RimWorld

RimWorld

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Combat Extended [1.3]
Created by N7Huntsman
This upload is no longer maintained. Check out the new, official upload here: https://steamproxy.net/sharedfiles/filedetails/?id=2890901044 This mod can also be found on GitHub, as can older releases. This Steam version only supports the most recent ve...
(old) Yayo's Combat
Created by YAYO
This is an old version. Please use the new version. https://steamproxy.net/sharedfiles/filedetails/?id=2016770514 It changes the accuracy calculation algorithm of the bullet to a convincing level. Fast bullet speed provides a better sense of hitting. /...
420Reality
Created by TheGoofyOne
This MOD is for 1.0 and 1.1. I wrote it from scratch using patching for 1.2 and called Smokeleaf Nerfed. It has no textures as that was the most wished for thing in this mod, no textures. You can find it here: Smokeleaf Nerfed Tired of the leaf bringing yo...
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
A RimWorld of Magic
Created by Torann
Supports RimWorld versions 1.0 - 1.5 This mod adds classes with unique abilities. RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offen...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
[WH40K]Adeptus Mechanicus: Armoury
Created by Ogliss
This mod adds weapons and apparel from the Warhammer 40k universe. Native support for Combat Extended 1.3/1.4 Imperial weapons and wargear are craftable at the Imperial Machining Table or the relevant Astra Table. Xenos weaponry is craftable from the that ...
[WH40K]Adeptus Mechanicus: Magos Xenobiologis
Created by Ogliss
RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions...
[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races. Includes native support for Combat Extended. A Tau is Required to Build and Research Tau Technologies Contents Races: Tau - Humanlike Vespid- Humanlike Kroot - Hum...
Advanced Parka
Created by Kikohi
https://i.imgur.com/26f59gx.png 21.10.2022 - Updated to 1.4 12.02.2021 - Description update - Rebalanced armor multplier of all parkas https://i.imgur.com/yUxTqe1.png https://i.imgur.com/fKPWFbV.png https://i.imgur.com/vWMTzM8.png https://i.imgur.com/U4iqm...
AI Uplifting Assistant
Created by Albion
This mod introduces an AI uplift assistant (AUA). It's a building like the multianalyser but it requires an AI persona core to be build. It gives a research speed increase of 100% designed to help uplift tribal colonies by allowing them to research technol...
[WH40K]Adeptus Xenobiologis: Orkoids
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien Races Includes native support for Combat Extended. An Ork or Grot is Required to Build and research Ork Teknologies Contents Races: Orks - Humanlike Grots - Humanlike Snotlings ...
Advanced Mortar
Created by Xi the Pooh
Adds upgraded version of the mortar. Details are attatched as images. For players only. Enemies won't bring this to attack you. Burst fire is not free. It consumes a shell per each shot. It's working just like a following video. https://youtu.be/io3NHBKQSQ...
[WH40K]Adeptus Xenobiologis: Aeldari
Created by Ogliss
RimWorld 1.2, 1.3 Adds Warhammer 40k Eldar as playable Humanoid Alien Race. Includes native support for Combat Extended. An Eldar is Required to Build and Research Eldar Technologies Contents Races: Eldar - Humanlike Wraithguard - Animal/mechanoid Dark Eld...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Android Tiers SM7 Overhaul (Discontinued)
Created by Joe the Tech
This mod is no longer maintained by me. However, Mlie has graciously taken up to torch to keep it up-to-date. I will also be contributing to his continued mod from time to time. It can be found here. https://i.imgur.com/p7Fv1Z6.gif version 1.3 Description ...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Ancient Eastern Armory
Created by Gemi ningen
https://i.imgur.com/lc9XViz.png This mod bring various Armor sets from ancient kindoms and empires of eastern Aisa. This mod will include, - Samurai Yoroi, Samurai Helmet, Samurai Captain Helmet from Samurais of feudal Japan. - Ashigaru Armor, Ashigaru Hel...
Android Tiers + Vanilla Expanded Medical
Created by NECEROS
Allows the Vanilla Furniture Expanded - Medical Module's Vitals Center (and the default Vital Monitor) to work on androids from Android Tiers mod. The Vitals Center can help androids surgery success chance and medical tend quality. Since they cannot become...
