Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (525)
Unique Mammoth for Wulfrik
Created by Thom
https://i.imgur.com/Tx3iQ1J.png This mod adds a unique model for Wulfrik the Wanderer's Mammoth. No more being lead by a generic mammoth. it should be compatible with saved games. Thanks to Matthew39 for the pics...
Wintertooth as a Greenskins Faction
Created by Autumnchain
Throgg has become tired of being surrounded by the blunt witless monkes known as Norscans. In his desire for more intellectual companionship, he has found the Greenskins to be far more stimulating and has thus abandoned the Dark Gods in favor of Gork and M...
Community Bug Fix Mod - Game v5, Batch 6
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
MIXER - Mixu's Unlocker
Created by Mixu
The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. Building slot submod has bee...
Immortal Empires Expanded [Requires Mixer!]
Created by ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, Nippon, the Lost Isles of Elithis, the Eastern Steppes, several smaller islands, and that part that looks like Korea which I've named Ihan. AND MORE! Descriptio...
Audio Mixer
Created by Pear
The Audio Mixer Welcome! First of all let me say without the Ole and ChaosRobie none of this fun stuff would be possible so please give them all the consensual love they deserve! The Audio Mixer has 2 main functions: 1) Act as a custom VO audio compatibili...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
News UI Begone!
Created by DrDCB
Removes the annoying news advert in the corner of the main menu. Not my idea, but since the one I was using got deleted and I couldn't see any alternative, I figured I'd have to take matters into my own hands. N.B.: The mod will be updated when it is requi...
Chaos Allegiance Selection (UI only)
Created by KamiUnitY
I dont mind CoC being in WoC, I just feel weird not having them under their god, that's why this mod exists. So this mod respectively moves Champion of Chaos Legendary Lords into their god allegiance in lord selection menu without changing how lord mechani...
Building Slots Extended
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker and won't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Are you tired of huge cities of High Elves or the Empire having just a cou...
Building Slots Extended - Wood Elf Outposts Submod
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! NOTE: This is submod, and even though it can be used as a standalone mod, i...
Building Slots Extended - Extra Races Compatibility Submod
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! This is compatibility submod for Building Slots Extended with several mods ...
Victory Conditions Overhaul
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif Factions Currently Supported: 74/95 (77%) This mod adds custom victory objectives and rewards for each faction in the game. This mod is still under construction and does not yet support every faction in the game. Click here ...
Waka's Campaign Land Battles (WCLB) Map Pack
Created by WakaWaka3000
WELCOME! Welcome! This mod is a map pack that I made for use in campaign. If you are looking for multiplayer maps for use in tournaments, please download the Total Tavern map pack instead. COMPATIBILITY This mod does not replace any CA-created maps, it onl...
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
DeepWar AI
Created by Forlorn
NEWS: Did a total overhaul of strategic assessments by the AI, now, on average, the AI attacks armies within 15% of their current power. This is to prevent instances where the AI commits suicide by attacking too strong a force, because the AR calcuator isn...
Mixu's Legendary Lords
Created by Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Mixu's Legendary Lords: Asset Pack
Created by Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Legendary Characters - 103 Dalmatians
Created by Stratovarius
101 Dalmatia... 103 Legendary Characters Yes, that top line number is correct! We have broken the 100 character barrier with a truly massive 21 character drop, finally ensuring that Legendary Characters covers every single faction. This also sees us releas...
Legendary Characters Assets
Created by Stratovarius
Contains all the required visual assets for the Legendary Characters mod. If this isn't in use, LC will break. See LC for credits, images, etc....
The Nemesis Crown
Created by Inu
https://i.postimg.cc/y8q5Zmy9/header-nemesis-Crown-2.png "At some point in his career, Alaric the Mad devised a new Master Rune, the Master Rune of Ages. This Rune would not only retain and distil the wisdom of each of its wearers, passing it on to those w...
Old LCCP, Subscribe to new one
Created by Rhox
Unsubscribe this mod and subscribe to the new mod uploaded with Team Account https://steamproxy.net/sharedfiles/filedetails/?id=3236567583...
Bad Legendary Characters - Legendary Lord / Legendary Hero
Created by jenosite
This mod adds special characters to bad guys factions. <<<Greenskin>>> Morglum Necksnapper - Legendary Lord - You can recruit him if you start any playable greenskin factions. Borgut Facebeater - Legendary Hero - For Grimgor's 'Ardboyz Gitilla da Hunter - ...
Bad Legendary Characters Starting Factions Submod!
Created by LuminousClarity
As the title says, I've given (at least 1 so far) lord a starting faction! Ushoran now leads the Sires of Mourkain. The other lords will eventually get their own factions, but with the limited time I have, this should hopefully add some new flavor to your ...
OvN Lost Factions: Araby
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Albion
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Fimir
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
OvN Lost Factions: Dread King Legions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Lost Factions: Citadel of Dusk
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races and factions to the game and requires Mixu's Unlocker to work. These races are available to play in th...
OvN Lost Factions: Grudgebringers
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting factions & races to the game and requires Mixu's Unlocker to work. These races are available to play in the ...
OvN Grudgebringers - Moving Camps Submod
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png Moving Camps This is a submod for 'OvN Lost Factions - Grudgebringers' that allows the player to move their camps making them much more useful. The camps also come with unique stances to furth...
Cataph's Southern Realms (TEB)
Created by Cataph
LADIES WITH VOLUMINOUS ASSETS now that I have your attention, read the zogging description and don't be in that majority of people who don't and cause problems to themselves. https://i.imgur.com/9Z6NC2T.png WHO TEB? TEB stands for Tilea+Estalia+Border Prin...
Cataph's Kraka Drak: the Norse Dwarfs
Created by Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Skaven Clans - The Underempire Expands
Created by Stratovarius
https://i.postimg.cc/FFM0JD4F/underempire.png "Is it possible that the Skaven are no less than a manifestation, a dark and morbid reflection of man's cities, his civilisation, even his fears? Are not the Skaven, their religion, and their foul dank world no...
SCM's Skaven Asset Pack
Created by Stratovarius
This contains all the visual and animation content for: Pestilent Brotherhood Clan Verms Heroes of the Skaven Clans Clan Treecherik Clan Crooktail Clan Vrrtkin Clan Grudge Without it, you will see absolutely nothing. This exists to standardize SCM's Skaven...
Rotblood Tribe
Created by Stratovarius
https://i.postimg.cc/L4kJbr9F/Rotblood2.png Clan Fester update! Today, the Pactsworn are complete, for today Skarrik Spinemanglr and Clan Fester spill forth from the Skittergate and take Ubersreik! From there they shall swarm in devastating hordes ever clo...
Dynasty of the Damned [BETA]
Created by Team SCM
Remember this is a BETA This mod functions well but there are a few bugs, we are aware of them, feel free to report things you see in the Modding den Discord SCM channel. Thank you and enjoy https://media.giphy.com/media/uo7BEFj1TKMlRJ6w4M/giphy.gif Feel l...
SCM Marienburg (5.2.2)
Created by Team SCM
This mod will crash without Mixer's Unlocker enabled Download Immortal Empires Expanded! to play with 2 new factions in Ind and Khuresh, new legendary lords, and new mechanics! https://i.postimg.cc/4dMbXjBM/flags.png TLDR: This mod adds FIVE! fleshed-out l...
SCM Empire Secessionists (5.2)
Created by Team SCM
Revamped version of HKrul's Empire Secessionists: Secede! A massive thanks to Rhox, Phyrex Fin and Matthew39 from the SCM crew for making sure SCM revives the original mod. SCM Empire Secessionists https://i.postimg.cc/C5YjmddW/empsec.png TLDR: This mod ad...
Champions Of Undeath: Conquest Of The Blood Dragons - Please Read Change notes - Updated for 5.2
Created by COU Team Projects
“Let your blade be your only truth, let death be your only answer, and let your quest be for naught but to become more than what you already are." Based memes here, before I can go into our mod, I first need to give my personal thanks to the people and the...
Champions Of Undeath: Bloodline Agents - Now with some new audio (Lahmian agent)
Created by COU Team Projects
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Gnoblar Hordes - The Unwashed Masses
Created by Mixu
https://i.imgur.com/EMGVZi7.png About the Mod We created this mod to add standalone playable Gnoblar Hordes to the campaign that where separate and unique from the Ogre Kingdoms. What you will find within has been created by referencing both official and u...
Mixu's Mousillon
Created by Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Legions of Nagash - DISCONTINUED
Created by Urgat
IMPORTANT: The mod will be moved to Rhox's profile in roughly 3 days. You'll have to resub. Sorry for the inconvenience. The last mortarch will be added at this time. https://i.imgur.com/8USvAhB.pngNAGASH, SUPREME BONE DADDIO AND MAD HATTER, HATH COME BACK...
Alshua's Ellyrion
Created by Alshua
Alshua's Ellyrion is a lovingly detailed overhaul of the High Elf kingdom known for its wild horses and beautiful plains. Led by the legendary "Reaver Princess", Aelin Redmane, Ellyrion lends its lance as a playable faction, bringing a new Lord and Hero ty...
Bertrand and the Survivors of Bergerac (Sub-mod for Mixer)
Created by maffers
This mod adds a new faction, The Survivors of Bergerac, lead by Bertrand the Brigand, as a playable faction for Immortal Empires, as well as some supporting units and mechanics for all Bretonnian factions. This version requires Mixu's Faction Unlocker (Mix...
The Return of the Ironskin Tribe
Created by Sparkle Eldar
Sorry for the long wait, now the Ironskin Tribe has returned from the Mourn Mountains. As a child, he got beaten by his father for eating too loud, since then he became an iron-lover. Ghark Ironskin is an Ogre Tyrant introduced in White Dwarf 309. In this ...
[BETA] Sigmar's Heirs, an Empire Overhaul
Created by Xoudad
"Aye, together. I cannot do this alone; I need my sword-brothers with me. Swear with me, my friends. Swear that everything we do from this day forth will be in service of this vision of a united empire of man." —Sigmar Heldenhammer, the first Emperor https...
Sigmar's Heirs, an Empire Overhaul - Assets
Created by Xoudad
"Here in Nuln, art is not just décor; it’s an expression of one’s commitment to beauty and the finer things. Even the poor keep something in their hovels, some design or image that evokes the imagination and takes the mind beyond the circumstances of their...
Lost & Found Dwarfs: Complete Collection
Created by greenphoenix23
This mod is a compilation of the Lost & Found: Dwarfs mods! Dwarf loving and lore friendly! MCT Compatiblity - Compatible with Modding Configuration Tool. allowing you to disable units individually if desired. Note that this is completely optional and is N...
Guv's Beastmen Overhaul Mod (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Disclaimer: I DON'T make my mods with SFO, Radious or other overhauls in mind!! Give the Beasts a chance dammit! Where do I even begin with the beastmen? I will admit it, I really do love the changes they did to the beastmen. It gave them flavour to distin...
Guv and Soul's Better Horde Reemergence Mod (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Disclaimer: While I might have been the one to bring up the issue, Soul is the genius behind it. He made the script, walked the miles, took the guts, spilled the tears and took time of his life to make this for us. He is the unsung hero. And for that, he d...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
Guv's Better Norsca Overhaul Mod (Updated 5.2 / 2024-08-22)
Created by Guvenoren
Let the World Burn by Vikings! Now I bet this is unexpected from those who don't follow the Skeleton Crew. I have found myself pequed by the design of Norsca. An offshoot of the offshoot of Chaos. It's some deep methodology to the idea of Norsca that makes...
Lustria Rises - Lizardmen Overhaul
Created by Neurotoxin
Lustria Rises is an overhaul and expansion for the Lizardmen race. New additions include 9 new units, 3 new hero types, a new lord type and a new faction. There are significant changes to Legendary Lord's skills, items and effects, buildings, units and mec...
Nanu's Pirates of Sartosa Overhaul
Created by Nanu
Updated for Patch 5.2 This mod is an overhaul Pirates of Sartosa faction. Norcans, Dwarfs, Men, and Beasts of the Sea, all will sail under the Sartosan Colors and plunder in the name of Aranessa Saltspite! This mod includes 24 new units, 4 new building cha...
Agemouk's TOMB KINGS: Extended
Created by Xoudad
"In that dread desert, beneath the moon´s pale gaze, dead men walk. They haunt the shifting dunes of the breathless, windless night, brandish weapons of bronze in mocking challenge and bitter resentment of the life they no longer possess. And sometimes, in...
The Motherland
Created by Xoudad
"Long ago, many Gospodar clans lived upon the Endless Steppe. Like today, it was a vast province and was lashed with the terrible energies of Chaos. The Gospodars were beset by all manner of foul foes, and the Daemon Gods offered surcease from these attack...
The Great Ogre-haul
Created by ADP
Devour, for the Ogre Kingdoms! During the period before WH3 launch, the biggest selling point to me wasn’t daemons or defenders of order - it was the prospect of taking over the world as brutish, irreverent Ogres! But I, like many others, felt that the Kin...
Regiments of Renown Compilation
Created by Decomposed
DESCRIPTION This series of mods adds loreful Regiments of Renown to various races in the game. We try to choose the best units based on variety, usefulness on the battlefield and overall fun. **SFO Submod** http://i.imgur.com/uWU3h0A.png BEASTMEN Frederhei...
Details Matter: Collection
Created by Merwanor
Greetings fellow Total War players! Details matter and sometimes I feel that CA seem to neglect or just forget about that for certain units. Especially when it comes to ranged units and where they get their arrows or other forms of projectiles. This mod se...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Speedy Turn Camera
Created by Skywalker
Mod that just speeds up the camera move between your turns. Save Compatible Other mods Compatible This is a direct port from WH2 mod "Faster end turn Camera" to WH3 It modifies a database default entry the game has, nothing more. This mod doesn't need to b...
Campaign Weather Overhaul
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, but place mine first in the load order! *Screenshots are outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weather. I have created and added...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
ULTIMATE LIGHTING 2.0 (UPDATED)
Created by Mazisky
NOT COMPATIBLE WITH LESS BLUR LESS BLUR MOD - THIS MOD HAS THOSE FIXES ALREADY - DO NOT USE BOTH https://i.imgur.com/GHmMPIh.jpg 中国玩家请点这里 https://imgur.com/H0BTjqa 使用这些图形设置 IN ORDER TO PLAY THIS MOD AS INTENDED, YOU NEED TO ENABLE THOSE SETTINGS IN THE GAM...
Landmarks of Eternity
Created by Chasslo
If you want to see the news udpate for the mod or help with a little donation, you can do it here on patreon I'd also like to hear your opinion about a few things regarding landmark, if you want to do it you can complete a survey here Welcome to Landmark o...
Landmarks of Eternity-Immortal Empire Expanded edition
Created by Chasslo
If you liked the mod, please consider giving it a thumbs up, it helps a lot This mod only contains the landmarks created especially for IEE and even if it was designed to run with the base mod of Landmarks of Eternity, you don't actually need it to use thi...
Immortal Landmarks
Created by Heimdal
UPDATED FOR 5.0 The mod will run without Mixu, but you'll be missing a bunch (~80%) of the landmarks. Adding landmarks requires startpos modding, Mixu's Unlocker = common startpos framework that keeps mods compatible. KEY FEATURES https://i.imgur.com/R1rto...
Landmarks of Legend
Created by The_Inquisitor
OVERVIEW Landmarks of Legend adds many landmarks to locations all over the Warhammer world, with some landmarks granting access to special units and Regiments of Renown. Currently, there are landmarks for the following factions: - Grand Cathay - Kislev - K...
Heroes of Legend: Leopard of Luccini Update
Created by The_Inquisitor
Overview This mod adds 21 new characters to various factions and 4 playable factions (1 in IE and 4 in TOW). Most characters are recruited through landmarks added in my other mod, Landmarks of Legend (I elaborate a bit more on this in the FAQ section), whi...
Old World Rites - WH3 Edition [BETA]
Created by Ubermorgen
This mod is a continuation of the WH2 mod Old World Rites by Groove Wizard (formerly known as Vandy), bringing faction rites to all of the forgotten factions from WH1 (Empire, Bretonnia, Beastmen, Greenskins, Dwarfs, Warriors of Chaos, Norsca, Vampires and...
Immortal Empires Expanded and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and maps are not me. I just stitched the mechanics to the new factions on the map. If you want to give credit where credit's due for these great things, let them know; the relevant mods a...
Old World Rites and SCM's Marienburg Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
Mixu's Mousillon and Old World Rites Compatibility Submod
FIRST AND FOREMOST The people who made all these beautiful mechanics and factions are not me. I just stitched the mechanics to the new factions. If you want to give credit where credit's due for these great things, let them know; the relevant mods are list...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 5.2.0 https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
High Resolution UI Improvements
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Resizes or adjusts the following UI screens: unit recruitment screen (for 1440p+) diplomacy screen lord/hero recruitment screens o...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Expanded Event Art Master Collection
Created by GunKing
This mod is a port and expansion of my WH2 mods. It has been thoroughly updated to include most new races of WH3. Warriors of Chaos and Norsca are on the mod cover but not yet included in the mod, I'm saving myself effort of rearranging the composition lat...
Faction Unit Cards III
Created by drew_west
Faction Unit Cards Collection All major and minor factions now have unit cards that match their faction's colors/regalia. NOW UPDATED FOR TOTAL WAR: WARHAMMER 3 FAQ & Compatibility: 1. Is this mod compatible with ? This mod will conflict with other mods th...
