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RPG Overhaul Gameplay Collection
   
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Description
This collection is for mods that work very well with RPGO mod by Musashi. Keep in mind this is a WIP so the list might get smaller or get bigger.
More details and custom ini tweaks coming later........
Items (198)
X2WOTCCommunityHighlander v1.27.1
Created by x2communitycore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Alien Hunters Community Highlander v1.27.1
Created by x2communitycore
This mod is a plugin for X2 WOTC Community Highlander. This plugin is REQUIRED if you have the Alien Hunters DLC. If you do NOT have the Alien Hunters DLC, then you should NOT use this plugin, as it may cause gamebreaking issues. Similar to the Highlander ...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Missing Packages Fix - Parcels and Maps Edition
Created by ∑3245
This bugfix is for map mods or mission mods that were previously broken due to missing content. Some packages do not exist in WotC, breaking a lot of mods that adds new maps or missions. When FXS cooked the game for War of the Chosen, it advertently skippe...
Map Expansion UPK
Created by eclipsezr
This mod is Assets needed for maps to work...
Operations Unknown: An XCOM 2 Map Mod [WOTC]
Created by McDenny's 09
Operations Unknown is a mod that aims to reimagine the maps of XCOM: Enemy Unknown and its expansion Enemy Within using the assets and environment of XCOM 2 and its expansions. Operations Unknown will launch with four old maps, with more on the way, all be...
Doctor Mandarbs Map-Pack (TLE)
Created by Doctor Mandarb
More PCPs for Tactical Legacy Pack (TLE or as some call it TLP). If you run into map parts that are not loading, missing roofs, walls, cars, or some other bugs, feel free to report them. But don't report NetIndex Error's or some other minor error's. Those ...
Resistance Warfare Ranks WOTC
Created by Cato
This mod changes the default soldier ranks in XCOM War of the Chosen. Custom Ranks provided - You can set them to anything you like Consider these ranks an alternative to being a paramilitary force. What would your operative be known as in a futuristic mov...
Chimera Squad Ability Icons
Created by Mitzruti
Chimera Squad has a pile of cool new icons that'd be great for abilities - except for the problem that they're set up all wrong for how XCom 2 uses them. specifically, Chimera Squad are 64x64 white icons on transparent backgrounds. XCom 2 uses 32x32 transp...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] LW2 Classes and Perks
Created by Favid
LW2 Classes and Perks This is a port of the classes and perks from Long War 2. By default, this mod will disable the four base game classes, replacing them with the Assault, Grenadier, Gunner, Ranger, Sharpshooter, Shinobi, Specialist, and Technical from L...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Mitzruti's Perk Pack - DLC Extension
Created by Mitzruti
In order to avoid adding DLCs to the requirements of the main pack, some abilities have been split off into this new shiny extension. Currently it only requires Alien Hunters, but it's possible it may one day also require Shen's. Some features depend on ho...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
Stukov Perk Pack: Vulnerabilities and Resistances
Created by Stukov81-T.TV
About This Mod These are unique custom perks. All of them created with Mitzruti Perk Pack. Mitzruti was nice to leave a config option for me to add more Perks. Which I did, even in a way he did not design it. It consists 37 Vulnerabilities and 57 Resistanc...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WOTC] Supercharge and Singe Abilities
Created by Iridar
FEATURES This small mod adds two new cross class abilities: Supercharge - soldier's primary weapon gains bonus Pierce and Crit against enemies at close range. Singe - direct attacks with primary weapon have a chance to set enemies on fire and Shred 1 armor...
[WOTC] Hand to Hand Abilities
Created by Iridar
FEATURES This mod adds a generic melee ability to all soldiers, similar to Beatdown Skill for vanilla XCOM 2. The ability deals low damage initially, but it will scale with soldier's rank. There is also a chance to apply various status effects, such as red...
[WOTC] Suppressable Targeting Abilities
Created by -bg-
Allows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2Abi...
Lucubrations Infantry Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: http://steamproxy.net/sharedfiles/filedetails/?id=632648555 Adds an Infantry class to the game with many new abilities. The Infantry class is a basic rifleman class styled after its namesake from the original Long War mod. I...
Lucubrations Sniper Class Wotc
Created by Divine Lucubration
Vanilla (Non-WotC) Version: http://steamproxy.net/sharedfiles/filedetails/?id=658531225 The Sniper is a highly-trained specialist unit, capable of precision marksmanship at incredible range and special tactics designed to give the Sniper an edge on the...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
[WOTC] Pharmacist Class
Created by Favid
Pharmacist Class The Pharmacist is a support class tasked with healing allies and inflicting status effects on foes. They are armed with an Assault Rifle and a unique secondary weapon called the Stim Gun. The Stim Gun can be used to fire Recovery Stims at ...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
WOTC Tank Class
Created by Phantom
Vigilo Confido Commanders! We heard of a new Soldier Class, that is fighting out there. Maybe we should make contact and recruit some of these fighters. Now we can send Tanks on the battlefield! Adds the WOTC Tank Class to the game a new class with many cu...
WotC Infiltrator
Created by Musashi
WotC Infiltrator Class Mod Pistol and Sword wielding class aka Lostkiller Infiltrators are specialists in close combat, infiltration and counter tactics. High accuracy, mobility and stealth make them a key asset of every guerilla operation. You need New Pr...
