Total War: WARHAMMER III

Total War: WARHAMMER III

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Azhag - The Scourge of Red Eye Mountain
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graphical
Tags: mod
File Size
Posted
Updated
18.400 MB
2 Sep, 2022 @ 11:42am
17 Sep, 2023 @ 11:03am
4 Change Notes ( view )

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Azhag - The Scourge of Red Eye Mountain

Description
Updated for 5.2

DESCRIPTION
You want to know how Skullmuncha got his name? Well, rumors say he once nibbled on the Throne of Skulls! And Azhag himself wears the Crown of Sorcery while withstanding its influence only thanks to his own stubbornness? Well, sounds pretty epic to me. Sadly, both of these fighters didn’t get any visual overhaul since Total War: Warhammer I. So, with this mod I want to change that. This is an updated version of my mod ’Azhag – The Scourge of Red Eye Mountain’, which was originally made for Total War: Warhammer II.





FEATURES
  • new look for Azhag to show off his vampiric corruption a bit more
  • some armour for Skullmuncha
  • 15 % bigger Skullmuncha
  • new unit card/porthole/faction leader portrait



COMPATIBILITY
There should be no compatibility issues, unless you use another mod that alters the appearance of Azhag or Skullmuncha.



CREDITS
  • h3ro for his Asset Editor tool.



OTHER MODS
You like my work? Feel free to check out my other mods.

I started modding because I wanted to implement my own ideas. But modding for Total War Warhammer is not very user-friendly and takes a lot of time. So, if you should decide that you enjoy one of my mods so much that you want to give something back I am always happy about a donation!
[www.paypal.com]
83 Comments
Fröb  [author] 31 Jul @ 11:05pm 
@Coverfire: The mod is not bugged. It works fine, I just checked it ingame. Try to un- and resubscribe to the mod and check your mod list of other mods which might affect Azhag.
Coverfire 31 Jul @ 8:45pm 
This is bugged, my guy has green/yellow armor like the mesh didn't apply correctly.
Mike_an_Cake 24 May @ 8:42am 
increase skullmuncha size by 30%
Fröb  [author] 22 Mar @ 4:41am 
@Purge8642: I just checked it ingame and Skullmuncha looks completely normal to me in a custom battle (also when being on ground with a very close camera). Do you use any other mods that affect skullmuncha? And did you try to un- and resubscribe to the mod?
Purge8642 22 Mar @ 4:26am 
Hey, just fwi, the wings are kinda glitched on this unit a bit when it's on the ground. When you get closer to the unit with your camera it seems to load 4 different models, compared to the Black Orc Wyvern Riders unit from the "Expanded Roster - Greenskins - Orc Pack" mod, that unit's wings don't glitch out. Anyway, thought you might wonna know. :)
Kamora 13 Oct, 2023 @ 11:38am 
ok thanks for the fast answer:steamthumbsup:
Fröb  [author] 13 Oct, 2023 @ 11:34am 
@Kamora: As long as Feature for Azhag: Wandered and Lost does not affect Azhags visual appearance, there should be no issue.
Kamora 13 Oct, 2023 @ 11:32am 
does this work with the mod for azhag @Feature for Azhag: Wandered and Lost
https://steamproxy.net/workshop/filedetails/?id=2928943242
Fröb  [author] 17 Sep, 2023 @ 11:04am 
Updated! - The faction leader card should now be visible again in the campaign selection menu.
iDon'tSpeakRussian! 1 Sep, 2023 @ 6:08am 
gotcha, if it works dont fix it :D I just wanted to make sure my steam aint broken so thx for clarifying :)