Android Tiers Unfeeling Patch
Created by NECEROS
The unfeeling trait (given to androids with the "Remove self will" operation) is changed so androids are unfeeling, not completely neutered in thought and capability. Unfeeling changes: Global workspeed penalty removed Learning speed changed from -100% to ...
Androids [1.3 | Discontinued]
Created by ChJees
A race of humanlike robots which are mostly female in model variety. From comments: "I am going to let someone port this mod into a completely new workshop mod for the last update. Work is currently killing any drive I have for modding so it is better to p...
Android Tiers++ Expansion
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/NosON0p.jpg WORKS WITH SAVES ===================>NOTICE<=================== The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for ...
Animal Medical Bed V2
Created by Suno
Updates the medical animal bed to something new. And cool! Animal hospital bed increases healing speed and tend quality for animals...
Androids Expanded
Created by NECEROS
Adds two additional droids craftable from the Droid Fabricator through spacer technology research. These cost more resources and take much longer to print compared to the original models. The advanced droid and wardroid are available from one research proj...
Animal Cybernetics [AnyC]
Created by Trunken
Animal Health Care & Prothestics This is a 6 kilobyte(!) blitz, which completely fills out all your needs on animal prothestics, with or without any other mod extension for that matter installed. Patches will only go off, when needed. While other mods add ...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Antigrain
Created by NECEROS
Craft antigrain warheads at a Machining table. They are expensive and require a smart and talented crafter. Also includes a recipe for hi-explosive shells in bulk. https://i.imgur.com/g69KRUw.png Antigrain Warhead Crafted slowly at a machining table with a...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Astra Militarum Imperial Guard Core Mod v2.5
Created by QuantumX
Release Version, support 1.1, 1.2,1.3, & 1.4 of Rimworld CHECK OUT THE OFFICIAL AND UNOFFICAL ADDON MODS BELOW!!! Best used with QuantumX Faction & ServoSkulls Addons **NEW** WH40k ServoSkulls - Imperial Guard Addon **NEW** SINCE V2.0 of Core Mod Turrets a...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Astra Militarum Imperial Guard ServoSkull Addon Mod v1.7
Created by QuantumX
Release Version, support 1.1, 1.2, 1.3 & 1.4 of Rimworld An Addon for Warhammer 40k Astra Militarum Imperial Guard Core Mod This is a ADDON for "Astra Militarium: Imperial Guard" core mod. This mod will not work without it. As with any Imperial Guard Addon...
Astra Militarum Imperial Guard Factions Mod v2.5
Created by QuantumX
Release Version, support 1.0, 1.1, 1.2, 1.3 & 1.4 of Rimworld Warhammer 40k Astra Militarum Factions Addon Addon Mod to add Warhammer 40K Factions into Rimworld. Currently the mod Consists of the following Factions: * Traitor Guard Faction, who dispise all...
Auto links
Created by AUTOMATIC
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional in...
Auto-Cut Blight
Created by Razor 2.3
Automatically designate blighted plants to be cut. Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders. UPDATE: Added a...
Auto-Mortars
Created by LTS
Adds an automatic mortar. 3x3 and can hold up to 21 H.E. shells. Fires less often but more accurately than a normal mortar. I suggest using this with ED enhanced options ( https://steamproxy.net/workshop/filedetails/?id=1241694757 ) as this allows you ...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Balanced Eclipse and Solar Flare
Created by NECEROS
Solar flares and Eclipses happen way too much in Rimworld, to the point where they become normalized. Let's change them to be rarer and more impactful. Now a simple patch operation, making it compatible with everything. Add it to a save, or remove it with ...
Balanced Animals
Give it a thumbs-up! Add it to your favorites! Kick someone in the pants! Balanced Animals In my Balanced Food mod I edited the body size of every animal/creature/human to try to properly reflect the amount of meat that would be received in optimum butcher...
Beautiful Outdoors
Created by Meltup
Enchances pawns' perception of nature. Simple mod that adjusts beauty and ugly modifiers for terrain and flora. Most notable changes: - flowers are significantly more beautiful now; - most trees have beauty increased to 2-4 range. Oak and Teak trees have 5...
Beer is Alright
Created by TheGoofyOne
Version 1.1 I was playing a game with tons of beer and set my colonists to have three a day to see the effect. In two months half my people had cirrosis. Kinda overkill I think. I decided to turn it down so three a day won't kill you by adjusting down dosa...
