RimWorld

RimWorld

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Items (598)
(New Version linked in Description) Ore Yields [Deprecated]
Created by NECEROS
NEW VERSION Mlie is now the publisher for Ore Yields. Find it here: https://steamproxy.net/sharedfiles/filedetails/?id=2374350066 This version is deprecated. Use the link above Set how much material drops when you mine it from the world (in the mod set...
1.0 Turrets
Created by Darth_Sergeant
Patches turrets back to their 1.0 values. The 1.1 update nerfed all types of turrets. This mod restores the old combat values. The new costs remain the same; it seemed fair to leave the increase costs since the turrets are now technically stronger than the...
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h...
[OLD VERSION] A Dog Said... Animal Prosthetics
Created by witchyspoon
NEW VERSION NEW VERSION NEW VERSION NEW VERSION A Dog Said... Animal Prosthetics 2 >>> https://steamproxy.net/sharedfiles/filedetails/?id=3238353862 <<< FEEL FREE TO SUB AND USE THE NEW VERSION OF THIS AS I AM NO LONGER MODDING. IT IS VERY SIMILAR, AND...
A Petition for Provisions (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ToyWalruss mod https://steamproxy.net/sharedfiles/filedetails/?id=1904213444 that is no longer being maintained. - Short-hash errors and the infinite caravans should be fixed - The stuff filter should now work ...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
A RimWorld of Magic - Alhoon Class
Created by Netzach Sloth
Adds the Alhoon Class: Alhoons were magic-using outcasts from mind flayer societies who had defied the ruling elder brains to achieve a limited form of lichdom. Only the most powerful mind flayer mages could achieve true lichdom and were known as illithili...
Advanced Animal Framework
Created by Ogliss
Version: Unoffical Temp update for WalkingProblem's Advanced Animal Framework for RimWorld 1.2 with added support for RF fishing spots and Quarry use. using the same packageId as the original. Please note i am Not the original Author of this mod, the descr...
Advanced Doors
Created by Morphium
Advanced Doors brings you several new doors to secure your colonies from the threats of the rim. Main mod content: Stuffable 1x1 heavy military doors with green or red lights 2 broken door versions for your desolated base look! Unstuffable 1x1 airlocks the...
Adeptus Astartes (Space Marines 40k)
Created by Spencer7w
https://i.imgur.com/mcSOzKa.gif CE patch in early development Description Adds 24 Adeptus Astartes armour sets, 10 melee weapons and 12 ranged weapons. Also adds 7 space marine chapters as factions (each troop enhanced by the extractable Gene-Seed). This i...
All Turrets Can Set Forced Target
Created by BaalEvan
Version: 1.0.4 Works with 1.2, 1.3 and 1.4 Allows to set forced target for all player controlled turrets You can also check my other mods: Turret Hunt...
ADE Pulse Turrets
Created by AkihaHñas
https://i.imgur.com/p7Fv1Z6.gif More pulse turrets Add several high-tech turrets for colonial defense It's hard to resist bandits. Let's try this module. Advanced pulse technology can help you solve most enemies. I hope this module can help you protect the...
Allow Dead Animals
Created by Andrew R.L.
Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by wild predators to steal their food. IMPORTANT UPDATE: Do you fancy human meat? Come in! >:D Our...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Advanced Synthetics Manufacturing
Created by George Beenis
Adds late-game recipes at the fabrication bench to craft synthread and hyperweave. Other mods I found on the workshop were either too complex or too cheap, so I tried to keep the requirements simple. 20x Synthread: - 10x Cloth - 100x Chemfuel - Made at Fab...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Alpha Biomes: Mycotic Jungle vegetation patch
Created by RoboGerbil
Adds some more plants to the mycotic jungle for alpha biomes. Adds 3 new plants to the mycotic jungle. Modifies the Giant Agarilux to be considered a tree. Load after Alpha Biomes. Thanks to Sarg for creating Alpha Biomes. Also thanks to AllyJamy for the r...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Amputate My Owie
Created by Ceto
Do you have a wimpy pawn with a painful little toe? A body purist who would rather not install a bionic arm, just because his pinky aches? Why not amputate just the sore body part? This mod allows you to amputate any non vital body part with a painful scar...
Alpha Memes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism. With Anomaly, you get Cubicism, Flesh cult and Void-Touch...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
(LEGACY) Android tiers - Gynoids Reborn
Created by Winterbloom
Android Tiers Reforged has been released for 1.3 and 1.4, Reforged already contains this mod, this is legacy meaning old Android Tiers, not Android Tiers Reforced - for more information please visit the AT discord. --> https://discord.gg/qVJzeB8 Android Ti...
Android Tiers : CHAPPIE
Created by | A Rekt PP |
https://i.imgur.com/p7Fv1Z6.gif CHAPPIE?? Retexture the friendly-looking tier 2 android to a much more friendly-looking CHAPPIE F.A.Q: Q: Can CHAPPIE be added to existing saves? A: Yes. Q: But, can you remove CHAPPIE from existing save, tho? A: Yes, but wh...
Animal Resource Label
Created by pureMJ
Animals with milk or wool nows displays the amount and type of resource with time left to gather. https://i.imgur.com/MClTdVy.gif Background In Rimworld animals can produce milk or wool. The vanilla game displays the fullness of it when you select an anima...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Forage
Created by Simmin
This mod allows various animals to forage for food using some of the Animal Behaviours available through Vanilla Expanded Framework. Hungry: Each animal can have 1 "dig when hungry" comp, so I had to chose what food fit best. These animals will get this fo...
Animals are fun: recreational animal interactions [1.1 - 1.4]
Created by Revolus
Why keep pets if you don't interact with them? This mod lets your pawns have fun by giving them the option to play fetch, and go walkies. Your pawns will gain a little animal skills by these activities. Can be added to and removed from save games. No depen...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Anti-Air and Anti-Mortar
Created by Scorpio
New Update new art has the other one will be re-used on a cryo turret i am working on https://i.ibb.co/vzQ9322/Anti-Mortar-Menu-Icon.png This mod adds: - an anti-mortar turret, which can intercept mortar shells; - a vanilla texture for AA gun from "Wall De...
Area Inclusion & Exclusion
Created by gguake
This mod makes you can choose multiple allowed area and exclude some areas. (refer example image) - Usage Left click : include area, same as vanilla's but you can include multiple areas. Right click : exclude area. all exclusion calculated after inclusions...
Archotech PowerArmor
Created by JangoD'soul
This mod adds Archotech PowerArmor Features: - 2 Archotech PowerHelmets - 2 Archotech PowerArmor Stats (same on both): - Sharp: 185% - Blunt: 140% - Heat: 120% - Cold Insulation: 999 - Heat Insulation: 999 - Pain Shock Threshold: +20% - Mental Break Thresh...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Ask Before Enter
Created by Mlie
https://i.imgur.com/iCj5o7O.png Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base. This mod shows a message as a trade caravan approches where you can tell the...
Armor & UI Uncapper
Created by Kebeq
Features Armor & UI Uncapper removes sharp/blunt/heat armor's 200% limit on apparel AND most importantly: allows RimWorld's Pawn UI to show overall armor values higher than 200%. You installed an armor uncapper and some OP mods and even while wearing that ...
Atmospheric Water Collection
Created by OptimusPrimordial
While it's true most societies rely on ground water, regional communities and households around the world look to the sky to fill their glass. It's time for the same to be true on Rimworld. This mod introduces three new options for hydration: The first is ...
Augmented Vanilla - Weapons
Created by Dallt
!!! This mod will no longer be updated. New version: https://steamproxy.net/sharedfiles/filedetails/?id=2879017579 A simple gun mod. CE Compatible. At the moment it is done: AK-74 AKM SMAW M9 Beretta P90 AK-12 AK-74M AK-101 AK-103 ACR AS-VAL G3 FAMAS M...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Auto Recycling
Created by Velc[JP]
周りに置かれた衣服を自動で素材に戻します。リサイクル率は50%です(設定で変更できます) 。 Automatically return the apparel placed around to the material.The recycling rate is 50%(It can be changed by setting). 7/15 MOD Setting add(default recycling rate is 50%) Materials to be recycled now have cha...
Auto-Mortars(Unofficial)
Created by FlareShooter
Unofficial 1.1 update about https://steamproxy.net/sharedfiles/filedetails/?id=1743740869 I only cleaned up the data that I thought was unnecessary and modified it to work in 1.1. I will not be further involved in such things as maintenance in the futu...
Autocleaner
Created by AUTOMATIC
ABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cl...
AutoDrill 1.2+
Created by Pagan Prince
Why stand around a drill all day? You've got better things to do! Automated drills! Continued mod of AutoDrill (Honshitsu and RedFrog) with German and for support of 1.2, 1.3+ Content Speeds based on a lv10 miner. Output yield scales with vanilla difficult...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Awesome Inventory Forked
Created by Taranchuk
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory. The Unofficial version updated the original AI (including CE support), with only 1 significant change - we added full support of the up to date RPG Style Inventory Revamped ...
Bad Meat Category
Created by Mlie
https://i.imgur.com/iCj5o7O.png Puts all meat that is defined as coming from a Humanlike race and would cause bad thoughts from eating in its own category Also Meat from Insectoids Rotten meat from Rotten Meat Chaomeat from Pawnmorpher Rotten Meat from Bio...
Bed Rest For Food Poisoning
Created by 1trickPwnyta
If you're constantly vomitting and can barely move, would you go hunting? No, you would rest in bed. Now your colonists can too. This mod makes pawns consider food poisoning (initial and major phases) to be an affliction worthy of bed rest (as prioritized ...
Beer is Alright
Created by TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Ben Lubar's Android Tiers Patches
Created by Ben Lubar
A collection of small patches for Android Tiers and related mods. XML Patches (always active): - Surrogate androids can be researched as soon as T1 androids are unlocked. Research that comes off of SX androids has been modified to have additional requireme...
Better Map Sizes
Created by Madara Uchiha
Enables custom map sizes through the Advanced menu on the world map during map generation. Also allows for setting the default map size to use when generating tiles (in case you forget to use the Advanced menu) NOTE: There are no checks on the sizes you in...
Better Grassy Biomes
Created by Wildfire628
In the listed biomes, I've tweaked plant spawns and have increased plant density to 5x over vanilla in order to better suit heavy grazers from mods such as Dinosauria and increased animal populations from mods such as Wild Animal Sex. Tweaked biomes includ...
Better Traders
Created by Josh Mate
Better Traders A mod that improves how much stock and silver traders have without breaking balance. What this mod Changes All Traders - Increased stock amount / diversity / consistency - Ultra rare / unique items unchanged to maintain balance - Animals / s...
Better Walls and Floors
Created by BombardierXL
Re-textures the walls, mine-ables and floors in the game. For additional wall and floor textures please consider my 'Extra Walls and Floors' mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1882432197 The replacement textures aim to achieve...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
BetterTransportPod
Created by Will
This mod adds a higher cost to the drop pod and launcher but also makes it accept more cargo + a longer range when launching! Changes: PodLauncher work to build increased from 50 to 100 PodLauncher steel cost increased from 50 to 90 PodLauncher component c...
Biomes! Core
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/zNRQoCe.png Biomes! Core provides the framework for the Biomes! mod series and is required for any Biomes! mods to work. Place this mod BEFORE any other Biomes! mods! This mod does and will contain the th...
Biocode It!
Created by Krelinos
Overview Your enemies biocode their weapons to prevent you from stealing and using them, so why can't you? Well with this mod, now you can! Simply grab your nearest advanced component, craft it into a biocoding tool at the machining table, and use it on yo...
Biomes! Oasis
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/EoMpQZt.png In the vast, merciless desert, there exist small spots of life and color. Areas rich in groundwater, or where the rainwater pools together in sufficient quantities to support a thriving and un...
BiomesKit
Created by Odeum
About BiomesKit Note! BiomesKit does not add anything new on its own. It's intended to be used by other modders to more easily add new Biomes. BiomesKit is a framework for the placement of biomes on the world map at worldgen. Previously, modders needed to ...
Birds Beyond: Temperate Forest
Created by Zeitloser
https://i.imgur.com/GOZKHoU.png https://i.imgur.com/p7Fv1Z6.gif Changelog Update on 10/27/2022 4:28:23 PM. - removed birds as pennable animals Update on 10/23/2022 1:30:29 PM. - 1.4 update - increased damage multiplier for kestrel and barnowl Update on 4/2...
Bionic Jaws Are Not Disfigurements
Created by Kayesh
What is this mod?! What have you done?! This mod is a fix for the bionic jaw disfigurement issue in Rimworld. If you have a mod that allows jaw replacements, like bionic jaws or whatever, you may have noticed something odd in your pawns' relationships. As ...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Biomes! Islands
Created by Draegon1993
https://i.imgur.com/6Wn2DdV.png https://i.imgur.com/C7zlBAa.png This mod adds several types of islands for your enjoyment, from tropical to arctic! The islands are all unique and each one comes with lots of new plants and animals, including: Sea Life: Brin...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Bo's Milkable Animals
Created by Wrinklenugget
Makes deer, gazelles, ibexes, alpacas, muffalo, bison, horses, donkeys, and sheep milkable. Don't underestimate Milk, an important part of every colonists diet. In some biomes milkable animals are rare or non-existent. Temperate woodlands and arid shrublan...
BoomMod Expanded
Created by Mlie
https://i.imgur.com/iCj5o7O.png Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe The main difference is that this version works on ...