[WOTC] Rescue Denmother
Created by Iridar
Allows to rescue Denmother from the first retaliation mission of the campaign and have her join your crew as a soldier. When you deploy on the mission, Denmother will be bleeding out somewhere in the middle of the map, and it's up to you to stabilize, evac...
[WotC] Jane Kelly Starting Soldier
Created by Lago
Features This mod adds everyone's favourite ballcap-wearing, viper-befriending, tutorial-surviving Ranger to Operation Gatecrasher in the regular campaign. By default, you'll get Jane Kelly (in either her opening cinematic casual outfit or classic Tutorial...
Musashis RPG Overhaul
Created by Musashi
OPEN BETA VERSION Features Gameplay overhaul that revamps various aspects of the game Replaces vanilla classes with a single class with 14 specializations with 7 ranks each for a total of 98 abilities to choose from Additional specs can be added by the eve...
RPG Overhaul - Shadow Ops and Much More
Created by bstar
Features: This mod adds 20 new specializations for Musashi's amazing RPG Overhaul mod. These specializations contain 140 perks from Shadow Ops, Favid's Extended Perk Pack, MINT, A Better Barracks, Long War 2, Richard's Classes, the base game and a few cust...
RPG Overhaul - Even More Specializations
Created by bstar
Features: This mod adds 6 new specializations for Musashi's amazing RPG Overhaul mod. These specializations contain 42 unused perks from Long War 2, the base game, and Divine Lucubration's Infantry and Sniper class mods, giving you even more options to cus...
RPG Overhaul - TacFor Class Pack Specializations
Created by bstar
Features This specialization pack adds 4 additional specializations from James's awesome TacFor Class Pack to Musashi's absolutely fantastic mod RPG Overhaul. These specializations contain 28 perks from the TacFor classes, Long War 2, and the base game whi...
RPG Overhaul - Tank Class Specializations
Created by bstar
Features This specialization pack adds 2 additional specializations from Phantom's amazing Tank Class mod to Musashi's fantastic mod RPG Overhaul. These specializations and the associated "Tanklin" secondary weapon come with 18 perks which were not previou...
RPG Overhaul - Pharmacist Class Specializations
Created by bstar
Features This specialization pack adds 3 additional specializations from Favid's brand new and awesome Pharmacist Class mod to Musashi's fantastic mod RPG Overhaul. These specializations and the associated "Stimgun" secondary weapon come with 23 perks whic...
RPGO Bulletmeister Specialization
Created by Mitzruti
It's Bulletmeister, but for RPGO. they're at 160ish, (same as in new perk order). somebody should make a cheatsheet for spec numbers. yay new version: Citical X now takes the place of Blasting Bullets in the power arts line, and Blasting bullets can now be...
RPG Overhaul - Infiltrator Specialization
Created by bstar
This mod adds 7 previously unavailable perks from Musashi's Infiltrator class and Long War 2 to Musashi's RPG Overhaul. If you have played with the Infiltrator class before, you will notice that many perks are missing in this mod. This is because these per...
RPG Overhaul Specialization Pack - Stormrider
Created by Iridar
Disables the Stormrider class from the Iridar's Stormrider Class and instead adds four specializations for soldiers from the Musashi's RPG Overhaul: Berserker, Charger, Stalwart and Breaker. The order of perks is mostly the same as in the standalone Stormr...
RPGO Isms Rogue Specializations
Created by Mitzruti
Isms Rogue for RPGO, as three new specializations. Ghost Rogue has stealth and pistol skills. Lone Wolf Rogue is a flanker with good defenses. Scout Rogue is more utility focused, with boosted vision range. Scout Pack was split into two skills in the Scout...
RPGO Gria Specializations
Created by Mitzruti
Four RPGO Specializations loosely based on the four Gria classes from Final Fantasy Tactics A2. The breath of the wind and the lay of the earth are the GEOMANCER'S power. They use psionics to direct the power of nature to destroy their foes. (which abiliti...
[OUTDATED] RPG Overhaul Specialization Pack - Biotics
Created by ReinstenRosette🤍
!!! This mod is extremely outdated and should not be used alongside modern versions of RPGO -- it exists on the workshop for historical purposes only. !!! This mod adds new specializations for Musashi's amazing RPGO mod. They are made using the biotics red...
RPG Overhaul - Psionics Specializations Extended
Created by bstar
Description This mod is an extended version of Ash's mod RPG Overhaul - Psionic Specializations. It adds three new specializations for Musashis RPG Overhaul and 14 new abilities, including 5 from Iridar's mod More Psi Abilities, 7 brand new custom Starting...
[WOTC] Psionics Ex Machina 3.3
Created by RustyDios
What and Why? Like many, we've never been fond of the Vanilla Psi-Op, and whilst other psi overhauls have been made, they normally make the psi- op a little over powered for our tastes. Inspired by how DerBK did ABB:Psionics, MrCloista came up with this id...
RPG Overhaul - The New Perk Order
Created by bstar
DISCLAIMER: IF YOU'RE USING SPECS NOT SUPPORTED BY THIS MOD, THIS MOD WILL MAKE IT SO THEY DON'T SHOW UP. You can add them back in, though it will require a bit of .ini editing. What does this mod actually do? On its own - nothing. But if you are playing w...
