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I'll look into it, though I feel somewhat justified in leaving it as is too. I suppose something of a trade-off for having the entire lore is no discounts/cdr. I'll mull it over and see what I do when I update it for 5.0.
Thanks for the feedback.
However, this mod gives no bonuses to the secondary lores! The base game gives a 50% cooldown and 25% cost reduction, to incentivise use of the secondary lores.
Hi Author, can you just add a generic 25% cost reduction 50% cooldown reduction to all lores of magic? Just replace the Kairos 25% reduction on Tzeench lore skill with a full generic reduction.
What skill, what faction are you playing as, and what other mods do you have enabled?
Noted. Probably not much I can do for that. I suppose re-setting Kairos's skill points is a fix.
It should, I haven't specifically tired it tho.
You could learn to comment a little more civil than ‘busted needs update’.