Brrrt
Created by Holgast
Adds the GAU-8 Avenger as a turret, the infamous weapon used by the A-10 Warthog. Somehow we took it off the Warthog and mounted it. It goes BRRRT. Also, there's an incendiary version. (weapon name will differ if not using a realistic weapon names mod) to ...
Brrrt-Retexturrrre
Created by AOBA
The 'GAU-8 Avenger' turret retexure, please load this mod after the original brrrt mod. Additional content: the Turret will work as ancient Point defence once you have load VFE-A This mod is commission by JermandJer. if you have any issue using the mod ple...
Bulk Carrier
Created by Vaniat
This mod adjusted the mass capacity of vanilla. The adjusted mass capacity is depend on pawn's carrying capacity. If a pawn in caravan, it will carry (35*bodySize)kg in vanilla game. When you active this mod, the pawn will carry (carrying capacity * 0.5)kg...
Bulk Components
Created by Chad O'Bringers
Compatible with 1.5. Mod for RimWorld that adds recipes for crafting components and advanced components in bulk at a fabrication bench. Crafting 10 at a time has a reduction in crafting time by 75% per component. Crafting 25 at a time has a reduction in cr...
Bulk Meals
Created by Nerdygamer1
Rimworld meal prep. I'm sure there are dozens of other, competently-made mods out there that do more than this mod and do it better. All this mod does is add recipes for bulk cooking simple, fine, and lavish meals - cook 10 at a time. Bulk cooking meals re...
Bulk Smelting [Abandoned]
Created by JEXA
Now havent got the time anymore :( 1.2 Version Orginal Here : https://steamproxy.net/sharedfiles/filedetails/?id=2060240608 "Crom is strong! If I die, I have to go before him, and he will ask me, 'What is the riddle of steel?' If I don't know it, he wi...
Bury On The Spot
Created by Hultis
Have a lot of rotting corpses and no crematorium? No more! With this mod you can bury corpses, creating a hole which disappears after 15 days. Save game compatible. Thanks Robob on Discord for the mod idea! GitHub: https://github.com/dhultgren/rimworld-bur...
Bulk Stonecutting [Abandoned]
Created by JEXA
Now havent got the time anymore :( Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. Now with added compatibility with stackable chunks ! Updated for 1.3 from the original mod here : https://steamproxy.net/sharedfiles/filedetails...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
CaravanOptions
Created by Torann
1.1 Ever felt like it takes too long to walk across the road to a neighbor village to ask for a cup of sugar? This mod is for you! Caravan Options adds mod settings that adjust caravan rates applied on the world map: -Global movement speed multiplier -Sepa...
Cash Register
Created by Orion
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own. Description This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add t...
Caution Tiles [1.0+]
Created by Esse Coisa
Safety is the key to a happy, healthy and efficient settlement, and nothing guarantees* safety better than striped flooring! DESCRIPTION This mod is pretty straight forward - metal tiles with stripes and fancy colors to boot. It stems from my work maintain...
CaveBiome (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Rikikis mod https://steamproxy.net/sharedfiles/filedetails/?id=837412700 - Added the map-gens to DeepRim and Z-Levels so some of the features should be visible there. - French translation added, thanks qux! - T...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://steamproxy.net/workshop/filedetails/?id=2571003732 https://steamproxy.net/share...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Chaos (Warhammer 40k)
Created by Spencer7w
CE patch in early development Adds The Forces of Chaos as an in game faction (similar to vanilla mechaniods) with craftable armours and weapons. Description Adds 4 Chaos Marine armour sets, 5 melee weapons and 5 ranged weapons. Crafting of the weapons and ...
Character Editor
Created by VOID
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, ap...
Cherry Picker
Created by Owlchemist
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content. It also works for vanilla / DLC content. Supported content you can remove Things Items Equipment Buildings Plants Animals, races an...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
Choose Your Recipe
Created by Hate me
Ever felt like your bills tab is full of useless junk you will never use? I got you! Now you can remove those and keep your bill tab nice and clean. https://i.imgur.com/p7Fv1Z6.gif https://steamuserimages-a.akamaihd.net/ugc/1622975509527082129/F2155B9DE555...
Clean Pathfinding 2
Created by Owlchemist
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them? This mod applies a modifier to the perceived pathing costs of any dirty tiles to help keep things clean. Features Net gain perfo...
Close Settlements
Created by Jellypowered
https://i.imgur.com/dOO4d5O.png An update of Bar0th's Mod: Close Settlements https://i.imgur.com/6gwxX70.png https://i.imgur.com/Jw2pZxn.png This mod removes the warning and relation penalties for building too close to another faction. In RimWorld 1.1+, th...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Cobalt Collection
Created by Wisconsin
WARNING: There is a bug where Cobalt Colored clothing does not burn in the Crematorium. I don't know how to fix this issue. Unless you are okay with this, please don't download this mod. DISCLAIMER: I made this mod to test the waters and to try out mod mak...
Collapser
Created by Jaxe
Remove overhead mountains on collapse as long as there is non-overhead mountain roof next to the collapse. Without this mod there is no way to remove overhead mountain, no matter how many times it collapses it does not go away. With this mod if an overhead...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Colonist Bar Adjuster
Created by Syrus
Description This mod lets you adjust the colonist bar on the top of the screen. Overall scale, colonists per row, number of rows, margin between colonists and between rows can be adjusted. If the number of colonists is larger than the desired colonists per...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Colourful Sterile Tiles
Created by Mlie
https://i.imgur.com/iCj5o7O.png This mod adds Colourful Sterile Tiles, Sterile Tiles help keep the room clean. Very useful in hospitals to prevent patients from getting various infections. Neutral in terms of looks and very slow to build. This is a continu...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Configurable Mental Breaks
Created by GimmeYoCookiez
Features Sick of colonists going crazy and destroying your very expensive research bench or going after your favorite animal? This is the mod for you! With Configurable Mental Breaks you can disable any mental break you don't want. Note: By default all men...
Corruption Psykers
Created by Ohu
Overview A Warhammer 40k conversion mod. This module includes new psyker powers and traits. Disclaimer This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will chang...
Corruption Core
Created by Ohu
Overview A Warhammer 40k conversion mod. Bring your RW colony into the 41st Millenium of the Warhammer 40k universe. This is the base module containing concepts that all other modules use. Modules Check out the modules based on the core mod. Psykers https://...
Corruption - Worship
Created by Ohu
Overview A Warhammer 40k conversion mod. This module adds religious worship to your colony. Disclaimer This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will chang...
Cozy Fires
Created by velcroboy333
Campfires, fireplaces, braziers make furniture in the room more comfortable. Vanilla Campfires, Brazier from Royalty and other campfires/fireplaces from mods will add comfort (9%) to any furniture that is "sittable" when lit. They will also add an increase...
Craftable Cores
Created by sjaak31367
Adds the ability to craft AI Persona Cores, and convert AI Persona Cores (and a bit of extra materials) into Techprof Subpersona Cores. === Development & Updating === ╔ Unfortunately my interests/amount-of-energy-available have changed, ╠ I'll try to do co...
Craftable Antigrain
Craftable Antigrain Warhead Adds a crafting recipe for the antigrain warhead. Crafted at the fabrication bench after researching advanced fabrication Recipe: Advanced Component x1 Steel x150 Plasteel x40 Uranium x15 Chemfuel x50 HE Shell x1 FAQ: Is there a...
Craftable Royalty Weapons (Continued)
Created by Coldzero
Henlo. Just thought I'd try sort this out for 1.3 since I like it and seems that others do too. I'm not taking it over, simply putting an updated version up until the author (Misha) updates it or wants this taken down. If there are bugs, it was Steve. Also...
Craftable Glitterworld Medicine
Created by Vincenty
You are now able to craft Glitterworld medicine You need to research "Advanced medicine production" before being able to craft Cost: 2x medicine, 3x neutroamine Skills required: Intellectual - 10 Crafting - 10 Added: *New research project "Advanced medicin...
Cremate Auto Strip
Created by bdew
Auto strip corpses when cremating. ...
Custom player icon
Created by Ogam
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/B5Zgrb1.png Allows you to set custom player icon. This mod use icons from Ideology DLC and any other mod to add more icons. You can add your own icons 64x65 and bigger just by putting them here >steamapps...
Custom Guilt Duration
Created by flango
Have you ever wondered why a raider who slaugthered everyone in your colony is only considered guilty for 24 hours? Or had to postpone a prisoner execution, but then suffered a mood penalty due to expired guilt? Then this mod is for you! This mod adds a se...
Cutting out Head
Created by gguake
This mod makes that you can cutting out someone head, and provides some related things. If someone's head cut out, then drops head preserving its shape. This mods add one surgery recipe for just cutting head also. 1. Head Stake https://i.imgur.com/PI2VP2g....
Custom Playstyle Presets
Created by Pillowesque
1.5 Updated! Have fun in the new expansion! --Description-- Finally a way to re-create your favorite set of storyteller settings without having to adjust sliders and remember preferred values every single time! This mod adds the ability to save named "Pres...
Death Acidifier Removal Continued [1.1+]
Created by troopersmith1
Updates to 1.4 will be postponed until further notice. If someone wants to update to 1.4 you are welcome to do so. Source code is available on github. Link in description. Fixed and Updated. Original mod can be found here: https://steamproxy.net/shared...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Disable Wild Animal Spawns [deprecated, check link in description for better version by Mlie]
Created by claustro
Please note: "Choose Wild Animal Spawns" by Mlie does the same and more and that even better! https://steamproxy.net/sharedfiles/filedetails/?id=2564042934 :) Does disable all selected wild Vanilla Rimworld, Animal Collab Project, Dinosauria, Dragon's ...
Dogs mate (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Revoluss mod https://steamproxy.net/sharedfiles/filedetails/?id=2109362835 Added support for Extend the Cat Japanese Dogs HC_Animal_1 Mamuffalo Pygmy muffalo Legacy Ark Westerado Vanilla Factions Expanded - Vik...
Door Mat
Created by dracoix 🐉
ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: https://steamproxy.net/sharedfiles/filedetails/?id=727309536 For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: Download v1.1 Release LEGACY 1.0: Download R1.0 Port 1.5 Update!...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
[JGH] Doors Expanded retexture
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Doors Expanded retexture - This mod only changes the graphics - Safe to add or remove from a save game The design of Doors Expanded is flawless. So, what is the significance of this mod? It's a side view fix. I think this is...
Dragons Descent
Created by Onyxae
https://i.imgur.com/Ce52Rxk.png https://i.imgur.com/5L22ET5.png https://i.imgur.com/JKC25Xv.png https://i.imgur.com/Adi0mNG.png Version No flying but hopping (Version 5.1) I've had to remove some abilities like flight and some other minor graphical effects...
DragSelect
Created by telardo
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows. Special Compatibility with Trade UI Revised (Left or right dragging in trade window). (1.5) Now it works on Work priority tab. You can also rig...
Drugs are not Food
Created by czpetr
By removing nutrition value of ambrosia and beer, this mod makes sure that animals won't eat your drugs anymore. Your chickens will never drink your beer again! My Rimworld Modlist: https://steamproxy.net/profiles/76561198092655235/myworkshopfiles/?app...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Bad Hygiene Water Tower patch
Changes the collisions of the water towers. Load after Dubs Bad Hygiene mod! Compatible with existing save and other mods. ...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Ducks' Insane Skills
Created by ProtossWarrior35
This mod is not being supported anymore You can check out Endless Growth for later Rimworld versions here: https://steamproxy.net/sharedfiles/filedetails/?id=2894401734 Have you ever thought that the standard 20 level cap limit on skills was too limiti...
Ducks' No Limits - Ideology
Created by ProtossWarrior35
Removes (almost) all limits regarding creating your ideology! Add any precept you want, add as many memes as you want (as long as they don't conflict) and much more! WARNING: THIS IS EXTREMELY EXPERIMENTAL AND WILL PROBABLY BREAK A FEW THINGS. I SUGGEST BA...
Dune Fedaykin Armor
Created by pphhyy
https://i.imgur.com/MClTdVy.gif Also available on GitHub https://i.imgur.com/iU7yzHE.png https://i.imgur.com/aWKPSxY.png Inspired by the 2021 Dune movie: Desert Power Don the armor of the legendary Feydakin and show the whole Rim that complaining about hot...
DUNE: Stillsuits
Created by Higgs
Dune: Stillsuits News This mod is not going to be updated to new versions. If I come back to this, I'll probably hire some coders for other features. But if anyone wants to adopt this mod and update it, feel free to do so. This mod adds Stillsuits, best wo...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Dynamic Population
Created by anemia
Finer control of population settings - without editing defs! Description A mod that adds little sliders under 'Options - Mod Settings - Variable Population' to allow you to adjust and control the desired amounts of colonists you want in your colony. Your h...
Easy Conversions
Created by Slashandz
So you got a new colonist and want to convert them to your Ideology. Great, but how? The Convert ability and Conversion Ritual are practically worthless. So people usually lock up their colonists in terrible conditions and force them to convert. That strik...
ED-Core
Created by Jaxxa
Version: 2.1.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This Project contains common code that is used between several of my mod projects. This mod itsel...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
ED-EnhancedOptions
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This now requires the seperate Harmony Mod: https://steamproxy.net/sharedfiles/filedetails/?i...