Additional Class Icons
Created by Zorbakaq
This mod adds over 630 new Class icons based off of old Squad Icons of LW2 This is made from a 2 day coffee and soda spured, madness filled weekend in which I attempted to add textures....... Extended Squad Icons - altskop https://steamproxy.net/shared...
Mechatronic Warfare Perk Pack
Created by Kiruka
Just wanted to use this space to shout out the VTuber ClaudoLockly, who runs this perk pack alongside many other mods for his WOTC streams. Lockly doesn't play LWOTC, but he's still fun to watch and interact with. This is exactly what it looks like: the ab...
[WOTC] Custom SPARK Classes Redux
Created by RustyDios
What is this? This is redux of a vanilla mod, made to work with WOTC. The Vanilla Version by -bg- had issues with setting the incorrect status on wounded SPARKS, leading to an error when trying to equip load outs on the Squad Select screen. The WOTC Releas...
[WOTC] LW Mecs As Sparks
Created by -bg-
Ports LW mec classes to be used by SPARKs If using Community Highlander, use the plugin mod instead of TONs of Utility Items. Note: there is a ton of stuffs to test in this mod and I can't quite test them all, so please describe in detail of any problems y...
Community Highlander plugin for LW Mecs as Sparks
Created by -bg-
Community Highlander plugin for LW Mec as Sparks to make the SPARK items work with Community Highlander instead of TONS of Utility Items Also patches LW Mec Armor to work with WOTC Also patches to make BIT work properly with multiple different heavy weapon...
Bondmates With More Benefits
Created by John
Restores 3 Bond Abilties that were cut from the game: Advanced Spotter -Increases hit AND crit chance when the bondmates are near each other. Replaces Spotter at bond level 3. Brother's Keeper -Bondmate has a chance to return fire when his/her/its bondmate...
[WotC] Gene Mods
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. We're now Open Source! PCSes are the lame versions of Gene mods, so I decided to make a mod that allows a soldier to undergo Genet...
[WOTC] Rabbit Ability
Created by Iridar
FEATURES This small mod adds a new cross class ability - Rabbit. Any soldier class capable of receiving random perks in the Training Center will have a chance to get it. Rabbit was designed by Beaglerush as an alternative to Shadowstep and Lightning Reflex...
[WotC] Gene Mods - Iridar's Pack
Created by Iridar
FEATURES Converts my Rabbit Ability to a Gene Mod that can be applied to any soldier. Rabbit Genes The infusion of Rabbit's Genes grants an active ability that provides 1 Mobility and up to 30 Defense and 30 Dodge against reaction fire until the end of tur...
[WOTC] Stukov's War Gene Mods
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod intro...
Stukovs War: Psionic Gene Mods
Created by Stukov81-T.TV
About Stukov81-T.TV Stukov81 is a streamer who has created some crazy things. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel Unfortunately i do not stream very often at the moment due to personal things. About This Mod This mod introduces a...
[WOTC] Soldier Conditioning
Created by TeslaRage
Overview Introduces a new slot in Training Center that allows you to slot in soldiers for Conditioning Training. Feature list: Adds a new slot in Training Center for Conditioning Training Choose the stat that you want to improve: Aim, HP, etc. The training...
[WOTC] Rebuild Soldier
Created by TeslaRage
Overview This mod provides you with a new soldier slot in either GTS or Training Center that allows you to reclass your soldier. On every campaign, sometimes I am rewarded with a soldier with great stats (thanks to PBNCE) but the soldier was assigned a les...
[WOTC] Militia Overhaul Plus Plus 2022
Created by Deadput
DLC requirements: All the DLC I listed is a requirement, if not using the Resistance Warrior pack there will be crashes due to the game trying to load a uniform that comes from that mod. The outfits can be commented out of the mod via the content.ini file ...
Get Back To Work WOTC
Created by ADVENT Avenger
Designed to allow scientists and engineers to be useful when the game projects run out at late game, this tool can also be used to introduce fabrication of base materials during the game earlier also with some editing. -= DEFAULT VALUES =- All projects unl...
Avatar Facility Re-Curve [WOTC]
Created by Alex Nares
Avatar Facilities will appear at a slower rate during early-game, and more frequently in late-game. I have found that Avatar Progress usually builds up too quickly in the early-game when you don't have the means to expand very much, but then once you get i...
Immersive Strategy Layer
Created by KongMD
This mod improves the user experience in the Strategy layer by blocking unnecessary popups, videos, and animations. Check out the included video to see it in action. All features in the mod are optional. Mod Features Skip Unnecessary Popups - Skip popup UI...
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
Multiple Covert Actions
Created by -bg-
Allow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Every...
More Faction Heroes Per Faction
Created by MrCloista
Why this mod was made Just a small mod inspired by the last part of the description in Recruit Multiple Heroes From All. To save people search time, I have made a mod to increase the max number of faction soldiers you can get per faction. The base is 2/1/1...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
[WOTC] Recover Fallen Hero
Created by TeslaRage
Overview A pretty straight forward mod: it introduces a new Covert Action that allows you to retrieve the corpse of a fallen soldier (if the body was not recovered), so that you can retrieve the gears that you have lost (this is secondary of course, what's...
[WOTC] Advent Drone
Created by hectorzx
Advent Drones are a unit with high mobility capables of stun their enemies. There are 3 variants, Advent Drone, Advent Drone Advanced and Advent Drone Elite. Spanish Translation == Abilities == -Shock: An attack that can disorient the target. -Stun: An att...
