Total War: WARHAMMER III

Total War: WARHAMMER III

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Unique Currency Galore - Custom & Lore Currencies
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graphical
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File Size
Posted
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1.463 MB
7 Oct, 2023 @ 3:26am
12 Jul @ 2:12pm
14 Change Notes ( view )

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Unique Currency Galore - Custom & Lore Currencies

In 1 collection by RagnaroK
RagnaroKs Collective Mod Compendium
87 items
Description
Greetings fellow mod enjoyers!

I grant to thee - A currency mod for your collection.

Ingame screenshots show a few examples of the new currencies as well as the overall icon map.

Main factions have uniquely named currencies and icons. Sub factions of the Empire and TEB factions share the main faction currency names, but each have their own unique icons.

This mod is included in my Resourceful Purpose - Compilation and by subscribing to the compilation mod, you no longer need to subscribe to this mod.

Considerations
  • I am unable to change the currency names for any faction that uses "Favour".
  • I changed all the finance treasury buttons to match the factions new currencies.
  • I hope to add unique battle loot chest images in the future, but I am currently working on other projects.
  • This mod was inspired by a currency mod by Müsliriegel.
  • Images - I used Warhammer wiki, GW coins, AI and Vampire Coast is literally a chocolate coin.

A list of factions and their new currency

Main factions with individual currency icons.
  • Greenskins - Teef.
  • Tomb Kings - Souls.
  • Skaven - Warpstone Tokens.
  • Vampire Coast - Stromfalo Doubloons.
  • Ogre Kingdoms - Ogre Toll.
  • Wood Elves - Asrai Sovereigns.
  • High Elves - Asur Sovereigns.
  • Dwarfs - Dawi Gorl.
  • Norsca - Norse Sceattas.
  • Bretonnia - Royal Ecu.
  • Kislev - Kislevite Pulo.
  • Cathay - Jade Tongbao.
  • Empire - Imperial Crowns.
  • Lizardmen - Ancient Plaques.
  • Dark Elves - Druchii Sovereigns.
  • Border Princes - Tilean Ducats.
  • Chaos Dwarfs - Zharr-A-Chorl.
  • Vampire Counts - No change needed.
  • Beastmen - Horn Currency Icons.
  • Khorne - Khornate Currency Icons.
  • Nurgle - Nurgle Currency Icons.
  • Tzeentch - Tzeentch Currency Icons.
  • Slaneesh - Slaneesh Currency Icons.
  • Archaon - Thematic Currency Icons.
  • Kholek - Thematic Currency Icons.
  • Sigvald - Thematic Currency Icons.
  • Festus - Thematic Currency Icons.
  • Valkia - Thematic Currency Icons.
  • Vilitch - Thematic Currency Icons.
  • Azazel - Thematic Currency Icons.
  • Daemon Prince - Thematic Currency Icons.
  • Bel'Akor - Thematic Currency Icons.
  • Chaos Dwarfs - Thematic Currency Icons.

Empire sub factions with individual currency icons.
  • Golden Order - Thematic Currency Icons.
  • Cult of Sigmar - Thematic Currency Icons.
  • Huntmarshals Expedition - Thematic Currency Icons.
  • Averland - Thematic Currency Icons.
  • Hochland - Thematic Currency Icons.
  • Middenland - Thematic Currency Icons.
  • Nordland - Thematic Currency Icons.
  • Ostermark - Thematic Currency Icons.
  • Ostland - Thematic Currency Icons.
  • Stirland - Thematic Currency Icons.
  • Talabecland - Thematic Currency Icons.
  • Wissenland - Thematic Currency Icons.

TEB sub factions with individual currency icons.
  • New World Colonies - Tilean Ducats.
  • Estalia - Tilean Ducats.
  • Tilea - Tilean Ducats

Translation Submods

Collection of Mods I Created
Thank you for spending some of your time, considering using some of my mods.
69 Comments
pickmeister 13 Jul @ 1:30am 
@RagnaroK: No worries. Thanks for the answer!
RagnaroK  [author] 12 Jul @ 2:14pm 
Sorry for the extremely late response pickmeister, somehow I never got a notification for this.

I removed factions tables just now, as you are right, it serves no purpose. The reason I had it in, was because this was my first proper mod and I mistakenly thought I would need that table in order for certain individual factions to work properly with a unique currency. :spacemarineskull:
pickmeister 8 May @ 3:05am 
@RagnaroK: Hey there, just wanted to ask - what is the reason for including factions table inside your mod? I am asking as it interfers with other mods that edit the same table.
RagnaroK  [author] 13 Apr @ 12:13pm 
It could yes, I think I will make currencies for OvN/TEB/SCM factions down the line, just need to finish up some of my many other modding projects first.

It does not currently change TEB.
Autumnchain 13 Apr @ 8:13am 
Could this mod change the currencies of the Ovn Factions? Does it affect the currencies from Cataph's Southern Realms?
RagnaroK  [author] 20 Mar @ 12:53pm 
I ended on a mix, "Stromfalo Doubloons" is the new currency name for Coast. :)
RagnaroK  [author] 9 Mar @ 1:52pm 
Hmm I really like both of them, will give it some thought before picking one. :)

Thanks for the cool suggestions. :steamthumbsup:
mtbeasley 9 Mar @ 12:52pm 
He is known as Stromfalo in Tilean according to the wiki, so maybe "Stromfalo Ducats." I just liked Stromfels' Doubloons because it presents the idea that (at least in my head) he has personally cursed/blessed the coins to do his bidding, like establishing pirate coves. But anything is better than base game "treasury."
RagnaroK  [author] 9 Mar @ 2:10am 
I like that Stromfels lore idea, had never heard of that before you mentioned it.

I feel like 3 words is too long a name, so maybe something like "Stromfels Doubloons", "Stromfel Doubloons", but the "s" kinda has to be there since its his name. Without the s, it sounds like a proper coinage though.
mtbeasley 5 Mar @ 4:31pm 
Any chance for Vamp Coast getting something like "cursed gold", or "Stromfels' cursed gold/doubloons," or something similar? Counts get dark magic, so Vamp coast should get something similar but Warhammer pirate themed. Something akin to the cursed gold from Pirates of the Caribbean.