ED-Laser-Drill
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds a Drilling Laser Targeting system that allows the creation or removal of steam vents. After ...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
EdB Prepare Carefully (Russian)
Created by Ghost
Локализация мода "EdB Prepare Carefully" оригинальный мод не требуется Описание мода: Мод EdB Prepare Carefully для Rimworld добавляет возможность изменять ваших колонистов к вылету на планету. Вы сможете настроить умения, черты характеры и другие параметр...
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
Electric Braziers
Created by Rainee
Provides an Electric Brazier that satisfies throne room requirements. Requires Royalty DLC installed. May not work for custom Empires and Royalty Titles. Source and releases @ https://github.com/Inggo/RimWorld.ElectricBraziers https://i.imgur.com/JUv6dtk.p...
Electric Pod Launchers
Created by PebbleCat
This mod adds drop pod launchers that can be charged with electricity. Electric pod launchers are more energy efficient than normal launchers and can be charged without using chemfuel. These benefits come with trade-offs: increased construction cost, elect...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Empire -100 goodwill in scenarios Fix
Created by rot03065
The following mod list will not be permanent -100 goodwill. 1.You don't need to subscribe all mod, just a single race mod is fine. 2. If you add this mod in the middle way, although it shows the -100 goodwill, you can improve the goodwill, like after airdr...
Empire Biomes! Patch
Created by TheRugDealer
Provides support for Biomes! Island and Oasis for the Empire Mod Value's subject to balance changes. You can use Biomes! Island and / or Biomes! Oasis. Note: Settle Time and Tax delivery time is a flat 10 days for Islands, this behavior may or may not be f...
Enable Oversized Weapons
Created by Carny Senpai
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. What does this mod do now? What is left of this mod is making the game take offSets into account when rendering carried equipment. Does nothing on it's own. Maybe this will also be imp...
EPOE-Forked: Allow direct crafting
Created by Tarojun
Why not have both methods of crafting to reach the higher tier prosthesis? Enables direct crafting recipes of higher tiers prosthesis. Materials and work amount have been rearranged to consistently match full cost of the end products. Crafting level requir...
Enter Here
Created by Mlie
https://i.imgur.com/iCj5o7O.png Makes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find th...
EPOE-Forked: Royalty DLC expansion
Created by Tarojun
An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC. - Advanced drill arm (Removed movement speed penalty) - Advanced field hand (Removed movement speed penalty) - Bionic hand talon (Improved ...
Expandable Plants [1.3]
Created by eagle0600
Important note: This is an old version of the mod for versions 1.3 and earlier only. The mod is now being maintained by Mlie here. This mod exposes hardcoded plant stats to xml for modder use. See the packaged examples for details on how to use these for y...
Faction Customizer
Created by Karmgahl
This mod will enable you to : - Rename the AI factions and leaders. - Modify or load in new ideology - Change faction relationships - Change faction colour - Change the names of settlements - Relocate settlements (only works when starting a new game) Pleas...
Fantasy Metals Reforged
Created by MercuryDoll
This mod adds fictional metals each with their unique strengths. This version attempts to rebalance said resources as well as give it a graphical overhaul. Changes from the original: Sprites have been updated from the odd pixel-art to better fit the game. ...
Farmable Neutroamine
Created by nanonator102
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
Fences And Floors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Captain Stakys mod https://steamproxy.net/sharedfiles/filedetails/?id=784370602 - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added sup...
Fish is not poison!
Created by Vats
Changes the food poisoning chance of all fish in the Vanilla Fishing Expanded mod to the same 2% food poisoning chance for raw meat in Rimworld vanilla. The mod's food poisoning chance for eating raw fish is currently 10% at the time of writing of this des...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Fists Aren't Made of Steel
Created by Aelanna
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings. What This Does This mod replaces the ToolCapacityDef of certain unarmed tools with BluntUnarmed, which uses a custom ManeuverDef and custom DamageDef that deals 50% damage t...
FH70 Howitzer Artillery System [1.3+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Description: - Updated to 1.3 The FH70 Howitzer Artillery System is a very simple mod - Adds a new FH70 Artillery Cannon and new 155mm Mortar Ammo types. Credits - All Artwork done by Tabris aka ChaoticTabris - All Coding do...
Flags and Banners (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Sadjuuks mod https://steamproxy.net/sharedfiles/filedetails/?id=1564928794 - Added flags in this version Green Badger Snake Gryffon Raven Union Jack - There is also a companion mod Flags and Banners (Canons Exp...
Flak Turret
Created by Clippy
This mod add a research tech and a new turret. The research tech flak turret require vanilla tech autocannon turret and cost 1600 resarch time. The flak turret is more accurate and have higher range than vanilla cannon turret. The fire power (damage) is bi...
Forgotten Realms
Created by Neronix17
Instead of updating this mod I've re-released it as a Biotech based mod not making use of Humanoid Alien Races. Apologies if anyone is annoyed by this, but I just can't find the energy to continue this version as well as the one I actually want to use. htt...
Forgotten Realms - Lizardfolk
Created by SalmonToastie
https://i.imgur.com/kkaSETo.png This mod adds playable lizardfolk, 2 subraces, Crocodilian and Squamata. Both races have natural armour and more health than humans. Crocodillians are larger however and have more base health than Squamata. Recommended to pl...
Fortifications - Medieval
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Medieval - Material
Created by AOBA
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds o...
Fortifications - Neolithic
Created by AOBA
https://i.ibb.co/CHY91mx/discord-Icon.png https://i.ibb.co/cLqX4rv/Paypal-Icon.png It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build variou...
Foxes Aren't Suicidal(continued)
Created by velcroboy333
Original Author: Thundercraft Original Description: This uses an xpath patch to reduce the {maxPreyBodySize} of foxes, preventing them from preying on humans (such as your colonists) or large animals. For the sake of realism, it also changes the {foodType}...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Functional Room(Abandoned)
Functional Room 1.4(Abandoned) This mod has been abandoned. We sincerely thank you for your past patronage. This mod will not be updated by me in the future. Also, anyone is free to duplicate, modify, and upload this mod. Thank you very much. 2023-01-21 ry...
Full Gun Sell Price
Created by bdew
Removes reduced sell price multiplier for weapons. ...
Gardens
Create garden zones for beautifying areas v2.0 March 2024 Updated with bug fixes and the ability to plant trees in your garden! By default, you can plant all plants in gardens, but there is now an option in the mod options to prevent planting of "special" ...
Gastronomy
Created by Orion
Always wanted to build your own restaurant, tavern, or cafe? Now you can! Gastronomy allows (optionally) guests and (optionally) colonists to sit down and order their meals from a waiter. Excellent video explanation on YouTube. Note! I've tested this mod a...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Give Me Leather
Created by Odyssey Scorpio
Hate how little leather you get from hunting beasts? This mod lets you change how much leather you get from killing pawns. Works on humans, too. With permissin and based on Neceros's Give me Meat mod ...
Glass+Lights
Created by NanoCE
Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors. Most items can be found in the picture above^^ To get started, find the Glass&Lig...
GlitterWorld Prime
Created by Odyssey Scorpio
CURRENT STATUS:ONLINE Build: 2024.5.12: Fixed issue with duplicated dll files causing in-game bugs - UI not loading, missing graphics etc Build: 2024.5.09: Update for 1.5 is ready and live - replaced animated Satellite wit static version - will replace if ...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
Gold Coins
Created by SirLalaPyon
Cause why not? Replaces vanilla gold texture with gold coins...
Hair Extensions
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Adds a bunch of new high quality hairstyles. I'll be adding more to this now and again in batches. https://i.imgur.com/o6RVwXw.png Should be compatible with everything that matters. https://i.imgur.com/kx886Zr.png Include a ...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Harvest When Butchering
Created by Mlie
https://i.imgur.com/iCj5o7O.png Triggers harvesting of resources when butchering Any resource that can be harvested from an animal will be harvested when butchering a dead animal. To be able to harvest resources from animals that explode on death you can u...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Heavy Duty Turrets
Created by Themisto775
///////////////////////////////////////////////////////////////////// This Mod adds a new varity of small portable turrets ///////////////////////////////////////////////////////////////////// Twin mini turret - an improved mini turret with better accuracy...
Heat Map (Continued)
Created by Syrus
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates. The original version, despite being made for 1.3, still works in 1.4, but I wan...
Historical Religious Symbols
Created by Tory
https://i.imgur.com/SOEVwQn.png    Adds 102 religious symbols from Civilization V and the Historical Religions mod for              Civ V into Rimworld's Ideology Icons. Description:Most of the symbols have been tagged to fit appropriate memes and cultures...
Herd Migration Revival(revived)
Created by velcroboy333
1.1 update: Returns the Herd Migration event back to all biomes. Original Author: CrunchyDuck Original Description:If you too find it strange that only the worst possible living spots can have migrations, then you've found the solution - a super high tech ...
Home Mover
Created by NotooShabby
If you want to support my work, don't forget to hit https://i.imgur.com/p7Fv1Z6.gif Features Move existing buildings(furnitures, turrets, etc) to another location without deconstructing (Moving walls or doors requires subscription of "Minify Everything"). ...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Helmet On Draft
Created by SteveZero
Pawn automatically equips helmet from inventory when drafted and removes it when undrafted; putting it back in their inventory. Now your pawns will look less like drones, yay. There is 2 toggles in the mod settings if for whatever reason you wish to disabl...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
Impassable Fences
Created by Burusutazu
Sick of your colonists walking over that fence for no reason? Or your precious chickens being slaughtered by wild animals? Well you are in luck because this mod exists! Please note that this mod sorta breaks the game. Melee enemies will have their path-fin...
In-wall coolers and vents
Created by Hanabishi
Do you hate when raiders easily break into your rooms via coolers? This mod is for you! With this mod coolers and vents can be built on top of the walls. So after a cooler destruction the wall remain still. Compatible with existing saves. Just place additi...
Impassable Chest-deep Water
*Original Mod by Dropbear_Ninja.wa.au* https://steamproxy.net/sharedfiles/filedetails/?id=1594293342 Makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful. Edited - Shallow Moving Water change...
Infinite Turrets
Created by Knight
======================================================================= Now SUPPORTS Combat Extended! ======================================================================= You MUST put this mod at or near the TOP of your load order for it to work properl...
Ingots Revived
Created by deadlypandaghost
Adds gold ingots and silver ingots that you can store sell or melt Updated: Plasteel, Steel, and Uranium ingots added Originally by Tixuanago. Revived by deadlypandaghost. Let me know if you would like me to take down ...
Insulated Power Armor
Created by Sprocket
Adds insulated armor to the game. No more deciding between a parka and marine armor on cold biomes! ~~~~~~~~~~ Technical Info: - Unlocks by researching the vanilla researches, plus additional light research on RimWorld 1.4+ - Does NOT overwrite/delete vani...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Invisible Conduit
Created by NECEROS
Invisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old...
Just Put It Over There
Created by Mlie
https://i.imgur.com/iCj5o7O.png When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground. If there are no available storage space that they can reach the items will be left ...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Keep Bed Ownership
Created by Hultis
Allow colonists to have one bed assigned per map, meaning that they don't lose bed ownership when they sleep in a bed while away from base. Can be safely added and removed from saves, but always make a backup first! Incompatible with: Hospitality Compatibl...
Kemetic Apparel
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This mods adds some kemetic apparel.You can craft them at a craftingspot or any handtailorworkbench.No research needed! Currently contains: 3 different hats and 1 robe. All stuffable but they also need some gold....
Kemetic Decorations
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png This includes several decorational structures and objects. The hieroglyphic wall can be found under the structure tab. It's stuffable and requieres no research. The coffin can be found in the misc tab and also do...
Killfeed
Created by cat 2
A merely cosmetical mod which adds a killfeed showing who killed whom. Modified from ChJees's source to include weapon icon in the killfeed. Here is the original mod by ChJees: https://steamproxy.net/sharedfiles/filedetails/?id=1357933654 Github releas...
Large Animal Beds
Created by cucumpear
Normal sleeping spots and pet beds look a bit silly for large animals. This mod adds larger versions. Due to alignement issues (animals were sleeping in the bottom left corner only) the size change is purely graphical so only the centre tile is actively in...
LBE's A Dog Said Easy Patcher
Created by lbeaston
Normal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting) - N.B. It will only affect mods that have added support for the easy patcher. This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It ne...
Lesser mood debuffs
Created by Google AI Overview
B19 Version: https://steamproxy.net/sharedfiles/filedetails/?id=1463731725 Are you tired of colonists complaining so much about being inside for too long, or because they ate without a table? Are you tired of colonists not accepting the fact that they ...
Life Support [1.1+]
Created by Garret
Life Support Life Support is a mod that adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase...
LightsOut
Created by juanlopez2008
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns? I know I have. Why can't pawns just turn things off when they aren't using them? Now they can. Features Pawns turn the lights off when ...
Liquid Tanks
Add liquid tanks for Dubs Bad Hydiene. The tanks will be in a group and require separate research. The liquid tanks will works like the water tower. The medium liquid tank capacity is 10 000 liters. The large liquid tank capacity is 30 000 liters. The tech...