[WOTC] Advent Medic
Created by Wilko
A self-contained mod that adds an Advent Medic to the Advent forces. The Advent Medic focuses on supporting wounded Advent troops, either trying to heal them or provide cover. -- Stats -- There are three tiers of Advent Medics, which have the same stats as...
Advent Cryo Priest Standalone
Created by Deadput
Adds the Cryo Priest enemy from A Better DLC as a standalone unit, it does not depend on A Better Advent like the original mod does. (Although that doesn't mean you can't use it alongside this mod) It still has the Better AI changes from the original mod a...
[WOTC] M3 Stunlancer Restoration
Created by Deadput
Mod Information: So in the game files the Stunlancer seems to have originally meant to change their colors to this white texture when they reached Heavy (M2) and Elite (M3), this isn't the case in the base game where they remain navy the entire time. So th...
[WOTC] M1 and M2 Stun Lancer Restoration
Created by Veehementia
DESCRIPTION Quick mod that makes it so Deadput's M3 Stunlancer Restoration also swaps M1 and M2 variants of the Stun Lancer, to better distinguish him from the basic ADVENT Trooper. M3 Stunlancer Restoration is a hard requirement and this mod won't work wi...
[WotC] Neonate Chryssalids
Created by Lago
Features Neonate Chryssalids brings back a bit of XCOM: Enemy Unknown design flair by making cocoon-spawned Chryssalids use the bone-white Neonate look from the Tactical Legacy Pack. As a bonus, the stats of the spawned chryssalids are also fully configura...
Chryssalid Mutations
Created by RealityMachina
Allows chryssalids to gain special abilities depending on who their cocoon was made out of. Description Chryssalid Cocoons now generate Chryssalids with special attributes or perks when applicable. For now, this includes the following scenarios: Cocoon was...
A Better AI: WotC
Created by DerBK
-- A Better AI : War of the Chosen -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A...
[WOTC] Advent General Revamp
Created by MrShadow
-- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Coding, art and conceptual idea : Shadow79 -- -- Original cape and cape phys...
[WOTC] Advent Purifier Revamp
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations, Substance painter, Photoshop, unit creation/conceptual idea : Super awesome totally not fat just big boned : ObelixDk -- Coding, Serif Art Studio and unit creation/conceptual idea : Shadow79 -- -...
[WOTC] Adv Priest Revamped
Created by MrShadow
-- Mod by Team CreativeXenos -- -- SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Coding : Shadow79 -- SPECIAL THANK YOU to fellow modder Farkyrie who created the Advent Priest unit mod for Vanilla XCom 2. Talked it over with...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WOTC] Spectre Revamp
Created by MrShadow
Spectre Revamped: ------------FAQ--------------- What does this mod do? 1) Changes how the Spectre and Shadow Bind Units work. If a Spectre creates a Shadow Bind Unit from one of your soldiers, that Shadow Bind Unit will no longer vanish if you kill the Sp...
[WoTC] Stop Driving Me Insane Codex!
Created by Claus
A Codex "rebalance" Mod. I hate codices, they're curvy, and digital, and they get in everywhere. I said above that this is a "rebalance" mod but i would use that term very loosely, in reality i just find Codices really annoying to fight and i wanted to mak...
ADVENT Warlock - WotC
Created by Ashlynne_Lee
ADVENT WARLOCK: WAR OF THE CHOSEN VERSION ------------------------------------------------------ MOD HIGHLIGHTS: ------------------------------------------------------ New Enemies: ADVENT Warlock, ADVENT Witch Killer, Cursed Trooper, Cursed Stun Lancer, Ri...
[WoTC]ADVENT Assault Troopers
Created by Claus
This mod adds four new Advent enemies, three new grenades, two new vests, one new ammo type, new status effects, and a new ability for the lost. Assault Troopers are Advent units equipped with shotguns and grenade launchers. WHAT IS IN THIS MOD: 4 New Adve...
Muton Destroyer - WotC
Created by Ashlynne_Lee
MUTON DESTROYER - WAR OF THE CHOSEN ------------------------------------------------------ What started as a fun project for a friend turned into a fully polished mod. So, why not share with everyone? A larger, more reckless version of the aliens' favorite...
[WoTC] Muton Hunter
Created by Claus
This mod adds 2 new Muton enemies. These Mutons use a long range sniper rifle which will strip all armor from targets. WHAT IS IN THIS MOD: 2 New Muton enemies Enemies. INFO: Muton Hunter These Mutons show up a bit later than the normal Muton, they utilize...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Bio Division 2.0
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding and Art : Ashlynne_Lee-- -- Coding : Mr...
(WotC) Spectrum: Enemies and Aegis Division
Created by Lost
A WOTC port of Spectrum: Yellow Enemies and Aegis Division. Starting as a straight port getting it working in WOTC but I started adding some extra abilities to give the units more flavor. My strategy is that every enemy should give the player some reason t...
[WOTC] Prototype Sectopod Restoration
Created by Deadput
Mod Information: So this mod restores the original Prototype Sectopod skin that was meant to be used in the game for the Advent Forge level, the in game unit prior used the same model as the normal Sectopods, the unit only ever shows up once so unless anyo...
[WOTC] Better Double Agents
Created by Yagisan
By default, you can only ever get a Stun Lancer OR a Trooper. The game makes a random roll from a table of 6 choices, half of which are Stun Lancers, and the other half are Troopers. This mod replaces that table with a new table containing all 6 base ADVEN...
