RimWorld

RimWorld

38 ratings
Sometimes animals die. It's like...the circle of life, man.
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
59.484 KB
5 Aug, 2020 @ 5:47pm
2 Apr @ 3:31pm
7 Change Notes ( view )

Subscribe to download
Sometimes animals die. It's like...the circle of life, man.

In 1 collection by velcroboy333
Velcroboy's Mods
68 items
Description
Only pawns with Kind trait care about animals. All others are cold, soulless bastards.

Pawns without Kind trait will no longer be affected by bonded/colonist animal mood debuffs.

Removes killed/sold/lost/master/not master mood and opinion penalties for the unkind.








[discord.gg]

Mi Ko-fi page if you feel like contributing: https://ko-fi.com/velcroboy
13 Comments
Trainboi 11 Jul @ 8:29pm 
i know right this is just a step too far mate:gordon:
velcroboy333  [author] 2 Apr @ 3:31pm 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.
whatnow 24 Jan @ 8:59pm 
Wow, even though i skin pirates alive, this is just too much
velcroboy333  [author] 24 Jan @ 6:35pm 
Hi, sorry it took a while. Support for VTE was added.
ArtisticFumbles 9 Aug, 2023 @ 11:02am 
Thank you for this mod! This has been bothering me a lot.
I'd have a small request to make, would it be possible to add the traits "Animal Lover" and "Animal Affinity" from Vanilla Traits Expanded to the exemptions list?
panini pete 12 Apr, 2023 @ 4:43am 
hi, stumbled across this mod, not going to use it but i respect how quickly you updated it and let people know :)
velcroboy333  [author] 12 Oct, 2022 @ 1:57pm 
Updated for 1.4
velcroboy333  [author] 7 Aug, 2021 @ 9:52pm 
Updated for 1.3
velcroboy333  [author] 5 Jul, 2021 @ 4:12pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
Toe 12 Nov, 2020 @ 7:23am 
I dont believe he does, But great mod.