Literally just a sofa
Created by DoctorStupid
Couches are now in the vanilla game as of version 1.5 adds a sofa. useful for placing in front of flatscreen TVs and for literally nothing else Full list of features: - sofa is a long armchair costs 210 cloth/leathery resources to build seats two people at...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Luciferium craftable
Created by AmUnRA
Luciferium craftable This mod just unlocks Luciferium for crafting. You have to research Luciferium production before. Cost: 10x Neutroamine, 5x WakeUp, 5x GoJuice and 1x advanced component and some serious working time for 5x Luciferium My other mini-mods...
LWM's Deep Storage
Created by lilwhitemouse
Important note Little White Mouse gave birth to a healthy baby! Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think... However, the code is available on GitHub, so if there are changes y...
LWM's Fuel Filter
Created by lilwhitemouse
LWM's Fuel Filter LWM's Fuel Filter allows you to choose which possible fuels will actually get used when refueling. "Hey, what do you have there in your arms?" ⠀⠀⠀⠀"A big pile of Thrumbone - it's a super expensive bone from a neat mod!" "Really expensive,...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
M-13's Geothermal Generators
Sorry for those waiting on me to update this mod, IRL has been keeping me busy. I Haven't forgotten about these mods, i just don't have time to update them right now (and some need more then just an update) Sorry for the inconvenience! == M-13's Geothermal...
Madder Skills
Created by Imranfish
Meant to be an add-on to Mad Skills, this mod allows you to configure xp multipliers for passions and skills individually. (Can be run as a standalone as well) Settings under More Mod Settings. Original image made by Shinzy...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Map Edit Tools
Created by Herigony
Formerly Roof Dev Tool Adds new tools that make editing the map easier. To use, just open Architect -> MapTools Tools: Add/remove any roof type Change terrain to any type Instantly smooth floor/walls Place stone/ores Other changes: nondestroyables (such as...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Map Preview
Created by m00nl1ght
Adds a map preview to the world map. It shows you the map that will generate if you settle on the currently selected world tile. The size of the preview window can be changed in the mod settings. To easily turn the preview on/off, you can use the small tog...
Map Wide Orbital Trade Beacon
Created by Supes
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat). You only need one beacon (best placed outside so d...
Meat Blend
Created by someonesneaky
1.5 is here! A recipe for mixing all your meats into one compact pile. Produced at the butchering table by your chef. 5 raw meat = 5 Meat Blend - 250 work 20 raw meat = 20 Meat Blend - 900 work (10% faster) 50 raw meat = 50 Meat Blend - 2125 work (15% fast...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medieval Backstories
Created by Shenanigans
This mod adds over 100 new backstories for medieval pawns. Requires Humanoid Alien Races 2.0 (Does not add a new race, only backstories). Medieval Backstories Prerequisites and Stuff You will need the Humanoid Alien Races framework for this mod to work. Th...
Medieval - Vanilla
Created by SickBoyWi
This mod removes everything from the game after the Medieval Era. Everything else stays vanilla. How long can you survive what the storyteller is throwing at you?! There really isn't an end game here, since you can't make a spaceship and fly away. Notes: *...
Medieval Medicines
Created by Nuno
https://i.imgur.com/I50024a.png New medicines intended to create tiered alternatives to herbal medicine. Effectiveness ranges from slightly better than herbal medicine to slightly better than industrial medicine. Intended for medieval playthroughs. https://...
Medieval Madness: Tools of the Trade
Created by Madman666
https://i.imgur.com/G7m6slV.png My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld. From peasant scythes and sickles to heavy zw...
Medieval Prosthetics
Created by Nuno
https://i.imgur.com/I50024a.png A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs. Inspired by Expanded Prosthetics and Organ Engineering. https://i.imgur.com/HBsANaM.png Prosthetic Tier...
Medieval Shields
Created by Skullywag
Adds medieval shields to Rimworld. The shields will take hits based on a dice roll taking into account the users melee skill, if successful the shield will take the damage. These shields also allow you to use melee weapons, pistols, PDWs and Heavy SMGs and...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
MedPod
Created by sumghai
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/Lethe...
Mending Medieval
Created by Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Metal Don't Burn
Created by NECEROS
Metals don't burn. So, stop it! Bad Rimworld. Steel, plasteel, and power conduits don't burn. Silver, gold, and power switches can only burn a little bit. Also, steel is more durable because... it's steel. https://i.imgur.com/ZRNYF58.png https://i.imgur.co...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
[Obsolete] MIM - WH40k Factions
Created by emitbreaker
Obsoleted mod - no need to use anymore Since it add / modify faction, it might be harmful to your existing save data, so please understand the risk and use this mod. When world generated with single settlement per Faction, press back and regenerate the wor...
Mines
Created by WexMan
Description The Mines, a place for your pawns to excavate the treasures of the earth. This is a remake of the mod from AngleWyrm to version 1.0. Adds a new building to the game - a mine in which you can mine all the main ore, except for the components foun...
MiningCo. MiningHelmet
Created by Rikiki
This mod adds the MiningCo. mining helmet which is equipped with a light. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153940#msg153940...
MinifyEverything
Created by erdelf
You want to minify every building ? Well then you came to the right place This mod searches the entire database of buildings and adds the minifiable feature so you can uninstall and move it. Should work with pretty much every mod. Credit: Image by Sera Mod...
MiningCo. Projector
Created by Rikiki
This mod adds the MiningCo. spotlight turret. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153946#msg153946...
Misc Melanin
Created by Lugaru
20 new skin colors vs the Vanilla 6 colors. A greater variety spread out over a much larger spectrum. This does not change the melanin system at all, only the colors available based on the distribution, so factions will still have the same range just many ...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Misc. Craftable Robots
Created by leion247
Adds recipes for the robots in Misc. Robots mod made by Haplo_X1. Along with adding four new robots that can also be crafted. IMPORTANT: This mod was originally made by maurojunior2011. The original version of the mod was broken and made for B18; preventin...
Mines Ceramide patch
Created by Midareru
Ceramide edit for rimhammer 40K. Adds in a option to mine raw Ceramide, load after the mines mod. Mines: https://steamproxy.net/sharedfiles/filedetails/?id=1545681321 Rimhammer 40K: https://steamproxy.net/sharedfiles/filedetails/?id=1513943591 This...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. Robots - Haul Urgently Patch
Created by #6
This patch allows Hauler Robots to use the "Haul Urgently" work type. This also works with other mods that utilize the same work type for their own hauling jobs. Safe to add/remove from saves. PSA: Pick Up and Haul has caused some issues with robots and th...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
MiscRobots WorkTab support
Created by EgotisticalElf
Misc Robots Worktab integration. Set priorities and work. This, of course, requires Misc Robots Steam. Includes patches for Misc Robots++ Steam. Includes patches for Misc. Craftable Robots here and its addon here. Includes support for Fluffy's WorkTab Stea...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
Misc. Robots++
Created by Honshitsu
VetearnXT have abadoned this mod Updated for game version 1.4 By VeteranXT R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics work...
Mooloh's Mythic Framework
Created by Mooloh
Tentatively Updated for RW 1.5. Please post any bugs you find. Chronicles the triumphs of your colonists by creating 'Mythic Items' based on their achievements. Mythic Items are weapons and apparel with special names, descriptions, and abilities. They appe...
Moody
Created by Giant Space Hamster
LATEST UPDATE v2.6.3 RimWorld 1.5 support added Most recent changes. Bold are from latest patch. Added colonist ideology icon to summary view. Can be disabled in mod settings. Ghoul colonist names are a bit darker and always show their food need since they...
More Faction Interaction (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mehnis mod https://steamproxy.net/sharedfiles/filedetails/?id=1454024362 - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below. Please ...
Moonlight
Created by Owlchemist
Inspired by the mod Realistic Darkness, this mod varies the level of darkness each night. Moonlight The night's illumination gradually shifts night by night. Some notable nights include: New moon: The darkest nights will be at the start of each season, on ...
More Furniture [1.1 + 1.2]
Created by wofl
More Furniture is a small mod that adds about a dozen new items into Rimworld. It was created so you'd have more variety when choosing things to fill your colonist's rooms with. Originally created by Anonemous2, development continued by me. ROYALTY PATCH: ...
More Map Sizes
Created by Bum Ghost
No longer being supported. This will remain for posterity. Use Custom Map Sizes instead: https://steamproxy.net/sharedfiles/filedetails/?id=2099101052 Requires Harmony to function properly: https://steamproxy.net/sharedfiles/filedetails/?id=2009463...
More Furniture [1.1 + 1.2] Royalty Patch
Created by wofl
YOU DO NOT NEED TO DOWNLOAD IF YOU HAVE VANILLA FURNITURE EXPANDED, HIS ROYALTY PATCH INCLUDES THIS ROYALTY PATCH FOR MORE FURNITURE As I do not own the Royalty DLC, I have to go purely based off your feedback as to whether it works properly. Let me know i...
More Scenario Options - Research
Created by rensen1
Adds more research related options for the scenario editor. - Set techlevel to: Change the techlevel of your faction - Remove all starting Research: Start with no research - No research more advanced than: all research higher than your techlevel + the numb...
More Penned Animals
Created by VampirePixy
More animals can be put into pens. Animals currently included: -Guinea Pig -Hare -Snowhare -Warg -Elephant -Rhinoceros -Thrumbo -Cobra -Tortoise -Alphabeaver -Rat -Boomrat -Raccoon -Iguana -Polar Bear -Grizzly Bear -Megasloth -Squirrel Adding to / Removing...
More Security
Created by Squirting Elephant
> Please click here to get the updated version by Mlie < Adds more turrets, traps and sandbags. Technical details: Is mostly XML but uses some C# for configuring this mods settings. Source is included. Has no dependencies (like Harmony or HugsLib). Can saf...
More Trade Ships
Created by PinoChemicali
Increases the rate at which orbital trade ships appear. Can be added or removed without starting a new game. If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods....
Mud Conduits
Created by Kathanon
Allows building waterproof conduits on mud. Also affects anything else requiring the "shallow water" terrain affordance....
Multiplayer
Created by zetrith
This mod allows you to play full games of RimWorld together with your friends. https://imgur.com/Dn1Uavy.png https://imgur.com/9y97C5w.png Rimworld Multiplayer is an open-source, community driven mod to implement multiplayer into RimWorld. If you are exper...
Multiplayer Compatibility
Created by Charlotte
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience. == Supported mods == - Allow Tool - Almost There! - Alpha Animals - Alpha Biomes - Alpha Memes - Android tiers - Animals logic - Animal Tab - An...
NamesGalore
Created by Gárulf
DISCLAIMER: I am not the creator of the mod, nor do I own it. The credits goes entirely to the creator AaronCRobinson. The link to his github and the mod's source will be linked in the description. He merely gave me the permission to publish the mod in the...
Natural Farms
Created by sindre0830
A simple mod that adds farming paths and small streams to the game. This is an addon to 'Natural Paths' Recommended mods - Tilled soil Not needed, but looks great with this mod. - Vanilla Furniture Expanded - Farming For the scarecrow as seen in the screen...
Neku's Imperium Role Apparel Unlocked Patch
Created by Mr. Nekuromu
https://i.imgur.com/p7Fv1Z6.gif Adds all Imperium Armor in Adeptus Mechanicus: Armoury for Ideology use in Special Roles and Preferred Apparel. Just want Tech Priest Armor without all the extra bits? https://steamproxy.net/sharedfiles/filedetails/?id=2...
Natural Paths
Created by sindre0830
A simple mod that adds paths for all biomes in vanilla + more! This mod is finished and all new content in the future will come as addons dependent on this mod. That way you don't have to worry about unexpected problems with your game. Supported languages ...
Nerve and Gas Shells
Created by Alexis Popcorn
IMPORTANT: I, Alexis Popcorn, claim NO ownership of this mod, I've had absolutely zero participation in the development of this mod. I'm just uploading it myself as a favor for BIG WIK, the commissioner of the mod. All credits go to the original coder and ...
No "Colonist Banished"
Created by Lord Palmzia
Removes banishment debuffs, for goody two shoes who just can't turn down refugee quests...
No Carried Food
Created by JBloodthorn
Stops pawns from wanting to carry food around in their pockets. They will still carry food to train animals or load caravans, but will no longer carry a meal around to eat later. So they will have to walk all the way back to base to get their food needs me...
no disturbed sleep
Created by Dragon Fist Ent
This mod was originally created by 5katz and he has given me permission to reupload and update this mod on the workshop. This mod will remove the mood debuff for disturbed sleep. Might be good for role play if your running a military group of warriors or j...
No Edge Fade - Lite
Created by okradonkey
Man-made tiles no longer fade out when bordering other terrain types - instead, they will have distinct, crisp edges. Borders between two natural terrains will still be faded. If you want ALL terrain borders (except natural shorelines) to be crisp, check o...
No Laggy Bed
Created by telardo
(1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workb...
No Fertilized Egg Deterioration
Created by Wildfire628
Removes Deterioration from Fertilized Eggs giving them a better chance to hatch (or because you don't want cobras hatching in your house. I'm not judging). Temperature spoilage is unchanged. Will work with any mod that uses the vanilla fertilized egg abstr...
No More Siege Raids
Created by No Way Jose
My new mod, "Raids and Events Manager" is finally out! This compilation mod includes a setting to enable this "No Siege" patch, and many more! All in one convenient menu! Check it out here! (I personally recommend that you install "Raids and Events Manager...
No More Unstable Fuel Nodes
Created by Slashandz
Ideology added amazing Ancient Complexes to the game. What's decidedly less amazing is that they're often packed with Unstable Fuel Nodes. Why don't I like them? I find I either stand outside and wait idly for the fires to go away, or I cheese the temperat...