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Raider Faction: Global Occult Coalition
Created by Puma_The_Great
"...To those of you who would do harm to humanity, I say this: the Global Occult Coalition stands ready to defend humanity against all foes. Whether it likes it or not. Sincerely, Under-Secretary-General D.C. al Fine United Nations Global Occult Coalition"...
[WOTC] Cerberus Trooper
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Trooper The Cerberus Trooper is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Engineer
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Engineer The Cerberus Engineer is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Phantom
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Phantom The Cerberus Phantom is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Nemesis
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Nemesis The Cerberus Nemesis is a new enemy that joins the fight against XCOM. The unit uses a...
[WOTC] Cerberus Guardian
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Guardian The Cerberus Guardian is a new enemy that joins the fight against XCOM. The unit uses...
[WOTC] Cerberus Centurion
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Centurion The Cerberus Centurion is a new enemy that joins the fight against XCOM. The unit us...
[WOTC] Cerberus Dragoon
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Dragoon The Cerberus Dragoon is a new enemy that joins the fight against XCOM. New Content New...
[WOTC] Cerberus Sectopod
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces the Cerberus Sectopod The Cerberus Sectopod is a new enemy that joins the fight against XCOM. New Content N...
[WOTC] Raider Faction: Cerberus
Created by NightNinja54
The Elders are dying, and Advent is a pawn in our game. Humanity is stronger than ever; Cerberus is stronger than ever. -The Illusive Man Introduces Cerberus as a Raider Faction Cerberus will enter the field as a third party attacking both XCOM and ADVENT ...
[WOTC] Resident Evil 3: Remake Nemesis (BETA)
Created by NerevarRising97
DISCLAIMER: This mod has 2 hard requirements (excluding WOTC & Alien Hunters dlc) - you must have X2WOTCCommunityHighlander and Rocket Launchers 2.0 installed when using this mod! This mod is my second custom enemy mod, & is therefore a BETA release. All N...
[WotC] Ruler Rework
Created by Lago
Features This mod reworks the Alien Ruler turns, attempting to make them more interactive and less of an attrition battle. It does this by making three major changes to how Rulers work. Rulers don't react to movement. This allows you to reposition your sol...
[WOTC] Commander Avatar Restoration
Created by Deadput
Before I start, massive props and thanks to Vortex who was the one who made the skin work and for that I can not thank them enough for being able to upload this. Mod Information: So this mod restores the original Commander Avatar skin that was meant to be ...
Avatar Buffs
Created by RealityMachina
Chosen and Rulers are great and all, but the final of final enemies you face should get a bit of love too. Adds: Hardened - Both the Commander and normal Avatars get a -40% chance to being critted. This is not just so the Ranger at close range with rapid f...
A Harder War: The Ethereal Restoration
Created by ReshiKillim
And A Big Thanks to E3245 This mod is a collaborative work between me and E3245, who's awesome modeling and texture work made this mod possible. Some of the Animations are from Enemy Unknown, Others were done by Yours Truly. All assets in this mod are free...
The Ethereal Restoration: Extended
Created by ReshiKillim
And A MASSIVE Thanks to Majoras Youʻre an absolute champion. Thanks to your awesome work with rigging and modifying the Etherealʻs Crowns to fit on humanoid soldiers, I was able to enhance this mod with two versions of the Crown, as cosmetics for humanoid ...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
New Chosen Traits
Created by HoneyTheYellowBear
This Mod introduces new traits for the chosen! Traits can be deselected by commenting them out in XComGameData. The Traits are as follows: ----------------------Strengths---------------------- Toxic Personality: Chosen attacks cause poisoning. Fiery Dispos...
[WotC] Don't Move A Muscle
Created by Lago
Features The Chosen Hunter tends to be the least effective of the vanilla Chosen at what the Chosen are designed to do. His map ability, Tracking Shot, is barely disruptive at all, and the antisynergy between the melee Extract Knowledge ability and his lon...
[WOTC] Custom Chosen Rivalries
Created by Iridar
FEATURES Allows to specify which Chosen will be rivaled by which Resistance Faction. By default the rivals are set up according to XCOM 2 canon, which is: Assassin - Skirmishers Hunter - Reapers Warlock - Templars COMPATIBILITY Requires a new campaign star...
[WOTC] ADVENT Suppression (Includes ABA Support)
Created by Wilko
Another mini-mod, this gives the suppression ability to the more basic Advent troops, making them a bit more of a threat. By default, it provides suppression to the Advent Trooper and Advent Shield Bearer. -- Compatibility -- The mod has been updated to al...
REQ: [WOTC] ADVENT Medikits
Created by Wilko
-- Requested mod -- Gives Advent soldiers medikits and adds the AI behaviours for soldiers to heal themselves and other soldiers. Level 2 Troopers, Captains and Shieldbearers get the regular medikit, and level 3 versions get the NanoMedikit. -- Custom / Se...
[WOTC] More Dark Events: Enemy Abilities
Created by bstar
This mod adds 14 new Dark Events, each of which gives a specific group of enemies a new ability. I highly recommend using this mod with the Second Wave Option Grim Horizon active or using the config option to make these Dark Events permanent without Grim H...