[DEPRECATED] Mechy's Fever Fix
Created by MechyFox
Currently, in v 2.4.0, the "Fever" symptom for Ku'Gath's plagues does not work if the plague is spread to an army (but it does work if a settlement is infected with the plague). This does not reflect the description text of the effect. This is a problem, a...
Permanent Bonus for Command the Lesser Courts 统御府吏有永久增益
Created by < blank >
This is a simple bug fix mod. Yuan Bo's ultimate matters of state, Command the Lesser Courts, is claimed to choose between a set of powerful permanent bonuses to your faction. But actually you will only gain a 10 turns temporary bonus. So I fix it, now tha...
SoC Missing Animation + Cathay Dragon VFX Fix
Created by Molcarat
Introduction Mutalith Vortex Beast and Onyx Crowmen RoR have cool animations that were prepared for abilities and remain as unused data. This mod will make sure that animations are actually used in abilities. In addition, since patch 4.0, the flying attack...
Unliving dismemberment fix
Created by creme_de_la_bear
hey fellow undead, this mod does the following: 1. Enables dismemberment on death for vampire coast and tomb kings units (in base game ca forgot to enable it so skeletons and pirate coast zombies will never lose body parts even when hit by cannons/mortars ...
Empire Master Engineers III
Created by ChaosRobie
This mod adds Master Engineers, a new hero type, for all Empire factions. Description This mod adds the following: Three weapon loadouts, each with their own skill lines, including brand-new skills: Repeater Rifle: The main weapon used by the Outriders of ...
Unique Steam Tanks
Created by ChaosRobie
Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you ever felt there's something missing? That there's something lifeless about tanks that all looke...
Celestial Hurricanum
Created by ChaosRobie
This mod adds in the Celestial Hurricanum, a Luminark-type unit for the Empire. Description The Hurricanum can fire while moving and fires faster than the Luminark. However it also has less damage, less range, and is less accurate. If the Luminark is a sni...
Empire Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Empire Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Empire Captain - Champion, Shield Master, and Tactician, allowing...
REMOVE - INCLUDED IN UNIT PACK - Empire Visual Update
Created by Dead Baron
This is a small mod put together by the gentleman who made this mod ( https://steamproxy.net/sharedfiles/filedetails/?id=2951506152 ) and I. He did the animation work and I did other assets. It is a stand-alone pack that doesn't edit any stats. Empire ...
Expanded Electoral Machinations and Intrigue
Created by prop joe
Still works, I'm not updating it until it actually requires an update. If the launcher warning bothers you use a mod manager. Adds more options to the Empire Electoral Machinations panel and the High Elf Intrigue at the Court panel. You can use Prestige an...
Extra Variants (Updated for 5.2.2 - Dwarf Master Engineers)
Created by Snek
This is the compilation of my Extra Variants mods and, going forward, will be the only place I will post Extra Variant updates and make additions. This adds variants to the generic lord/agent types for multiple factions. Thus far are Kislev, Empire, and Br...
Extra Variants: Huntsmasters (Sigmars Heirs submod)
Created by Snek
This is a submod for my Huntsman Generals variants to apply them to the Huntsmaster hero in Sigmar's Heirs...
graetor's Grand Masters
Created by graetor
"Each Grandmaster is a paragon of knightly virtue, and is not only one of the most fearsome warriors in the Old World, but also a legendary commander and leader of men. They are rare in number, for even amongst those dedicated individuals who have the skil...
graetor's Legendary Grand Masters
Created by graetor
"To lead admirable knights into honourable combat against the Chaos is a credit to their commander. And to stand and lead such a band as you is an honoured blessing as if from the gods themselves." Inspired by SFO and the All Tabletop Lords mod of WH1, thi...
graetor's Empire Knightly Orders - No Reiksguard Version
Created by graetor
USE ONLY ONE VERSION! DONT USE TOGETHER WITH THE MAIN MOD!! This version does not include the Reiksguard changes/units from the main mod in order to make it compatible with mods that alter the Reiksguard like Xoudad's Grand Order of the Reiksguard or Sigma...
graetor's Empire Knightly Orders - Assets Pack
Created by graetor
DOES NOT REQUIRE UPDATES WHEN THERE IS A NEW PATCH! Required texture pack for the main mod....
Guv's White Mustache Volkmar (WH3) (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Back with the White Stache! Big Thanks to Dead Baron for making this easy for me! With the release of Immortal Empires, I think it is about time to start porting over my better mods from WH2 to WH3! This will be a really time consuming process for me, so i...
Nordland's Campaign: Bulwark of the Empire (NOT updated for 5.0)
Created by Rhox
                             Nordland's Campaign: Bulwark of the North By Rhox & HKrul                                              https://i.postimg.cc/MH0n9pqs/mon-256.png Required: Mixu's Legendary Lords Sigmar's Heirs This functions with the amazing co...
Your New Empire (Reikland)
Created by Pear
Development Update: Your New Empire is being reworked in light of CA's awesome new Empire stuff for ToD and will be re-released bigger and better than before! -------------------- As you may have seen, The Empire is getting a massive (and impressive) overh...
[DEPRECATED] A Wrong Put Right: Grudges and Oathgold Rework
Created by Dux
With the official changes to Dwarf grudges in 5.0, this mod is no longer necessary (and will probably break your game). You should not use it unless you're on an old build of TW:WH3. Introduction Did you know that the righteous Dawi have no grudges against...
ClayChuang's Dwarf Brewmaster (5.2)
Created by Rauri
With CA's updates, the old port stopped working a while ago, so I decided to fix it. Ranged hero, replenish troops/stimulate growth, healing abilities, buffs missile infantry. Changes Added support for Marthenil's Variant Selector. Added faction wide +3 re...
Daifaeic's Priestess of Valaya for Dwarfs
Created by Daifaeic
Lore Valaya is goddess of the hearth, healing, and brewing, the founder of many Dwarfholds (including Karaz-a-Karak and Karak Eight Peaks) and the protector of the Dwarf race. Valaya is credited with establishing the Dwarf culture and inventing their runic...
Deep Passageways of Karak Eight Peaks
Created by Bastilean
Skarsnik Exclusive Landmark Skarsnik's buildings do not recruit orcs until you reach Karak Eight Peaks! The Deep Passageways building has been improved to make Eight Peaks a sparkling jewel worth the taking and a more meaningful fulcrum in Skarsnik's Waaag...
Seekers of Doom: Slayers Overhaul
Created by Spartan VI
Doomseekers This mod shrinks the unit size of standard Slayers, Giant Slayers, Slayer Pirates, Doomseekers, Goblin Hewer, and all of the corresponding ROR and Grudge units while maintaining their ferocity to bring them more in line with their lore. Credit:...
Dwarf Character Expansion
Created by Phyrex
Description This mod is a compilation of some of the legendary Dwarf characters that I have made. They all spawn on turn 1 of their respective faction. Excavators are recruited at the tier 3 Dwarf Keep and receive the appropriate buffs from tech and charac...
Dwarfs Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Dwarf Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Thane - Grudge Ender (attack focused), Mountain Defender (defense ...
Dwarf Thunderbarge MKII
Created by ChaosRobie
This mod adds in a different style of Thunderbarge for the Dwarfs. Description Thunderbarge MKIIs are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering build...
Grombrindal - The White Dwarf
Created by Fröb
Updated for 5.2 DESCRIPTION Grombrindal is one of the most famous dwarfs in the Warhammer universe. Unfortunately, his appearance resembles rather an old senile dwarf instead of a legendary warrior. This mod overhauls this problem and enables Grombrindal t...
Halkenhaf: Son of Valaya
Created by Bastilean
This is a very small quality of life mod for the Belegar campaign. This mod removes troop training and public order from Belegar's ancestor Halkenhaf Stonebeard's skill tree and adds Troop Replenishment and Settlement Growth instead. Keep in mind, King Lun...
Heart of Da Underway
Created by Bastilean
This little mod vignette adds the Heart of Da Underway building to Greenskins in Karak Eight Peaks. This mod also updates the Grand Underway Junction building for Dwarfs and the Pillar-City Hub for Skaven. Unlike the Karak Eight Peaks building chains to re...
Lost & Found: Witch Hunter of Gazul
Created by greenphoenix23
This mod was created as part of the Mod Jam 2023 #1: Literally Who? and introduces the Witch Hunter of Gazul as a hero option to the dwarfs. Gazul is a minor ancestor god focused on the dead and his followers are staunch enemies of those that would defile ...
Mase's Dwarf Oathgold Runes
Created by Mase
Add Runes to your Units! Using the Scrap mechanic from the Greenskins rework, this mod allows you to add all sorts of runes to your units. The runes are taken from the 9th edition book, and some artistic liberties to make them translate to Total War. Alway...
Master engineer gyrocopter mount
Created by Ylech
Description This mod adds a special gyrocopter branch to the Master engineer's skill tree, available at level 8, adding several new active and passive abilities to unlock. It will lock the sniper and grudge-raker branches when chosen and vice versa. Compat...
Mixu's Slayer Traits for Daemon and Dragon Slayer
Created by Mixu
Adds a slayer trait system for Dragon and Daemon Slayers. Slayer characters will gain slayer traits after defeating monsters. You can view all of them from the Slayer Trait panel, found from the character details screen (the thing that has skills n items)....
Ransacked Dwarfen Vaults of Karak Eight Peaks
Created by Bastilean
Queek Exclusive Landmark This little mod vignette updates the Karak Eight Peaks building chain for Queek Headtaker by providing symmetrical and asymmetrical benefit parity such as: infantry recruitment benefits, leadership benefits and a unique army capsto...
Reinforced Citadel of Karak Eight Peaks
Created by Bastilean
Belegar Exclusive Landmark The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration of his clan and his honor. Reinforced Ci...
Slayer Doomseekers for Dwarfs
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE ---------------------------- Tested with Patch: 4.2 ---------------------------- No, this is not another slayer unit. While i liked playing with other Doomseeker mods, it always bothered me, that they ...
Slayer Deathblows Feel No Pain
Created by Bastilean
This small quality of life mod removes the wounded! condition from any single entity with the death blow passive. That's about it. Also updated the flavor text to be contextually relevant. Would have done it sooner, but I figured CA or someone else was goi...
Sons of Grimnir - Rune Golems
Created by Mystical Llama
The work of the most devoted disciples of Grungni, runic golems are the pinnacle of a Rune Smith's craft. A chance to create a soldier that will last for generations after he is gone. An artificial ancestor. Though some frown upon such a practice as too cl...
Stable Flight Gyrobomber
Created by Molcarat
Description This mod aims to make the Gyrobomber more realistic to helicopter flight. Gyrobomber now flying less wobbly and more stable and rotors spinning faster. Extra Pilots are no longer just puppets, now they have animated levers to operate. https://i...
Thorek's Proven Tools skill switch - Seeking Bolt Throwers and Burning Grudge Throwers
Created by Flying Fox
Back for WHIII due to popular demand! (one person asked) Instead of having Thorek's skill "Proven Tools" give Rune of Seeking to grudge throwers and Rune of Burning to bolt throwers, this mod is the other way around. I felt it made more sense that way....
Versatile Engineers (Recompiled) [OBSOLETE]
Created by Kot_v_korobke
This is a recompiled version of one of the best mods for Dawi. Last game version: 5.0 This mod is standalone (no depends). Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=2879757612...
Versatile Engineers Progression Choice Submod for Dwarfs
Created by Daifaeic
This submod adjusts the progression of unlocks for the Versatile Engineers Mod in campaign. At levels 10, 15 and 20 the engineer can choose 1 of 2 or 3 weapon options to unlock: Level 10- Tinkerer Light Crank-Gun OR Steam Mining Drill OR Marksman Rifle Lev...
Ye Olde Skool Gotrek and Felix! (Please read description)
Created by Chapter Serf
Regarding The Thrones of Decay Gotrek and Felix Update: It's come to my attention that with Thrones of Decay, Gotrek and Felix are getting a major update and overhaul. For those who are unaware, here's a video about it, courtesy of Great Book of Grudges: h...
Dead & Guv's Zombie Dragon unit Mod (WH3) (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Unit card and Model made by Dead Baron! Yo, Samtemdo8! I guess I am back with your most desired unit even in WH3? *high fives* Let's get to it! What does this Mod do? Vampire Counts now gain a new unit, Zombie Dragons. Improved by skills and a brand new te...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
Guv's Make Us Special: Kevin von Lloydstein (WH3) (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Took some time, didn't it? Yeah guys sorry that it took so long to port over this one. I just never had the motivation, but I recently got the energy to tackle it. But here goes! Kevin von Lloydstein has finally returned better than ever!! What does this M...
Heinrich Kemmler can FLY
Created by laff
"True to tabletop and lore, Heinrich Kemmler can fly while wearing his Cloak of Mists and Shadows." Important! Make sure to dismount him once he gets his cloak in campaign. He does not fly while on his horse! Features Now you get to see his sexy legs https...
Lively Ghouls + Necro's
Created by Mr.Soul
*This mod is immortal/in a finished state. Pending an extremely specific/major update to the game, or a daring hero with a magic sword; it should work regardless of last time it was updated. Simple mod whipped together this afternoon as started a vamp play...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Mikey's Abyssal Terrors
Created by Mikey012
Abyssal Terrors Adds 3 new Units to the Vampire Counts, and a mount for Vlad, Von Carstein Bloodline Lords and Blood Dragon Bloodline Lords Abyssal Terror A cheaper and quicker to recruit alternative to the terrorgheist Abyssal Knights A Hard Hitting Anti-...
No undead fire eyes
Created by Deep echo sound
This mod removes amusing fire from the near eye area of most undead units. This adds really serious and death-creepy looks for these returned horrid monstrosities. Causing true fear and terror in the pitiful minds of those who dares to stand against the en...
The General Fixes Mods - Vamps-Male Heroes
Created by 8-The-General-8
Fixed mod at request here: https://steamproxy.net/sharedfiles/filedetails/?id=2868950972 By Mandras Will take down mod when modder fixes their mod. It will show up in launcher under this name: @!_MOD_vc_male_vmp_hero_lores_WH3_v4.pack Have fun! ...
The Necrarch Brotherhood - A Necrarch Variant Pack
Created by Yogo Pogo
Each of the major Vampire Counts faction gets a unique Bloodline Necrarch Lord variant. (Because of the more limited recruitment of Bloodlines over the course of a game and the not entirely random nature of generating them, putting all the variants togethe...
Vampire Counts Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Vampire Counts Hero's Skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Banshee - Gains Wail of the Banshee, a magic missile abil...
Vampire heroes have scouting
Created by Notthebeegees
Gives the vampire heroes scouting rather than replenishment. Let the necromancers tend to the horde, the vampires seek treasure!...
Vlad and the Empire
Created by Rhox
Main Features The Popularity meter system: Helps and wants you to fight foul factions instead of Empire factions. Force vassalization: From Slaanesh's Seductive influence system. Gives you another way of conquering the Empire Runefang and Imperial troops: ...
Azhag - The Scourge of Red Eye Mountain
Created by Fröb
Updated for 5.2 DESCRIPTION You want to know how Skullmuncha got his name? Well, rumors say he once nibbled on the Throne of Skulls! And Azhag himself wears the Crown of Sorcery while withstanding its influence only thanks to his own stubbornness? Well, so...
Azhag and Skullmuncha Armour Fixes
Created by Dead Baron
'Ey ya gitz dis here mod fixes da skullmunchas armour an' gives da boss 'is second choppa as he rides da skullmuncha Introduction I added the WH1 armour to Skullmuncha and fixed Azhags mounted anim to hold both weapons. Thanks to Drazhir, Lost2Insanity and...
Feature for Azhag: Wandered and Lost
Created by Rhox
Description This mod adds a new feature to Azhag: Wandered and Lost. This mod wants Azhag to go zigzag while heading to Nagashizzar in the long frame. Main Features Possession mechanic from Malus: You'll get various buffs and debuffs depending on the stren...
Greener Greenskins Compatibility Edition
Created by GunKing
This is a 4K TEXTURE ONLY version of my Greener Greenskins mod, so you get the same great 1980's taste of Goblin Green but this time without any of the model clashing with other Orc/Goblin mods! If there's some Greenskin mod out there that has a special ch...
Greenskins Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Greenskin Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Choose between different specializations for each hero and dif...
Greenskin QoL Raidin' Camp Icon
Created by Mr.Soul
Simple QoL mod from my overhaul/compilation mod for those may want a standalone. What Do? Changes the Greenskin Raidin' Camp stance icon to be the same one Norsca use(the camp/raiding torch mix icon) How Do? Moved a .png around in the files to one folder u...
Greenskin Trade and Resource buildings
Created by bushez
DESCRIPTION: This mod will enable trading for greenskin and will give them resource buildings. Bugs: post if u find. Compatibility: should work with all. Credits and Images: this mod is a combination of 2 mods from WH2 I fixed them for WH3 and here is the ...
Grimgor Bigger an 'Arder Updated
Created by Think Critically
I updated Elratie's original mod. I will remove if they update. Grimgor gets one new hidden skill that gives him +1% Weapon Strenght, Mass and Size for each level up. The size change only applys to the campaign map, CA´s effect modifier for it only works t...
Grimgor Ironhide - Da Alpha Orc
Created by Fröb
Updated for 5.2 DESCRIPTION Da Biggest, da Baddest, da Best finally makes his return to Total War: Warhammer III! Grimgor is my all-time favourite regarding the Warhammer characters. Back in Total War: Warhammer II, I made five different mods for him but t...
