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I asked the same question on FM mod page
Thanks.
There seems to be a problem when you place floors and walls and such over the plants, the kind where before you build, you have to cut the plant.
The pawn attempts to cut the plant, but it takes ages, like sometimes several game days, and you can't cancel it, even by drafting or anything. I also noticed it said there were 4000+ cut-the-plant-jobs queued on the pawn. Then the game crashed. The only way I've found to free the pawn is to use dev-kill on the plant.
This happens every time without fail. No issues with any other plants, just the ones from this mod.
I had the issue back in 1.3 as well, with a quite different set of mods. Is it possible to see about a fix?