[WOTC] More Dark Events: Enemy Stat Boosts
Created by bstar
This mod adds 12 new Dark Events, each of which boosts specific stats for a group of enemies. I highly recommend using this mod with Grim Horizon active or using the config option to make these permanent to make sure they're more than a minor annoyance. Da...
Build-A-Dark-Event WOTC
Created by h4ilst0rm
This mod is a tool to build your own personal dark events with just a bit of config. More accurately, I made this in spirit of More Dark Events: Enemy Abilities which does a great job of spicing up the game with new abilities. Unfortunately there aren't th...
[WOTC] Dark Event Manager
Created by FearTheBunnies
About This Mod Very simple mod that allows for disabling Dark Events via config. Dark Events can also be disabled when Chosen are defeated, so no more Wild Hunt showing up when all three Chosen are defeated! By default, Spider & Fly, Left Behind, Wild Hunt...
[WOTC] Stukov's War Dark Events
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod adds ...
Expanded Mission Names (WotC)
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Multiple Sitreps 2.0: Guaranteed & Categories
Created by NightNinja54
Commander, we have reports that activity in the field appears to have increased. Tell our soldiers to come prepared. -Bradford Multiple Sitreps: Guaranteed This mod offers the guaranteed appearance of multiple Sitreps for all mission types throughout a cam...
[WOTC] Multiple Sitreps: Config-Companion
Created by NightNinja54
You should backup our research commander, it may be useful in the future. -Dr. Vahlen Multiple Sitreps: Config-Companion This mod is a companion mod for Multiple Sitreps: Guaranteed This mod provides a space to save your configuration. The game will use yo...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Chosen Avenger Defense Revamped
Created by RedDobe
The Chosen Avenger Defense is an exploitable mission, not to mention a campaign boost because of the XP, loot and corpses received. The intent of this mod is to make the mission something not to look forward to, but to fear! What this mod does? Removes tar...
[WOTC] Sitrep: Advent Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Advent Forces This mod offers a sitrep in which XCOM will fight against units related to Advent for the encounter. Included Advent...
[WOTC] Sitrep: Cerberus Forces
Created by NightNinja54
Commander, we have reports that activity in the field appears to be related to a particular opposing force. -Bradford Sitrep: Cerberus Forces This mod offers a sitrep in which XCOM will fight against units related to Cerberus for the encounter. Coupling th...
[WOTC] Raider Unit Manager
Created by NightNinja54
Commander, we've noted a number of new enemy combatants in our engagements. Luckily for us, they seem to stick to their own factions and aren't working with ADVENT. -Bradford Raider Unit Manger The mod allocates units to their respective faction groups and...
[WOTC] Leviathan Narrative Restoration
Created by Astral Descend
Un-breaks the in-mission narrative (the mini-story about resistance fighting while you are working your way through Leviathan part 1, split into parts across turns) in the final mission. It was broken in WOTC, when the mission was split into 2 parts. To be...
[WOTC] AI to AI Activations
Created by RedDobe
Uses incoming alert data to activate two AI pods or groups on different teams that are outside the vision of XCom. In Vanilla XCom this only can happen if both groups or pods are within vision of an XCom soldier. The activations can come from sight, taking...
[WOTC] Dynamic Encounter Zones
Created by RedDobe
Players can now dynamically adjust Encounter Zones size and location on the map. What are encounter zones? They are the areas defined in the schedules.ini that enemy groups can spawn and patrol in. Requires the Community Highlander.. Default settings and c...
[WOTC] Raiders and Resistance Strategic Spawning
Created by RedDobe
Let's step back a little and imagine a battle between Advent, XCom, resistance forces, and Raider factions. Advent is defending a strategic location. A Raider faction is tipped off by their local contacts that something important is about to go down at tha...
AI Distributes Attacks [WOTC]
Created by Alex Nares
Enemies will be more likely to distribute their attacks and spread out the damage between different soldiers in your squad, and give more priority to targeting higher-HP soldiers (instead of lower-HP ones). The default AI uses a target scoring point-system...
Lightweight Strategy Overhaul
Created by RealityMachina
Adds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on...
[WOTC] LOS Preview Ability
Created by -bg-
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of e...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Diverse Aliens By Force Level WOTC
Created by h4ilst0rm
To combine the best of both worlds, and more! This mod was originally a combination of the amazing Diverse Alien Pods WOTC and Increase Pod Size By Force Level. Said mods used to be incompatible, but the incompatibility has since been fixed. Additionally I...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
[WOTC] XCom Scamper
Created by Astral Descend
Gives XCOM soldiers 1 free movement action whenever an enemy pod is revealed, only if that soldier had already ended their turn and only if the pod was triggered via a movement action. The scamper movement will also not be granted if the soldier is current...
[WOTC] Reliable Cover
This mod changes the defense bonuses of cover to be an extremely more reliable defensive measure for any using it, prompting additional risk and advanced tactics to subvert the opponent on the battlefield while discouraging reliance upon random number gene...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
High Ground Gives Defense (WotC)
Created by CastledCard
Gives units lower than the target they're shooting at a -10 aim penalty. I haven't tried it myself, but it sounds like it's not compatible with EU Aim Roll. https://i.imgur.com/fVVaDCS.gif/...
[WOTC] Accurate Covering Fire
Created by shiremct
Accurate Covering Fire This mod adds some configurable functionality to the Covering Fire ability that makes it more effective at accomplishing it's intended purpose and a better choice overall. There are two separate effects in play that can be enabled/di...