Guv's Anti Nerf Skarsnik AI Mod (WH3) (Updated Patch 5.2 / 2024-04-30)
Created by Guvenoren
A desperate fix With the release of Immortal Empires, I think it is about time to start porting over my better mods from WH2 to WH3! This will be a really time consuming process for me, so it will likely take a very long time. So bare with me. Here is one ...
More Giant Attack Animation
Created by Molcarat
Introduction Do you feel that the Giant attack animation has become monotonous in WH3? This mod brings back the breath attack and stomping attack that existed before, and adds more variation to the attack animations. Details - Giant breath and stomp attack...
OldHammer: Triple wolf chariot
Created by Urgat
16/02/2024 As of today, this is now incorporated into Expanded Roster: Goblin Pack. If you're running ER:GP, do not use my mod. There won't be any more support for the Oldhammer version, so if it breaks with a new patch, I'll take it down. I'll just leave ...
Oldhammer / We'z Speshul - Proppa Stone Trolls
Created by Urgat
TW3 version of the stone trollz. It replaces CA's default model for a new one based on Games Workshop's classic miniatures. It's just a visual mod, it will be compatible with absolutely everything as long as it's not a stone troll reskin. Savegame compatib...
Tru' Black Orcs - Armed to da teef
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE ---------------------------- Tested with Patch: 4.2 ---------------------------- This is my version of the "Armed to da teef" ability for the Black Orcs. They were kinda underwhelming in vanilla, due t...
Wurrzag, the best dancer of the Old World
Created by Rhox
Contents This mod adds a rhythm feature for the Wurrzag. You'll get various minus and plus points from the Wurrzag's activities and your goal is to set the value to 0. Wurrzag will get some bonuses and penalties depending on the points, and the bonus will ...
Lost & Found Beastmen: Loreful Additions (Shadows of Change)
Created by greenphoenix23
***NOTE: REQUIRES SHADOWS OF CHANGE DLC*** Will crash without Shadows of Change --- Description This mod adds a couple of the Shadows of Change units to a new loreful home. The Beastmen! https://media.giphy.com/media/uo7BEFj1TKMlRJ6w4M/giphy.gif Summary Ad...
Lost & Found Beastmen: Crows for Crowfather
Created by greenphoenix23
A dark omen approaches! The Crowfather's flock gathers! Malagor gains access to two new units courtesy of Calm&NormalTime: crows and ravens! These new feathered friends are recruitable via a unique horde building accessible to Malagor. Malagor can also sum...
Chaosbulls
Created by Xoudad
These marks often affect the Minotaur's appearance. Bloodbulls or Khornebulls have a reddish hide and skin, with heavy brass sheathing their horns. Plaguebulls, who serve Nurgle, are bloated with distended abdomens filled with wriggling maggots and have hi...
Doombull Weapon Variants
Created by Ki Adi Hoontang
Lords Adds 2 weapon variants for the Doombull Lord for Beastmen: Great Weapon and Dual Weapons. Great Weapon has Anti-large Dual Weapons has Anti-Infantry My Other Mods Male Mages and Archmages Male Wardancers and Bladesingers High Elf Noble Variants Submo...
Expanded Roster - Beastmen
Created by Decomposed
http://i.imgur.com/t8mesTJ.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
Missing Special Herdstones
Created by Autumnchain
Everyone is aware of the big Beastmen update that added the ability for Beastmen to erect Herdstones in settlements. Everyone should also be aware that various racial capitals have special Herdstones that grant a universal buff and a Melee Attack buff agai...
Missing Special Herdstones - Black Pit Herdstone
Created by Autumnchain
The popular Wez Speshul mod turns Black Pit into an additional racial capital for the Greenskins. What it doesn't do is give a special herdstone to the capital, which this mod adds in. The Valley of Many Deaths Black Pit has become a breeding ground for mo...
Missing Special Herdstones & Guv's Beastmen Overhaul Compatibility Patch
Created by Autumnchain
This mod ensures that the two mods in the title are compatible....
More Jabberslythe Variants
Created by zerg93
*NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom models will look better on your high-end machine (if you do have one). So don't be scared off by my horrible screenshots, thanks. This Is ...
Preytons
Created by ChaosRobie
This mod adds in Preytons for the Beastmen. Description A Preyton is an anti-large, single-entity flying unit. It's got vanguard deploy and frenzy. Preytons benefit from the same skills as the Jabberslythe. And they benefit from the "Gaze of the Dark Gods"...
Fairer Forest Buff for Wood Elves.
Created by Neil
Thematically buffs wood elves in battle when in forests, slight nerfs when not. Safe to add and remove at any point. Affects human and AI factions. Inspired by Nothings lovely Forest Tactics. https://i.imgur.com/Z7j5o8W.png https://i.imgur.com/PreEeo5.png ...
Wood elf outpost expansion
Created by Nothing.
THIS MOD IS OUTDATED, INSTEAD SUBSCRIBE TO THIS VERSION: https://steamproxy.net/sharedfiles/filedetails/?id=2903685295 This mod adds a large number of different buildings to the wood elf outpost category. Mainly increasing their economy so they scale m...
Animals for Wood Elves
Created by Calm&NormalTime
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox Features Adds a number of wild animal units to the Wood Elf roster. https://i.imgur.com/MCwdlQm.pnghttps://i.imgur.com/HWlyg28.pnghttps://i.imgur.com/5RgYrrj.pngh...
Ariel can FLY
Created by laff
Ariel, "Queen in the Woods", mage-queen of Athel Loren and the Wood Elves. "Ariel's wings display the markings of the death's-head moth to indicate that she is enraged and in a vengeful mood. Moth-like antennas emerge from Ariel's head, but her face remain...
Avatar of Isha 4K Ariel Reskin
Created by GunKing
This mod is a port of my Ariel reskin from WH2. Inspired from tabletop color variants and pieces of the lore, this is my preferred color scheme for the Mage Queen. At the bottom of the mod description is also a link to the more lore friendly green dress ve...
Elven Animals 4K Reskin Compilation
Created by GunKing
This mod gives various Elf animals new looks. It is a compilation of several of my animal mods from WH2 and new additions for WH3. CHANGES: -Arcane Phoenix has a closer-to-rulebook color scheme in accordance to its appearance in the Monstrous Arcanum (I ma...
Enchanted Arrows for Characters
Created by Autumnchain
In the wood elf 8th edition army book, Lords and Heroes equipped with bows had access to 6 different enchanted arrows, none of which are available to them in the base game. This mod allows Glade Captains and Glade Lords to take the three base game enchante...
Giant Wolves Size Change
Created by Autumnchain
When released, Drycha and Rakarth had the ability to recruit Giant Wolves into their armies with their Giant Wolves having the same statline as Norscan Ice Wolves but exchanging Frostbite attacks for Vanguard deployment. The issue? The Giant Wolves are tin...
Literal Spite Ability Names for Wood Elves
Created by Neil
Makes the "Spite" abilities on recruitment screen straight-up descriptive, no guesswork. EG: Befuddlement of Mischiefs > Movement Denier (denies enemy movement). Doesn't actually change the names recruitment skill, but of the ability it provides, - pic mak...
Mixu's Shadowdancer
Created by Mixu
About the Mod This mod adds a new hero type to Wood Elves called Shadowdancers. (Yeah, you probably guessed that already from the mod title, good job!) They have their own agent type, which is why this mod requires my unlocker. Unlocking new hero types req...
Oldhammer : Bramble spiders
Created by Urgat
Reskin for Drycha's spiders to fit the description of the bramble spiders in the Orion novel. It does not modify anything else, it's compatible with everything that does not reskin those specific spiders, it's savegame compatible and will still work after ...
Orion bow and Wild Rider Glow Fix
Created by Awsomnerd
Orion was missing his bow in game 3, so this mod puts his bow back in his quiver so it's not empty, and fixed the Glow effect on the Wild Riders stag horns which is missing are game 3. Notes: - Only visual, he'll still only use his spear - Gave Wild Riders...
Remove Global Upkeep Reduction for Orion
Created by visceraltwist
This mod removes the 4% upkeep reduction that Orion's faction gets per war, while keeping the reduction for Orion as it was insanely OP. Please let me know if it does not work properly....
Season of Doom 4K Durthu Reskin
Created by GunKing
Inspired by a tabletop paint job I loved immensely, this version of Durthu is what I imagine him to be if he woke out of his bitter malaise and decided to use the vast power at his command at last. It would be a mass casualty event for anyone who wasn't a ...
Spellsingers Reskin "No more wish trolls"
Created by Beedle
Reskins all hero variants of the Spellsingers to a more wood elf like unit, not a flying paintbrush...
Thalandor Doomstar, Legendary wood elf Lord of the Asrai.[5.2 updated]
Created by Neil
Updated for Thrones of Deacy. Unique recruitable Wood Elf Legendary Lord. Unique personal skills and skill tree. Flying mage, strong melee combatant. Based on the Lore. An actual Asrai! Works in all Wood Elf (including custom) factions, except Drycha. Will...
Wargrove of Woe 4K Forest Spirit Reskin
Created by GunKing
This mod reskins the forest spirits of the Wargrove of Woe faction to be more unique and reflective that the Wargrove of Woe is a collection of discontented tree spirits from multiple forests, not just one. It is a port of my WH2 mod. Most notably my reski...
Zoat Elder - Generic Lord for Wood Elves
Created by Ubermorgen
This mod adds the Zoat Elder as a generic lord to all Wood Elves factions. On turn start each wood elf faction holding any magical forest region will be granted one Zoat Elder per region, available in the lord recruitment panel. This can only occur once pe...
Deployable Obstacles by ChaosRobie
Created by Dead Baron
Header text This mod will add deployable objects to some factions. Bretonnia: Stakes (Peasant Archers) Dwarfs:King's wall (Ghost Heroes) Thanks to Robie for letting me use this and whomever made the unit card and original items. Thank you Dietrich for help...
Blessed Trebuchet Repairs
Created by Bastilean
This little mod vignette provides good splash damage for the blessed ordinance to 'blow thine enemies to tiny bits, in thy mercy,' without maiming thine own virtuous and stalwart men-at-arms. These changes only impact the explosion. The improved explosion ...
Bretonnia Expanded Hero Skill Trees
Created by maffers
This mod adds some additional skills to each of the Bretonnia Hero's skill trees. It is intended to fill out the skill trees a bit and make them more interesting/loreful. Does not affect Lords. Paladin - Three fighting styles (Duelist/Monster Slayer/Jouste...
Classically Beautiful Fay Enchantress Reskin
Created by Alshua
A detailed reskin mod for the Fay Enchantress, improving her dress and facial features. Designed to enhance her realism and beauty, while remaining loyal to her excellent base design. The name "Classically Beautiful" is intended as wordplay; this reskin is...
Domina Vult V2 4K Bretonnia Knight Reskin
Created by GunKing
Reskins Bretonnian Knights to have opaque visors among with a host of many other lore and tabletop style visual touches. This is a port of my WH2 Bretonnia mod but with quite a few updates on top of all the old goodies. In addition, many Bretonnian visual ...
graetor's Bretonnian Holy Orders
Created by graetor
"The Duke of Outremer, Balduin IV, decreed the barons Julienne le Saracen and Gilbert d'Araby to establish their own military orders to further protect pilgrims and defend the Outremer in it's time of need." DESCRIPTION This mod adds new unit(s) to the Bre...
Grail Reliquae in Battle Pilgrim Units
Created by Autumnchain
This mod puts Grail Reliquae's into a unit of Battle Pilgrims just like in the tabletop. It also makes the Holy Wardens of La Maisontaal a Grail Reliquae unit. Because of these changes, a Grail Reliquae unit is 1.5 times the cost of a Battle Pilgrim unit a...
Land of Chivalry
Created by Xoudad
"I give my body, heart and soul, to the Lady whom I seek. No plea for help shall find me wanting. No obstacle will stand before me. No evil will taint the lands bequeathed unto me. When the clarion call is sounded, I will ride out and fight in the name of ...
Repanse Revisited Community Changes
Created by Trsh_Bxrbie
Gave it while to collect feedback on the previous iteration as opposed to releasing like 6 versions. Changes in this one are as follows :- - No Questing Knight horse pack - Right greave / now with both Louen's feet downscaled - Armored right arm - Paladin ...
Sir Geg of Wainfleet, The Peasant Knight - Legendary Grail Knight Hero for Bretonnia
Created by Ubermorgen
"Sir Geg of Wainfleet, also known as the Peasant Knight, is one of the fabled Grail Knights of Bretonnia and the reigning Lord of Wainfleet. Originally a simple farmhand, Geg became one of the few peasants to ever be granted knighthood, and the only peasan...
The Knight's Path: Bretonnian Knight Upgrade System
Created by Dux
Introduction Welcome, fellow Bretonnians! This mod aims to leverage the Warband Upgrades system introduced with the Champions of Chaos DLC to create a unique upgrade system for Bretonnian Knight units, befitting their description in the lore as errant nobl...
Merwyrms, Sea Dragons, and Lothern Skycutters
Created by ChaosRobie
This mod adds in Merwyrms, Sciowyrms, and Lothern Skycutters for the High Elves and Pagowyrms, Sciowyrms, Sea Dragons, and Helldrakes for the Dark Elves. Description Wyrms Merwyrms and Sciowyrms are recruitable at ports for all High Elf factions. Merwyrms ...
Asur Cosmetics 2 (updated for 5.0)
Created by Nimue
26.04.23 Update: -fixed Chariots crashing the game upon loading into battle -fixed Tiranoc Chariot melee attack The return of the OG Highelf reskin mod! -recolours all regional units like Ellyrian Reavers to always show the colours of their respective king...
Bolt Thrower damage fix for Dark Elf and High Elf (5.2 Ready)
Created by GOW LIKE A BOSS
A very small mod that boosts the damage of the High Elf and Dark Elf bolt throwers' multi arrow attack. Each arrow was originally about half the damage of a tier 1 archer arrow, making the machines effectively useless. I have brought the damage up for the ...
[Not supported anymore] Old Court of Phoenix King use new mod
Created by Rhox
Link to the new mod Unless you have a savefile issue, I recommend new using new one as it has more features and awesome arts https://steamproxy.net/sharedfiles/filedetails/?id=3166984131 Description Simple, this mod adds a Tower of Zharr like mechanism...
Favour buys Wardens Supplies
Created by IfThenOrElse
Ported from WH2! This mod gives you a button that triggers a dilemma to use your High Elf influence to secure wardens supplies Intro: I felt the pacing was a bit off for securing supplies, I felt that another source of supplies, outside of capturing lords ...
Guv's Make Us Special: Alastair the White Lion (WH3) (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
The White Maned Warrior! So, remember this mod? The mod where we managed to give Alastair his missing unique axe! Of course I won't forget the mod that attempted to spice up the make a wish character! So here it is! What does this Mod do? Alastar becomes b...
High Elf Units for High Elfs
Created by LordOmlette
Welcome back, commanders! If you used the WH2 version of this mod, then you know what the deal is. For everyone else, read on: If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. You must own The Queen and The Crone DLC. If you con...
Hooded Rangers and Shadow Warriors
Created by Moe the Monk
This mod changes the appearance of Rangers and Shadow Warriors on the High Elf roster. Rangers received hoods to match their cloaks, while Shadow Warriors were changed to more closely resemble rangers from other media, wearing earthy brown and green tones ...
[LIG] Reskin - Alarielle
Created by Less Is Good
Description Simple reskin of Alarielle make her looks less older, while put a quite effort to give similar impression & face sculpt. Thus I didn't changed unit card & 2D portrait Unlike one which I posted on WH2, It does not contain nudity though transpare...
[LIG] Reskin - Handmaiden
Created by Less Is Good
Description Handmaiden reskin, changed armor & added one head variant Coverage of faction colors increased significantly Compatiblity Compatible unless change handmaiden's appearance Save file compatible Should be compatible with great Handmaiden Variants ...
Rahagra's Black Pride
Created by Kurmudge
A re-texture of the High Elf RoR intended to give it a bit more character than just some hard-to-see stripes. I also tweaked a minor issue with the standard White Lions faction color mask and a few other minor texture issues. IMPORTANT ZOOLOGICAL NOTE: The...
Ranger's Archmage Skills Adjustment
Created by UltraRanger
24/03/23 Update v1.10 Fairly major update. Now the Asur Archmage could choose between either Rally/Stand Your Ground or Loose/Darken the Skies in their Army Buff skill tree aka red line. If you dedicate to one when choosing the skill in army 4_2, you won't...
Ranger's Martial Prowess Tweaks for High Elves
Created by UltraRanger
2024/02/01 Reverted the datacoring edit since that caused loads of troubles... sorry about that. It has always bugged me as well that given how an Asur archer spent so much time shooting arrows, why the Martial Prowess series of abilities affect only their...
Ranger's Truly Hybrid Skyhawks
Created by UltraRanger
24/01/27 Nerfed the Bonus vs Large to 3 23/06/03 Updated for 3.1 with a little adjustment and bug fixes as well Mistwalkers are maybe my favourite units in the whole game. However I've always found the Skyhawks a bit... outshined by other units in the High...
Sea Guard Tweaks (Reskin for Cataph's Sea Patrol)
Created by Nimue
A visual overhaul for Cataph's High Elf Sea Patrol. Changes the look of the newly added units (minus the Merwyrm) as well as the regular Sea Guard unit: -all sea guard units now have a fixed colour scheme -custom shields for Silver Helm Marines and Sea Hel...
