Xy4ua7o.gif Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage. This means that in vanilla, 1 ...
Passive Research
Created by Komunre
GITHUB: https://github.com/komunre/PassiveResearch Support and discussion forum is now available: https://romcrash.ru/ EN/RU Adds passive research so your colony won't stagnate. Research will get assigned amount of points (default 0.7) each simulation tick...
Capable Slaves
Created by BlackFranky
Removes almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. I had to reactivate the restriction for "Warden", because it caused a bug where slaves tr...
Research Tab Colors
Created by Aelanna
This mini-mod adds color coding based on tech level to the vanilla research window! The color codes are based on the research projects' tech level and is intended to help identify tech levels when used in conjunction with mods like Tech Advancing. Technica...
HiTech Research Bench Retexture
Created by Happycam
https://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately...
Biotech Category Re-examined
Created by ferny
https://i.imgur.com/EKuNZ5w.png Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and sho...
VFE Production/Farming - Dubs Bad Hygiene Patches (Adopted)
Created by Shavius
Packed and tagged version of Oreno's patches: https://steamproxy.net/sharedfiles/filedetails/?id=2172185917 https://steamproxy.net/sharedfiles/filedetails/?id=2171392490 Will be deleted once Oreno asks. Currently no other changes. Will update in fu...
Outreach Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a fully new category for outreach. No more clogged misc. tab! Has stuff like comms console, trading terminal, mech boss calling devices, and everything of the like. That's it? Yeah. Mod Support - Vani...
Transport Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames the Vehicles category to "Transport" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons...
Culture Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Renames Ideology category to "Culture" and moves a bunch of relevant stuff in there. Mod Support - Everything in my modpack - Dark Ages : Crypts and Tombs (Moves everything) - Animal Sarcophagus (Moves eve...
Lighting Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - VFE Settlers - Save Ou...
Impassable Containment Structures
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? Makes the Bioferrite Harvester, the Electric Inhibitor, and the Electroharvester all impassable by pawns. That's it? Yeah. Compatibility Should be compatible with pretty much everything. https://i.imgur.co...
Persistent Cavalry Spikes
Created by ferny
https://i.imgur.com/EKuNZ5w.png Makes cavalry spikes last forever. In the original mod they disappear after five days. That's it. What about balance? Balance be damned. I don't know or care. Made this patch for my friend. My guess is I don't think it's tha...
Ambiguous Anomaly
Created by ferny
https://i.imgur.com/EKuNZ5w.png What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Examples - Anomaly research is now "Dark research", ...
Huge Creatures
Created by Euterpe
This mod causes esoteric issues, please do not use it for the time being. Makes any creatures with a base body size bigger than 2.5 have a 2x2 selection box. This change is executed with a single XML patch and works with all mods. Load towards the bottom o...
Animals Like Hay 1.5 Reuploaded
Created by 👁
Colonists can now use hay to feed and tame animals. Carnivors will still prefer meat and kibble. The Hay is Kibble mod can be used to make kibble out of hay. Carnivors can't tell the difference when Hay is Kibble. ...
World Map Beautification Project (Continued)
Created by Zaljerem
Original mod by Odeum https://steamproxy.net/sharedfiles/filedetails/?id=2314407956 If the original author requests it, I will remove this update. Additional biomes: https://steamproxy.net/id/SacrificialGoat/myworkshopfiles/?appid=294100 WMBP - Nat...
Simple FX: Shinies (Continued)
Created by Zaljerem
Original mod by Owlchemist https://steamproxy.net/sharedfiles/filedetails/?id=2893949454 If the original author requests it, I will remove this update. -- Unlisted and apparently not feature complete - but it was requested, so here it is. More detail o...
Caravan Formation Improvements
Created by Kopp
A few features that should help forming/managing a caravan. Features: Change the caravan formation spot: Essential if your caravan needs to load stuff from stockpiles that are not close to each other. Let them load stuff at a spot, then switch the spot. Th...
