XCOM 2
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[WOTC] Iridar's Akimbo Class
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28.706 MB
26 Aug, 2018 @ 1:13pm
4 Sep, 2023 @ 10:57pm
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[WOTC] Iridar's Akimbo Class

Description
OMG I CAN'T EQUIP TWO PISTOLS

The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you.

Things have always worked fine when I ran tests with just the Akimbo Class + requirements active. Which means some other mod you have interferes with it. It's up to you to figure out which.

AKIMBO CLASS

This mod adds the Akimbo Class, built around Dual Wielded Pistols.

Akimbo is acquired and trained the same way as any other XCOM class. The lore is that an exile Reaper was sheltered by Avenger, and in gratitude he provides training in dual wielding.

Akimbo features two and a half skill trees with custom perks, some of which are completely unique.

Akimbo is intended to be a "carrry" class, one that outputs a lot of damage, but requires support from other classes in order to unlock its full potential. It plays a lot like vanilla Ranger without concealment and with more range, and has the same stat progression.

Akimbo lacks utility of other classes, since both primary and secondary weapon slots are occupied by pistols, and massively benefits from supportive abilities that provide cover destruction, extra actions, bonus damage or shred enemy armor.

>> LIST OF PERKS HERE <<

REQUIREMENTS

COMPATIBILITY

KNOWN ISSUES

To best of my knowledge, none of my mods have anything to do with reload disappearing. Please stop poking me about it.

1) A problem with class intro was reported: when you try to promote the soldier to Akimbo for the first time, the game softlocks, and you get a black screen and can't do anything. If that happens, you can get around it by changing "+b HasClassMovie=true" to "+bHasClassMovie=false" in the "..\steamapps\workshop\content\268500\1494158555\Config\XComClassData.ini".

2) Spinning Reload will play its animation before the soldier takes the shot that spends the last Ammo. Cosmetic problem only.

3) Dirty Kick currently consumes one action point even after gold move. This is not intentional, to be fixed.

CREDITS AND DONATIONS

This mod would not be possible without the patient and qualified help of the legendary robojumper, Musashi, Ginger and Mr. Nice. Big thank you to CX Mod Team as a whole for providing valuable feedback, advice and a warm place to call home.

Support the illustrious Musashi on Patreon[www.patreon.com].

Please support me on Patreon[www.patreon.com] if you require tech support, have a suggestion for a feature, or simply wish to help me create more awesome mods.
Popular Discussions View All (11)
15
30 Aug, 2021 @ 7:58am
WEAPON ATTACHMENT COMPATIBILITY
Iridar
2
9 Feb, 2023 @ 6:49am
Traducción al castellano del Akimbo Class de Iridar
Hoze
3
14 Mar, 2020 @ 1:37am
new Iridar's Akimbo Class Chinese Translation (2020/03/18)
Erus艾鲁斯
1,156 Comments
SSV joker 10 Feb @ 1:22pm 
Hi, not sure if this is still supported but my Akimbos don't have a pistol overwatch button
The Baron 22 Jan @ 8:54am 
thank you good sir
Iridar  [author] 20 Jan @ 8:33pm 
But you can have soldiers of Akimbo class alongside soldiers with proficiency classes.
Iridar  [author] 20 Jan @ 8:32pm 
All soldier class mods are compatible in the sense that you can use them together. If you're asking whether the Akimbo will magically switch to the proficiency class perk system if you use both together, the answer is no.
The Baron 20 Jan @ 7:30pm 
is this compaitble with proficiency classes? sorry bad english
henrykhaung 18 Jan @ 9:28am 
i think the running animation looks weird and needs some arm movements
Kjades 15 Jan @ 12:17am 
Yes, I know. It was a test.
Thanks anyway, I'll look further into it.
Iridar  [author] 14 Jan @ 1:34pm 
Don't use them both together wtf
Kjades 14 Jan @ 1:30pm 
I tried running some tests, it may boil down to Primary Secondaries / True Primary Secondaries (beta) mods. I tried enabling one at a time, and also enabling both at the same time.
The issue is still there.