Total War: WARHAMMER III

Total War: WARHAMMER III

160 ratings
Auto Rename Units (BETA)
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Tags: mod
File Size
Posted
Updated
110.659 KB
8 Sep, 2023 @ 4:13pm
8 Sep, 2023 @ 7:12pm
2 Change Notes ( view )

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Auto Rename Units (BETA)

Description
Auto Rename Units (BETA)

This is an automatic naming mod for your units with a counter to remember how many units of each type you have recruited and comes with thematic names for each faction. Imagine your unit number 3 has survived hundreds of battles.

It comes with multi-language support in the following languages:
  • Spanish
  • French
  • Brazilian Portuguese
  • Italian
  • German
  • Czech
  • Polish
  • Russian
  • Turkish
  • Korean
  • Chinese (Simplifed)
  • Chinese (Traditional)

Remember that this is in beta phase, expect some bugs like wrong counter for first turn, bad translations, wrong theme name, etc. Eventually they will be fixed for a while, I also ask for your feedback to improve the mod. Did you not like this theme name? suggestions are always welcome, you can comment here.

Credits
  • prop joe: Forked his mod Regional Unit Rename.
  • Cold Serenity: Ideas for theme names.
  • NaggleDaggle: Ideas for theme names.
Popular Discussions View All (1)
6
15 Sep, 2023 @ 3:09pm
[Suggestion] Current list of theme names
Filthy Pollo 🐔
41 Comments
Sparkrdom 4 Jul @ 10:42am 
How's that update coming? :steamhappy:

I'd love to see regions included, like the original.
五福 WUFU 29 Jun @ 1:51am 
Perhaps a delayed reaction
There are issues with Chinese translation
The numbering issue only exists on numbers 1-3
For example, currently it is the “帝国 第1一 长矛兵营地”
The correct usage should be“帝国 第1 长矛兵营”

Chinese characters in the numbering system
一=1
I don't know the usage of "营地"
Using "第XX营" to represent organization in the Chinese context

I don't know English, I apologize for any errors caused by the translation software。This is a great mod。
Kane Beckett 23 May @ 2:02pm 
A lovely and great mod!

Will you ever update it? And will there be an exclusive version for the empire? :D
sigmars_disciple 19 May @ 9:06am 
Might have a brain fart here, but maybe if users have "Sigmar's Heirs" activated, these units might suffer from double region renaming....? Ah no, I think they don't because the regional units like "Solland Spearmen" added by Sigmar's Heirs count as "modded units" and therefore won't be affacted like vanilla units by this mod, correct? <3
sigmars_disciple 19 May @ 9:03am 
I have rediscovered this mod and gotta say it's the absolute bee's knees with Empire!!
But it would be indeed be very cool to just add a submod that e.g. removes all changes to other races than the Empire, if the user so desires <3

It's the kind of "my first mod" situation that any user that wants to give modmaking a try can only dream about - if anybody wants to give this a shot, let the others know. I can't mod but I'm pretty sure that to do that, one would have to find a central table that assigns the changes the mod makes to races and/or factions. The submod should - when present - basically hide/remove all changes here except to "reikland" or "empire" (race). Does that roughly make sense, @Filthy Pollo? Thanks!

P.S. Well, the multi language support might result in much longer tables :)
Hannibal The Snowman 28 Mar @ 12:04pm 
I love this mod so much, however would there be a chance for an Empire exclusive version of this mod?
emikorn 5 Feb @ 9:40am 
@Filthy Pollo glad to hear that! I'll wait for it! Tnx!
Filthy Pollo 🐔  [author] 5 Feb @ 12:02am 
@emikorn I don't think so, however I got a solution (warband upgrade system), I will update this mod when new patch comes out.
emikorn 4 Feb @ 11:56pm 
Nice mod. Is it compatible with warband upgrade system? Does it rename also upgraded units?
Jestimac 13 Jan @ 1:49pm 
Nice mod. It does add something to the campaign.