Begone, Message!
Created by lbmaian
You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top? This mod allows you to (by default): Dismiss a message by right-clicking that message. Dismiss all messages by shift-righ...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Better Zzzt
Created by NECEROS
The Zzzt event will only take 75% of your power, not all of it. Shout out to SmashPhil for the code guidance! Github: https://github.com/Neceros/BetterZzzt Conflicts If you're using the RT_fuse mod this mod will not function. RT_Fuses uses a destructive pr...
BetterVents
Created by ruyan
Better Vents This is an update of Skullywags mod Adds vents that sit inside walls and look friggin beautiful doing it, thank Latta for this. Original Mod Current Github https://i.imgur.com/0iJf74e.gif...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Boats
Created by Smash Phil
Note: I'm not maintaining this mod anymore, it's being reworked into a generic vehicle mod (air, land, sea). Don't ask about it here, if you want info on the mod, drop by the discord. I post updates regularly. https://i.imgur.com/QMEtdN7.png This mod adds ...
Brain In a Jar
Created by Roasty Toasty
UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the abil...
Better Spots
Created by TheGoofyOne
Better Spots Version 1.5 Don't ever loose your spot again! Well maybe. ;) I was personally tired of not being able to find my crafting or butcher spots early game if there is any vegetation. Adds new Butcher, Crafting, Marriage, Party, and Caravan spot gra...
Brrr and Phew
Created by Pelador
Overview Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those condi...
Bulk Carrier
Created by Vaniat
This mod adjusted the mass capacity of vanilla. The adjusted mass capacity is depend on pawn's carrying capacity. If a pawn in caravan, it will carry (35*bodySize)kg in vanilla game. When you active this mod, the pawn will carry (carrying capacity * 0.5)kg...
Bulk Smelting
Created by NECEROS
Adds a recipe to your smelter which allows you to smelt 3 slag chunks at once in order to save you time. You save an extra 10% off the workspeed when smelting three at once. https://i.imgur.com/2Zpv4mk.png https://i.imgur.com/NpuFU7v.png Github: https://gi...
BetterVents
Created by Aeon
Update to Skullywag's BetterVents mod. Includes new textures for locked vents. Adds vents that sit inside walls. Forum Links: Skullywag's Misc Mods: https://ludeon.com/forums/index.php?topic=14177.0 Antaios's Mods: https://ludeon.com/forums/index.php?topic...
Brain In a Jar Patch
Created by NECEROS
Reins in the research speeds granted by human brains. Now, it won't instantly research everything you have in a minute! Also spaces the brains out among the tech levels a little bit. Make sure it's loaded below (after) Brain in a Jar. Changes Brain Process...
Bulk Stonecutting
Created by Fuglypump
GitHub Download Adds new bills to the Stonecutter's table which cuts 3 chunks at a time. *No research required* New Recipes: - Cut Any Stone Blocks (x3) - Cuts 3 of any stone chunks at a time for 60 blocks. - Cut Sandstone Blocks (x3) - Cuts 3 sandstone ch...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Camouflage and Stealth
Created by Pelador
Overview Framework for implementing Camouflage and Stealth (CAS) for apparel. Mod details CAS is a framework for other mod authors to make use of the enable passive camouflage with apparel, active camouflage with apparel and/or observation sight improvemen...
CAS: Flak Armour
Created by Pelador
Overview Flak Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific flak armours and advanced helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: Arctic, Dese...
Carry Capacity Fixed
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
CAS: Power Armour
Created by Pelador
Overview Marine Power Armour expansion for Camouflage and Stealth (CAS). Mod Details Provides specific marine power armours and helmets as per the default vanilla version prepared in readiness to be used with the mod Camouflage and Stealth. Includes: Arcti...
Ceiling Light [1.0]
Created by charles
Simply adds a ceiling light. Updated copy of the B18 mod found at: https://steamproxy.net/sharedfiles/filedetails/?id=1342150438 All credit goes to the original creator: https://steamproxy.net/profiles/76561198064725258...
Ceiling Lights
Created by NECEROS
Adds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://steamproxy.net/workshop/filedetails/?id=2571003732 https://steamproxy.net/share...
