Total War: WARHAMMER III

Total War: WARHAMMER III

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Enchanted Arrows for Characters
   
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Tags: mod
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255.906 KB
8 May, 2023 @ 9:25pm
30 Oct, 2024 @ 12:48am
6 Change Notes ( view )

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Enchanted Arrows for Characters

Description
In the wood elf 8th edition army book, Lords and Heroes equipped with bows had access to 6 different enchanted arrows, none of which are available to them in the base game. This mod allows Glade Captains and Glade Lords to take the three base game enchanted arrows (Hagbane, Swiftshiver and Starfire) if they spend skill points in the appropriate skill. Furthermore it brings in the three missing arrow types (Trueflight, Moonfire and Arcane Bodkins) which also can be gained by spending skill points in the appropriate skill. The first skill level can be taken as soon as a skill point is gained and grants Moonfire and Trueflight arrows, the second skill level can be taken at level 5 and grants Hagbane and Starfire arrows and the third skill point can be taken at level 10 and grants Arcane Bodkins and Swiftshiver arrows. All of the enchanted arrows are represented as ancillaries. Of note is that they don't apply effects to the characters weapons but replace them with different ones. This means that equipping multiple enchanted arrows to a single character does nothing. Since the AI is unable to handle the use of enchanted arrows, I have made it so that the AI will never take the skill that grants enchanted arrows.

All Arrows
  • Increases AP missile damage of Glade Lords and Waystalkers to 122.
  • Decreases base missile damage of Glade Lords and Waystalkers to 158.
  • Increases AP missile damage of Glade Captains to 96.
  • Decreases base missile damage of Glade Captains to 118.
  • This is overall a buff as base missile damage gets replaced with AP missile damage which means more damage except against zero armor targets (where equal damage is inflicted).
  • The above list does not apply to Swiftshiver Shards and Arcane Bodkins.

Moonfire Shots
  • Shots become Flaming.
  • Shots apply the Moonfire custom contact effect.
  • Moonfire inflicts -30 Accuracy to enemies struck.
  • Moonfire inflicts -20% Range to enemies struck.
  • Moonfire inflicts +20% Reload time to enemies struck.
  • Moonfire inflicts -90% Detection Range to enemies struck.

Trueflight Arrows
  • Shots are more accurate and will home more than typical Glade Lord, Waystalker and Glade Captain arrows.
  • Infinite tree grace period.
  • +22 Range.

Hagbane Tips
  • Shots apply the Poisoned! contact effect.

Starfire Shots
  • Shots become Flaming.
  • Shots apply the Burnt contact effect.

Arcane Bodkins
  • All missile damage becomes AP.
  • Missile Strength reduced to 237 for Glade Lords and Waystalkers.
  • Missile Strength reduced to 184 for Glade Captains.

Swiftshiver Shards
  • Decreases base missile damage for Glade Lords and Waystalkers to 145.
  • Decreases base missile damage for Glade Captains to 108.
  • -50 Range
  • Shoots 2 arrows per volley.
13 Comments
Kaldreth 19 Sep @ 12:08am 
I figured out the issue. I was using the wrong ID when assigning the effect, AND testing it out on a mounted character. I forgot that's considered a different unit.
Autumnchain  [author] 18 Sep @ 10:28pm 
You have to also look at the effects and how they replace the missile weapons used by characters with other missile weapons.
Kaldreth 18 Sep @ 5:51pm 
I was trying to give these arrows to other heroes that use bow and arrows like Ulrika.
Autumnchain  [author] 18 Sep @ 5:44pm 
@kaldreth You mean make Spellweavers, Spellsingers and Branchwraiths use enchanted arrows? You can't because of they lack the animation to fire missile weapons so even if you give it to them, they can't use it.
Kaldreth 18 Sep @ 3:47pm 
What changes would I need to make so other heroes can get these arrows? I managed to figure out how to assign the skill point selection and ancillaries to other characters, yet I can't figure out why the characters don't get the equipped arrows in combat.
Neil 22 Nov, 2024 @ 4:26pm 
Would that day by any chance be Saturday, November 23rd, 2024 AD? :P
All the best, thanks for the mod!
Autumnchain  [author] 22 Nov, 2024 @ 3:57pm 
@Neil I removed the link from the description. I don't know what happened to the guy who ported the mod. He appears to have dropped off the face of the earth. Maybe I'll port it some day.
Neil 22 Nov, 2024 @ 7:05am 
Hey man, do you know what happened to the mod (linked in description) for normal units, please? It was by far my favourite as it was less OP than other options on the workshop,. and thematically married well with this mod.
Stellavolu 16 Jun, 2024 @ 8:52pm 
@Autumnchain Thanks!
Autumnchain  [author] 16 Jun, 2024 @ 9:53am 
@Stellavolu TwTwT has ported that mod. For some reason, he is missing in action. Just wait a bit, it should come back.