Total War: WARHAMMER III

Total War: WARHAMMER III

109 ratings
Reasonable Trade (No Datacore)
   
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246.053 KB
18 Oct, 2023 @ 7:14pm
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Reasonable Trade (No Datacore)

In 1 collection by Think Critically
SFO Landmarks and Legends 4.1 Updated
400 items
Description
The original Reasonable Trade was a simple mod that Duke_of_Bretonnia made for WH2 and WH3

However, he datacored the faction_resource_consumptions_tables. This isn't a problem in and of itself but any other mod that modifies this tables will have higher priority. Since this is the only feature of the mod, if you're using it you definitely want it to take priority. All I have done is rename the table with two !!. I specifically made this because I wanted to use this mod with Factionwide Resource Bonuses Enhanced by Commisar Jon ♥♥♥♥♥♥.

Description
Ever wonder why in mid and late game trading with smaller nations seems pointless and larger nations never seem to want any more of your trade goods? That building anymore trade resource buildings is pointless? Well that's because the Vanilla Trade Tables punish small factions while at the same time providing no incentive to trade with larger factions by topping out way to early. With this Mod we fix all that!

-----Vanilla Trade Resource Amounts-----

(# of Owned Regions - Resource Amount)

1 - 6
2 - 8
4 - 12
6 - 16
8 - 20
10 - 24
12 - 27
14 - 30
16 - 32
18 - 34
20 - 36
22 - 38
24 - 40



-----Mod Trade Resource Amounts-----

(# of Owned Regions - Resource Amount)
1 - 10
2 - 14
3 - 16
4 - 18
5 - 20
6 - 22
7 - 24
8 - 26
9 - 28
10 - 30
12 - 32
14 - 34
16 - 36
18 - 38
20 - 40
22 - 41
24 - 42
26 - 43
28 - 44
30 - 45
32 - 46
34 - 47
36 - 48
38 - 49
40 - 50
42 - 51
44 - 52
46 - 53
48 - 54
50 - 55
52 - 56
54 - 57
56 - 58
58 - 59
60 - 60


I've scaled it this way to allow smaller nations to have a competitive advantage when trading. This gives the player an incentive to having multiple trade agreements and keeping smaller allies alive, as trading with 2 small-medium sized factions which each control only 10 regions will consume the same amount of resources as a massive faction with 60 regions. I’ve raised the max trade resources by 50% so this could lead to some high late game trade income, so please let me know if you like the concept of strengthening smaller nations competitive trade advantage, but if trade in the late game is to powerful I'd be willing to lower it as I've only tested it a few times in the late game. I hope you enjoy.

COMPATIBLE WITH ALL OTHER MODS unless they specifically edit trade resource consumption amounts.

All my mods are compatible with SFO.
6 Comments
Arkenor 3 Jun @ 5:13pm 
Does this still work OK?
Caos 23 Oct, 2023 @ 9:30am 
Thanks !
Caius.Bingerus® 21 Oct, 2023 @ 10:41pm 
Thank you!!!
ismael_ed23 19 Oct, 2023 @ 4:39am 
Thank you for this!
Rincewind322 18 Oct, 2023 @ 9:02pm 
Thanks so much, trade mods are the best
sigmars_disciple 18 Oct, 2023 @ 7:50pm 
Oh yes! Thanks for improving this mod