No Random Construction Quality
Created by Ben
This mod was originally written by BallC and all credit goes to him. I'm continuing to update and maintain the mod from 1.1 onward. This mod overrides the random quality rolls when you build furniture/items and instead uses a static function to determine w...
No slave romance
Created by CactusPie
This mod prevents slaves from falling in love. Only prevents new romance from occurring, it will not affect any existing romances. Mod settings allow you to enable or disable the following options: - Prevent slaves from romancing other slaves - Prevent sla...
No Sleep Disturbed
Created by Squirting Elephant
Prevents the Sleep Disturbed mood debuff. This is nice for having multiple colonists sleep together in one room and for various compact base-designs. It also prevents the doctor from disturbing his patients sleep so the doctor won't be killed. Google trans...
No Sympathy for Prisoners
Created by Zyx Abacab
Attention! This mod has a known issue with the Biotech DLC. Your pawns might continue experiencing sympathy while playing with Biotech. If you absolutely need to override Biotech sympathy, try using Cherry Picker instead. See the FAQ entry Which items shou...
No vanilla weapons
Created by Mlie
https://i.imgur.com/iCj5o7O.png If you have any suggestion on more properties to sort on, leave a comment here or on the Discord-server! Tries to remove all vanilla weapons from the game. There are mod options for only removing ranged/melee if needed. To n...
Not This One
Created by Hate me
Yeah, you can slaughter them all. Except this one. This mod adds a gizmo toggle on all tamed animals. Enabling it will remove possibility to slaughter this animal either by manual slaughter designation, or by auto-slaugther in animal tab. https://i.imgur.c...
No Sieges
Created by rJah
No more sieges, so turtle up! Nothing else regarding raids was changed (drop pods, sappers, etc). Let me know of any issues....
Nothing but just a Royalty Aeroship
Created by AOBA
This is a mod simply replaced the texture of shuttle to make it more medieval themed. recommend to use with fallen World Link to Fallen world royalty : https://steamproxy.net/sharedfiles/filedetails/?id=2224054676 ...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
No Random Relations
Created by Dave-EEs
Description This mod disables the creation of random relations during the game. No more blood relatives, ex-wives, lovers, etc showing up that should have been left behind. Relationships formed by your colonists during the course of the game, "social" rela...
Numbers Trait AddOn
Created by telardo
Add support for showing pawn's traits in the Numbers panel. Hence you can easily check who you want in hundreds of enemies or visitors without clicking on them one by one. You can also sort and customize whatever color you want to display for each trait to...
Orbital Animal Traders (Continued)
Created by Zaljerem
Original mod by Horologium https://steamproxy.net/sharedfiles/filedetails/?id=1528895433 If the original author requests it, I will remove this update. There is a soft incompatibility with Alpha Animals. It generally works, but the wayward mobile assem...
Orbital Scanner
Created by LingLuo
An orbital scanner can call the orbital trader you need....
Over-Wall Nutrient Paste Dispenser
Created by SirScyther
Update A updated version of the mod can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2586462158 Thanks to Mlie for this. Description I hate how the Vanilla Nutrient Paste Dispenser isn't 100% flush with the Wall. So i made a Over-W...
Organ Harvest Post Mortem No Debuff
Created by xuvvy
Simply removes the debuff from harvesting organs from those already dead, does NOT grant a buff instead. Load after Harvest Organs Post Mortem. Savegame compatible, just like HOPM....
Overlapping Interaction Spots
Created by Diddily
Adds back the ability to have interaction spots overlap as was allowed in 1.0 and before....
Pack Mules Extended - Dinosauria
Created by Ashleigh
Description NOTE: Updated for 1.4. Unless stated in the comments this mod should be compatible with current and future versions. The only way this mod will break is if something fundamentally changes with pack mules. If there are any issues please let me k...
Pawn Badge - XCOM
Created by Lurmey
https://i.imgur.com/p7Fv1Z6.gif Adds the rank and class icons from XCOM 2 to Pawn Badge by RangelReale (Updated by Saucy_Pigeon) Features lots of flavour text for your enjoyment and immersion. Includes Psi Operatives for Royalty DLC. Recommended mods: Dubs...
Pawn Badge Fan Fork
Created by Saucy_Pigeon
The fan fork of the mod "Pawn Badge" by Rangel Real which allows adding up to 2 informative badges to the colonist bar. Now compatible with versions 1.1 and 1.2 (compatibility with 1.0 remains). Any badge mods made for the original mod will be compatible w...
Pawn Badge - XCOM Badge
Created by Botaxalim
Add 67 misc. class and job icons with XCOM style to Pawn Badge by RangelReale (Updated by Saucy_Pigeon) blue hue for combatant specialist, and black white style for worker https://i.imgur.com/TehZgSD.png 1.0.0 (16/11/2020): First try release mods for Rimwo...
Pawn Badge Fan Fork [Adopted]
Created by Ogliss
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar. Fixed issue where other mods calling ResolveReferences on race ThingDefs would remove the Badges T...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Perfect Pathfinding
Created by JisPichi
~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths. This is the cause of ...
Permanent Heat and Cold
Created by Angelin01
Enables choosing heat wave and cold snap as starting permanent scenario conditions. This mod is an update of the Permanent Heat Wave and Cold Snap mod by J E B U S, but instead of redefining the entire HeatWave and ColdSnap defs, simply patches them. To en...
Performance Optimizer
Created by Taranchuk
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/IwcKfqq.png Performance Optimizer is a mod, which adds various performance tweaks to the game. Its goal is to boost your game performance to some degree if you are already struggling with it. With this mo...
Persona Bond Forge
Created by Chefboyjc
Persona Bond Forge, adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. https://i.imgur.com/CHiw5Az.png Quick how to create Persona weapons with this mod: 1) Resea...
Persona Bond Patch for VWE - Coilguns
Created by Daria40K
Use Mighty Persona Bond Forge Patch Mod instead. Persona Bond Patch for Vanilla Weapons Expanded - Coilguns Weapons Patch - gauss rifle - gauss magnum - gauss lance...
Persona Coilguns
Created by Hamster (SLO)
Adds persona versions of coilguns from Vanilla Weapons Expanded - Coilguns If you have Persona bond forge, also adds crafting recepies for them. Incompatible with Combat Extended Shout out to Marnador for his RimWorld font....
Perspective: Trees
Created by Owlchemist
A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it. It should work with most tree-adding mods. The vanilla draw order is a gameplay > aesthetic design, ensuring that the player will normally be able to sp...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Planet of the Apes
Created by Neronix17
Instead of updating this mod I'll be re-releasing it as a Biotech based mod not making use of Humanoid Alien Races. Apologies if anyone is annoyed by this, but I just can't find the energy to continue this version. Simple Planet of the Apes mod. Adds 4 sim...
Pocket Dimensions
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Ever wanted a secret place that was only for you? What if you could carry it around in your pocket to pull out and climb in whenever you want? Pocket Dimensions is a mod for Rimworld that allows you to create a map contained...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
Precepts and Memes
Created by Zezz
ATTENTION: All rituals now belong to their own separate mod, as they have their own dependencies. It still requires this mod to be fully used. Rituals mod: https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2586107221 For those that are missi...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
Primaris warcasket armour and weaponry
Created by Sir Van
https://i.imgur.com/wuGPYna.png A mod with the premise of adding a bit more of that Warhammer 40k spice into the rim, with a bunch of new devastating weapons, one new spacer warcasket, abilities ect.. Make sure to have the lattest Vanilla Expanded Framewor...
Prisoner Arena (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Gl0b on Steams mod https://steamproxy.net/sharedfiles/filedetails/?id=1668624708 - Fights can now go on until death - A scoreboard saves the names of all winners - Winners can now be released as reward instead ...
Prisoner Recreation
Created by oBerry
Updated to be more compatible, thanks to Demopan's awesome work! Thanks man. "Hey Bill, thinking about joinin the colony today?" "I am sorry John, but I am incapable of human emotions or motives. I do not wish to join your colony" *whispering to Jill* "Wha...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Prisoners Are Not Swines
Created by Hate me
You probably noticed that your prisoners live in filth and hate their life. No more! They might hate their lives, but they will not live in filth. https://i.imgur.com/p7Fv1Z6.gif This mod adds custom cleaning behaviour to prisoners, so instead of just idli...
Progress Renderer
Created by Neptimus7
Progress Renderer STOP! See Known Bugs below Safe to add or remove at any time. You can add it now and disable it in mod settings, so it will be ready for the start of your next game. It auto-enables when starting a new game. Description Automatically crea...
Prisoners Dont Have Keys
Created by Mlie
https://i.imgur.com/iCj5o7O.png I found it odd that prisoners could open doors when escaping when fleeing raiders cannot. So this mod makes prisoner having to bash doors when escaping as well. There is also a mod-option to allow prisoners to open cell-door...
Prosthetic No Missing Body Parts (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of iamrespawns mod https://steamproxy.net/sharedfiles/filedetails/?id=2103563425 - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionic...
Quality Colors
Created by legodude17
Super simple mod, just colors items based on quality. Currently works on: - Trade window - Caravan packing window - Quality labels on the ground - Inspect pane (Bottom left window when you select something) Features settings, allowing you to change the col...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Race to the Rim
Created by Oskar Potocki
https://i.imgur.com/kNldlMg.png https://i.imgur.com/m7knAau.png https://i.imgur.com/YiVmZbZ.png 1.1.0 (10/02/2020): Re-added range attacks gizmos that were missing Changed Razorwhip's attack to cause Cut and additional EMP to mechanoids Juvenile dragons no...
Rah's Vanilla Turrets Expansion
Created by Rah
Rah's Vanilla Turrets Expansion A small vanilla friendly mod that adds 9 unique turret variations, ready to defend your colony from merciless raids and attacks. Raids in Rimworld can be difficult to deal with due to breaching and sapper tools/tactics. This...
Raid Limiter (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Greeps mod https://ludeon.com/forums/index.php?topic=42721.0 - The settings are now editable in game. Will only use the xml-based values on first run. https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzBrc.png...
Real Drug Names
Created by Kyrrisayo
This mod has been now made obsolete by my new, far superior mod Real Names Infinite. Please do check it out! This mod changes drug names to real world equivalents, with the intent of making the game's universe feel a bit more realistic. This includes drugs...
Real Faction Guest (1.3)
Created by YAYO
1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2886929245 Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions. * This mod solves event / qu...
Realistic Planets Continued
Created by Windows XP
NOTE: This is a work in progress. It seems to work pretty well for me but I need to do more testing to find potential bugs. Recommended mod-load order mods that add biomes Configurable Maps (if installed) Faction Control (if installed) Realistic Planets Co...
Ranged DPS
Created by Pausbrak
Finally, a way to easily compare ranged weapons and turrets! Added Stats This mod adds several stats to weapons, pawns, and turrets: Weapons Max ranged DPS This stat represents the maximum possible DPS a weapon could achieve if every bullet hit. This is un...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Realistic Rooms [1.3]
Created by Scherub
Lowers the required room sizes to better match realistic sizes for house. This mod was sugested by Gwazi Magnum. There are 3 better alternatives out there. Please, consider switching to one of them: - Configurable Room Stats - Realistic Rooms Rewritten - R...
ReGrowth: Expanded World Generation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Helixien, Taranchuks mod https://steamproxy.net/sharedfiles/filedetails/?id=2607979870 with permission - Added a "Hide preview" button. Gives more room to biome and faction-settings and does not consume resourc...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Reinforced Walls+
Created by Kinetic tail
Non-power version here https://steamproxy.net/sharedfiles/filedetails/?id=2882989451 Original mod is here https://steamproxy.net/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists e...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Release When Healthy
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to release prisoner only when healthy. When they get healthy the interaction is automatically set to Release. There is also an option to make this the default interaction on all new prisoners, exc...
Remove Industrial Stuff
Created by Mlie
https://i.imgur.com/iCj5o7O.png - Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.imgur...
RenameColony
Created by Weil
Rename Colony! Lets you quickly and easily rename your faction & community/base names mid game. You use it by clicking that button boye shown at the bottom right of your game (shown in 2nd screenshot). Its compatible with everything (I think). GitHub: http...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replantable Anima Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Anima trees. Gauranlen version...
Rescuee Joiner Plus
Created by Ogliss
Made for Rabbitt Rescuees shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Problems? Questions? Comments? Got something youd li...
Research Whatever
Created by avil
When research subject is not selected, pawns just choose the cheapest one on their own. This option is accessible from research bench. Forgot to pick a new research? Just want to go with a flow? Ran out of care for what's going to be researched next? Yeah,...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Replantable Gauranlen Trees
Created by Dakk Passerida
A little patch for those who just want to move the dang things. This simply removes the <minifiedDef IsNull="True" /> node, enabling the extract tree command for Gauranlen trees. Anima version NOTE: Gauranlen Moss will remain at its original spot. However,...
ResearchPal - Forked
Created by VinaLx
Features ResearchPal Dynamically generated research tree based on graph layout algorithm. Shows research projects, buildings, plants and recipes unlocked by each research project. Projects can be queued, and colonists will automatically start the next proj...
ResearchPowl (discontinued)
Created by Owlchemist
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing). Never in all my coding years have I dealt with more convoluted, difficult to understand code than Res...