[WOTC] Cover Damage Reduction
Created by Anisotropic
Now updated for War of the Chosen! This mod reduces damage for anyone who gets shot through cover. By default, the effect is fairly small: damage is reduced by 1 for high cover, and there is a 33% chance for low cover to reduce damage by 1. This mechanic s...
[WOTC] Multiple Attacks Increase Chance To Graze
Created by shiremct
Multiple Attacks Increase Chance To Graze This mod increases the chance to Graze on subsequent attacks for any unit that has already taken an offensive action in a given turn. It serves as a configurable tuning knob to slightly reduce the reliability of th...
[WOTC] Reliable Ever Vigilant
Created by Veehementia
ALL CREDITS FOR THIS MOD GO TO -bg-. I HAVE MERELY COMPILED AND FIXED THE MOD FOR WOTC. YOU CAN FIND THE ORIGINAL MOD HERE. DESCRIPTION This mod tops ever vigilant from getting blocked by neutral free actions such as opening doors and grabbing loot or hack...
[WOTC] Solace Does Revival
Created by RustyDios
What is this? This is a simple little mod that makes units entering a Solace circle have the Unconscious Effect removed. I made this because I discovered that Solace BLOCKS the Unconscious effect but does not REMOVE it, and the inconsistency bugged me. Con...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
Panic Mod WOTC
Created by ADVENT Avenger
The PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes ...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC] Consequences of Capture
Created by Hotl3looded
OVERVIEW neIVIesis asked me to make a mod that adds consequences when soldiers get captured.. so here it is! In vanilla, when soldiers get rescued, they just come back to the squad as if nothing ever happened. With this mod, rescued soldiers won't come bac...
[WOTC] Skulljack Mind-Controlled Enemies
Created by Hotl3looded
OVERVIEW This mod enables you to Skulljack or Skullmine any eligible mind-controlled enemy. Another mod attempted this in the past but it has been broken for years so I decided to fix it. COMPATIBILITY This mod replaces the condition found in X2Condition_S...
[WotC] Mind Controlled Soldiers Bleed Out
Created by Lago
Features If a soldier receives lethal damage while mind controlled, they'll always bleed out instead of dying if possible. This means you always have a way to fight back against mind control: if you can't break the mind control or stun your soldier you can...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
[WOTC] EU Aim Rolls
Created by -bg-
Separates the rolls for hit, crits and dodge. ** Added LW style perfect information, enable via config ** ** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config...
[WOTC] Toned Down Militia
Created by Charmed
Militia aim reduced by 15-25 depending on rank. To partially compensate, increased their damage by 1.5 — Slightly lower than XCOM rifles. By default, the resistance militia forces have 95 aim—Matched or higher than any other units in the game. This brings ...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
Enhanced Status Penalties WOTC
Created by ADVENT Avenger
This mod was retooled and renamed. It now provides penalties on all status effects. -= DEFAULT PARAMETERS =- ; Disoriented already has a Will, Mobility and Offense penalty configurable in INI. It blocks some abilities. DISORIENTED_DODGE_REDUCTION = -10; Sm...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
WOTC Make Heals Persist
Created by krj12 (Ken)
Original non WOTC Version: https://steamproxy.net/sharedfiles/filedetails/?id=690713958 This mod changes logic to allow specialist, field medic, medibot, and medikit heals received on the battlefield to persist after returning to the Avenger. Summary: ...
[WOTC] Simple Red Fog
Created by Charmed
Most units, including XCOM, are now weakened by damage taken, depending on severity of the injuries. The default balance is intended to be noticeable but not a replacement for flashbangs, suppression, and other disables and defensive options. Boss enemies,...
[WotC] Instant Loot
Created by Jower
Removes popup and animations on loot pick ups. You can configure what to disable using ModConfigMenu. Navigate to the in-game menu at Options->Mod Settings->Instant Loot. Available options are: Disable Popup Disable the popup window that appears when picki...
[WOTC] Loot Post Mover
Created by RustyDios
Why the mod? The aim of this mod is to split the loot drop posts from the centre of the drop zone to the fore and aft edges, so that should you get a Psi/Focus Loot in the same spot as a Vulture/Timed Loot, both are easily visible. The mod also gives loot ...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Pyrrhic Victories
Created by RealityMachina
Allow for missions to be considered successful, even if you had to evac or otherwise lose all operatives in a mission. The game will also properly track victories and losses under this system, and shouldn't play the wrong music or use the wrong UI elements...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
Evac Now
Created by michiakig
This mod renders the evac zone target in yellow instead of blue if there are any soldiers who cannot reach the selected area this turn. It doesn't prevent you from placing the evac zone, it only appears in a different color so you don't have to count tiles...
Immolator + Chemthrower Abilities
Created by Mitzruti
Adds the Immolator - a basic fire chemthrower - to the game. It's a primary weapon that does low aoe damage and sets things on fire. It also has overwatch, in case you want to immolate your foes on their turn. Upgraded by cannon schematics. Basic version s...
XCOM Civilian Defense WOTC
Created by ADVENT Avenger
This is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
Asari Adepts
Created by RealityMachina
It uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win (for me, XCOM gets to suffer some more here.) Details Asari Biotics start appearing around Force Level 4. They upgrade to Asari Adepts at Force Level 12, and Asa...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
RPG Overhaul Specialization SpecOps
Created by Musashi
SpecOps class plugin for Musashis RPG Overhaul this mod basically "converts" the SpecOps class to RPG Soldier Specializations. You need the original class mod and RPGO. If you don't know what this is you probably don't need it ;) ...