[BETA] Sons of Asuryan - Dragon Mages
Created by Xoudad
"We are the chosen of Asuryan, beloved of the gods and heirs to the world. Our armies are the finest in creation; swift where our foes are lumbering, cultured where they are barbaric. Give no thought to failure, nor defeat – we are the Children of Ulthuan ...
Storm Riders Have Shields
Created by Lycia Pintella
I didn't like that the ROR of Lothern Sea Guard was unshielded, so I gave them a silver shield. The number in the SS is off by a few % because of a lord trait....
Tabletop Touches for Elves Reskin
Created by GunKing
This mod reskins various aspects of the Dark/High/Wood Elf armies to adapt more tabletop influences into their looks. It is a direct port of my Tabletop Wood Elf Lord mod but now with other flavors of Elf thrown into the pot. Huge thanks to calm&normaltime...
Teclis can FLY (Levitate)
Created by laff
The Tyrion and Teclis Omnibus (Warhammer Chronicles) "He cast his mind back to his first flight on Silver Wing’s back, when he had tried to derive a spell of levitation from first principles. It was time to put that spell to the test. He summoned more powe...
Unique Dragons for Imrik 4K Dragon Reskin
Created by GunKing
This is a port of my WH2 mod. Everything is mostly the same but there are a few changes from the WH2 version they are: -Lamoureux's ice beard is a lot more chunky and he lacks icicles on his lower tusks. If calm ever brings his custom ice assets to WH3, I ...
Wardens Cage Tweaks
Created by IfThenOrElse
Ported from WH2! This mod tweaks the functionality of the wardens cage, making it a little more reliable in battles for capturing foes. What does this mod do: Instead of snaring the target in a trap, Wardens cage is now about goading your target to overext...
Better Lizardmen Names
Created by Captain Freakout
About the mod You know how names in Warhammer are often silly? A simultaneously daft and deft approach to European languages gives us names like Lucrezzia Belladonna (ha, ha!) and Lamont Dahl (Norsca is so metal), but it treats other languages like pure gi...
Lizardmen Add Islands Climate Change
Created by visceraltwist
Adds Islands to Lizardmen Climate Preference...
Lizardmen Campaign Variants - Compilation
Created by Ubermorgen
Adds new campaign variants to most of the lords and heroes of the Lizardmen. Each one has their own visual style with unique helmets, weapons and equipment, fashioned from various lizardmen assets in AssetEditor. In total there are 35 new variants. Support...
Lord Kroak First Spawning Generation Trait
Created by The Last Templar
Port from a Warhammer 2 mod, since the original was deleted decided to ported. Gives Lord Kroak +60 unit experience gain per turn for the embedded army, +30 Winds of Magic power reserve and 60% Miscast Changed this for 25% Targeting Spell Range since Deliv...
Lost Calm: Jurassic Normal (updated for Patch 5.2)
Created by Calm&NormalTime
HOW DO GET MORE THAN ONE EXPEDITION? You can't. That would be a pain to balance so no Features Adds new dinosaur units for Lizardmen, as well as a new campaign mechanic for acquiring them. Nakai cannot use expeditions sadly due to him having no regions Use...
Lost Calm: Nakai Submod
Created by Calm&NormalTime
Features Adds direct recruitment of the units from my dino mod to Nakai's horde buildings. Adds more levels to some of his buildings to spread the dinos out a bit. New units should get same global recruitment reduction bonus from buildings and tech that ot...
Puppetgod's Stalking for Oxyotl
Created by PuppetGod
Gives Oxyotl and his armies Stalking Stance. That's it! For changing the default stance into stalking stance use my default mod That one is not yet ready Its my first ever mod but it works....
Sky Cohort - Faction Mechanics for Tiktaq'to / Tlaqua
Created by Ubermorgen
"The Sky Cohort was led by Tiktaq'to, Hexoatl's Master of Skies. It was comprised of three wings of terradon riders and a wing of fierce ripperdactyls." This script mod provides additional faction mechanics to Tiktaq'to / Tlaqua. Mod Features Available in ...
Sotek Banner for Cohort of Sotek
Created by Thom
This is a small mod that adds a banner man with an animated banner to the Cohort of Sotek RoR. It is save game compatible. I originally made this for my Landmark Spawnings mod but it didn't fit within the scope of that mod so thought I'd share as a standal...
The Titan of the Jungle - Thunder Lizard
Created by Chonky Lizard
This mod adds a Thunder Lizard to the Lizardmen factions. This Titan towers even over the Dread Saurian and can only be recruited as a Renown unit at Level 40 for major Lizardmen factions. Abilities - Tremor: Is the TDL's special ability. Its basically so ...
A Curvier Witch Elf Variety Pack
Created by Yogo Pogo
Collects the three Curvier Witch Elf variants into a single pack, for those who prefer a variety. Witch Elf units will use all three variants. Includes the Slightly Curvier Sisters of Slaughter (No other variants of the Sisters) As well as model replacemen...
Balkoth's Dark Elf Smarter Revered Names of Power
Created by Balkoth
TL;DR: You'll always get a useful Revered Name of Power even if it's not ideal, the weaker Revered Names of Power have been buffed, nothing that affects Shades has been buffed. ------------------ The goal of this mod is to make sure that you get SOMETHING ...
Black Ark Flagship for Lokhir Fellheart
Created by Rhox
Description This mod adds Black Ark as a flagship (Vampire Coast's mechanic) to the Lokhir Fellheart. Here is what it adds: Lokhir will have Black Ark as his flagship. His ship model will be a unique one. His flagship can build the landmark 'The Tower of B...
City Guard & City Commander for Dark Elves
Created by [PuB] Axlegolas
PLEASE help promote and leave a LIKE, if you SUBSCRIBE ---------------------------- Tested with Patch: 4.2 ---------------------------- This mod brings the Dark Elf City Guard to WH3, mentioned in the Chronicles 2003 and listed as missing unit in the commu...
Dark Elf Overhaul - Druchii Stance
Created by Aatrocy
https://i.imgur.com/p7Fv1Z6.gif Adds two Stances to all Dark Elf Factions "Druchii Strike": with permission to use custom icon made by for the SFO Mods "Raiding Camp Stance": based on MrSoul's Druchii Raiding Camp Stance RECOMMENDED MOD TO PLAY WITH • Druc...
Druchii
Created by Xoudad
"There are not enough words in your simple tongue to express our hatred for them, Human. Killers, despoilers, slavers and thieves we name them, but not one of these oft-earned titles begins to describe the depths of their depravity. They have neither mercy...
Expanded Roster - Dark Elves
Created by Decomposed
https://imgur.com/a/yfEiN4A DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variety, ...
Gods of Dark Elves (5.0 update)
Created by highman
Give Dark Elves to Cytharai Pantheon skill This Mod give dark elves similar worship skills as high elves do. Cytharai(elven under ground god) used to ask for more than their favor. So I designed it to give a penalty along with a bonus. Units that are alrea...
Hellebron's Death Night: Ultra Lore Purist Edition
Finally, after an anxious wait - and thanks to kind permission from Mixu to port it - I'm happy to present the updated return of Hellebron's Death Night transitions as seen in WH2's workshop. Hellebron's appearance will change depending on the Death Night ...
[LIG] Reskin - Hellebron
Created by Less Is Good
Description Crone wanted to be young, now she's young. Khaine bless you Also you need to use it with Hellebron's Death Night to make it fully functional Compatiblity with Mixu's mod It is compatible and strongly recommended to use with sEcOnDbOuToFiNsAnItY...
[LIG] Reskin - Morathi
Created by Less Is Good
Description Simple reskin for Morathi, ported from WH2 features fair skin and shorter hair Level of nudity is not much different from vanilla, So hopefully it won't be problem Compatiblity Compatible unless changing Morathi's appearance If you use somethin...
Lokhir Fellheart's Mask Weights Fix
Created by depressed cat
TWWH2 link: https://steamproxy.net/sharedfiles/filedetails/?id=2195500284 Old description, still applicable: The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and move...
Lord of Ruin & Shadow King/ Malus & Alith Reskin
Created by GunKing
This mod is a 4K upscale of two of my mods from WH2. ALSO Alith Anar has had his head resized to be less giant. The runes on Alith's sword now have a small glow to them as well. Alith Anar's look is based off of his artwork and I think more accurately repr...
Malekith's True Phoenix King campaign
Created by Rhox
Description This mod gives various effects to the Malekith according to his position on the Ulthuan. Since the base structure is from Alarielle, there are 3 phases for this effect. Phase 1: Malekith controls less than 10 settlements in the outer ring of Ul...
Rakarth Bigger Monster Pen for WH3
Created by Wahnnou
Presentation This mod add new monsters to Rakarth Mmonster Pen. The new monsters can be captured from raid or settlement atack. New Raid Monsters The Salamander Pack - DLC Requiered - Raiding in a Savannah climate - 30% - Raiding in a Jungle climate - 30% ...
Sisters of Slaughter Rework - Dance of Death
Created by Bastilean
This is a rework of the Sisters of Slaughter unit. The primary focus of this rework was reintroducing the Sisters' Dance of Death ability from Table Top (TT). See the images above for a full description of the ability implemented as well as the table top r...
Spooky's Dark Elves Compilation - Expanded Variants
Created by Spooky
My whole collection of Dark Elf Variant mods in one. Subscribe to this if you want to reduce your load order, and also to automatically download updates whenever I release a new dark elf variant. https://static.wixstatic.com/media/71ccf9_da3ab1e2d75548d1a8...
[FINAL UPDATE] Spooky's Dark Elves Compilation - Expanded Variants
Created by iDon'tSpeakRussian!
Post 5.2 patch Patch is completed to work on game version 5.2, it may or may not work post 5.2 however I will not continue working this mod as I am taking a break from modding. Should there be an issue you experienced while playing only with this mod + req...
Supreme Sorceress Variants
Created by Inu
Well, i bet you all thought i was done with doing variants, now did you? I know this is not the promised "Prince and Princess" Variants you were all hoping for, but you might enjoy these in the mean time. Lately in the Legendary Characters i've been making...
Tzarkan Whispers Revamped
Created by diagonal_zero
Explanation and reason for this mod to exists Did you know that Malus Tzarkan Whispers Missions have over 20 unique ancillaries and followers that you can gain through the whispers mechanic that really complement Malus faction making it one of the stronger...
Vampire Coast features for Lokhir Fellheart (Requires Vampire Coast DLC)
Created by Rhox
Description This mod adds Vampire Coast's certain mechanics to Lokhir Fellheart. these include: Infamy ranking and Shanty: In addition to Vampire Coast's basic ranking and shanty system, bestowing loot to your underling corsair will reduce the infamy you h...
Clearer Instability Overlay for Flesh Lab Unit Cards
Created by DeadFingers
This mod quite simply replaces the red instability overlay with a version of it that's more transparent near the center, so you can actually see the unit card. That's it. Should be compatible with everything that doesn't do the exact same thing....
Control your own Criminal Underbelly
Created by All is Dust
This mod gives the skaven the ability when occupying a settlement that has one of your undercities now it doesn't disappear. Also, now when someone razes a settlement with an undercity beneath it now the undercity remains. The same for the vampire coast an...
DeadFingers' Skweel Gnawtooth
Created by DeadFingers
https://i.postimg.cc/V6NgPmFc/Mod-Features.png Skweel Gnawtooth is a Legendary Hero available to Clan Moulder from turn 20 His custom skills allow him to buff Wolf Rats, Rat Ogres and Mutant Rat Ogres, as well as unleashing devastating abilities Also comes...
Guv's Eshin: From the Shadows - Tz'arkan in Immortal Empires Mod (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
This mod is an extended port of Hocter's original mod from Warhammer 2: Eshin: From The Shadows (Skaven) - Tz'arkan in Mortal Empires Permission was granted by Hocter! Daemon Rat! Rather ununual mod for me to upload huh? Yeah, it was one of those mods I sn...
Hidden Skavenblight and Hell Pit
Created by Mage
Makes Skavenblight and Hell Pit hidden by default. Renames Skavenblight to Tylos, as that is the name most the world would know the ruins as....
Kratch Doomclaw, Supreme Warlord of Crookback Peak
Created by Stratovarius
https://i.postimg.cc/1z76B0fL/Legendary.png Supreme Warlord Kratch Doomclaw "My clanrats, my victory. Where is Lord Gnawdwell’s trophy-prize? I shall squeak you where – still in the hands of the dwarf-things, who you have not yet defeated." - Kratch Doomcl...
More Brood Horror Variants
Created by zerg93
*NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom models will look better on your high-end machine (if you do have one). So don't be scared off by my horrible screenshots, thanks. This Is ...
More Hell Pit Abomination Variants
Created by zerg93
*NOTICE* All of my screenshots are taken with my certified potato pc™. This means (at least in theory) that my custom models will look better on your high-end machine (if you do have one). So don't be scared off by my horrible screenshots, thanks. This is ...
Mother of all Bombs for Warhammer III (doesn't need update)
Created by TheOpiumMan
4/23/14: Tried to "update" the mod, but the workshop doesn't seem to support a new version without any changes. The mod does not need it, it will work fine. ______________________________________ Hello, I'm back from my previous mod on Warhammer II and wan...
Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Description Chimaerats are anti-infantry single-entity monsters recruitable by all Skaven factions. They are recruitable at tier ...
Red Eyed Skaven 2.0 Reskin
Created by GunKing
This mod reskins Skaven troops (where applicable) to have luminescent red eyes. The biggest change over the WH2 version of this mod is that these red eyes are truly glowing, they pop especially in dark maps. There is also an unintentional 'bloom' effect th...
Skaven Assassin Variants: Master and Apprentice.
Created by Oombrella
Adds three variants for Assassins and Master Assassins. Just a little mod since I felt I over-did it with the Warlord variants... Comes with Port-holes and Unit-cards + Unique weapons for each variants. Works with variant selector too. I also recommend my ...
Skaven Master-Assassin Strabismus Surgery
Created by Oombrella
Master-Assassins have eyes that make horses look like predators (see thumb-nail). This fixes it. Only changes M-Ass models and wsmodels, i.e no textures and this should never break or cause compatibility issues....
Skaven Settlements: AI Use Under-Cities
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do The Skaven AI don't seem to make good use of any under-cities they may have. This mod detects when an under-city is established by an AI faction, and gives them an under-city template from a list I've provided the...
Skaven Settlements: Expand the Under-Empire
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The under-empire is supposed to be this massive system of tunnels spanning much of the world, but you definitely don't feel that when playing as the Skaven. Creating under-cities (the sneaky Skaven way) can be a long and unr...
Skaven-Warlord Variants: Clan issue.
Created by Oombrella
No-one picks Warlords for anything other than the sake of it. No magic and no good 1v1 potential like the Master Assassin leaves them only useful for their mounts, of which are either replaced by base units or Chieftains. So I thought, "Warlocks are Skryre...
Stormvermin Training & Deploying feature for Tretch (Requires Shadow and the Blade DLC)
Created by Rhox
This mod requires Shadow and the Blade DLC and will cause CTD if you play as Tretch without having one Main Feature Tretch's elite Stormvermins will be trained over time. Players can recruit them, or sell them to other factions to get various valuables. Pl...
Volatile Concoction
Created by Bastilean
This small mod vignette adds a passive to the warpfire throwers to explode on entity death dealing blast damage to enemies in melee ranged. Volatile Concoction is a Skaven Warpfire Thrower passive ability. Also added an active named Count to Thirteen which...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on varie...
OvN - Fimir Lords for Norsca Submod
Created by Team OvN
A small submod that allows all minor and major Norscan factions to recruit the Fimir lords from the OvN mod. The Norscan Fimir lords also have updated character skill trees using the vanilla Norscan red and blue lines along with some other small skill tree...
Fimir Lords for LCCP Norscans Compatibility Sub-Submod
FIRST AND FOREMOST The people who made all these beautiful generals, factions, and maps are not me. I literally entered four rows into a table. If you want to give credit where credit's due for these great things, let them know; the relevant mods are liste...
Smart Throgg Voice Pack
Created by Oh_Man[TFE]
https://i.imgur.com/fVVaDCS.gif This mod replaces Throgg’s voice lines with a new script and performance faithful to David Guymer's portrayal of Throgg in Kinslayer. Voice acting by Sebastian Langkamer. https://i.imgur.com/U1XqFAz.png https://i.imgur.com/z...
Sons of Nifflecht Regiment of Renown
Created by Dead Baron
Sons of Nifflecht A unique RoR for Wulfrik and Throgg that unlocks like other RoR. They are based on an actual unit from lore and designed to be as close to the art as possible. Where most northlanders are raucous braggarts, the warriors of icy Nifflecht a...
Trolls for the Trollking - WH3 Edition
Created by Elon
Throgg is back in action and still doesn't have a lot of Troll variants at his disposal, so this mod (finally) made it over from WH2 to give him some more choices. This is what the mod does: 1. Introduces 2 custom buildings that allow earlier recruitment o...
Wulfrik's Seafang teleport
Created by Rhox
This mod allows Wulfrik to teleport to near the target faction's capital. A faction can be targetted only once in 5 turns, and Wulfrik's faction can't be selected. All Norsca faction has access to it but only Wulfrik is available for teleport and this butt...