Reserved For
Created by Ben Lubar
Displays which pawn has reserved an item or building and what job they are doing. Compatibility: Does not make any changes to your save file. Safe to add or remove at any time. Should be compatible with all other mods....
Respect the Scars
Created by Vakaria
b19: https://steamproxy.net/sharedfiles/filedetails/?id=1543092644 Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon. This mod simply changes the negative "Social" impact of being Disfigured (i.e. facial injuries) from a -15 penalt...
Retractable Defenses
Created by .json
Adds various defenses that can control movement between spaces. ---Medieval Tech--- Gates require the same amount of work to open and close. Portcullises require more work to raise but significantly less work to close. ---Industrial Tech--- Submersible Wal...
Resource Generator
Created by Mlie
https://i.imgur.com/iCj5o7O.png A spiritual successor of Atysoona's mod Resource Generators Adds a Resource Generator that can generate many resources in the game. The amount of items spawned are determined by their marketvalue. Generators spawns items wit...
Return of the Refugee
Created by Ogliss
V1.0 This mod reintroduced the Chased Refugee incident to rimworld 1.1 Aswell as giving more information about the potential colonist. made for Harlecorn Credits Kiame Vivacity for the original code for the pawn information. Problems? Questions? Comments? ...
Rim of Madness - Arachnophobia (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=950475543 - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and cocoon...
Rim of Madness - Arachnophobia
Created by Ryoma
Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings available in the Mod Settings menu. A Dog Said Patch (Bionic Spiders) : Now Available http://steamproxy.net/sharedfiles/filedetails/?id=1123112225 Available in: English / Deu...
Reuse Pods [DEPRECATED]
Created by Colonial
Reuse Pods - finally build the satellite colonies of your dreams without pouring endless steel and components into pod construction! Reuse Pods is a simple mod that adds the pod funnel. This spacer-tech building will automatically scoop up inbound pods and...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimFlix
Created by Jellypowered
Just a placeholder until Taiyaki >{{{º> gets back to modding. MINIMUM Changes to get 1.3 compatibility. Seems to work fine. Please note: You'll need to unsubscribe from the original mod, I didn't change the packageID so that when Taiyaki >{{{º> updates the...
RimHammer40k - GreyKnights
Created by AOBA
Added War hammer 40k Grey Knights related weapon and apparel Powerful for sure as an Ultra tech, but expensive if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
Rimlaser
Created by AUTOMATIC
Adds laser weapons to the game. They shoot proper laser beams and have graphics inspired by UFO: XCOM game. Adds weapon types: pistol, rifle, heavy, sniper, minigun, incendiary lasers and a tesla gun. Those weapons can be purchased from vendors, or crafted...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimOffice
Created by Radiation Emperor
Changelog Updated to 1.4. All future updates will be a part of Duality Overhaul. Added new work type for full inclusion. All pawns should be able to use the workstation now. Added new minimum wage jobs, full military work track, and more jobs. Reduced offi...
RimPropaganda
Created by PebbleCat
This mod allows converting pawns to an ideoligion via a new method, propaganda! Currently, both TV and sculptures can be used as forms of propaganda. These slowly convert pawns to their ideology, or reinforce their existing belief in this ideology. This co...
RimQuest (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1354114366 - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RimThreaded
Created by Major Hoff
RimThreaded greatly increases performance by multi threading the game. IMPORTANT: When RimThreaded updates, delete the "Caches" folder located in: Steam: Main: \SteamLibrary\steamapps\workshop\content\294100\2222907981\1.3\Assemblies\Caches Experimental: \...
RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jecrells mod https://steamproxy.net/sharedfiles/filedetails/?id=1521844535 - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg ...
Roles Apparel Unlocked
Created by DevDesigner
Adds various apperals from Vanilla Rimworld to ideology roles. Now with mod settings! Thanks to Imranfish mod now you can toggle mods/dlc via: More Mod Settings > Roles Apparel Unlocked It adds items from: Royalty DLC Vanilla Armour Expanded Vanilla Factio...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
Room Sense
Created by falconne
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay. == Essentially it gives you a faster overview of what the environment inspection tool does. Yo...
Royalty Tweaks
Created by Mobius
Limits throne room requirement to highest ranking royal. Also re-enables passionate skills. Royalty Tweaks 1.3 What noble in their right mind would let their knights each have their own throne room? Not mine, that's for sure! This mod removes the demand by...
RimTraits: Vanilla Trait Colors
Created by Sierra
Mod Version: v1.11 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Trait...
RPG Style Inventory Revamped
Created by avil
RPG style representation of the pawn's Gear Tab. That's a revamped version by avilmask. Orginal mod: RPG Style Inventory by Sandy. So, what the point of this yetanotherfork of an original mod? When I liked that mod've reverted to original layout, I was gre...
RPG Style Level Up Mod
Created by FlashPoint55
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats! STR, DEX, AGL, CON, INT, CHA Stats affect battles and workspeeds, respectively. STR : increase melee damage carry capacity carry weight in worldmap carry weight i...
RocketMan - Performance Mod
Created by SubmarineMan
Error reporting to almost any mod requires alog these days Use https://steamproxy.net/sharedfiles/filedetails/?id=2873415404 to get said log Our lord and savior Zetrith has blessed us with the Prepatcher! Please go show them some love! CHECK IT OUT THE...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
Ruined by temperature filter
Created by arl85
A simple QOL mod that allow to filter fertilized eggs based on their status (ruined or not ruined by temperature). Useful when you want to use fertilized but ruined eggs for cooking or just to store them separately. GitHub link: https://github.com/angelolo...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Save our ship 2 - Heat statistics
Created by LaTrissTitude
This mod is currently unmaintained (I don't have time for modding anymore). https://i.imgur.com/NVmGUtF.png Need to know if your heatsinks will explode at the first battle on your new shiny space vessel? Wanna reduce the space footprint of your 200 tiles w...
Set Owner for Prisoner Beds
Created by AUTOMATIC
Adds a "Set owner" function for prisoner beds. UPDATES 16-Jul-2021 - 1.3...
Sensible Aiming
Created by UdderlyEvelyn
Combat Expanded & Yayo's Combat change the game more than you want, but ranged weapon accuracy seems like a joke to you? This might be the combat tweak you've been waiting for. In Rimworld, pawns seem to miss entirely too often with ranged weapons, even wi...
Scenario Amender (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of krafs mod https://steamproxy.net/sharedfiles/filedetails/?id=2012264335 1.4 update by AngryHornet here Will not do any more updates of this - Fixed the Save-bug https://i.imgur.com/pufA0kM.png https://i.imgur.c...
ShadowRimRaces
Created by ILuvSilicon
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/kkaSETo.png Just as every world has its own atmosphere, so too does each have its own manasphere. This mod brings UGE and Goblinization to the worlds on the rim with the 4 core metatypes from the Shadowru...
Sentient Animals (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Ghosts mod https://github.com/pale-ghost/sentientanimals Notice of abandonment This mod require more time than what I can put into it for it to work as intended. Compatibility is a big problem as well. I will not f...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Shield Generators by Frontier Developments
Created by Jetpack Maniac
Version: 1.2.7.2753 SRTS and Imperial Shuttles can now safely pass through shields! Dubs Hygiene AC will now cool shields. Ludeon Forum Thread: https://ludeon.com/forums/index.php?topic=37160.msg380159#msg380159 日本の説明: https://github.com/JonnyNova/Rimworld...
Show Draftees Weapon
Created by El Targhetto
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Silence!
Created by Brent Kerman
A simple mod that adds gags that inhibit speech. Ever had a abrasive slave that rubs everyone the wrong way? Or one that keeps flirting with the leader? Shut them up! Has a cloth/leather gag made at the crafting spot or tailor's bench, and a metal scold's ...
Silent Doors
Created by okradonkey
Silences door opening and closing sounds. This mod: - Is perfectly safe to add or remove at any time from your save. - Can be placed anywhere in the mod list. - Doesn't add or remove anything - it just sets the volume of door opening and closing sounds to ...
Silver Coins
Created by SirLalaPyon
Replaces vanilla silver texture with coins Added retextures by 怠惰的不详...
Simple Ice blocks
Created by Sovereign
https://i.ibb.co/60RWn9D/Solar-Features.png Simple Ice blocks. Fully transparent! Perfect for any sort of Ice biome / ice sheet You can make these without research at any crafting spot or stonecutting bench. There's no restriction to the terrain.No C# is i...
[DISCONTINUED] Simple Search Bar
Created by gguake
This mod will not update after v1.3 because official updates contains similar utilities. Thank you for using it so far. ----- This mod adds simple search bar to below list. - stockpile, bill filter - caravan, transporter dialog - trade dialog Maybe compati...
Slave Collar Nudity
Created by eBlair
Slaves can wear slave collars and be happily nude....
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything Notes on 1.4 and later : 1.4 vanilla add a "small shelf". The differences between vanilla and this mod are as follows. - Nothing is selected by default. - Thi...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smart Turret Covering
Created by denev
Overview In version 1.4, turrets can now be covered by adjacent objects, but 2x2 or larger turrets can only take cover on the bottom-left-most tile. In other words, when attacked from the upper right, turrets are considered uncovered and don't receive any ...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Sometimes animals die. It's like...the circle of life, man.
Created by velcroboy333
Only pawns with Kind trait care about animals. All others are cold, soulless bastards. Pawns without Kind trait will no longer be affected by bonded/colonist animal mood debuffs. Removes killed/sold/lost/master/not master mood and opinion penalties for the...
SpeakUp
Created by Sergio di Napoli
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns. Let'em speak their mind - let's hear them out! https://i.imgur.com/bhSRXY6.png Besides giving more narrative immersion and connection with the pawns, the SIF content hel...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://steamproxy.net/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
Stackable Chunks [1.4+]
Created by zhrocks11
https://i.imgur.com/p7Fv1Z6.gif Gameplay Change Mod - Updated to 1.4 - 10/27/22 - Updated to 1.3 A small, simple mod that makes Stone and Slag chunks stackable. Includes the ability to set a custom stack values through mod options between 1-400. __________...
Star Crafters Armory
Created by AKRI
https://i.imgur.com/xWJ3vKL.png What does this mod do? Star Crafter's Armory aims to bring into Rimworld the futuristic weapons and armors of the Starcraft universe without contradicting previously established lore or the vanilla art-style, keeping the sen...
Stargate SG-Rim and RimLantis: Tools
Created by Ranger Rick
https://imgur.com/MClTdVy.gif Go check out the Discord! https://imgur.com/EyExZ4q.png Description The Stargate SG-Rim and RimLantis Team Presents: Tools! The core mod for all the SG-Rim, RimLantis and other Stargate mods from our team going forward! Donati...
Stargate SG-Rim: Goa'uld Armory
Created by Ranger Rick
The Stargate RimLantis and SG-Rim Team Presents: SG-Rim Goa'uld Armory https://imgur.com/MClTdVy.gif Go check out the Discord! https://imgur.com/EyExZ4q.png Description Stargate Rimlantis and Stargate SG-Rim is meant to be a full overhaul in the style and ...
Stargates!
Created by CatCraftYT
For how much demand I've seen for a Stargate mod... nobody seems to have done it. Well that changes now! This mod adds stargates to the rim, and lets your daring colonists/savage tribespeople travel anywhere on the planet (as long as there's a stargate the...
Static Quality Plus - Discontinued
Created by louiszei
Tbh i just created this mod because some of the things about Rimworld annoyed me =p (Partially also the reason why the mod is such a mixed bag of options). As i haven't played RW in ages and also do not intend to do so in the near future, i'm discontinuing...
Stockpile Limit
Created by Darkside
Updated from https://steamproxy.net/sharedfiles/filedetails/?id=2274678322 Rearranged user interface for greater convenience. Optimized logic. Additional mod compatibility. No performance issues. Features 1. Set an upper limit for each tile in this sto...
Stop Insulting Us!
Created by NECEROS
Hate it when your colonists go on insulting sprees all the time? Every time they break? Ten times in a row, then they die to a mech cluster? Me too. https://i.imgur.com/g69KRUw.png The insulting spree (and the targeted version) are changed in the following...
Survivalist Meme
Created by MightyPantherIII
Have you ever wanted to have a colonist who is willing to sleep outside without having to be scarified? Or who can cut down trees? What about a Production Specialist who can still be friends with animals? Or just has more realistic expectations for surviva...
Tabletop Trove - Additional Joy Objects and Decor
Created by Wisconsin
Updated for 1.4! Please report any bugs, I still don't know what I'm doing! Tabletop Trove adds tabletop games for your colonists to enjoy. Simply research ‘Tabletop Games’ at a research bench or buy them from travelling traders. Some are only available th...
Tabula Rasa
Created by Neronix17
https://i.imgur.com/fVVaDCS.gif Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wish...
SZ_StonesAndTerrains
Created by VOID
last update: 2024-04-17 This mod is supposed to be used together with 'TerraformRimworld'. Its an optional mod for those, who like TerraformRimworld and want to use it together with these extra stones and terrains. Don't activate SZ_Terrains together with ...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
TechSales
Created by fridgeBaron
Adds books which contain specific technologies. These books can be bought from traders and currently each trader will have a chance at spawning books. Each book can be used to research a technology if all prerequisite techs have been researched. If you don...
Temperature Gauge (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Aeryl mod https://steamproxy.net/sharedfiles/filedetails/?id=843504745 - Added a wall-mounted gauge, since people asked for it and I liked the idea! - Added the current temperature in the description of a selec...
