Total War: WARHAMMER III

Total War: WARHAMMER III

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graetor's Bretonnian Holy Orders
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Tags: mod
File Size
Posted
Updated
149.647 MB
1 Aug, 2023 @ 7:23pm
7 Jul @ 2:47am
20 Change Notes ( view )

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graetor's Bretonnian Holy Orders

Description
"The Duke of Outremer, Balduin IV, decreed the barons Julienne le Saracen and Gilbert d'Araby to establish their own military orders to further protect pilgrims and defend the Outremer in it's time of need."

DESCRIPTION
This mod adds new unit(s) to the Bretonnian roster by adding the various crusading Holy Orders of Bretonnia, based on their existing real-life counterparts.

FEATURES
  • Military Orders – 4 Knightly Orders, 2 Legendary Lords, and 8 new units (2 for each)
  • 4 new landmarks and 4 new building chains for each order (Locations here)
  • Custom abilities that are consistent with their lores

PLEASE READ
  • This mod is balanced for vanilla gameplay. It aims to insert itself into vanilla campaigns as seamlessly as possible.
  • All Knightly Order units are now capped. They can be raised by building their building chains or landmarks.
  • All Knight units benefit from skills and researches that buff their stats.
  • Legendary Lords/Heroes are unlocked by building the landmarks. (Temple Mount and Krak des Chevaliers)
  • You can only recruit Knights of the Holy Sepulchre at their landmark. Grail Chapels only increase the cap.
  • While based on their real-life counterparts, this is not them, but new orders entirely.

RECOMMENDED

SUBMODS

CREDITS
  • h3ro - His amazing Asset Editor is what made this mod possible.

Modding is fun, but takes a lot of time and effort, and as such, any donations are welcome.[paypal.me]

Comment any potential balance changes and check the change notes for update details.
108 Comments
Hexmorr 9 Jul @ 5:24am 
no, i tried with only your mod and mixer unlocked to see if it was something else
graetor  [author] 9 Jul @ 5:18am 
You using a reskin mod?
Hexmorr 8 Jul @ 4:00pm 
Knight of lazarus miss a head variant too
Hexmorr 8 Jul @ 3:42pm 
Gilbert D'araby seem to miss his ax handle
graetor  [author] 28 Jun @ 7:01pm 
you can already do that here
Send Me Hentai ;3c 28 Jun @ 3:40pm 
Could you make recruiting the foot knights as an MCT toggle instead, like for your Empire Knight mod?
Lickher_ish 24 Jun @ 10:18pm 
save game compatible with new update?
graetor  [author] 8 May @ 10:31am 
@Kargan - upgrade them
@chunderclapped - using retex mods?
chunderclapped 8 May @ 7:12am 
Sir de raker's head/helmet is bugged
Kargan 5 May @ 3:33am 
I can't get the Foot Knights, what do I do?
Thank you