RimWorld

RimWorld

90 ratings
No "Colonist Banished"
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
270.347 KB
14 Jul, 2020 @ 7:59am
17 Apr @ 5:47am
5 Change Notes ( view )

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No "Colonist Banished"

In 1 collection by Lord Palmzia
Essential Rimworld Mods
14 items
Description
Removes banishment debuffs, for goody two shoes who just can't turn down refugee quests
27 Comments
Daint Savid 17 Apr @ 1:58pm 
You rock Palmzia!
Lord Palmzia  [author] 17 Apr @ 5:48am 
Done! Future reference, this mod is highly unlikely to break with a new update, so until I get around the adding the new version number to the description, even though it says it's out of date, it will run just fine.
Daint Savid 16 Apr @ 5:13pm 
You able to update to 1.5?
Lord Palmzia  [author] 1 Apr @ 7:41pm 
Sorry to hear you had trouble with it. I am unsure about what could be causing it.
ShiaLaBunion5 31 Mar @ 8:58pm 
It just literally doesn't work I went and got another mod that does the same thing and that one does work
Lord Palmzia  [author] 31 Mar @ 7:17pm 
@ShiaLaBunion5 What is happening? It works fine on my end.
ShiaLaBunion5 27 Mar @ 9:29am 
Does not work for me anymore unfortunately
Delta7777777 5 Mar @ 3:42pm 
Need this for something I'm about to do. Even with " Incident Disabler " in play quests sometimes still force pawns upon you. It can't be helped.
Thanks for this mod. Makes things easier.
random roadblock 3 Dec, 2021 @ 4:11am 
thx lad
Lord Palmzia  [author] 9 Sep, 2021 @ 10:09am 
@nekys Doing that would be a bit more complex than what I've done here. There are a few modding tutorials online that should be able to get you through it though. You'd actually have to write some code to set the amount of time the debuff would be active for, whereas I've simply turned a "true" statement to "false".