Total War: WARHAMMER III

Total War: WARHAMMER III

324 ratings
Crows & Ravens for Ostankya
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Tags: mod
File Size
Posted
Updated
24.509 MB
7 Sep, 2023 @ 12:02pm
8 May @ 1:25pm
11 Change Notes ( view )

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Crows & Ravens for Ostankya

In 1 collection by Calm&NormalTime
Calm's Kislev mods
4 items
Description
Features
2 units for Ostankya
Crows and ravens

Murder of Crows

Replaces cave bats (bats are for vampires. crows are for witches. everyone knows and agrees with this)
Crows also have a passive while out of combat that makes them great at spotting hidden units

Conspiracy of Ravens

Higher tier unit. Equivalent to Onyx Crowmen or Chaos Furies.
They have a passive that regenerates health and fatigue that starts at 0% but gradually scales with the number of entities that die in their vicinity.

Witch's Unfamiliar
I haven't been able to buy the DLC just yet so I couldn't test this Ostankya mod with Ostankya, but both units should be available from her unique animal building, and bats should be disabled from this building. Both units should also benefit from any tech or skills that effects her animals.
Any issues, let me know in the comments

But only if you really want to.
Link to blog [ko-fi.com]
I started a Ko-fi page after seeing other modders had them. I'm trying something new where I use the page as a blog where I post pics of work in progress.

117 Comments
AwDiddums 18 Jul @ 6:29am 
Great mod. I've added it to my game to enhance my 'lore-friendly' vanilla experience! Just a small thing (as I'm unsure if this was intentional or an oversight) the description of both of the 'new units' identify as "flying melee infantry" however, wouldn't the name and symbol better reflect the unit(s) as "flying war beasts"? Many thanks,
Migstar117 26 Jun @ 12:45am 
oh really? Lovely thanks mate!
Calm&NormalTime  [author] 25 Jun @ 2:22pm 
Gabesky has already made an sfo submod for this. I just checked. Do a search for crows ravens
Migstar117 25 Jun @ 11:23am 
Fair enough, I appreciate the response! :)
Calm&NormalTime  [author] 25 Jun @ 2:58am 
I don't make sfo submods but anyone is free to if they like
Migstar117 25 Jun @ 2:15am 
hey would a SFO submod be possible? love this mod!
Otter 29 Apr @ 12:03pm 
potentially the ravenswyrd faction (going off the name), and Sarls Birna the huntress, Birna has an ability that's aoe to call some crows to slap about anything within a 35 meter radius, but they're a spell, havent looked at it yet, it's an excerpt from the novel where she calls on some crows, so that's great but i think theyre only really in a spell as far as I've found, SCM tribes is compatible with most norsca mods just not full blown overhauls, mods that add units/tech/cross faction features have been fine.

There's just not that diverse an option on the workshop so far, some good ones for throgg but they only really add to throgg, There are some good mods just thematically quite a bit missing, In a few months when I'm back from work I'm going to try and get into modding WH3, thanks for the assistance etc
Calm&NormalTime  [author] 29 Apr @ 7:47am 
Ok, i know its there somewhere becaise i saw a screenshot of them in battle. Could be a summonable unit for a raven themed character maybe
Otter 28 Apr @ 6:00pm 
but all the other landmark units are showing up in Custom battle unit roster so im not sure if they've been implemented yet
Otter 28 Apr @ 5:59pm 
After looking through the unit roster for norsca in custom battle and in game, the ravens and crows arent in on SCM tribes as a faction unit,
so they must've implimented them as landmark units :)