Admirals & Captains - Reborn
Created by JFred
Port of my WH2 mod that changes the female vampire coast admirals and captains to look less like melting wax figures and more in line with the concept artwork. Also updated male admirals to bring them in line with the new female models. Playable faction co...
Elon's Scurvy Dogs Reskin - Wh3 Edition
Created by Elon
Ever felt disappointed that Scurvy Dogs were just Direwolfs that somehow got lost and ended up on ships? No more! Another port from one of my Wh2 mods. All paws hoay! This little mod reskins Scurvy Dogs for all Vampire Coast Factions to have their own uniq...
Ghost Ship for VCoast tech lords.
It's simply one of my Warhammer 2 mod ported to Warhammer 3. It will replace the flagship model for the unlockable lords from the technology tree by another one that was only used by the last legendary pirate to defeat with the Infamy mechanic....
Replenishment for Vampire Coast Dreadfleets 20%
Created by Hare Krishna
This mod allows you to replenish your units inside the dreadfleet (while in the dreadfleet expansion stance). The replenishment bonus is 20%. Are you tired of traveling half a world away from your home base, only to realize that you cant replenish any of y...
Vampire Coast - Reduced Upkeep at Sea
Created by Valerian
This mod tries to incorporate the pirate playstyle a bit more, so that you have real benefits by attacking from sea. It reduces the upkeep on the fleet patrol stance by 20%, so it is very good for you too stay at sea. + Replenishment in all see regions (no...
A Khalida 6thEd Makeover
Created by Yogo Pogo
A new look for Khalida inspired by her 6th Edition art appearance. A port of my WHII mod with a few new tweaks. Contains new textures and model for Khalida, includes a basic porthole, unit card, and faction leader icon. Also changes the texture of her staf...
Arkhan the Black: Expanded
Created by Stephen
Version: 1.2 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This is the vanilla version of Arkhan the Black: Expanded for Total War: Warhammer III. This mod adds new technologies, skills and abilities to Lords & Heroes. Arkhan also has his...
Arkhan The Black: Expanded: OvN: Dread King Submod (no longer needed)
Created by Stephen
Allows the Dread King Legions to once again recruit basic skellies from major and minor settlements....
Serpent Princes of Lybaras
Created by Meh
What it do? This mod adds Necroserpents as a mount option to Tomb Prince heroes when playing as Lybaras. The mount is unlocked at rank 14. Yes they will remain exclusive to Lybaras. Nothing else to say really, enjoy. Credits: - Frodo for creating and maint...
Settra Does Not Sit!
Created by Daifaeic
This lore-friendly mod removes the Skeletal Steeds from Tomb Kings, Princes, The Dynasty Technology Tomb Kings and of course SettraGreat King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divi...
Settra Needs No Sphinx!
Created by Daifaeic
Settra needs only his Chariot! This lore-friendly mod removes Settra's warsphinx. To compensate he receives his Chariot of the Gods at level 14 instead of 18 (the level he would have earned the Sphinx) to avoid having him on foot for too long. This only re...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.4.1 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. Still in early development so please do let me know w...
AI Yuan Bo in Cathay - Start Position Change
Created by Porkenstein
Many people dislike how the ruler of central Cathay starts in Lustria - especially how when you weren't playing as him, he had no cities in central Cathay and simply expanded in Lustria. Since Yuan Bo's campaign is themed around conquering the Geomantic We...
Alchemist - Lore of Fire
Created by Muzual
Lore of Fire for Alchemists Updated for 4.0.3 (Immortal Empires) Once outcasts for dabbling in forbidden elements, now prized for their fearsome mastery of metal and fire. The lore page for the Cathay Alchemists says that they are experts in both Metal and...
Astromancer - Support Skills and Auras
Created by Muzual
Astromancer - Support Skills and Auras Updated for 4.0.3 (Immortal Empires) Does your Astromancer feel a little bit useless? Too weak to send directly into combat but not relevant enough to do anything else? Give your Astromancer some support skills today!...
Cathayan Lords' Ogre Mercenary Skills (submod)
Created by Bastilean
This little submod adds command skills related to Ogre Mercenaries to Lords of Cathay. Ogre Mercenaries include: Ogre Bulls (variants) Ironguts Lead Belchers Maneaters (variants) Mournfang (variants) Specifically, check the photos too see that the ogre mer...
Cathay Gate Master
Created by Dead Baron
Introduction Hello! There was leaked concept art for a 'Gate Master' hero a while back that I felt would be perfect for Cathay. I held out in hoped that he would be added with the new dlc. Since they chose a different direction I decided to replace my Jade...
Cathay's Corruption Reducing Buildings
Created by Alex Zhao
This mod lets Cathay's agent buildings reduce corruptions like other races'....
Dead's Jade Army Expansion
Created by Dead Baron
Introduction I wanted to add more basic units to the Jade army, as it felt odd bringing in peasant units mixed in with a mostly professional armored force. This provides a handful of units to expand the Jade army. Adds Jade Archers Jade Cataphracts Jade Ch...
Jade Guardians
Created by Xoudad
Temple Dogs are magical stone constructs in the shape of stylised dogs or lions found guarding temple entrances in the Far Eastern lands of Nippon and Grand Cathay. Temple Dogs resemble nothing so much as a cross between a giant pekinese dog and a lion. In...
Miao Ying Dragon Form Reskin
Created by ve
This mod removes the weird cone shaped hair Miao Ying had in her dragon form. Its one of the main reasons i liked Zhao Mings form more but now they are on par! Enjoy!...
Peasant Province
Created by Bastilean
This small mod extends all the peasant building effects from a single region to the whole province in which the buildings are constructed. Specifically, the mod: Extends the area of improved replenishment to the whole province. Extends the peasant recruitm...
Singe's Units for Grand Cathay
Created by Singemeister
Three units for Grand Cathay, high-tier swordsmen and cavalry. Because honestly it was a bit weird they didn't exist. Celestial Dragon Guard (Swords & Shields) Celestial Dragon Lancers They both benefit from Celestial Guard buffs and infantry and cavalry b...
Sky Lantern Armada (4x unit size)
Created by GalbaKor
"The terrors of the north were relentless in their assault, demanding ever increasing layers of defence to hold them at bay. It is this evolutionary arms race which has led the engineers and military strategists of Cathay to develop one of the greatest ass...
Terracotta Automatons and Panda Riders
Created by ChaosRobie
This mod adds in Terracotta Automatons and Panda Riders for Grand Cathay. Description Terracotta Automatons are unbreakable infantry. Panda Riders are basically exactly like Kislev war bear riders, except I gave them regeneration that only activates while ...
To The West! 2.0 - Yuan Bo MOVED and redirected in Immortal Empires + Name Change
Created by Caesar
This mod is intended for those who want to play Yuan Bo in Cathay, where he is supposed to be, but don't wanna have to run around Lustria to complete your campaign. Yuan Bo's campaign objectives, constructing the Astromantic Relays, have been redirected aw...
Unbreakable Cathay Lions (DEPRECATED)
Created by pizzatime
Really simple mod for these units that are obviously constructs, therefore they should be unbreakable. Also added them to the constructs parent group. (This is now in the base game, so there is no need for this mod)...
Yin Yang Wuxing Compass
Created by Carnage for Khaine
According to the lore of actual historical Cathay, Wuxing contains both yin and yang side of elements, thus it makes no sense to give wuxing compass yang effect and nothing for compass mount. I give both yin and yang effect to wuxing compass and astromance...
Singe's Units for Kislev
Created by Singemeister
I think I'm the first person to get feral bears on the workshop? Probably not. Three units for Kislev, two with unit cards thanks to R1iko! Ice Riders: Mounted Ice Guard, because I'm a sucker for that sort of thing. Tzar Guard (Halberds): They can hold the...
Akshina Axe Warriors
Created by Greywulf
Hello ! Introducing the Akshina Axe Warriors, a dual axe wielding anti infantry stalk unit. Recruitable from the Haunted Forest building chain by both Ostankya and all of Kislev. I removed vanguard deployment as i thought it just made them a little too ove...
Alternative flag for Mother Ostankya
Created by Partypus
What's that? The mod replaces the flag of the Mother Ostankya's faction with one closer to Baba Yaga's aesthetic - a hut on chicken legs. Recommendations Lost & Found Kislev: Chicken-Legged Hut, by GreenPhoenix and Inu (This flag is already included in thi...
Aventails for Kislev Reskin
Created by GunKing
This mod gives certain Kislev troops aventail style helmets. Kislev, being a Slavic historical/fantasy hybrid, I thought could benefit from these chainmail curtains. While aventails were used across the medieval world, when I think medieval Russian warrior...
Buffed Streltsi
Created by Kentathor
Streltsi are too weak and have been from the start. This simple mod aims to change that. Same changes to Streltsi and their RoR as my other mod but this one only for the Streltsi units. Streltsi's role now is to break armor and weaken shields. They also ha...
Configurable Supporter Race and Devotion Mechanics
Created by Acephelos
https://i.imgur.com/1Vglg7c.png What it Do This mod allows both the Supporter Race and some Devotion mechanics to be configurable via MCT, with some optional alternate mechanics enabled by default. You can disable the alternate mechanics via MCT if they ar...
Crows & Ravens for Ostankya
Created by Calm&NormalTime
Features 2 units for Ostankya Crows and ravens Murder of Crows https://i.imgur.com/ZRk5bEr.png Replaces cave bats (bats are for vampires. crows are for witches. everyone knows and agrees with this) Crows also have a passive while out of combat that makes t...
Dead's Akshina Rework
Created by Dead Baron
Introduction Hello! This is a quick rework to the Akshina Ambushers. I changed the stats to resemble the Empire Huntsmen. They now have a bow instead of a crossbow. They are more in line with an ambushing archer unit as opposed to the strongest unit in the...
Frostfiend
Created by Calm&NormalTime
Features Single Entity Monster for Kislev. Recruited for the top level of the Haunted Forest building. Benefits from all the same tech and skills as the Incarnate Elemental of beasts. Lore "When the frost spirit saw he had lost the love of the princess, he...
Ivan Radinov - Commander of the Gryphon Legion - Updated
Created by Xoudad
"While his sister oversees Kislev with icy efficiency, Ivan spends his time on daring adventures. He is nominally the Cavalry Commander of the Gryphon Legion, but he rarely spends much time in their barracks headquarters. He prefers his freedom and dangero...
Katarin - Natural Look
Created by Yogo Pogo
Insomnia brings you another basic retexture for Katarin's face. A minimalist touch for her makeup, basically just a slight application of eyeliner. Also removes the red from her eyes. If you want to use it with A Touch of Classic Katarin or the like, just ...
Kislev Landmarks Unit Recruitment
Created by No.213
22/08/24 -ver.2.0 now compatible with IE campaign. This simple mod adds recruitable units to landmarks of Kislev's 3 main cities. During the Kislev campaign, I noticed there's not enough building slots for 3 cities. After built all of the landmarks and inf...
[Kislev] More Available Ataman Governors
Created by Freiya
This mod increases the pool of available Ataman governors from 4 to 6 giving a bit more choice when you want to assign an Ataman to a province. Note that this specific interface doesn't seem to have a scroll bar so if you have a low resolution (and/or a ve...
Kislev Mount Remaster
Created by Dead Baron
Introduction Kislev's cavalry are often depicted as the center piece of their armies, the original red painted horses displayed on art and the old tabletop combined with the wings always created an awesome appearance. When they showed off Kislev for WH3 I ...
Kislev - Symbols of Faith
Created by Xoudad
The Great Orthodoxy was founded by Tzar Boris Bokha during his reign as part of his great project of reuniting Kislev. Before the emergence of the Orthodoxy, the cults to the various Kislevite gods were widely divergent in theology and practice, often usin...
[LIG] Reskin - Frost maiden
Created by Less Is Good
Description Frost maiden reskin, it means to attain lore identification Plus I don't really agree with covering nice skate animation with longskirt Compatiblity Variant selector compatible Compatible unless change frost maiden's appearance Unlike LL reskin...
[LIG] Reskin - Ulrika
Created by Less Is Good
Description Ulrika reskin each for Kislev and Empire, If you play campaign as empire you will get Empire version and Kislev version when playing Kislev Empire Design inspired by GW official artwork Compatiblity Compatible unless change Ulrika's appearance ...
Lost & Found Kislev: Chicken-Legged Hut
Created by greenphoenix23
Emerging from the dark forests of Kislev, Mother Ostankya's spooky hut stomps into battle! Mother Ostankya's Chicken-Legged Hut operates as a mobile base for her to rain down spells and cauldrony artillery fire on the enemies of Kislev! It also adds to mag...
Lost & Found Kislev: Hag Mothers
Created by greenphoenix23
This mod adds some wicked woodland witches to the Kislev roster: Hag Mothers! Hag Mothers are a new generic caster lord option sharing the same hour lores of magic (Beasts, Death, Shadows, and Hag) as their Hag Witch hero counterparts. In addition, new hag...
Old Church Slavonic Kislev Shields
Created by GunKing
Super simple mod that changes out the Latin alphabet lettering of KISLEV to Cyrillic кислєв, I consulted Old Church Slavonic for the letters which is why they don't look exactly like modern Cyrillic. I tried to do an URSUN variant but the copy pasta proces...
Snek's Kislev Units (5.2.4)
Created by Snek
Compilation of my Kislev units, plus a new unit, the War Altar of Ursun. Erengrad Cannon, Molniya Mortars, and Tsar Cannons get skill/redline buffs like Little Grom. The Elk Sleds get skill/redline buffs like bear sleds Strelok (snipers) get skill/redline ...
Spiders for Ostankya
Created by Calm&NormalTime
Features 4 units for Ostankya Available from her unique building. Kotya Spiders https://i.imgur.com/TVh6eTr.png Replaces spider hatchlings. Pascha Spiders https://i.imgur.com/GjE6lYE.png Replaces giant spiders Wolf Spiders https://i.imgur.com/kYZRkDU.png T...
The Return of the Bardiche (Bardiches for Streltsi)
Created by ChaosRobie
This mod adds a new unit for Kislev, a variant of Streltsi with Bardiches. Description Streltsi (Bardiches) have the exact same stats as regular Streltsi, same upgrades and recruitment, they just differ in their animations. I didn't touch the vanilla Strel...
The Tip of the Spear - Boris campaign additions
Created by Lyedo
Presentation : Since he received a new start position in Immortal Empires, I was dreaming about a new campaign for Boris, with mechanics similar to those of Markus Wulfhart. Boris Ursus is this guardian of Order who is lost in the heart of the Chaos Wastes...
Are You Yhetee?
Created by Lost2Insanity
About the Mod This is a unit mod that adds Yhetees from the Ogre Kingdoms army book which are fast monstrous infantry with frostbite attacks designed to chase down armoured cavalry and snare them so they can be taken out of the fight quickly and any bonuse...
Armoured Maneaters
Created by Fröb
Updated for 5.2 DESCRIPTION This is an updated version of my mod ‘Armoured Ogre Maneaters’, which was originally made for Total War: Warhammer II. The basic ogres look very much what you would expect like – brutal, archaic and also a bit primitive. But how...
Armoured Mournfangs and Rhinox
Created by Fröb
Updated for 5.2 DESCRIPTION Ogres are known and feared for having the heaviest cavalry in the whole Warhammer universe. Their mournfangs and rhinox have a withers of approximately 3 m, the weight of a few tons each and the force to break through any battle...
Bruisers
Created by Calm&NormalTime
Update Now requires Mixu's unlocker. This allows Bruisers to have their own recruitment category and caps, separate from butchers. Bruisers also now have the proper assault units action, the one where they damage all units in an army. Bruisers now spread o...
Calm's Gnoblar Reskin
Created by Calm&NormalTime
We ain't no Gobbos Makes Gnoblars look closer to their original depictions in artwork. Adds 10 head variations for regular Gnoblars (in vanilla there's only 3) All Gnoblars are paler and have had their facial features rearranged to make them more distinct ...
Calm's Greasus Reskin
Created by Calm&NormalTime
Features Reskin for Greasus Goldtooth Compatibility Since I needed to change the land units table to give Greasus walking animations, this mod will not be compatible with anything that changes Greasus's statline, However this mod does increase Greasus's wa...
Da Biggest Schnozz - has custom audio!
Created by COU Team Projects
A new chapter of TW3 modding unfolds Well friends, the time is finally here! Wide spread custom audio for mods is finally a reality. To celebrate this occasion we've got a fun little mod for you all! This is a basic legendary hero mod that gives players No...
Lore of Death & Heavens for Ogres
Created by Advice
Description This mod adds 2 Ogre Butcher and 2 Slaughtermaster Variants for the lores of Death and Heavens. They were able to use these lores in 8th edition tabletop, and I can only assume CA purposely chose not to include them for balancing or faction ide...
More Ogre Mercenaries
Created by Alex Zhao
This mod adds more units as ogre camp mercenaries and increases the max ogre mercenary per army to 4 units. Only affect ogre camps that are built after enabling this mod. If you want to have some command skills to buff your ogres when playing Cathay I reco...
Sabretusks Uptiered
Created by ArchAnge1LT
Makes Sabretusks into a higher tier unit, approximately 3rd tier unit. +10 non-ap dmg +30 armor +15% hp slight attack and defense increase. Note, that it also increases the upkeep appropriate to tier 3 unit. Also i did not change the recruitment tier, but ...
Savage Animals Ogre & Greenskins Animal Variety 4K Reskin Compilation
Created by GunKing
This mod gives Ogre Kingdoms and Greenskins animals more variants in 4K resolution with the color palettes drawn from Warhammer art and individual tabletop paint jobs. This was made to pair well with my Greenskin and Ogre mods respectively to prevent those...