Vanilla Aspirations Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/52FwZy1.png Check Change Notes for details. https://i.imgur.com/ppL1kzL.png Vanilla Aspirations Expanded is another mod in our arsenal that aims to add depth to colonists, with a final aim being enhancing...
Visible Entity Capacities
Created by Choosechee
This mod allows you to see the other capacities of entities, like Moving, Manipulation, etc. I never liked how you could only see their Sentience. I get that its to make them more mysterious, but seeing their Moving, for example, makes it more convenient t...
Devourer Digestion Matters
Created by Choosechee
REQUIRES HARMONY! Let's say one of your colonists shoots a devourer in the stomach. You would probably expect the devourer to take more time to digest a colonist. However, this is not the case; the devourer will still take 30 seconds to digest a colonist. ...
Draggable Corners Replica
Created by Rabiosus
Designate conduits, sandbags, etc. in L shapes. Designate walls and other impassable buildings in hollow rectangles. (Quoted from Draggable Corners description) This is a copy of Draggable Corners. It functions almost identically to the original but includ...
PaintableFurniture
Created by Arquebus
A simple XML mod that makes all furniture paintable...
Conduits Refund Steel
Created by VentaExtera
One thing that has always bugged me about RimWorld is the fact that deconstructing power conduits gives you nothing. It doesn't matter what conduit, either. Not a single bit of steel comes from power, waterproof, or even hidden conduits. But with this simp...
Buildable Void metal Wall
Created by TinyGrox
A Simple Patch Makes Void Metal Wall(and void metal) buildable! The cost is 60 Bioferrites, needs unlocked the Bioferrite shaping, work amount 120. 一个非常简单的能让玩家建造虚空金属墙(和虚空金属地板)的小Patch。现在造价去除了碎片需求,活铁设置为60,工作量120,研究“活铁塑造”后可在“异象”选项卡处进行建造。...
Canines Can Nuzzle Colonists (mostly)
Created by 伪善猫尾
Wolves and foxes nuzzled colonists at intervals of one day and 18 hours, respectively. Please leave a message if you have any questions. ...
Books+
Created by Dumb and a Half
Version 3.2 For any other modders that may want to use this, the PackageId is SwiftSpectral.BooksPlus https://i.postimg.cc/jS2VB24P/Description.png Simple mod that adds new book descriptions so you don't have 7 books that were written by people who were bl...
Animals are fun! (Continued)
Created by ColossalFossil
About Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the Animals are fun mod by Revolus. This mod currently only...
Spacers Bring In The Heat - Beam Graser
Everything in the Tesseron's description makes it seem like an extremely dangerous unit, along with it only being unlocked with Ultra mechtech. In reality it felt to me like a glorified flamethrower, which was eventually surpassed by the Incinerator weapon...
Simple Warrants
Created by Cleverics
https://i.imgur.com/pLo0xmx.gif We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities. The capability to project power acro...
Progression: Warrants
Created by ferny
https://i.imgur.com/i09I2zx.png https://i.imgur.com/TxNJuCj.png https://i.imgur.com/cukWCyL.png FAQ Save game compatible? | For sure Does this mod require VE vehicles? | Nope, it runs off of conditional patches when the mod is detected. Compatibility - Any...
All Storage In One Place
Created by klvlt
This mod aims to combine all storage buildings under one "Storage" menu item in the architect tab, no matter the combination of storage mods used. With LWM's Deep Storage (DS) With LWM's Deep Storage, there is a good chance that it will combine content fro...
Rimworld: Soundscape Enhanced
Created by trocapalot
https://i.imgur.com/cv8t3wa.png Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapo...
New Anomaly Threats
Created by GoGaTio
About This mod adds new entities to Anomaly DLC. They all are in fact threats, but some have useful abilities or benefits. There also one new research, new incidents and Void Awaikening ending addition. Codex entries: Clotted pain Rusted mass Rusted soldie...
1.5 Use Your Gun! Unofficial
Created by Ave Imperator
Unofficial 1.5 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (including mo...