CelsiusAndFahrenheit
Created by f00z
Shows both Celsius and Fahrenheit. Should work on 1.0.x. With Fahrenheit selected: Outdoors 212F With Celsius selected: Outdoors 100C With Kelvin selected: Outdoors 373K ...
Ceramics
Created by N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
Chatting on Comms
Created by 5katz
A simple mod that does what the title says, lets your colonists use the Comms Console as a joy object and chat on it with other people, works as social rec type. Slowly trains social skill, but no interaction between pawns is actually happening, so no rela...
Classic Fallout Music
Created by kurtus_mob
A collection of 23 dark ambiance tracks from the original Fallout 1 and 2, blended into the game playlist. All songs were composed by Mark Morgan, and made freely available as of 2010....
Cheese Weenies
Created by NECEROS
Changes the nutrient paste meals to be cheese weenies. Still gross to eat, though. https://i.imgur.com/g69KRUw.png https://i.imgur.com/gZLaUgj.png Cheese Weenie https://i.imgur.com/JGFe5lh.png Golden Weenie https://i.imgur.com/WzCrAEg.png Gold and Silver P...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Clonebay
Created by Colonial
This mod is deprecated. Clonebay is a simple, streamlined way to resurrect dead colonists. No muss, no fuss! Features Automatic, instant resurrection of any colonist that has been suitably prepared with a special implant prior to death! EVERYTHING is carri...
Change Caravan Loadout
Created by Hultis
For some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend...
Close Cryptos
Created by NECEROS
Change both cryptosleep caskets in a few ways, mainly to make them easier to work with. This ensures maximum funness. https://i.imgur.com/g69KRUw.png Moves the interaction spot so you can set crypto caskets side by side Allows you to place ship-based crypt...
CM Color Coded Mood Bar [1.1+]
Created by CrashM
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood. Red: extreme mental break threshold Orange: major mental break threshold Yellow: minor mental break threshold Gray: neutral mood Light Blue: conten...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Coal Expanded
Created by NECEROS
Coal in your mountains! Burn wood into charcoal! Use that coal and charcoal to power new work benches, coal braziers and stoves, and a medieval cooler meant to keep food fresh! And more! Pollute the locals? Adds coal to your game which spawns above and bel...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Corruption - Worship
Created by Ohu
Overview A Warhammer 40k conversion mod. This module adds religious worship to your colony. Disclaimer This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will chang...
Corruption Core
Created by Ohu
Overview A Warhammer 40k conversion mod. Bring your RW colony into the 41st Millenium of the Warhammer 40k universe. This is the base module containing concepts that all other modules use. Modules Check out the modules based on the core mod. Psykers https://...
Corruption Psykers
Created by Ohu
Overview A Warhammer 40k conversion mod. This module includes new psyker powers and traits. Disclaimer This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will chang...
Craft Glitterworld Meds
Created by NECEROS
Craft glitterworld medicine from 1 med, 1 neutroamine, and 5 hyperweave. Requires someone with crafting and intelligence of 6. Also has a bulk recipe, craftable with skills of 8 each. Adds one research project you must complete to craft the glitters. Patch...
Craftable Glitter Tech Weapons and Apparels
Created by Ai.
Adds new weapon and apparel recipes to Robotic Assembler. Works with No Surgery Version. Apparels: HC-1 Shield Orion Crops Defense Shield Nano Suit Nano Suit Helmet Reactive Suit Fibre Skin Suit Speed Skin Suit Orion Combat Vest Orion Combat Helmet Weapons...
Craftsmanship
Created by YodaDoge
Pawns with shared passions will exchange their knowledge. Pawns will often chat about skills they both are passionate in. The less skilled pawn will then gain experience in that field. If the difference is high they will chat more often and will gain more ...
Craftable Synthetics
Created by 2ndNegative
Version: 1.4 Overview This is the 1.1 release for this mod. Obviously also works on 1.0. This adds Synthread and Hyperweave as craftables at both tailoring tables. It has to be researched first, and is quite resource expensive. Recipes Synthread x75 -Devil...
Cryogenic Generator
Created by Chowder
Adds a powerful ultra-tech cryogenic power generator meant specifically for end-game mountain bases, but still useful for everybody. What're the upsides? This baby pushes 8000 power and once built requires zero maintenance or fuel. Now for the down sides? ...