Singe's Units for the Ogre Kingdoms
Created by Singemeister
Five units for the Ogre Kingdoms. Two of them are Ironguts. One with two hand weapons, the other with an Ironfist. Both tabletop options, both good for your Greasus army. Pretty simple really. Makes up for them getting kind of shafted. Now with a new Rhino...
Allegiance of the Damned: Chaos Confederation [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Alshua's Cultists
Created by Alshua
Alshua's Cultists brings together all four Cultist Expansion hero types: the Cult Oracle, Pleasure Cultist, Cultist of Brass, and Deathbell Lily Cultist. Extends Cultist recruitment (both the existing male cultists and the four new Cultists) to Warriors of...
Better Ascended Daemon Prince (5.2 update)
Created by highman
This mod modifies and adds some skills of Demon Prince of Chaos Warrior and Chaos Demon. Existing unique skills have been replaced with useful campaign effects. Newly added skills are gradually opened from level 20 or higher. Skill points are not consumed ...
Better Chaos Cults
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Pending Update This mod is currently being reworked for update 5.2, as such I would not recommend using it right now. What it Do I felt vanilla Chaos Cult mechanics were underwhelming, so I decided to improve them. Originall...
Chaos Dragon - Submod
Created by Amon
Submod that unlocks Chaos Dragon for the following factions in Immortal Empires & Immortal Empires Expanded. Scm Legendary Lords Overlords of Zharrduk - Rykarth the Unbreakable Redhorn Tribe - Ragush of the Bloodyhorn Crimson Skull - Abrax the Bloody Blood...
Chaos Mutations
Created by Stratovarius
https://i.postimg.cc/GhqdNC8z/BihMuuW.png Do you worship the Dark Gods and feel like they gift you nothing in return aside from a gnawing lust for power? Fear not! For now they have begun to issue gifts as well! You can become an even spikier person, or gr...
Chaos Visual Overhaul
Created by Lingling
With the Champions of Chaos DLC CA finally updated the visuals of the Chaos units. But there is still room for improvement in my opinion. This mod adjusts the visuals of many units in the Chaos roster. I've tried to make small and subtle changes to the uni...
Daemon princesses (Updating coming soon)
This is a simple mod that reskins 1 of each of the varints for the genric daemon princess a compaion mod that gives some female heads for lord options coming soon it's recomed that you use variant selector as this mod was made to fix the contnuity error of...
Daemon RoR Reskin
Created by Alshua
Regiments of Aesthetic Renown A cosmetic reskin of many Daemon Regiments of Renown. Each unit was carefully modeled and textured to bring out its unique personality. Now includes the Noxbringer and Rotting Riders RoRs as well! My goal is for these designs ...
Daniel Painter - Paint your Daemon Prince
Created by Marthenil
---Updated for 5.0 TOD 2.0 UPDATE: You should now be able to also paint other upgraded Daemon Princes! Lets you paint your Demon Prince with a Primary and a Secondary colour of your choice. You can switch back to the Default behaviour of items affecting yo...
Dead's Chaos Dual Warriors
Created by Dead Baron
Introduction This mod introduces a new unit for Undivided Chaos Warriors that is based on Chaos Warriors from Mark of Chaos. I had planned on a whole pack but this was the only unit I could come up with. They use Boyar dual axe anim minus the splash attack...
Dead's Cult of the Possessed V2
Created by Dead Baron
Intro Be'lakor finally has his cultists! They recruit properly now as any other chaos unit does. The Brethren all start out at the lowest point, simple frontline spearmen. Eventually as they prove themselves they can rank up and retrain like other chaos un...
Dragon ogre shaggoth variants
Created by HappyBoomer
This adds two new variants of dragon ogre shaggoths to the game to add some variation to kholeks late game shaggoth armies so that they dont all look the same :) Update 1: Fixed the LOD so the variants are visible at all distances...
Factional Furies Reskin
Created by Alshua
Reskins and remodels the Chaos Furies to be more thematic to their faction. The biggest change is to the body type of each Fury: Khorne is muscular, Slaanesh slim and lithe, Nurgle bloated and slothful, and Tzeentch average but with spindly bird legs. Hair...
Greatest of Daemons (Greater Daemon Variety Reskin)
Created by GunKing
This mod gives Exalted Greater Daemons and Greater Daemon units a wider variety of colors based off of tabletop inspirations I am fond of. All these colors, while different, still hew to the general color schemes and themes of their respective gods, there ...
Grimdark Daemons (Darker & Desaturated Daemon Reskin)
Created by GunKing
This mod retunes the colors for all daemons to be less saturated and more dark to be more kind on my aging eyes, as well as providing a little bit more distinct color variation between troop/hero/lord type daemons as they shared pretty much all the same te...
Guv's Larger Kholek Mod (WH3) (Updated Patch 5.2 / 2024-08-22)
Created by Guvenoren
Another old port! With the release of Immortal Empires, I think it is about time to start porting over my older mods from WH2 to WH3! This will be a really time consuming process for me, so it will likely take a very long time. So bare with me. What does t...
Kholek Suneater - Herald of the Tempest
Created by Vaxar Kun
"Kholek is a Dragon Ogre Shaggoth of tremendous age. He is one of the first-born kin of Krakanrok the Black, the father of the Dragon Ogres. Kholek was present when the terrible pact between the Dragon Ogres and the Dark Gods was forged, pledging their rac...
Marked Chaos Giants - Diversify Your Monsters
Created by Airborne Seals
Behold, a bunch of Chaos Giants that are spread between specific Chaos Gods. These units are obtainable at tier 4 for their specific god or obtainable by upgrading them from a tier 5 regular Chaos Giant with the Warriors of Chaos. Each one has its own spec...
Monogod Forsaken Reskin
Created by GunKing
This mod gives all monogod Forsaken deity specific visuals. There are 4 head variants total for each faction (Nurgle, Khorne, Tzeentch, Slaanesh), in the future I may increase this to 5. Torsos have also been altered to a limited degree. When I have more t...
Pleasureseekers of Slaanesh and Tzeentch Great Winged Terrors
Created by ChaosRobie
This mod adds Great Winged Terrors for Tzeentch and Pleasureseekers for Slaanesh, with the Legions of Chaos getting access to both. Description Great Winged Terrors are a flying-only missile unit. They've got pretty long range and accuracy. Heralds of Tzee...
Warriors of chaos outpost expansion
Created by Nothing.
THIS MOD IS OUTDATED, INSTEAD USE THIS VERSION: https://steamproxy.net/sharedfiles/filedetails/?id=2903810447 This mod expands the chaos warrior outpost and allows the player to upgrade the respective buildings with respectable benefits. Each chain of ...
Zanbaijin campaign for Immortal Empires
Created by Rhox
Description This mod brings Champions of Chaos DLC's Zanbaijin campaign into Immortal Empires and Immortal Empires Expanded. Only four characters from the DLC are supported. Collect souls, open up the rifts, and fight the final battle in Zanbaijin. There i...
Barnak's Kairos Fateweaver - Visual Overhaul
Created by Barnak
https://imgur.com/abNi7Yf.png Mod Content: Kairos Fateweaver, also known as the Oracle of Tzeentch, the Keeper of the Destiny Scrolls, and the Mocking Watcher, is perhaps the most powerful and most wisest of all Lords of Change. This mod provides a retextu...
Fragments of Magic: A Kairos Rework
Created by Advice
Description This mod reworks Kairos Fateweaver's skill tree to more play into the lore that he has access to all known spells. Specifically, it changes his unique set of skills that access fragments of the magical winds to gain access to some spells. A new...
Mixu's Aekold Tweaks
Created by Mixu
This mod does some minor changes to Aekold, if you don't like some of them, you can remove them yourself. Things: - Some of his armour parts have rainbow colours now. - His Breath of Life affects everyone around him, including enemies. - He can change betw...
More arcane item slots for Kairos
Created by Mixu
Hey, people asked me to do an unlocker for wh3, so here it is. This mod unlocks the true power of Tzeentch by giving Kairos' entire faction access to two arcane item slots instead of just one. Also makes his spell switch mechanic a bit more useful by being...
Pink Horrors split into Blue Horrors
Created by Dead Baron
What Does This Do? I was really surprised to see that the Pink Horrors didn't split into Blue Horrors on death, as this is pretty much one of the major things they are known for. This is a quick mod that adds that ability to Pink Horrors and Exalted Pink H...
Rebalanced Trickster Cults & Mechanics
Created by Acephelos
https://i.imgur.com/1Vglg7c.png The building screenshots are only of the fully upgraded buildings in each building chain, or those with significant changes to note. Some images of the scheme rewards have been uploaded as well. Highlights This mod is a work...
Trials of Fire Equiptment Unlocker
Created by Alex Zhao
This mod allows you to unlock all Trials of Fire Equipment by load or start a campaign, and it will also provide all Trials of Fire achievements....
A Rotten Reskin for Festus
Created by Yogo Pogo
A basic reskin for Doctor Festus. Makes him less green, a bit darker/grimier, and adds a small touch of open sores. Includes a basic porthole and unit card...
Plague Chariots of Nurgle
Created by Dead Baron
7/3/2024 - Rhox's script for the Beasts most foul fix also fixed this. Introduction Hello! This mod is a small unit stand alone that I wanted to release based on a kitbash model by Seb Perbet (or Perbert? I've seen both) that I loved. It is a chariot pulle...
Poxmakers of Nurgle - plague cap fix
Created by ::Maethendias::
Despite supposedly being the masters of plague, the Poxmakers of Nurgle have a hardcap of 4 across all plagues on how many times said plagues can actually spread. (this means each plague you create can only spread a maximum of 4 times) This mod changes the...
Shadowman's Nurgle Chosen Reskin.
Created by Shadowman528
What now? So I was working on something and heard folks complaining about how the Nurgle Chosen look, and I'll admit they do seem a bit bland, so I decided I'd offer my own possible replacement reskin for them. All parts and bits 100% Nurgle-sourced unless...
Warriors of Nurgle Reskin - Outdated
Created by Necrorise
https://i.postimg.cc/HW5wMdCd/image.png Description The mod changes the appearance of the Marauders of Nurgle, making them unique and more authentic, in addition to making several visual changes to the appearance of the Chosen of Nurgle. Going forward, I p...
Chosen Skullcrushers with Capes
Created by Awsomnerd
It was really bugging me that Skullcrushers had regular Khorne Chaos Warriors on them, when they are supposed to be an upgrade from Chaos Knights of Khorne that have Chosen Models on them, so I put Chosen on Skullcrushers. I even made the Knights of the Br...
Curvier Valkia
Created by NeoMuHae-X2
While I love the look of CA's Valkia the Bloody, I couldn't help but feel a little disappointed at the shape of her cuirass. Valkia's old tabletop model was a lot thinner and the curves were more pronounced. As a first step to adjusting her model a bit clo...
Karanak, Hound of Vengeance - Goodbye old friend
Created by Xoudad
Karanak, known as the Hound of Vengeance, the Endless Hunter and the Talon of the Skull Throne is the three-headed Flesh Hound that prowls and guards Khorne's grand throne room. He never sleeps, for like the Blood God's unreasoning vengeance Karanak is eve...
Skarbrand Retexture
Created by Melinda Safitri
https://i.imgur.com/PqGvsJv.png https://i.imgur.com/qwInr4q.png Skarbrand retex is a 4K mod with similar color scheme like Diablo 3. the reason i made this mod is because i'm not satisfied enough with default skarbrand color that looks a little bit pink, u...
Valkia With Hair
Created by Bonsai
Removes the Conehead from Valkia the Bloody and adds hair. The mod also tweaks her eye makeup so she has less of a Raccoon look, and adds very faint eyebrows so she looks slightly less monstrous. Unit Cards, portholes, and selection Icons are included. Whe...
Bringers of Beguilement Reskin
Created by Spartan VI
Reskins the Bringers of Beguilement! This quick little mod reskins the Bringers of Beguilement (Daemonette RoR) by adding pauldron and accessory variations, adding feminine torso and leg variations in addition to the androgynous body variants, and updates ...
Cultist of Pleasure Reskin
Created by Alshua
Cultists of Slaanesh get a reskin inspired by the Cult of Pleasure. Graphical only. Subscribe to Cultist Expansion - Pleasure Cultist + if you want all the exciting gameplay and lore features! Design All of the Cultists of Slaanesh in the vanilla game are ...
Female Daemonettes Redone
Created by MarineCARMINE
A while back someone did this but I feel it could have been better. The lords and hero's had 1 model. The normal daemonettes looked okay but I felt I could do better. So here is my take on female daemonettes. There is clipping on 1 of the exalted variant m...
Keeper of Secrets Symmetry
Created by wormyjb
Doubles the blessings of Slaanesh....again...for the Keeper of Secrets this time! Gives the Keeper of Secrets a fully female torso. I hope you all enjoy!...
Queen of Pain - New Skin for N'kari
Created by Poljanan
Description The Prince of Excess has gifted his most favored Keeper of Secrets with a new look, this time in the form of a buxom she-daemon bathed in blood; all to better experience more exotic and depraved sensations. Content New unit skin New faction lea...
Slaanesh Marauder reskin
Created by Calm&NormalTime
A very small mod that changes how slaanesh marauders look. I'm afraid I won't be making versions for other gods. This is a once off for an Azazel campaign I started. Modders are welcome to take and reuse the custom helmets and texture sets. I only ask that...
A Beefier Cinderbreath
Created by Yogo Pogo
A new look for Cinderbreath, the legendary mount of Chaos Dwarf's Lord Drazhoath. Lightly inspired by his art appearance, and the general taurus appearance of my Beefier Taurus pack so he fits in with the rest of them. Makes a few notable changes so decide...
A Beefier Taurus
Created by Yogo Pogo
A few tweaks to the Chaos Dwarf's Great Taurus to make it more monstrous, and a little closer to its classic appearance. Broader and beefier features; Added sharp teeth; Also some glowing eyes for the great taurus. Contains replacement models for the two f...
A Railway System Extension
Created by Lorghul
Adds railways on the campaign map for Chaos Dwarfs. How it work? There is a new button above the movement bar when you select a character. Press it to open the railway / underway map. You can teleport between nodes on the map depending on certain condition...
Calling it how it is - labourers to s-words
Created by pickmeister
This mod changes all the mentions of labourers and labour (as related to Chaos Dwarfs) to the forbidden s-word. Feel free to point out bad grammar and I'll correct it....
Cataph's Chorf Powercreep Slap
Created by Cataph
Quick pack attempts to put a clamp on some rampant cases of fat-fingering or powercreep in some spots of the new DLC. Other more blatant bugs will be fixed in CBFM asap. 3.1 update: CA barely touched the stuff I nerf here so this is still relevant. Incorpo...
Chaos Dwarfs influence to labour conversion
Created by Asasz
There is not a lot you can do with the conclave influence in the late game - it is only so often that you conquer new towers. This mod adds a tech node that converts surplus influence into labour and distributes it across your provinces. Note that: Convers...
Chaos Dwarf Landmarks (5.1)
A fixed version of "Chaos Dwarf - Landmarks (lite)" by Selian. 4.1 changed some of the landmark effect coding to a different name, so the old mod now crashes to desktop on loading. I went through and edited the code to the new 4.1 style. Nothing else has b...
Chorf Tweaks (minor visual changes)
Created by Nimue
A collection of minor visual Tweaks I've accumulated during my Chaos Dwarfs campaign. All changes are visual only. -Ironsworn get a bit of a glow up to differentiate them from the rest of the Infernal Guard -Hobgobbo units get fixed colourschemes to match ...
Deathshrieker Fire Spirits
Created by TOOTHBRUSHDUCK
Deathshrieker rockets, specifically the cluster missile, contain rage filled fire spirits that when the rocket hits are unleashed, hurting friend or foes. Except, currently, they're just a normal cluster rocket. This changes that. Now every single cluster ...
Dreadquake Unit Cards
Created by Müsliriegel
Summary A small change to the Dreadquake Mortar unitcards giving each connected (engine + carriage) version a own unitcard to better differentiate them at a glance. This mod is integrated in SFO. ...
Drill of Hashut mechanism for Immortal Empires
Created by Rhox
Feature This mod lets you enjoy the part of the Drill mechanism in the IE campaign. Complete the mission, and choose between a great ancillary or permanent effect bundle with faction-wide effect. You get a RoC's final reward if you put 4 ancillaries in the...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This series of mods aims to complete and expand the rosters of various races by adding loreful units while taking some liberties and artistic licence in the process. We try to choose the best units based on variet...
[EoM] Guv's Tower of Zharr Tweaks Mod (Updated 2024-02-25)
Created by Guvenoren
Regarding Don't worry, I am not quitting modding. However, some mods will stop being regularly maintained. And this mod is one of them. Why? Well it is simple. I don't even wanna use this mod myself. Especially with the dwarfs new update, Chaos Dwarfs need...
[unsupported] Less Accurate Dreadquake Mortar (4.0 Ready)
Created by GOW LIKE A BOSS
This is a simple mod for anyone who feels the Dreadquake Mortar is just TOO accurate. Playing as the Chaos Dwarfs, I got bored with every army with two dreadquakes killing the entire field before they even got within gun range of my fireglaives. This mod s...
Lore friendlier proportions and size for Gorduz.