WOTC Grimy Classes
Created by Mitzruti
Anarchist. Bruiser. Fury. Headhunter. Originally designed by GrimyBunyip for vanilla xcom2. Honestly, I'm surprised no one got around to porting these sooner. This mod implements the classes themselves, and their GTS unlocks. The perks are all contained in...
RPG Overhaul - Grimy's Classes Specializations
Created by bstar
Features This specialization pack adds 8 additional specializations from Grimy's Classes, which were recently ported for WOTC by Mitzuti, to Musashi's fantastic mod RPG Overhaul. These specializations and the associated Micro Grenade Launcher primary weapo...
[WOTC] Doctor Mandarbs Map-Pack - Fixed Network Towers
Created by BlackDog
What is this? This mod is a re-published version of Doctor Mandarb's Map Pack for XCOM2 WOTC incorporating various quality-of-life updates. Features All credit for the development of the (considerable amount of) original content goes to Doctor Mandarb and ...
[WOTC] Points of Interest Recycler
Created by FearTheBunnies
About This Mod There will come a point where Points of Interest (POI) will no longer spawn, because the game has scaled outside of the limit for each POI exhausting the ability to spawn them. This mod resets the spawn rate of fully consumed POIs so they wi...
[WOTC] Don't Make a Sound
Created by FearTheBunnies
About This Mod A spiritual sibling to Don't Move A Muscle by Lago designed to take one of the Chosen Warlock's signature skills and revamp it. The New Spectral Army This mod will make the Warlock and his Spectral Army significantly scarier. Spectral Army n...
Covert Experience
Created by Alpha115
What this mod does is simple, and helpful. Whenever you do a covert action it gives you extra experience. How much extra experience is related to the FL you are currently at. If you are on FL 5 you can get 1-5 extra experience per covert action. I mainly m...
Reconceal After Battle
Created by davidtriune
Reconceals your squad if there are no alerted enemy units, or basically after the battle music stops. Disabled on maps where you aren't concealed to begin with (e.g. ambush missions). Gives enemy one turn to react if you are revealed by destructible paths ...
[WOTC] Hey, Stay Put!
Created by davidtriune
Prevents the enemies that you surprise from scampering on your turn. Does the same as Skip Free Alien Move, but made dynamically compatible with enemies from other mods, like A Better Advent and LWOTC. Also, if they discover you on their turn, they will sh...
[WOTC] Resident Evil 2: Remake G-Virus (BETA)
Created by NerevarRising97
DISCLAIMER: This mod adds a custom head - you must have X2WOTCCommunityHighlander installed when using Mods with custom heads! This mod is my first custom enemy mod, & is therefore a BETA release. If you encounter issues, please leave a comment / screensho...
2x Ability Points
Created by kregano
Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you ca...
[WOTC] Standalone LWOTC Alien Pack
Created by BlackDog
Mod Description This alien pack is essentially a port of the original Long War 2 Alien Pack, remastered for use with XCOM 2 War of The Chosen. It is intended to provide a host of more challenging aliens to fight against and it is hoped by the author that i...
Alpha's Drones and Robotics pack
Created by Alpha115
This mod adds a new robotic enemies the Advent Combat Drone and Combat Bot. I'm going to be adding more robotic enemies over time to the mod. The Advent combat drone has two weapons for a fight its stun taser or its shock gun. The drone also brings some ut...
Assassin's Swordsmanship improvement
Created by Alterd-Rushnano
In fact, the chosen Assassin has hidden skills.- Bladestorm. Dialogs and voices were used when using the skill, but it was not included in the game because of (perhaps) a reason for balance. This mode solves the problem by activating the Bladestorm skill. ...
Salarian Engineers
Created by RealityMachina
Wanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engine...
Faction Heroes Sitrep
Created by Alpha115
Overview Hi folks this is my first big attempt at doing a sit-rep mod. Its a small overhaul of Puma_The_Great's sit-rep mod https://steamproxy.net/sharedfiles/filedetails/?id=1961980059 I mainly created this mod since I noticed the AI of the Faction he...
Reshi's RPG Overhaul Faction Heroes: Specializations Plugin
Created by ReshiKillim
What Is This? A mod that converts Resistance Faction Soldiers into RPGO's Universal Soldiers, still recruitable by covert action, and adds three new Faction Hero based Specializations, The Defector Specialization, The Assassin Specialization, and The Crusa...
RPG Overhaul Specialization Pack - Akimbo
Created by Iridar
FEATURES Converts Akimbo Class to the Musashi's RPG Overhaul. This mod adds two RPGO specializations: Gun Fu and Scrapper. They have a slightly different perk layout than in the Akimbo Class itself. Many of the new perks do not require using Dual Pistols, ...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
Color Class Icons
Created by EvilBob22
Like a vault of old movies after Ted Turner finds them, color has been added to a bunch of class icons. All of the base game classes are here, including PsiOps and SPARKs. Most of the popular class packs and several individual class mods have also had upda...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
Linked collections (4)
WOTC Cosmetics and Armors
Contains 166 items
WOTC Weapons & Items
Contains 180 items