RimWorld

RimWorld

162 ratings
[KIR]No Mechanoid Raids
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
215.887 KB
4 Nov, 2018 @ 12:37pm
14 Jul, 2021 @ 5:42pm
5 Change Notes ( view )

Subscribe to download
[KIR]No Mechanoid Raids

Description
Are you tired or having a bad time with Mechanoids raiding most of the time or the other Raider Factions not raiding you instead? Did they just give up, got bored or did someone farted?

Here you go!

This mod removes the Mechanoids from raiding you, if you prefer or miss humanoid factions such as pirates & tribals raiding you instead.

NOTICE!

This mod doesn't remove the mechanoids or their faction!

They will still appear in ancient ruins or in crash psychic or poison ships, it only removes them from raiding you since in late-game they frequently raid you, making human faction raids such as pirates, outlanders and tribes including modded factions and their raids very rare.

It means the Mechanoids will still appear in events but they not raid you anymore, if you missed doomsday launchers raids or tribal hordes more.

Credits to Marnador for the Custom font.
66 Comments
Orfanclub6 8 Aug @ 7:17am 
works for the latest versionas far as I know
Space_Lettuce_OG 26 Feb @ 11:01am 
@Criarino Thanks for the info!
Criarino 27 Dec, 2023 @ 8:48pm 
If anyone is still wondering, I've finished multiple playthroughs with no issues, so I can confirm it still works on 1.4
freXampl 2 Sep, 2023 @ 11:39am 
Yeah, like mechanoids more than the next guy you see, but I don't find it fun to fight them in my home turf. Especially when I have combat extended and 2 tonnes of explosive munitions laying around. I've been using this in my colony for 4 years with no raids from our mech friends. I still get the defoliator and psychic events tho. So a great mod.
Kirby  [author] 2 Sep, 2023 @ 10:52am 
Thanks todd, also i didn't update for 1.4 because before starting you can straight up disable the mechanoids faction and other factions such as outlanders or pirates it when starting a new colony

Unfortunately i'm still burned out from playing rimworld
freXampl 2 Sep, 2023 @ 10:03am 
It just works...
Setimu 14 Jul, 2023 @ 7:40pm 
I miss it terribly. Any forks or alternatives to recommend, anyone?
TaM_tHe_JaM 5 Nov, 2022 @ 11:53am 
Any bugs yet lads?
Criarino 24 Oct, 2022 @ 11:59am 
just started a 1.4 playthrough with this mod, no problems yet
Egg 2 May, 2022 @ 1:15pm 
@TheReallyRealPlayer there is also a mod called "Prepare For Combat". Play arround with the wealth i think. this helps you out having your giga factories.