Created by RedMagueule
Hobgoblins are supposed to be much taller than goblins, standing almost the size of a man, with slimier body and longer limbs and chest, and smaller head compared to the rest of their body... Something that hobgoblins lack in the base game. This mod aims t...
Repeater Fireglaive
Created by Molcarat
A Fireglaive is a Chaos Dwarf firearm wielded by the elite heavy infantry of the Infernal Guard. A weapon both cunning and brutal, the Fireglaive is a compact, heavily reinforced, repeating handgun. Make Fireglaive more lore-friendly. https://i.ibb.co/tB29...
Basic Traits Rebalanced
Created by Choyi
*Fully updated to include all faction traits from all 3 games for Immortal Empires* - Adjustments to Chaos Dwarf traits have been implemented. Tired of having just a couple of good traits avaliable for Lords or Heroes? Disappointed when you turned a Herald...
Better Racial Wards
Created by Autumnchain
A simple and small buff to the 'Racial Wards' skills that are located at the top of skill trees and are maxed out with a single point and prerequisite to nothing. It felt too generic a buff considering the effort put into the Buff names and the description...
Defeat traits for Legendary Heroes and semi-Legendary Lords
Created by Rhox
Now you and AI will get traits for defeating the Legendary Heroes (LH from now on) and semi-Legendary Lords. Semi-Legendary lords mean characters with unique looks and features of some level. Here are the lists of characters that support this feature. I'm ...
Execute (useless) Lords & Heroes
Created by Freiya
This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal ! First of all, this is the Warhammer 3 port of the mod created by sm0kin for TWW 2. He started working on this version and accepted to let ...
Factional Favoured Regiments
Created by Alshua
Each faction is granted a "Favoured Regiment": a Regiment of Renown from the base game that they can recruit two copies of, instead of one. Where two copies would not make sense, the Regiment receives a modest, customized buff instead. That is all you real...
Faster Character Refresh
Created by BAGHolder
A simple mod that will refresh your lord / agent recruitment pool faster. The characters refresh every 2-3 turns, instead of 15 turns by default --- allow you to get varied and better traits. Should be compatible with everything. And should never need upda...
Hero Units - Yellow Line Skills
Created by Muzual
Updated for 5.0.2 (Immortal Empires) Yellow Line Skills for Hero Units This mod adds the default hero combat skill line to a variety of hero units that previously did not have it. https://i.imgur.com/nlWrNTP.png Supported Units This applies to the followin...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 5.2 compatible This simple mod removes the default (40) character trait limit.  EVERY character in the game can now have an INFINITE number of traits. You will never have to worry about not getting a trait because you a...
Items and Followers Rebalance
Created by Choyi
-Updated for including items added with patch 5.1 This mod seeks to rebalance many of the items that where newly added or drasticly changed in Warhammer 3 and putting them on par with items found from previews entries into the series. With this mod you sho...
Legendary Lords Defeat Traits Rework by Mortrau
Created by Mortrau
Overhaul for all weak and useless defeat traits. This mod is balanced and doesn't add any OP changes. Save compatible. With this mod I highly recommend to use: - Sir_Isenhart's "Normal Traits Extended" https://steamproxy.net/sharedfiles/filedetails/?id...
Legend of the Starting Traits Fishing King
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, read on: Some people tend to restart a campaign until one of that faction's starting characters has a good trait. This mod increase...
Logical Siege Lords
Created by Mr.Soul
Updated for 3.0/chorfs Removes siege attacker from most LLs unless have a logical reason to have it like they're huge, or have a mount which has it by itself. Tried to be thorough as went through, but if think missed any let me know and I'll correct it. Th...
Longer Lord Wound Timer (10 Turns)
Created by Daifaeic
This mod does not affect skill point resets - that remains at 3 turns Increases the length of time a Legendary or Immortal Lord or Hero is wounded from 5 turns to 10. This will apply to both Player and AI I have a 15 Turn Version here Thursdaythe12th made ...
Loreful Mounts
Created by Masterdelta41
This Mod adds mounts to characters that had them in the tabletop but not in the game. I balanced them to the CAs standards. The Mounts I added where the Griffon for Nobles (HE), Warsphinx for the Tomb Prince (TK), Manticore for Masters (DE). I also added t...
More Ancillary Equipment Slots
Created by Alex Zhao
This simple mod increased the ancillary slots for all character from 6 to 8 just like dwarf's characters. Should be compatible with everything. ...
NNOBBs - Never obsolete AI lords and heroes
Created by Trubble
This mod will award experience to all AI lords and heroes at regular intervals to ensure that they remain relevant and challenging throughout the campaign. Generic lords and heroes are unable to advance beyond the level of your faction leader. Legendary lo...
No Lazy Trait 不再获得懒惰特性
Created by < blank >
This mod prevents your lord from getting lazy trait. In original game, the lord will gain lazy trait if he stays in a region with public order over 90 for more than 20 turns. I change the judging criteria that now the lazy trait record can only start count...
Rotate Lords and Heroes (v5.2.6)
Created by Levie
What does this do? This enables rotation of MOST Lord and Hero models while in the character details window. This is similar to what can already be done with the Daemon Prince. I thought it was weird that we have access to the model view inside of the char...
Singe's Lord Skills Compilation
Created by Singemeister
Ahhh, here we are again. So, this is the combination mod for all my lord skills for TWWIII. I've tried to up my game for the new game, so each Lord has four skills. Apart from Daniel. He gets five. As do some of the Vampire Coast Lords. And Helman Ghorst. ...
Teleport Starting Heroes - Immortal Empires Extended and The Old World support
Created by Think Critically
Welcome back, Commanders. If you're anything like me, you play with a bunch of hero mods like Legendary Characters. But what happens when another mod changes someone's start position? Suddenly, heroes all over the map are left stranded, thousands of kilome...
Variant Selector
Created by Marthenil
---Updated for 5.0 TOD! Lets you choose Character Variants (where applicable). Snek's Extra Variants (the whole bunch of them!) are compatible out of the box, thanks to Snek. Other modded variants will need to be made compatible. This means that you simply...
Variant Selector Support for Mixu's mods
Created by Vaxar Kun
This mod provides variant selector submod for Mixu's mods. Includes support for: Mixu's Legendary Lords Gnoblar Hordes - The Unwashed Masses Mixu's Shadowdancer Mixu's Mousillon You do not need to be subscribed to all of them for this to work - the only re...
Wounded Leaders Matter
Created by Sam8872
Another small mod but in my opinion, something that was needed. Picture this, you just wounded Katarin, the Queen of Kislev, and what happens? Well nothing really, everyone goes about as normal, another lord replaces her and that's that until she returns. ...
Wounded Leaders Matter - Unofficial Update
Created by Railgun
Status: Updated for 5.0.3 CA Build. Description : Hello, I really love the idea behind Wounded Leaders Matter from Sam8872, unfortunately its mod seems forsaken, so I will try to update it for each factions added by CA while waiting for his return. However...
Blood Events. Chill Out
Created by Theakrus
https://media.giphy.com/media/uo7BEFj1TKMlRJ6w4M/giphy.gif Feel like leaving a Tip? Donate to protect our Oceans instead https://i.imgur.com/c1zNbxY.png Hey yall, I know this is something a little different from my releases but I was noticing the Blood eve...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Cost-based Army Caps [EoM]
Created by Wolfy
Announcement of End of Maintenance Hi everyone, I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have ...
Disable Tunnelling through Forts&Gates 禁止地道穿越要塞和长垣
Created by < blank >
CA fixed the tunnelling excluded regions outside the bastion in the recent update, so this mod now only add some tunnelling excluded regions inside the empire forts. CA在最近的更新中修复了长垣外的禁止地道穿越的地区,所以这个mod现在只是给帝国要塞增加了一些禁止地道穿越的地区。...
Factionwide Resource Bonuses - Lycia's Take
Created by Lycia Pintella
This mod is based on Factionwide Resource Bonuses Enhanced by Commisar Jon Fuklaw (really Steam is censoring his name? WTF?) who was kind enough to give me permission to publish a variant with some different effects and balance decisions on the various res...
More impactful attrition
Created by Trakaan
This mod changes the amount of reduction to attrition damage the Ai receive based on difficulty. It is meant to emphasize some features and change the way the campaign unfolds ( for example corrupted places are more impactfull to orderly races, defensive r...
More Naval Movement Range
Created by Decomposed
The Double Time Stance now grants +90% movement range, instead of +50% in vanilla. (Works for player and AI and for all races) Should be compatible with all other mods and saved games. Ported over from WH2: https://steamproxy.net/sharedfiles/filedetail...
Movement bonus from main settlement buildings
Created by Flying Fox
Summary Main settlement buildings give a bonus to campaign movement range, representing a general improvement in infrastructure and familiarity with the terrain. Features Bonuses are based on the main settlement building level: Level 1: 5% Level 2: 10% Lev...
No Building Autoconversion
Created by Jadawin
No longer actively maintained - but probably still works I do no longer update my mods to support new content. That said, almost all my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recent...
Piratical Encounters (with Southern Realms & High Elf Sea Patrol support)
Created by Vacuity
Should work for patch 4.0 In the beginning... there was Anyndel's Varied Encounters at Sea for game 2. Then... there was piercebuster's Pirates of the World for game 2. Now... I bring you Piratical Encounters: a reimagining and rewrite of these excellent m...
Post Battle Options Overhaul
Created by Autumnchain
This mod overhauls the post-battle options to be more logical, make the post-battle options between the various factions of roughly equivalent strength (in vanilla, Oxyotl, the Sisters of Twilight and the Tomb Kings get the best options) and reduce the sce...
Post Battle Options Overhaul - Old World Rites Compatibility Pack
Created by Autumnchain
This patch ensures compatibility with Post Battle Options Overhaul and Old World Rites by making rites unlocked by performing a Post Battle Option that has been removed by Post Battle Options Overhaul instead unlocked by performing a Post Battle Option tha...
Research Overflow & Options System
Created by JerreyRough
This mod causes research points to overflow after completing research, and gives players some options to fine-tune their game's research rate mechanics. Overview The Research Overflow & Options System mod (ROS) implements three features: Overflow Research:...
Alternate Loading Screens All in One 3 4K
Created by CastledCard
https://i.imgur.com/4wfAuBT.png This mod combines all of the loading screens and features from my other mods into one package. For legendary lords without any artwork to be found I used official in-game screenshots, applied a filter and AI upscaled it to m...
Alternative Gold Tier Item Icons
Created by DrDCB
Replaces the crafted / gold tier item icons with something a little more distinct. The vanilla icon can be hard to distinguish from the common tier icon in a large list of assorted items. Primarily intended for use with 히토미라's Improved Item Fusion or other...
Better Defined/Brighter Borders
Created by Sam8872
I must admit I don't have the best eyesight, and sometimes the borders aren't the most defined. We can change the colour in the settings which is nice but I prefer a more bold line than what is currently in the game. So here you go. Save Game Compatible As...
Better Vanilla Rank Icons
Created by
搬运Seik战锤2的Better Vanilla Rank Icons至战锤3 ================================================================================= Ever sick of not knowing whether the experience rank of a unit is 1-3 or 7-9?! This mod is for you. This mod replaces the first 3 expe...
Just Good UI Mod
Created by Deo
5.2 compatible The aim of the mod is to increase UI usability in late game (or just any game), when you have to manage many lords/heroes What's changed - A remake of lords/heros list in character details panel - portraits made bigger, embedded heroes extra...
Macamilus' Followers: Humans
Created by Macamilus
Purely graphical mod. Replaces followers default portraits with unique ones. Currently, this is done for human factions only. PLEASE LEAVE ME A COMMENT IF YOU FIND ANY ERRORS! ...
Settlement Organizer
Created by d_oms
This is a simple QOL change for building arrangement in settlements. I've always wanted the ability to re-arrange buildings in a settlement after capturing or after building early-game. This script allows you to swap buildings around in a settlement (exclu...
Softer Corruption Graphics
Created by Mazisky
The corruption visuals in the campaign map are very cool, but when it reachs high values it will drastically stop at borders creating jarring edges and no blending between the corrupted region and the clean area on the other side. This mod simply tones dow...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary Changes the UI to a unique design and colour for all factions to be more immersive overall. https://i.imgur.com/d4IXVNE.png Troubleshooting USE THE "DEFAULT" UI THEME OPTION FOR THE MO...
Garrison Training
Created by [PuB] Axlegolas
Garrisons are very weak in Warhammer 3 Immortal Empires. That's why there are a lot of awsome garrison mods on the workshop, so i tried something else. Garrisons aren't weak only because they have bad units and a low unit count, garrisoned units are also o...
Aerial Pursuit for WH3
Created by paperpancake
Flying units should be fun! Your general has other things to worry about than micromanaging bombard orders for units halfway across the battlefield. Only tested in single-player so far. This mod allows you to tell flying units to move above enemy ground ta...
Autoresolve Fix
Created by Batmane
Spreads out damage rather than having specific units die individually Makes all units used equally in the ai autoresolve unit class usage table....
Balanced Cavalry Speeds
Created by Dux
In Warhammer III, the basic horse cavalry mount type, which is used extensively by Empire but also by Cathay, was changed to be substantially faster than it was in Warhammer II. This change was needed, as these units were too slow to be used in their inten...
Common Sense Wallbreaker
Created by Linop
As I am not able to play the game with friends in any manner approaching a smooth experience updating the mod is not a priority for me. I can re-compile the current list of modified units easily enough for new updates but otherwise I have no incentive to d...
Elite Knights: Warhammer III
Created by Dux
This is an updated version of my Elite Knights mod that was originally made for Warhammer II. The purpose of this mod is to make it so that truly elite mounted units feel more rare and powerful on an individual basis, befitting their representation in the ...
Fatigue Rework
Created by Spoon
Another Simple mod that increases the impact of Fatigue Fatigue effects kick in a bit earlier and once you're exhausted they can get pretty drastic, however armour no longer decays Effects at Exhausted: 60% speed, 50% charge bonus, 85% AP damage, 50% reloa...
Flight speed overhaul
Created by Nemo
This is based on vanilla balancing. SFO version here Overview This mod aims to make flying units feel like actually flying units, as opposed to bunch of sloths with jetpacks. Similar mods were made for WH2 like Sebidee's Realistic Flight. This mod essentia...
Good Order & Discipline
Created by Frimid
What It Does Like Cathay, all Order factions' melee units receive formation attack. Missile units are exempt from this, to remain in line with Cathay's design. An exception to this rule exists for some hybrid units. Units that have loose formations, or are...
Healable Wounds for Single Entities
Created by DrSchrank
Description: This simple mod makes the "Wounds" passive debuff of all single entity units in the game healable. As in vanilla, the "Wounds" debuff triggers at the 25% HP threshold. If the unit's health is increased to over 50% through regeneration or heali...
Hold Position - Hold Ranged Units Stationary (Updated for 5.03)
Created by Snek
This mod adds a unit ability to all missile units including artillery, infantry, and ranged war machines which imbues the "can't move" attribute and a 100% movement speed reduction to force them to stay in place. The ability can be toggled on and off as mu...
Just Good Babysitter
Created by Deo
5.2 compatible Have you ever felt yourself more a baby tender than a commander because your units stop doing what they were doing and go smoking every 5 seconds for CA knows what reason? If yes - this mod is for you. It helps your units with one simple thi...
Max Unit Width
Created by XII
Description du mod : (English description coming soon) Un mod extrêmement simple qui modifie la longueur maximale possible pour étirer la formation d'un groupe d'unités. Dans le jeu de base, la plupart des groupes d'unités ne peuvent être étirés au point d...
Nerfed Balanced Ambush
Created by Forlorn
Ambush meta is real. Easiest way to win in campaign by far, makes MP especially boring and unfun. Let's fix it! Terrain is more logical, ambush chances: chaotic wasteland: 45% -> 40% dense forest: 80% -> 75% desert: 40% grassland: 45% -> 25% hills: 45% -> ...
No Lightning Strike + Increased Reinforcement Timer
Created by Jolc3r
CA decided to nerf Lightning Strike by increasing the point cost by 2 and adding the reinforcement delay mechanic. The reinforcement delay was a good step but CA didn't go far enough. This mod removes T3 Lightning Strike effect. Instead, I re-balanced the ...
Permanent Summons
Created by Commisar Jon Fuklaw
Introduction CA has had this thing about balancing solely for multiplayer for half a decade. Summoned units being nerfed so that they just magically vanish after a minute whether that makes any sense or not is one example of why that's dumb. This fixes tha...
Restore Chokepoint Battle for IEE(Mountain Pass Update)
Created by AraNg
IEE 캠페인 키값이 달라 몇몇 좌표에서 다리맵이 나오지 않는 현상이 발생하여 해당 키값을 수정한 모드입니다. 원본모드 필요없습니다 IEE campaign key is different from vanilla so some coordinates do not change to bridge map, so campaign key value has been modified. NO ORGINAL MOD REQUIRED 불멸캠용(바닐라)/for IE(vanilla)...
Saner XP After Battle
Created by Serj Targarien
This is a simple reupload of the WH2 mod by prop joe. All credit goes to the original author. Changes the way XP is awarded to characters after battle. In vanilla you get more exp when you defeatr bigger armies and less if the enemy army is smaller, withou...
Siege Battle Vanguard Deployment
Created by bushez
DESCRIPTION: This mod will give the Defender Lord and the settlement garrison have Vanguard Deployment when u will build your walls building to max level. -Why? I always wanted to try from time to time to put my melee units outside the walls and let the ra...
