RimWorld

RimWorld

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Orbital Animal Traders (Continued)
   
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Mod, 1.3, 1.4, 1.5, 1.6
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210.686 KB
7 Jul, 2022 @ 6:08am
17 Jun @ 10:06am
4 Change Notes ( view )

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Orbital Animal Traders (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
547 items
Description
Original mod by Horologium
https://steamproxy.net/sharedfiles/filedetails/?id=1528895433
If the original author requests it, I will remove this update.

There is a soft incompatibility with Alpha Animals. It generally works, but the wayward mobile assembler and ground runner will throw errors; they should be disabled.

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Traders now buy and sell more animal types.

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Original mod notes (1.2):

Now you can finally add to your menagerie without gallons of alcohol and cages! Introducing something called BUYING animals, a cool new feature ready for 1.0!

This mod adds 2 new orbital traders, the Animal Trader and the Exotic Animal Trader.

14 Comments
JACK 21 Jul @ 8:25pm 
thanks to the comments for giving me exactly what I was coming here to find out :)
Zaljerem  [author] 7 Oct, 2024 @ 6:15am 
There definitely is. I've also learned a lot of C# and more about the trader system so I may possible re-work this mod to be a bit more robust and controllable. As usual, time is the only commodity; it can't be bought, only spent - and there never seems to be enough of it.
HeatherAthebyne 7 Oct, 2024 @ 6:13am 
Sorry for the delay. I think there is an option in the Alpha Animals mod settings to toggle individual animals.
Holynevil 28 Aug, 2024 @ 11:23pm 
how i disable the wayward mobile assembler?
Zaljerem  [author] 5 Dec, 2023 @ 7:00am 
Thanks, that's exactly the kind of info I needed.
HeatherAthebyne 5 Dec, 2023 @ 6:45am 
Original big-mouthed bug reporter here. The right thing to do is to add a soft incompatibility to AA stating that to run these together one should disable the wayward mobile assembler.
Zaljerem  [author] 4 Dec, 2023 @ 11:42am 
I'm aware, but I can't duplicate the issue, I run them both together with no problems despite the warning. When I get a chance I'll talk with Sarg about it and try to get it cleared up.
Jack Jack Attack 4 Dec, 2023 @ 11:38am 
Heads up, Alpha Animals is complaining that this & that are now incompatible.
Zaljerem  [author] 14 Jul, 2022 @ 6:17am 
Thanks for making the original mod, and being ok with me updating it!
horologium 13 Jul, 2022 @ 8:44pm 
Haha yeah. Thanks for updating the mod!

@Weed Crusader
in early versions of the game one popular strat for taming thrumbos was waiting for them to fall asleep then walling them in with a door so they couldn't wander off or get injured.