Terraform Rimworld
Created by VOID
last update: 2024-04-17 21:44 This is a terraforming mod, that allows to change/build terrain, rocks, ores and terraforming stuff. MOD FEATURES • Terraforming of all original terrains, including water and rocky terrain • Terraforming of all other terrains ...
This Is Mine
Created by El Luchador
A simple tool for assigning furniture such as tables, chairs, shelves and joy objects to beds, for bedowner's use only. Pawns will not sit at the tables, use joy items, take items from shelves (but will haul them there), flick switches or refuel as long as...
Threat Point Cap
Created by Murmur
This mod allows you to set a cap to your colony's threat points that are used to determine how strong of a raid you get. The last raid's threat point calculation is shown on the settings menu, so if you reach a point and you do not want your raids to get a...
TicksPerSecond [1.3]
Created by Bob
Add actual and target ticks per second to the information display above the pause/speed controls. _____________________________________________________________ I am not the original mod author. This mod was created by Sparr. Link to Original Mod. ...
Tilled Soil
Created by Sam_
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too! This mod adds a new flooring; tilled soil, which is a buildable ver...
Tiny Comms Console
Created by Grandyy
1x1 comms console...
TMC Weapon Pack
Created by Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Mod Info ATTENTION: I have fixed most of the issue in the mod for RW 1.5 (I hope), but from this point now I will put this mod on "limited life support mode". I will try to keep this mod runni...
Toggleable Readouts
Created by Owlchemist
Know that resource list in the top left corner? This mod allows you to filter out things and categories from it that you do not care to keep tabs on, while also boosting the rendering performance. Features High performance: The rendering code for the resou...
Too Many Props
Created by Icepickgma
Alot of props. Balanced? I think so. Give feedback. Anything with gold is beautiful! When deconstructing gold piles, barrel of gold, chest of gold, or the 2 overlay props with gold, you will get all materials back. Overlay props can sit on each other. Coun...
ToolBox
Created by Nif
https://i.imgur.com/pLIIppn.png ToolBox is an XML based framework, designed for making mod settings that allow changes to ThingDef properties. Examples: cost, hitpoints, beauty, etc. It can also be used to provide a guide or information regarding your mod....
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Tradable Stone Blocks
Created by meow
Allows bulk goods trade ships to buy stone blocks again....
Trade UI Revised
Created by Hob Took
Description Now compatible with the mod DragSelect! This mod reorganizes the trade UI into a two-column layout to make it clear what items the colony has vs trader has, who is trading, and how much it will cost. Right-click on the ">" and "<" buttons to ad...
Trading Options
Created by joseasoler
Customize your trading experience! With this mod you can easily change: • How frequently caravans, orbital traders or visitors will arrive at the colony. • Change restock frequency of settlements. • Change the departure time of caravans, visitors and orbit...
Transport Shuttle Standalone
Created by Azazellz
With this mod you will be able to build and use a space transport shuttle. Now without SRTS Expanded requirements! The shuttle is meant to be a late game transportation tool, so getting and building one is pretty difficult. 1. First you need a techprint. I...
Tranquilizer Turret
Created by TheGoofyOne
Tranquilizer Turret Version 1.0 Research, then tranquilize April babies. For your turrets to target prisoners again........ https://steamproxy.net/sharedfiles/filedetails/?id=2602436826 Safe to add mid game as it edits no core files. Original idea and ...
Trap Disable
Created by Velc[JP]
入植者とペット、トレーダー、囚人に対して罠が作動しなくなります。 The trap will not work for your colonist and pets and trader and prisoner. ...
Turret Hunt
Created by BaalEvan
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4 Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod) You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo ...
Turtle Friendly Raids
Created by CANICVS
This mod prevents stock raids from spawning via drop pod, and disables stock sappers. It does not disable sieges. All other stock raids will spawn by walking in from the map edge in one or more groups. This mod is intended for players who'd like to turtle ...
Tweaks Galore
Created by Neronix17
Various tweaks, fixing, adjusting, whatever. I was just tired of using so many individual mods doing single small tasks. All options are disabled by default, so make sure to go in and set it up how you want it first! Tabula Rasa is a soft dependency now, y...
Ursine of the Rim
Created by Headset479
https://i.imgur.com/zLwZohg.png This mod adds the Ursine races and their united tribes to your Rimworld. They consist of five different sub species of Ursine, each with a distinct look, origin, and stereotypical behavior as perceived by other races of the ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Use Minified Buildings
Created by Hultis
Tired of handling every single minified building separately? With this mod you can build normally and the pawns will install minified buildings when available. It works by immediately changing the build order to an install order, just like in the picture. ...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
Vanilla Armor Patch for SoS
Created by Borsek
Makes Vanilla, Vanilla Expanded and Spartan Foundry power armor and prestige power armor EVA capable. Intended for use with Save Our Ship. Modifies all vanilla power armor - recon, marine and cataphract, as well as their prestige variants and their special...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Factions Expanded - Pirates
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/y5G2hS0.png See change notes https://i.imgur.com/QO75ONx.png One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction. They feel more like evil outlanders than any...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Genetics Expanded
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/BV17JJj.png See change notes https://i.imgur.com/3tfXVsy.png Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, me...
Vanilla Ideology Expanded - Memes and Structures
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/p9XKooP.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/CcvW2wi.png Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols ...
Vanilla Persona Weapons Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/iEDYZQ7.png Check Change notes. https://i.imgur.com/NeXUwUK.png Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right tha...
Vanilla Psycasts Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/K3ap80l.png Check change notes. https://i.imgur.com/we3oGYH.png Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As alway...
VFE Pirates unofficial add-on: Warcasket Melee Armory
Created by epicfloor
As the title suggests, the mod adds 14 melee weapons for the warcasket. https://i.imgur.com/51yUucc.png https://i.imgur.com/QdB5o6P.png How to build ultra melee weapon? Mecha variants need mechanoid components. Others requires glitterworld components from ...
ABANDONED --- VFE: Props - No Research or Build Costs
MOD IS NOT COMPATIBLE WITH THE NEWEST 2.0.0 UPDATE TO VFE: PROPS. NO ETA ON A FIX. update: no fix. It's using some bang whiz c# now to control build/silver cost and I can't fuck with that. I'll probably hide or unlist this soon, whichever one doesn't remov...
Visible Raid Points
Created by 1trickPwnyta
Ever wondered just how many points the game used to generate a raid? Are you getting the maximum 10,000 point raids yet? Now you'll know because you can see exactly how many raid points are used to generate every raid and many other types of incidents. For...
VWE Coilguns - Unnoficial Gauss Sniper
Created by Argón
A small addition to Vanilla Weapons Expanded - Coilguns that adds a Gauss sniper. Note: This was primarily a personal mod adding in a weapon concept of mine from 10 years ago, I am quite pleased that so many of you enjoy it however. -Sari Differently balan...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Veinminer R1.1
Created by Ogliss
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them. Works on any mineable tile including stone. V1.2 increased compatabilitty, remo...
Wall Heater
Created by SLABBY
Adds wall mountable heater to the game. Identical to the vanilla heater, but wall mountable. Github link: https://github.com/johnabsher/RimworldWallHeater PRs Accepted! ...
WallStuff
Created by Arcjc
Adds Wall Mountable Items To The Game, Items Included: Wall Mounted Heater (Same stats as default heater) Wall Mounted Cooler (Slightly less powerful vs the standard cooler to offset the lack of need for venting) Wall Mounted Climate Controller (Controls t...
Wander Joiner Plus
Created by Ogliss
Inspired by JamieWx's TI - Joins+ and made for Rabbitt Wanderers shouldn't just join your colony, they should need permission... Now they do! They also provide more information about themselves, a summary and the option to view their infocard Added support...
WallDefenses
Created by Arcjc
Adds a Wall Mountable Shield and Wall Mounted AA Turret to the game, requires my other mod Wall Stuff to work. Wall Shield - Wall mounted shield that produces a square/rectangular barrier that destroys any enemy bullets or mortar shells that hit. AA Turret...
Warcaskets: Adeptus Astartes
Created by HappyPurging
~~Not updated to 1.5, likely delayed for a while~~ This mod adds a variety of Warhammer 40,000 Space Marine armors via the Vanilla Factions Expanded - Pirates functionality as well as a number of weapons. Warhammer 40k mod! Incompatibilities, Patches, and ...
Warhammer 40k: Space Marine Badges
Created by HappyPurging
Space Marines Badges for the a specific Space Marine chapter and ensure you've loaded after Pawn Badge. Other 40k Badge Mods Imperial Guard https://steamproxy.net/sharedfiles/filedetails/?id=2202504074 Tau Empire https://steamproxy.net/sharedfiles/...
Wealthy Traders 1.1
Created by TRP
Wealthy Traders. More silver and more stuff. I changed the silver the traders carry a minimum of 4k and a max 120k. Besides that, with all the money you now have, i've changed the inventory on a lot of items. Live a healthy, bionic, lavish and/or luxury li...
Warhammer 40k: Imperial Guard Badges
Created by HappyPurging
Imperial Guard Badges for the Imperial Guard and ensure you've loaded after Pawn Badge. Other 40k Badge Mods Tau Empire https://steamproxy.net/sharedfiles/filedetails/?id=2202097093 Space Marines https://steamproxy.net/sharedfiles/filedetails/?id=2...
Weapon Racks
Created by Aelanna
Show off your colony's weapons arsenal with these presentation-oriented storage racks! Mod Contents Weapon Racks adds three new stuffable 1x1 tile storage shelves for LWM's Deep Storage, with 2, 3, or 4 slots for storing weapons. Weapon Racks only hold a s...
Weather Duration
Created by Kathanon
Adds how long a weather effect has been active to its tooltip, in the same format as for events like volcanic winter. Also adds information of the exact penalties of the weather effect....
Wear What You Want
Created by RelaxedOtter
Removes all gender settings from clothes so that you can wear what you want without the negative thought debuff. So wear whatever hat or other piece of clothing that you want. My Other Mods Underground Food Longer Inspirations More Inspiration Types ...
WeaponStats
Created by bodlosh
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map. You can see weapons/apparel on the ground, equipped by your colonists, your enemies, your friendlies etc. You can sort by any attribut...
What's That Mod
Created by Epicguru
Do you have too many mods installed? Keep wondering which mod a particular item, animal or weapon comes from? This mod solves this by adding the name of the mod to every item, building, animal, recipe etc. that the mod adds. Highly customizable, change the...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
While You're Up (with add-on for PUAH)
Created by codeoptimist
Opportunistic hauling. Haul-to-inventory improvements (if Pick Up And Haul is installed). Any load order. Add/Remove any time. GitHub Discord Ko-fi https://steamuserimages-a.akamaihd.net/ugc/2039614501967758556/E8A0F2430B67773F5A13F3ADD8077E9E1CB00AF9/?imw...
Wild Animal Alert
Created by lost RD
Alerts the player whenever a wild animal enters the map. This is useful in extremely cold maps where growing is difficult and hunting is the primary source of food. Also can be used to alert only when predators enter the map. Mod settings menu: yes Uses Ha...
Wild Reproduction
Created by dninemfive
Spiritual successor to WalkingProblem's Wild Animal Sex, allowing wild animals to reproduce. Applies the same effect using only patches, no custom defs or classes. Non-Steam download available here. Details Specifically, the mod moves the ThinkNode which t...
Windows
Created by Owlchemist
This is a fork and continuation of jptrrs's Open the Windows. Creatively named simply Windows, this mod just allows you to build the novel invention of a hole in the wall to allow some natural light and air in during the waking hours. Support jptrrs, the o...
Winter Taiga Biome
Created by Reel #KillTF2
Requires ReGrowth: Core Requires Expandable Plants (Continued) https://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/VN8Gd8zd/banner1.png Welcome to my first ever biome mod! This adds a unique vanilla-fri...
World Map Beautification Project
Created by Odeum
https://i.imgur.com/G6Jv39z.png Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills. The additions to the world map should apply to old saves as well. htt...
World Map Beautification Project - for Alpha Biomes
Created by Sacrificial Goat
Alpha Biomes Addon This is a DLC for the mod "World Map Beautification Project" by Odeum. The DLC adds support for the "Alpha Biomes" mod Features Feralisk Infested Jungle - An incredibly thick jungle, completely infested with spiders. Lush green hills Thi...
World Map Enhanced
Created by Laast
Latest update: see Changelog What is this? World Map Enhanced replaces the bland vanilla world ground textures with custom ones more detailed and more pretty. Now you'll enjoy preparing your next trip on the map! Compatibility Completes World Map Beautific...
WorldEdit 2.0
Created by FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
Worthless Junk
Created by BICKLEY
This mod has been continued by Zaljerem - Link Below! Click here -> Worthless Junk Continued __________________________________________ Ultra Lite mod that gives ancient junk some value. Wouldn't it be great if all that shiny new junk laying around in 1.3 ...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
Zombieland
Created by Brrainz
Quote: I just want to say what a beautiful mod this is. The zombies behave exactly how I want them to behave, as in they build up over time if you don't keep culling them, they're manageable IF everything else is going well but as soon as things starting g...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
Zoological Trader Caravans
Created by sjaak31367
Adds zoological trader caravans! Buying and selling all animals! (Like shepherds but with more than just sheep, or like Shaman Merchants, ye! Like that! But now buying/selling more (kinds) of animals!) (Note: Doesn't add new animals, but does add a trading...