Unit Size Corrections
Created by Bastilean
This mod vignette corrects some unit sizes in the Battle Entities Table. Grail Reliquary is now man sized since this unit is made up of men on foot. Henri le Massif mass 500 to 1000. Carrion from Small to Medium and mass 80 updated to 800. Grail Knights fr...
Weapon Teams on Walls
Created by Scicotheron
WH2 weapon teams can mount and climb walls. Affected Units: Skaven: --Warpfire Throwers (+RoR) --Warplock Jezzails (+RoR) --Ratling Guns (+RoR) Vampire Coast: --Deck Gunners (+RoR) Vanilla Units that can already climb walls: Dwarfs: --Irondrakes (not a wea...
Distinct Faction Towers
Created by All is Dust
This mod gives all factions visually distinct deployable towers. Buildable towers are specific to settlements (map) so if you are bretonia and take a skaven settlement don't be alarmed that now your peasants know how to build warp towers. The buidable barr...
[EoM] Guv's Smoke and Gunpowder Mod (WH3) (Updated 2023-09-03)
Created by Guvenoren
Regarding Don't worry, I am not quitting modding. However, some mods will stop being regularely maintained. And this mod is one of them. Why? Because I don't use it myself since long. There are much better and more viable mods out there that accomplishes w...
Just Good Battle UI
Created by Deo
5.2 compatible - A new battle UI showing abilities summary on those units which have anything that can be activated -- Quick access and overview of all abilities -- Position and size saved between session -- Auto use non-targettable abilities while in mele...
Just Post Battle Damage
Created by Deo
With this mod post battle screen will show damage numbers instead of kills variant for gold damage is here https://steamproxy.net/sharedfiles/filedetails/?id=3099821471...
Reloading Animations
Created by Marthenil
---Updated for 5.0 TOD Reload: load (something, especially a gun that has been fired) again. Adds reloading animations to the following units (for now): Kislev Streltsi Dwarf Thunderers Empire Handgunners Sylvanian Handgunners Vampire Coast Gunnery Wight F...
Shorter Weapon Trails
Created by nullmana
This mod does not need updates! It will always work regardless the main game version. It also can savely installed/deinstalled at any time at any version This mod reduce the length of many weapon/arrow trails. There is an alternative version that also dark...
Smirks Blood (A little less blood for the blood God)
Created by ♠ Maverick
This mod creates new textures for all the blood spurts and ground decals. I created blood puffs for the average hit rather than the explosion in a paint factory that happens by default. There are many more spurts, sprays and splashes added as well as 16 un...
Warhammer 3 Visual Bug Fixes
Created by Merwanor
Greetings fellow Total War players! This mod started as just a bug fix mod for certain units and a missing alpha channel on textures, which resulted in odd black borders around certain textures. But it has evolved into a general bug fix mod focusing on fix...
Worthy Warcry (For Epic Battle Audio)
Created by _Zorbaz
UPDATED 28.Feb.24 - Updated for 4.2! Welcome fair travelers, for today we sing of the roar of battle, the thwack of bolts and the thunder of blackpowder. This mod changes a number of things about several audio mods that I loved from WH2. This mod changes n...
AI Declares War
Created by Think Critically
Welcome Back, Commanders This is a script which forces AI to declare war against factions they have a low opinion of. I found that it increases the performance of the AI. Without a war target, AI can become passive and stagnate but once they have a goal th...
Better Allied Outpost Garrisons
Created by Grizzla™
Improves the Garrisons for all Allied Outposts, in hopes to make them more noticeable, impactful, and unique. List of Changes: Cathay Level 1: 2 Peasant Spearmen, 2 Peasant Archers, 1 Peasant Horsemen, 1 Sky Lantern Level 2: 2 Jade Warriors, 2 Jade Warrior...
Fudging Vassals
Created by LordOmlette
Welcome back, commanders! If you used this mod in Total War: Warhammer 2, then you know what the deal is. For everyone else, please read on: HOLD UP If you don't see a "vassalize" option, use The_Inquisitor's very recommended All Diplomatic Options - Vassa...
Loreful Diplomacy - Warhammer III Edition
Created by Jim
Tired of the Dwarves finding mutual long-standing peace with Skaven and the Greenskins, their most hated and mortal enemies? Maybe you're not comfortable with the idea of the Dark Elves allying themselves with their High Elf kin? Fear not, this mod is for ...
[IE] Loreful Strategic Threat
Created by IfThenOrElse
This mod replaces Strategic Threat for IE only, with something that makes more sense in a lore friendly way for both the player and the AI. UPDATE: ported over from Game 2. Big thanks to Vandy for his help with scripted effect bundles! Big thanks to AwwHEE...
Reasonable Reliability Penalties
Created by Commisar Jon Fuklaw
Introduction As before, no sales pitch. The mod aims to make the penalties and timeframes for betrayals more reasonable than in vanilla, where if the player so much as looks at a trading partner funny, they lose all their reliability. No more having to env...
Reasonable Trade (No Datacore)
Created by Think Critically
The original Reasonable Trade was a simple mod that Duke_of_Bretonnia made for WH2 and WH3 However, he datacored the faction_resource_consumptions_tables. This isn't a problem in and of itself but any other mod that modifies this tables will have higher pr...
USEFUL THREATEN
Created by Forlorn
Normally, when you threaten someone as a player, you receive a -15 reliability to your reliability score, which means the player has to wait 15 turns for reliability to be fully restored. This mod changes the penalty to -1. Thus the player can use threaten...
Auto Rename Units (BETA)
Created by Filthy Pollo 🐔
Auto Rename Units (BETA) This is an automatic naming mod for your units with a counter to remember how many units of each type you have recruited and comes with thematic names for each faction. Imagine your unit number 3 has survived hundreds of battles. I...
More Character Names (For all 24 races)
Created by Beans
About More Character Names (about 7,600 total new names) Tired of seeing heroes and lords with the same name? This mod adds a huge amount of lore friendly names into the name pool for ALL FACTIONS for both the player and the AI. Some factions have received...
More Loadingscreen Quotes
Created by Catholic Alcoholic
This Mod unlocks a variety of loadingscreen quotes previously seen in WH2 and WH1 for the RoC campaign (There are currently 386 additional quotes) 87 quotes that haven't been ported to WH3/IE have been added Furthermore certain pieces of loadingscreen advi...
Points of Interest with Pictures
Created by Mazisky
INTRODUCTION This mod adds pictures for the little eye Icons with lore text you see around the map. Both Immortal Empires and Realms of Chaos campaigns. ALL LANGUAGES - 所有语言...
Supreme Victory: Battle Results
Created by Shorewall
Tired of CA being your biggest hater after a glorious triumph, or kicking you while down after succumbing to overwhelming odds? Do you feel like the battle results have nothing to do with your actual performance on the battle field? Then this mod is for yo...
Unique Currency Galore - Custom & Lore Currencies
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A currency mod for your collection. Ingame screenshots shows examples of the new currencies. Main factions have uniquely named currencies and icons. Sub factions of the Empire and TEB factions share the main...
Z's English Submod
Created by Alex Zhao
This is an English sub mod for some mods. The loading order doesn't matter....
(DISCONTINUED) Popculture Necromancy (Necromancy Submod)
Created by Serj Targarien
THIS MOD WON'T RECIEVE ANY MORE UPDATES AS I'M NOT USING THE MAIN MOD ANYMORE AND I DON'T HAVE ENOUGH TIME FOR MAINTENANCE. IF ANYONE WANTS TO TAKE THE MANTLE THEY CAN DO IT WITHOUT PERMISSION. IF THEY LINK THEIR MOD IN THE COMMENTS I'LL LINK IT TO THE MAI...
Necromancy
Created by All is Dust
If you like necromancy killing your enemies to make them fight for you and you like skeletons then this mod is for you. This mod adds a new unit recruit mechanic to all undead factions and 41 new units (36 that use the new recruitment). The mechanic is sim...
(ToD) (Almost) Lore Friendly Popculture Necromancy
Created by Serj Targarien
THIS MOD WON'T RECIEVE ANY MORE UPDATES AS I'M NOT USING THE MAIN MOD ANYMORE AND I DON'T HAVE ENOUGH TIME FOR MAINTENANCE. IF ANYONE WANTS TO TAKE THE MANTLE THEY CAN DO IT WITHOUT PERMISSION. IF THEY LINK THEIR MOD IN THE COMMENTS I'LL LINK IT TO THE MAI...
[ToD]Popculture Necromancy! Armies disintegrate on lord death, but have perfect vigour and unbreakable!
Created by Neil
If an undead Lord dies the whole army goes POP! Just like in the movies! While the Lord 'lives' though, all their army gets perfect vigour and unbreakable. Yeah just like in all the best B-movies you've ever seen and the greatest D'n'D campaigns you've pla...
Glenius Maximus - Norsca Reskin (Viking Theme).pack
Created by Glenius Maximus
SUMMARY Probably not Lore-friendly at this point... kind of. Re-skin ONLY Norsca Re-skin (Viking Theme) Units Re-skinned: Marauders, Marauders Spearmen, Marauders (Great Weapons), Marauder Hunters, Marauder Hunters (Javelins), Marauder Horsemen, Marauder H...
Midnight Aristocracy Subjugation
Created by Darth Alpharius
Serve me in Life or Slave for me in Death-Vlad von Carstien The Mod Adds the Ability For Vampire factions to Vassalize enemy Factions when they are at their Last Settlement Like The Warriors of Chaos can but with a few tweeks. Your Vassals Bonuses Include:...
Sons of Darkness - Chaos Dwarf Reskin
Created by RoundAbout0
Reskin for the following units in the Chaos Dwarf Roster: -Sorcerer Prophets (4 variants) -Overseer (4 variants) -Chaos Dwarf Warriors -Infernal Ironsworn Whilst CA did a great job with this DLC, I'm not the biggest fan of the oldhammer look of some of the...
Chaos Treasures (IE & IE Expanded)
Created by Freiya
This mod makes it possible to obtain the powerful unique weapons/ancillaries that could be obtained in Khorne and Slaanesh Realms during the Realms of Chaos campaign. Only use this mod for your Immortal Empires or IE Expanded campaigns. The seven "treasure...
Better Alliance
Created by BAGHolder
(Updated to 5.0) Features: 1. More Allied Units: Allied unit cap increases from 4 to 20, so is Ogre mercenary. 2. More Favor Points: Doubled favor generation per turn, with max favor increased to 900 (from 100). 3. Borrow Army Longer: Ally army can be borr...
AoR Mercenaries - Loreful
Created by chris0
Introduction This mod adds area of recruitment mercenaries to several factions with some loreful restrictions, please see the unlimited version of the mod here https://steamproxy.net/sharedfiles/filedetails/?id=2882729176 if you would like to be able t...
Experience Modifier - Lords and Heroes
Created by Stuhlinger
This mod adds a customizable modifier to the experience gain for Lords and Heroes configurable via MCT....
(Some) More Skill Points
Created by Chidorah
You want some more skill points, but not like 2x or 10x more? So did I, so I made this mod. It gives a progressively staggered amount of skill points, more extra points in the beginning to start your build, less by the end so you don't end up with an insan...
[No-StartPos] New Starting Units Redone
Created by iDon'tSpeakRussian!
New Starting Units for All Factions Made for Immortal Empires (Expanded), Should work with Old world too (In scripted way, for maximum compatibility, even with Mixer and other mods) I first want to mention that this mod will make campaign start easier in o...
God-King of Athel Loren - Armored Orion Reskin
Created by SpeCt3r1995
Whenever I'm starting out in Athel Loren, I pick Durthu. Why? Because he's a giant, angry treeman who hates everyone and everything and I relate to that on a spiritual level. But also because Orion has looked completely ridiculous to me since game 1. And o...
Marco Colombos Charted Sealanes - IEE Sealanes & No Trade Networks
Created by RagnaroK
Greetings fellow mod enjoyers! I grant to thee - A sea lane mod for your collection. I have currently made 5 different versions of sea lane/node mods, at which you should only ever have one of them active when playing. Flat Earth Explorers - TOW Sealanes &...
Count Noctilus Helmet
Created by Oombrella
Gives Noctilus a kit-bash of the Depth-Guard mask, with the helmet of the Depth-Guard RoR for the mossy look and matching red colour. Also replaces the porthole and unit-card. Inform me of problems. The hat is non-negotiable....
A Lahmian Vampire Alternative
Created by Yogo Pogo
An experiment from WHII to give the Lahmian Vampire Lady a new look to make her more unique next to her Sylvanian cousins. A few expressed an interest in seeing this ported over to WHIII. Includes a new basic icon/portrait Also should be compatible with Ho...
Bloodlines: Von Carstein Lord reskin
Created by Andros
Reskins the von carstein bloodline lord. Makes the lord look more lore accurate and closer to the artwork in game, while making some personal adjustments. Shield textures are bugged atm but thats a game problem not a mod problem. (it might just be me, idk ...
Lorefriendly Empire Reskin
Created by Adopotato
Introduction Welcome fellow Empire enthusiasts! Hopefully this Empire Reskin is an improvement from my last instalments, ive dabbled in dark magic (asset editor) alongside with substance painter to bring to you a whole new look. This Empire reskin strives ...
Sigmar's Heirs - Lorefriendly Empire Reskin Compatibility Submod
Created by Vaxar Kun
A recent update to the awesome Sigmar's Heirs mod added provincial variants and made Hooveric's reskin mandatory. While i generally like his reskins, I personally prefer Ado's empire reskin. This mod overwrites Hooveric's empire reskin with Ado's ones for ...
Roar of the Jade Sea : Yin-Yin, the Sea Dragon
Created by Poljanan
The Sea Dragon of Cathay has returned! The Eastern Provinces - NEW playable Cathay Faction *MIXER required to install this mod!!* https://i.ibb.co/QbQFt6s/mon-256.png -How they play- Outside their faction effects as well as the lord army buff from Yin-Yin ...
Karl Franz Skin - Armored
Created by Driblex™
General Hey Guys, this is just a skin for Karl Franz, since I do not like the vanilla model that much. As you can see, I kept it close the original model, but I prefer armored heroes. I've released a Black Armor version which can be found here: https://ste...
Archaon the Everchosen - Skin
Created by Driblex™
General This mod is a skin for Archaon the Everchosen. It is just a visual skin and does not change any stats. If you enjoy the skin, please leave a like. Have fun! Changes - New shoulder pads - New sword - New helmet - New cape - Edited torso - Edited leg...
Necrolord Helman Ghorst Reskin
Created by Godsworn
The editor says Helman Ghorst is the "master_necromancer", but he looks like the necromancer who summons the actual master necromancer. His look just screams 'please don't hurt me'. This mod aims to fix that, with some armor & a helmet. Note: This mod is P...
Spooky Heinrich Kemmler
Created by Osvi
This reskin turns Kemmler into a spooky skeleton, no stats change, only the model and the unit card / porthole. Enjoy boyos!...
Luthor RESKIN
Created by qiqo1908
Simple visual reskin for Luthor Harkon. New faction leader card, porthole and unit card. Hopefully you enjoy it ! :) ...
Vlad von Carstein Restored
Created by Marthenil
Restores Vlad's face! ---Updated for 5.0 TOD Lets you choose between Restored and the more feral Vlad appearances during the campaign. Includes a remodeled sword for Vlad that more closely matches the sword on his mini. Added both variants to the custom ba...
Masked Mustachio's Male Repanse
Created by MaskedMustachio
This is a remake of the WH2 Mod of the same name. My wife and I want to play Bretonnia but I've never played as Repanse and she has never Played as Louen so I made a gender switch mod for us as we both like to play characters of our own genders. There are ...
Masked Mustachio's Mannfred Reskin
Created by MaskedMustachio
This is a rework of my Vampire Lords Reskin Mod from WH2. I changed Mannfred von Carstein to look cooler and less silly with his sleeveless armor. I also made his sword bigger but didn't make it 2h like the lore as it would have required an animation chang...
The Jade-Blooded Vampires: Islanders of the Moon
Created by Poljanan
https://i.ibb.co/w4BT4NV/0183901238123.png New Faction: Islanders of the Moon https://i.ibb.co/5Lt0JXH/banner.png Difficulty Suggestion: Hard/Hard In 1690, Cathay would launch a doomed expedition westward into the Southlands, seeking to spread the Celestia...
The Jade-Blooded Vampires: Curse of Nongchang
Created by Poljanan
https://i.ibb.co/wshCxWb/Banner.png Jade-Blooded Vampires - Eastern Lords of Undeath The Jade-Blooded Vampires are an exotic bloodline of vampires in the far east sired by a long-lost spawn of Neferata thousands of years after she and the rest of the origi...
Turn Skipper
Created by purr
Allows you to skip X turns of your campaign at any point during your playthrough. All diplomatic requests will be refused, and all dilemma events will be resolved by choosing the first option.                               https://i.ibb.co/kBywKfH/pole.png...
Call Allied Warband - Now with MCT support
Created by Redfog
A mod allowing you to call nearby allied armies to your army so you can actually get those useless allies to actually start pulling their weight in the wars they drag you into. Based of the wonderful mod by FiftyTifty found here https://steamproxy.net/...
Unnatural Selection Ultimate
Created by Jadawin
Currently not actively maintained - but probably still works I do not currently keep my mods updated. That said, most of my mods basically never need actual updating after patches. So this mod will very likely still work, just not affect recently added con...