Cultured Meat
Created by leion247
Allows you to grow meat in a lab. After researching Meat Cultivation, you can build the Meat Lab. Allowing for the growth of synthetic Chicken, Pork, and Beef. Cultivated meat does not require light to grow. This mod is for those that would rather grow mea...
CustomDeathRandomness
Created by Torann
1.0-1.5 In vanilla RimWorld, human-like pawns that are not part of your colony have a chance to instantly die when downed. Animals have a 50% chance to die when downed. This chance changes depending on the storyteller, current colony population, and diffic...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Cyber Fauna 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Cybernetic Warfare and Special Weapons
Created by Trunken
Version 1.0: Release (Special Weapons) Version 1.1: Power Fist with Knockback, Pummel and Stun added (XND mechanics) Version 1.2: Combat Extended Patch included (CE Ready) Version 1.3: Equipment requirements: Cyberware (CONN) or servo-motors (Power Armor) ...
Dark Eclipse
Created by newcolonist
Darker eclipses, fitting with realistic darkness. ...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
Death Rattle - Comatose
Created by Proximo
This addon to Death Rattle contains new featurs and compatibelity patches for Death Rattle. It requires the installation of Death Rattle as base and extends/changes some functionality as documented below. Created for: - Death Rattle ( https://steamcommunit...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Defensive Machine Gun Turret Pack
Created by sumghai
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo. http...
Deity difficulty
Created by newcolonist
This mod adds a difficulty level above merciless. You've reached this sweet spot on merciless where everything is running smoothly? It's time to unleash the full potential of the adaptation mechanics. My other main mods: Large Faction Bases Large Prison Ca...
Deconstruct Return Fix
Created by dninemfive
Integrated into D9 Framework for 1.1+. The base game has a bug where the maximum number of drops for a given resource cost when deconstructing a building is one less than the actual cost, which is all well and good except when you have buildings which need...
Designator Shapes
Created by Merthykins
Allows you to build, mine, zone, etc. in various shapes, such as (both filled and outline): - Line (including diagonal and freeform) - Rectangle - Ellipse - Circle - Pentagon - Hexagon Also includes these pre-defined object shapes (both filled and outline)...
Destroy Anything
Created by NECEROS
Destroy anything in the crematorium (except weapons, apparel, and buildings that are minified) Seriously. So like... be careful. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT licensed, meaning you can ...
Dire Raids
Created by pyrce
Dire Raids Creates a mid-to-late game event called a Dire Raid. The new event triggers like a normal Raid, but more rarely, and multiplies the points available for the raid to use in purchasing pawns. The mod is intended to add more threat to established b...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Do Something for Idle
Created by gguake
This mod makes colonists to do something instead of wandering when they are idle. For instance, - Taking a break time - Practice melee weapon - Throwing stones etc. There are some useful actions but there are many useless action too. This mod may make your...
DocPawnOverhaul
Created by Dr Zhivago
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government. This inability to speak openly and deleting my ability to speak with friends that I have built relationships...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dragon Ball Z: Rimworld Adventures
Created by Raider Ace
Time to find out whether you and your colonists have the strenght and courage to stand up to the amazing task of becoming the new Z fighters, in a galaxy, far, far away. This mod Contains V 0.1.3: -10 separate pieces of music -6 Ki based attacks (1 Melee, ...
Drug Response
Created by Pelador
Overview Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added in th...
Draw a bead
Created by Gariba
Scales aiming time with shooting skill, consciousness, sight and manipulation. Below a shooting skill of 6, pawns will take longer to aim (level 6 is practitioner, below that is amateur). At level 20, aiming time is cut by half. Manipulation helps only ver...
[1.2 Earlier] Drape for Hiding
Created by Si-Cafe
======================= *Required "Royalty" or "Vanilla Furniture Expanded - Props and Decor" ======================= Description For usually drapes are assigned to the "building layer", so pawns are always drawn in front of the drapes. Installing this mod...
Dragon Ball Z: Rimworld Adventures - Revived!
