Total War: WARHAMMER III

Total War: WARHAMMER III

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Moulder's Menagerie (Chimaerats, Stormfiends, and More!)
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units
Tags: mod
File Size
Posted
Updated
140.217 MB
1 Sep, 2022 @ 6:46am
30 Jun @ 3:07pm
22 Change Notes ( view )

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Moulder's Menagerie (Chimaerats, Stormfiends, and More!)

In 1 collection by ChaosRobie
The Official ChaosRobie Collection
18 items
Description
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven.

Description
Chimaerats are anti-infantry single-entity monsters recruitable by all Skaven factions. They are recruitable at tier 5 at the Laboratory. Chimaerats have regeneration as well as a warpfire breath attack.

Aberrations are unbreakable monstrous infantry. They are recruitable at tier 1 at the Growth Vats. Aberrations can rampage.

Burrowing Behemoths are single-entity monsters, recruitable at tier 4. They can break walls using a new digging animation that I made! And they can burrow, effectively allowing them to teleport across the battlefield!

Giant Rats are another meat shield and Armoured Rat Ogres are exactly what they sound like.

Stormfiends are monstrous infantry and monstrous missile infantry. There's the Ratling Cannon, Warpfire Projector, and Windlauncher versions which have ranged attacks. Then there's the Warp Brazier, Grinderfist, Shock Gauntlet, and Doomflayer Gauntlet versions which are melee-oriented. None of these are available from the Growth Vat and require both the level 4/5 Lab and level 4/5 Mutation building to recruit. When playing as Clan Skryre, Stormfiends have a section in the Forbidden Workshop, with a some upgrades and rewards.

Skill, Technology, and Building Tooltips have been updated.

Compatibility Mods

Note: This mod replaces the Flesh Lab script and Ikit Workshop script. There will be some compatibility issues if another mod does the same thing.

Vandy's Mod Configuration Tool can be used to enable/disable units a la carte.

Credit and Attribution
Modelling, texturing, and animation work by ChaosRobie. Armoured Rat Ogres, Warp Brazier, Shock Gauntlet, Windlauncher, and Doomflayer Gauntlet Stormfiends by Skørne. Stormfiend model help from Xenon. Burrowing Behemoth burrowing script by prop joe! Unit cards and 2d art by Maal.

Thanks to Crisord for the mod banner and Giant Rat textures. Thanks to Sergej, Aider, JvJ, and Obsidian for some stat and balancing stuff.

Chimaerats, Aberrations, Armoured Rat Ogres, Burrowing Behemoths, and Giant Rats are a Games Workshop IP and are described in White Dwarf issue #311. Stormfiends are mentioned in Warhammer: The End Times.

Contact
I'm usually on the C&C Modding Discord[discordapp.com]. You can ask questions there. Also feel free to DM me (ChaosRobie#1489).
Popular Discussions View All (1)
1
20 Jan @ 1:19pm
Missing leadership bonus from tech (Armored Rat Ogres)
アルベルト Pietralunga
207 Comments
sigmars_disciple 17 Jun @ 2:42am 
But short answer: NO, it doesn't. This is a unit mod, totally indpependent from the Skaven Clans mod and as such, the units should show everywhere. Mods like this should always be compatible with any other mod on the workshop.... <3
sigmars_disciple 17 Jun @ 2:41am 
@Wilk Conflict in what way? It's impossible to answer a question if it seems whoever's asking is totally unsure of what the question actually is.... <3
Munchy Turnip 5 Jun @ 10:12pm 
The mod seems amazing, but I've encountered an issue where it doesn't seem compatible with multiplayer. Does anyone else have this issue?
Wilk 23 May @ 4:41am 
Does this mod conflict with SCM Skaven Clans - The Underempire Expands?
Inerael 14 May @ 12:10pm 
amazing mod, its perfect thanks you ! Just wondering if its normal that stormfiend armor color donc take the faction color ?
Thx :)
veresrobi18 3 May @ 2:09am 
@olekjaer86 Yes, I have seen the upgrades in Ikit's workshop. My question was referring skaven technologies in general. Anyways, thx for the reply.
olekjaer86 2 May @ 1:12pm 
@veresrobi18 it should be the "beast/moulder" that boost stormfiend - other then that, are you playing Ikit Claw - then you can further upgrade stormfiends in Ikits technologies .
veresrobi18 2 May @ 12:48pm 
Do the technologies not boost stormfiends at all? I'm playing a clan Skryre campaign, and none of the technologies seem boost stormfiends for me, only the other units from this mod.
Thundrakar 29 Apr @ 10:30pm 
Loved the mod. but i think the Stormfiends are to cheap. They are stronger them the Hell Pit Abomination and with lower upkeep. Maybe raise it to 500 or more.
olekjaer86 12 Apr @ 10:01am 
This mod is brilliant ! and as close to "payed game quality" as possible . There 1 little bug :steammocking: = The Ratlinggun stormfiend somehow do less damage the thier smaller ratkin - Dont know why :steamsad: