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Criminal! Murderer! Justice shall be met!
Anyway, I came here to suggest something:
Could we get custom time settings for different kinds of violations? Or is that not possible? Like small injury, serious injury, incapacitation, murder... Perhaps some vandalism too when breaking things and so on. I don't know if that is possible but would be nice!
Anyway, thanks for the great mod :)
This game is advertised as more of a "story generator" but these decision keep giving weird stories like a brutal raid with alot of injured/dead/pissed off colonist wanting to publicly execute a hated raider, but then that prisoner must be healthy and able to walk to be publicly executed so the angry colonist dedicate some time and possibly resources to patching up the raider they want to see die, but then a day has passed and now for some reason they don't consider that raider guilty and may or may not feel bad for publicly executing them.
And now the colonist call apon otherworldly powers to mod-ify their world so that they may now publicly execute a hated raider while they cannot walk, except that has yet to exist for some reason so they will just have to settle with rightfully thinking an enemy raider is guilty for longer then a day.