Scattered Stones Continued
Created by Hank Bot
Since it seems that Owlchemist is no longer modding Rimworld, decided to update it to version 1.5. >> LINK TO ORIGINAL MOD PAGE << A graphical mod which alters the appearance of chunk clusters. Chunks are drawn at random rotations, scale, offset, and given...
Madness Combat: Half-Mag
Created by cooloverlord
This is a Madness Combat inspired mod and the first ever mod I made for a video game!!!! translation support! CONTENT This mod adds in the Half-Mag from the game Madness: Project Nexus. https://i.imgur.com/DCSJGTY.png For this mod, the Half-Mag is a unique...
Dynamic Range - Vanilla Edition
Created by storm_trooper232
DYNAMIC RANGE - the greatest combat mod of all time Are you tired of your level 20 shooter being unable to hunt? Confused why raiders can still shoot at you after loosing both eyes? Wonder why your archotech abomination is no better at combat than some pir...
Stray Bullets (Continued)
Created by Zaljerem
Original mod by NKM https://steamproxy.net/sharedfiles/filedetails/?id=3165328587 If the original author requests it, I will remove this update. -- Original mod notes (1.4): In RimWorld, stray bullets don't hit pawns except in cases of friendly fire. T...
Too Many Areas (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of mr_chimicks mod https://steamproxy.net/sharedfiles/filedetails/?id=2316018203 - Added dropdown-indicator - The ALT key can now be pressed to temporarily show the vanilla interface https://i.imgur.com/pufA0kM.pn...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Caravan Mech Repairs
Created by KeirLoire
Ever wondered why your mechanitor can't repair mechs while on a caravan, even though your doctors can tend to pawns? With this mod, you can now repair mechs on the road. The mechanitor does not get any Crafting XP from this. Similar to caravans with Doctor...
Write Fictional Books
Created by klvlt
This mod adds two recipes to Vanilla Books Expanded's writer and type writer table. 1. Write base game novel This is certainly a worthy endeavor but it does take a lot of work and time. Not quite as much as writing a text book, but still. If you would like...
Better Infestations (Continued)
Created by Zaljerem
Original mod by Machine https://steamproxy.net/sharedfiles/filedetails/?id=1319614331 If the original author requests it, I will remove this update. -- Fixed: 1. Amusing as it sometimes was, insectoids no longer haul their meat to your stockpile. 2. Wo...
Insectoids Evolved (Continued)
Created by Zaljerem
Original mod by NilchEi https://steamproxy.net/sharedfiles/filedetails/?id=1924407323 If the original author requests it, I will remove this update. -- See original mod page for detail on the abilities. Initial compatibility with Vanilla Factions Expan...
Improved Insectoids (Continued)
Created by Zaljerem
Original mod by Carnagion https://steamproxy.net/sharedfiles/filedetails/?id=2558673720 https://github.com/Carnagion/ImprovedInsectoids If the original author requests it, I will remove this update. -- Original mod notes (1.4): Ever wanted to have an a...
War mask coverage patch
Created by Kirren Cooper
A simple patch to change the tribal war mask to only cover the mouth and nose, so that it can be worn with helmets that cover the upper head. Primarily for use with ideological styles that change its appearance to something that only covers the lower part ...
Network Category
Created by ferny
https://i.imgur.com/EKuNZ5w.png What does this do? - Renames "Pipe Networks" to "Network" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates...
Underground Framework
Created by Sincere
Underground Z Level Access an underground floor on any map. Build below or above ground. Create a dense colony. Experience new realistic sound and visual effects. Threat Management Protect against infestations, raiders, and vertical fire spread. Collapsed ...
Linked collections (10)
In 5 collections by Nevik The Storyteller
NevikTheStoryteller's RimWorld 1.5 Modlist (Multiplayer Experimental)
461 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Multiplayer Simplified)
393 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Idealized)
872 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Artifacted)
551 items
NevikTheStoryteller's RimWorld 1.5 Modlist (Endangered)
605 items