Total War: WARHAMMER III

Total War: WARHAMMER III

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Allegiance of the Damned: Chaos Confederation [EoM]
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152.918 KB
29 Jul, 2022 @ 5:23am
2 Dec, 2023 @ 7:07am
22 Change Notes ( view )

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Allegiance of the Damned: Chaos Confederation [EoM]

In 1 collection by Wolfy
Wolfy's Mods for Total War: Warhammer III
12 items
Description
Announcement of End of Maintenance

Hi everyone,

I have an announcement to make, and it is that, after seven years of modding, I have decided it is time for me to step aside. My personal situation has changed a lot since I started, and sadly, I do not have that much time, resources, or energy left for gaming, imagine modding. I hope you can understand and respect that decision.

Most of my mods will enter a status of End of Maintenance, where I will stop giving them regular updates. Nearly all of them should still work even if they happen to have the Outdated flag, but in case some of them do not, and you want to inherit them, please feel free to ping me on Discord. We can discuss that. It is still possible that from time to time, I still push an update if I feel like it or if there is a small, easy-to-fix bug, but we do not have to consider that will be the norm.

So, this being said, thank you all very much for all your love: support, positive comments, donations, ideas, and everything you have shared with me over the years. This all has meant a lot to me. What started as a small hobby for myself grew into a community where I hold tens of thousands of subscribers, with some of the mods crossing the 50k barrier. It makes me sad to leave; it has been a hard decision, but I think it will be for the better.

Wish you the best folks,
Wolfy

READ THE F.A.Q. BEFORE ASKING. IT IS THERE FOR A REASON.



Introduction
This mod allows Chaos factions to confederate eachother in a very similar fashion than Greenskins do. If you defeat an enemy champion in battle, you will get a dilemma to either confederate or release them.

This has been tailored to be loreful, so factions can only confederate eachoter if they follow the same god. Undivided champions, however, can confederate anyone. You can check the possibilities in the graph below:

[raw.githubusercontent.com]

Additionally, confederation via diplomacy between Warriors of Chaos has also been enabled. Note this will not enable cross-race confederation, so you will still have to defeat the lords for that. Thanks to Alex Zhao for letting me integrate his work here.

Balance and Gameplay
It is very probable that the Chaos factions end up snowballing and being a very huge threat the same way Grimgor was in Warhammer II. This feature is not only limited to the player, so be prepared to see Chaos becoming an unstoppable enemy. The AI can and will use this feature in all difficulties.

Configuration
The mod is prepared to work together with Groove Wizard's MCT. If installed, you will be able to decide if minor factions can also use this feature or it should be limitated to legendary lords. Other configurations may arrive in the future.

Frequently Asked Questions
Seriously, I am answering these questions multiple times per day. Can't you just read the FAQ?
  • I can not confederate X lord playing as Y! Check the graph above, listed twice, to see how confederations work. An arrow A -> B means A can confederate B. If that arrows does not exist or goes the other way around, your lord can not confederate that faction. If it is in the table and it does not work, then feel free to report.
  • Can you make it so Archaon/Be'lakor/Archaon can confederate all Chaos Factions? This is already available as MCT flags.
  • What's the difference between this mod and Alex Zhao's? His mod just enables diplomacy confederation between Warriors of Chaos (which is also included here). My mod enables cross-race confederation between all Chaos factions. Having both mods installed is redundant, unless you want the Tomb Kings part.
  • Will Norscan/Beastmen lords ever be added? It is in the backlog. Just not a priority.
  • I completely wiped a faction and now I can not confederate it. It is not possible to confederate a faction that does not exist anymore.
  • Diplomacy confederation is not working. Diplomacy-based confederation only works between Warriors of Chaos. Cross-race is only available after a defeat.
  • After I confederated X lord, specific feature Y it is not working well. Cross-race confederation is not viable ingame, and it is not coded by CA to be fully supported. What this mod does is bypassing the limitations, hence allowing you to confederate cross-race, but a lot of problems can still happen where you do not get access to race specific features. An example of this would be not being able to unlock new equipment for Daniel after confederating him.
  • Can X lord confederate Y lord? If the dozen of times this is explained in the description is not enough for you, I think you got bigger problems than this mod.
  • Is this multiplayer compatible? Yes.
  • Is this savegame compatible? Yes.

Special Thanks
  • Special thanks to the Da Modding Den community for their knowledge and patience. This would have not not been possible without them. I resist to give names because you are all amazing <3
  • Special thanks to DAN for helping me with the text and the localisation. A pleasure working with you!
  • Special thanks to all the users that have supported the development economically
  • Thanks to all the users that have participated in the beta releases, that have reported bugs and that have contributed with reports, feelings and new ideas. You keep this alive

Support My Work
If you want to help me, the cheaper an easier way is to leave a like. It improves the mod visibility and helps the community around it to grow bigger. Of course, you can also share it!

If you have a GitHub account, I also appreciate likes over there. Stars help me show off a better portfolio, which is useful as I work as a Software Engineer. More useful than you would think! Here is the whole list: https://github.com/topics/wolfy-mods

Finally, if you want to support economically my job, feel free to donate via Patreon[www.patreon.com] or PayPal[paypal.me]. I use that money to buy DLCs, so at the end of the day it is reinvested into modding.

[discord.gg][paypal.me][www.patreon.com]
Popular Discussions View All (1)
0
28 Aug, 2022 @ 12:37am
PINNED: HOW TO REPORT BUGS
Wolfy
617 Comments
BokitoBoss 1 Jul @ 9:54am 
Thank you for the great work and goodluck!
Tsu 27 Jun @ 7:15am 
I have not noticed any problems in 5.1 so far. Has anyone else noticed any problems with this mod?
AndyLoongLu 18 May @ 3:13pm 
Great!
ɼﻉٱƈѻɼٱกﻭค 15 May @ 7:02pm 
I'have taken the mod and i did update it to work on ToD:
https://steamproxy.net/sharedfiles/filedetails/?id=3247413645
啦啦啦 13 May @ 1:48am 
update
Neil 11 May @ 12:37pm 
Someone has taken up the mantle and hosted a ToD version:
https://steamproxy.net/sharedfiles/filedetails/?id=3238867254
Lenxt 9 May @ 10:55am 
Hi Wolfy, for some reason I can't confederate Tamurkhan as Archaon (I have the option enabled in MCT). Is there something I am missing ? Thx in advance
Zugs 7 May @ 10:37pm 
Is this still working?
Vampire Kisses 5 May @ 3:18pm 
Is this still usable as of 5.0 update?
Homuhomu 3 May @ 9:09am 
Oopsies, it was dumb from me, I think you can still confederate epedemius with Belakor and Archaon, by enabling the mod configuration tool, and setting "Allow Belakor to confederate everyone" to true.