[1.0] Vanilla Factions Expanded - Core
Created by XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamproxy.net/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
[1.1, 1.2] Holy Washer (Continued)
Created by daffodilistic
Holy Washer adds the ability for pawns to wash off tainted effect from clothes the "pragmatic" way. No more taint on that apparel! Disclaimer: Requires research and using a wash basin or washing machine. We are not responsible for your colonists profiteeri...
[1.2][1.3][1.4]Tilled Soil
Created by ♫LP
This mod is originally made by ZombieZilla, This hasn't been updated in a year, from the 1.1 Update. Therefore I forked it, and created the 1.2 and 1.3 branch, This mod adds Tilled Soil, a constructible tile that you can plant and grow crops on. You can cu...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
[DEPRECATED 1.4 FORK] EdB Prepare Carefully
Created by Yer
I am not the author of this mod. You can find EdB mods on steam and on GitHub. If you somehow ended up here, please follow this link to get the version maintained by the original author. https://steamproxy.net/sharedfiles/filedetails/?id=735106432&sear...
Astra Militarum Regimentum - Cadia
Created by Odz
https://i.imgur.com/duH8BG3.png The planet broke before the Guard did. adds 512x512 Cadian guard equipment. Guardsman https://i.imgur.com/u6K3j3T.png Officer https://i.imgur.com/PYRUrtD.png Kasrkin https://i.imgur.com/NM3lg6T.png Powerpack (hopefully comin...
[1.5] Less Rebuff
Created by Dingo
Some nerfs to the mood effects of failed romance. https://i.imgur.com/OG6xUzd.png Reduces the stack limit of the following mood penalties relating to romance to x1: Failed to romance someone. Someone failed to romance me. Someone broke-up with me. Someone ...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.5] Nukes
Created by Latte macchiato
This mods adds multiple nuclear weapons. - A small nuclear warhead - A dirty nuclear warhead - A large nuclear warhead - A freaking fusion warhead There's an IED version of the shells. Featuring a radiation system, custom sounds, custom research, crafting ...
Ordo Tempestus - Tempestus Scions
Created by Odz
https://i.imgur.com/6gO7rOu.png "Death is not failure, for even death can bring glory. Fear is not failure, for fear can be conquered. The only known failure is to ignore orders, for even a slight hesitation in following them brings an ignoble end." — Libe...
[1.4]All Characters Enable to use in Name
Created by Kushiyaki
All Characters, Symbols can use in name. You can also make it bold or change the font color by manually typing the tag (eg <b> </b>). Change Log -11 Nov, 2022 Update for ver1.4. Due to the specification of NameContext was changed , tags can now be used in ...
[1.4]Long Range Transport Pods - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. Feel free to continue this mod elsewhere!. Ahoy! Updated to 1.4! Enjoy! And, uh, I'm gonna just leave this intro here cuz tbh... it's gold to me :) Salu...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[CP] Prisoner Outfit (Continued)
Created by Emmaker
This is an updated version of this mod to work with 1.3 and also work as a slave outfit. That is all because of this Reddit post and my generosity (yay me!) So enjoy, and go back to the original mod if you want more info. But I personally think it's self e...
[CP] Retro Joy
Created by Chicken Plucker
"Guys, you understand you don't have to burn this village down right? They were gonna give you this awe- fine whatever." Roll for initiative." https://i.imgur.com/C5iQybL.png Adds the following: - Comfy Boy armchair - Tiny Retro tea table (updated to 1.1 w...
[Deprecated] Configurable Biocoding
Created by Squirting Elephant
I asked Mlie to continue this mod and he made an even better one over here: Please us this one instead now. A tiny mod that allows you to change the biocoding chance for weapons that drop (or just completely disable it). You can adjust it for each type of ...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[FSF] Growable Ambrosia
Created by FrozenSnowFox
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics. Ambrosia must first be researched and requires a growing skill of 10 to plant. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod ic...
[FSF] Complex Jobs Rus
Created by Gast9ra
перевод мода Complex jobs Оригинальный мод не требуется Оригинал https://steamproxy.net/sharedfiles/filedetails/?id=2069684319&searchtext=Complex+Jobs+...
[FSF] Growable Mushrooms
Created by FrozenSnowFox
Description This mod makes those wonderful cave mushrooms Glowstool, Agarilux and Timbershroom (Requires Ideology) into plantable crops. I've tweaked the growth days and yield to make them more sensible making them into the perfect mountain base crop (plan...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
[FSF] More Quests
Created by FrozenSnowFox
Description This is a simple mod that increases the amount of quests the storytellers give you. By default you should get 2 quests within 12 days or 1-3 quests in 12 days for Randy. This mod doubles it so you should receive 4 quests within 12 days for all ...
[FSF] No Default Shelf Storage
Created by FrozenSnowFox
Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, causes weapons to get dumped in the middle of the ground to deteriorate when you change stockpile op...
[JWL] Atmospheric Water Processor
Created by Jewels
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/2gyT3q6.png https://i.imgur.com/B1FaoPN.png 11/25/2021 - Initial release (Happy Thanksgiving!) 11/30/2021 - Bugfix update Resolved no texture issue if SOS2 was not loaded. Reformated file structure (this ...
[GMT] Turtle Friendly Raids 1.5
Created by Grizzle
https://i.imgur.com/TZXRywO.png This is an unofficial update to Turtle Friendly Raids so that it works with 1.4. This version of the mod will work with previous versions of the game too as the files for prior versions were untouched. https://i.imgur.com/jJ...
[JWL] Fish Hatcheries
Created by Jewels
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/2gyT3q6.png https://i.imgur.com/B1FaoPN.png 11/25/2021 - Initial release (Happy Thanksgiving!) 11/30/2021 - Bugfix update Resolved duplicate texture warning. 12/05/2021 - Bugfix update Resolved no viable ...
[KIR]No Mechanoid Raids
Created by Kirby
Are you tired or having a bad time with Mechanoids raiding most of the time or the other Raider Factions not raiding you instead? Did they just give up, got bored or did someone farted? Here you go! This mod removes the Mechanoids from raiding you, if you ...
[Kit] Graze up
Created by Kittah Khan
What does this mod do? (configurable) Animals no longer destroy the plants that they eat outright. The list of animals that does destroy plants can be adjusted, there are none by default. Grazing removes a portion of growth equal to the nutrition eaten. (c...
[KV] Impassable Map Maker
Created by Kiame Vivacity
Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden i...
[KV] Infinite Storage
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2932669764 Got energy? Need storage space? Infinite Storage is right for you! Infinite Storage -Build Menu: Misc -Size: 1x1 -Cost: 100 Metallic + 4 components -Research: Multi Analyzer & Infinite...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3222246658 1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[DEPRECATED] Igor Raid Mechanics for All Storytellers
Created by Kayedon
USE MLIE'S VERSION https://steamproxy.net/sharedfiles/filedetails/?id=2910357702 https://i.imgur.com/N7PmE7J.png https://i.imgur.com/vUcocY7.png Igor Raid Mechanics for All Storytellers brings the features of Vanilla Storytellers Expanded - Igor Invade...
[KYD] Rapid-Fire Turrets
Created by Kayedon
https://i.imgur.com/GgPFM0f.gif Here at KYD Industries, we value the safety and security of our customers all across the Rim. Today we have a special offer for you! Simply download and install this software upgrade to supercharge your turret AI! With our s...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[LTS]Furnishing
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/9ZAO4L7.png https://i.imgur.com/iMPn1au.png https://i.imgur.com/G4vXJY6.png Do you happen to have too many resources? do you need to fill up a room with clutter to impress a royal? do you wish to contrast...
[Ling]Move Steam Geyser
Created by LingLuo
It allows you to change the SteamGayer's position This mod needs to work on a new map. If you want to use it on an existing map, please turn on "godmode"...
[LTS]Furnishing - Arches/Doorways Patch
Created by DownByLaw
Furnishing - Arches/Doorways Patch - Arches now have a texture variation that fits better into hallways - Doorways have a stretched texture variation to better fit walls Variations can be build by using the rotation function thx @LimeTreeSnake for letting ...
[LTS]Systems
Created by LimeTreeSnake
https://i.imgur.com/JXUhRvZ.png https://i.imgur.com/RGhIPSh.png https://i.imgur.com/iMPn1au.png Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish to. Feel free to contact ...
[RH2] Chicken Mitchell² - Hairstyles
Created by Chicken Plucker
https://i.imgur.com/f9n2wEx.png 512x512 hairstyle textures of characters from popular culture, ranging from movies, video games and animation. https://i.imgur.com/0L8llnZ.png Total hairstyles: 141 Mod currently contains (as of 1.4 version): - 79 Female Hai...
Shield Generators
Created by Neronix17
Due to the complete overhaul done during the 1.4 update, you may encounter some unexpected behaviours, particularly when it comes to the plasma venting and enemy detection on drop pods and shuttles. They'll only get fixed if you properly report them with a...
[Ry]No Rockets!
Created by Ryflamer
This patch removes vanilla rocket launchers from being able to spawn on NPCs, bought from traders, and from being able to be acquired via rewards. The following mods are also supported and have their unique rocket launchers removed as well. Vanilla Weapons...
[SBV] Recreational Drum Use
Created by Khitrir
Drums are half implemented as musical instruments in vanilla RimWorld - left unable to be used for recreation, concerts, and without quality to make them worth building at later game stages. This mod aims to fix that and implement all of the same features ...
[sd] Bridges (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of sulusdacors mod https://steamproxy.net/sharedfiles/filedetails/?id=788610933 Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace...
[SYR] Neuter
Created by Syrchalis
Adds the ability to neuter animals, preventing reproduction. https://i.imgur.com/s8csNp7.png - Surgery to permanently neuter animals, free - Surgery to make animals reversibly infertile, 1 medicine - Bill to abort pregnancy (works even on females in early ...
[SYR] Coffee and Tea
Created by Syrchalis
Adds coffee and tea (and hot chocolate) https://i.imgur.com/s8csNp7.png Adds coffee and tea plants which can be processed into barely addictive beverages that boost mood and stats alike. Your colonists will become coffee or tea drinkers, share the love of ...
[TMC] EFT Sharpsticks
Created by Tittymcswaggy
https://i.imgur.com/QdL7tVA.gif https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png Add some sharpsticks from the game Escape From Tarkov, all weapons should be craftable in the TMC Weapon workbence. This is just a small mod I made while making...
[TMC] GlitterGats
Created by Tittymcswaggy
https://i.imgur.com/tE28cZ7.gif https://i.imgur.com/Q6STwql.png - This mod was commissioned by Soviet_Weeaboo. - Add the follow weapons : Third Law Revolver Slipstream DMR 338 Spirit AR StarGaze Sniper RIfle Wardrum LMG https://i.imgur.com/MjSHePA.png - TM...
[WD] Fast Moisture Pumps
Created by Wemd
Description: A small patch that makes Moisture Pumps faster for 4 times. (The entire circle takes 15 days instead 60) Features: -Moisture Pumps works for 4 times faster. (15 days instead 60 for the full circle). -Moisture Pumps have 100hp instead 50. -Now ...
[WD] Hands Are Not Outside
Created by Wemd
Description: Another tiny patch which makes the game better. It does only 1 thing: makes marine armor covering the entire body including hands and feet. I will never believe that anybody can design a spacer-tech marine power armor that leaves hands and fee...
[WD] Partially-Passable Wind Turbines (Obsolete)
Created by Wemd
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[SYR] Prosthetic Table
Created by Syrchalis
Adds a seperate workbench for prosthetics and transfers all prosthetic recipes from machining and fabrication to it https://i.imgur.com/s8csNp7.png Removes prosthetic recipes from the machining table and fabrication bench and puts them into a new workbench...
[WD] Barbed Wire
Created by Wemd
Description: Yes, Just another mod which adds barbed wire. Balance Note: works well for modded game, but breaks the base game balance, so not recommended for not-modded game. State: Completed. No changes planned. Features: 1. Adds barbed wire that slows do...
[WD] Soil Contrast
Created by Wemd
Description: Yep! Another mod which makes stony and rich soil more visible. Features: - Makes stony soil brighter and more yellow. - Makes rich soil darker and more brown. - Patch. Doesn't override any Vanilla defs. Known Issues: None. Saved games compatib...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
[WH40K]Adeptus Mechanicus: Magos Xenobiologis
Created by Ogliss
RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions...
[WH40K]Adeptus Xenobiologis: Aeldari
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Eldar as playable Humanoid Alien Race. Includes native support for Combat Extended. An Eldar is Required to Build and Research Eldar Technologies Contents Races: Eldar - Humanlike Wraithguard - Animal/mechanoid Dark Eld...
[WD] Realistic Darkness
Created by Wemd
Description: A cosmetic-only mod. Darkens nights, dusks, eclipses and some weather to make the game more naturally and realistically looking. (This mod was an unofficial update of Realistic Darkness V4.95 B18 mod, but now has the same name and levels of da...
[WH40K]Adeptus Xenobiologis: Orkoids
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien Races Includes native support for Combat Extended. An Ork or Grot is Required to Build and research Ork Teknologies Contents Races: Orks - Humanlike Grots - Humanlike Snotlings ...
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races. Includes native support for Combat Extended. A Tau is Required to Build and Research Tau Technologies Contents Races: Tau - Humanlike Vespid- Humanlike Kroot - Hum...