RimWorld

RimWorld

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Craftable Royalty Weapons (Continued)
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.484 MB
28 Jul, 2021 @ 5:50am
1 Sep @ 7:28am
23 Change Notes ( view )
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Craftable Royalty Weapons (Continued)

Description
Henlo. Just thought I'd try sort this out for 1.3 since I like it and seems that others do too. I'm not taking it over, simply putting an updated version up until the author (Misha) updates it or wants this taken down. If there are bugs, it was Steve.

Also this is the first time I've uploaded anything. Everything seems jank because I have no idea what the f**k I'm doing.

Added support for Mono, Plasma, Zeus and Tox Weapon Packs

Check the change notes for.. changes :D
If you have any bugs, let me know and I'll try fix them.

The original work is and forever will be, by Misha
https://steamproxy.net/sharedfiles/filedetails/?id=2019999267

Original Description:
Allows crafting of the Monosword, the Plasmasword and the Zeushammer (both linkable and non-linkable versions) through a single techprint-locked research.

Now also allows the crafting of the psyfocus equipment such as the Psyfocus staff, shirt, vest and robes through another techprint-locked research.
88 Comments
Coldzero  [author] 8 hours ago 
Support added
Coldzero  [author] 10 hours ago 
Sure, I'll push a patch shortly
Endlle 30 Aug @ 2:07pm 
Can you make it so i can craft Cat's Boots and Gloves?
Coldzero  [author] 22 Jul @ 6:09am 
It includes the gear too
ChickenMadness 22 Jul @ 5:21am 
Hey what about eltex gear? Does this include that or is there another mod for it?
Coldzero  [author] 20 Jul @ 3:33am 
So similar to https://steamproxy.net/sharedfiles/filedetails/?id=2802770242 ?
But with research. Or there's another mod that might do it already but has it locked behind techprints

Anyway, go ham. I guess what you were saying is you wanted to use this one more as a template. Again, it's not my work, it's Misha's so at least credit them.

Or I could still be misunderstanding what you're saying. I'll just sit here and look forward to your work XD
AmIDeadYet 19 Jul @ 10:49pm 
@Coldzero i kinda wanted to make of a more craft everything mod (and tie it in to the tech tree) maybe adding a few techs to make it more reasonable.

Maybe saying id base it on this wasn't really the right way to word it.
Coldzero  [author] 17 Jul @ 10:36am 
Hmm. I could add the items for you, or you could make a patch for it. Using this as a base and not making it a requirement would make this one redundant.
AmIDeadYet 14 Jul @ 7:54pm 
hey i really like this mod, but want to add more stuff to it, would you mind if i used it as a base for my own mod?
Coldzero  [author] 14 Jul @ 5:35am 
Yeah, should be fine