Created by Meng De
This is no longer being updated. Feel free to release a new version or use the assets for your own projects. There is a newer, cooler Saiyan mod made by another author, which includes ki skills and transformations. You should try it out. Please note my DBZ...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Dub's Paint Shop
Created by Dubwise
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain. Multiplayer ready Toggle between job based painting or instant. Paint bed sheets with ctrl+click. Paint tool can be found in any architect menu near the cancel ...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dune 2 Music
Created by Delphoxes are Hot
Adds the Dune 2 OST to the games playlist as requested by a user. Songs Included: Dark Technology Desert of Doom Faithful Warriors For Those Fallen Rulers of Arrakis Spice Melange The Building of a Dynasty The Prohecy 1&2 Songs for Combat: Adrenaline Rush ...
Dune Equipment
Created by BtB
Equipment from the Dune Universe NOTICE!! If you are unfamiliar with the Dune universe, be advised that Lasgun + Shield = very bad day. Some equipment for the Dune universe. Crysknife: A Freman weapon made from the tooth of a worm, stabilized to not deteri...
Dune 2000 Music
Created by Delphoxes are Hot
Silences Rimworld's vanilla music (even Royalty), leaving only Dune 2000 OST to the games playlist. Songs included: Ambush Atreides Gain Enter Ordos Fremen Land of Sand Plotting Rise of Harkonnen Soldiers Approach Spice Scouting Under Construction Waiting ...
Dune Training
Created by BtB
Training from the Dune universe. This adds training traits for the Sardaukar, Fedaykin, a more generic "Weirding Way," generic House militaries, and Suk doctors. It does not include backgrounds or equipment, but does create a set of bonuses that do make th...
DUNE: Stillsuits
Created by Higgs
Dune: Stillsuits News This mod is not going to be updated to new versions. If I come back to this, I'll probably hire some coders for other features. But if anyone wants to adopt this mod and update it, feel free to do so. This mod adds Stillsuits, best wo...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
Eccentric Tech - Cosmetic Modifications [Legacy]
Created by Aelanna
LEGACY MOD This mod is for older versions of Rimworld. Please check out Eccentric Tech - Cosmetic Modifications 2.0 for Rimworld 1.3! Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to th...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
Elite Bionics Framework
Created by Vectorial1024
A common framework to change body part max HP, along with a bit of something else. Please check the changelog tab for the latest version. Package ID: V1024.EBFramework Quick Info and Compatibility Requires HugsLib (warning should be given if you don't have...
English - Poorly Translated
Created by SineSwiper
RimWorld is a game that contains 45 thousand lines of text and is translated in 28 languages. Let's ruin all of that hard work by replacing all of the English phrases with barely comprehensible gibberish from Google Translate! All text in the game has been...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
Created by Xahkarias
I HAVE PASSED ON UPDATES / NEW FEATURES TO STATISTNO1: https://steamproxy.net/sharedfiles/filedetails/?id=2424381146 Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism o...
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Created by Victorique
https://i.imgur.com/7EMupXI.pnghttps://i.imgur.com/DADdOm0.png https://i.imgur.com/oF7vHe2.png Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Fahrenheit and Celsius
Created by Kosaro
Displays both fahrenheit and celsius in the temperature display. Which is displayed first depends on the temperature setting in the options. Most of the game guides and wikis tend to discuss the game in celsius, but I only really understand temperature in ...
Fallout Traits (Continued)
Created by Mlie
https://i.imgur.com/WAEzk68.png Update of Fuglypumps mod https://steamproxy.net/sharedfiles/filedetails/?id=1209071221 The original version of this mod has been updated, please use it instead. This version will remain, but unlisted and will not be upda...
Fallout Vault Structures & Floors
Created by Styrmende
WillWow_mc's Vault Stuff. (A17 and B18 version links at the bottom!) Includes: vault gear door, vault interior blast door, vault interior hydrolic door, marked vault doorway concrete, vault interior wall, two vault metal floors, vault concrete, and ruined ...
Faster Smoothing
Created by NECEROS
Adds a settings menu so you can set how quickly pawns can smooth floors and walls. By default you'll gain a 300% increase in smoothing speed, unless you customize it. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my m...
Fertile Planet
Created by Makaru
Increases map fertility (vegetation and trees) moderately, and increases vegetation graphical size. Inspired by Helpful Bot's 'Increased Forest Density - Base Version' https://steamproxy.net/sharedfiles/filedetails/?id=751887749 - this is reduced versi...
Field Medic [1.0-1.5]
Created by flyfire2002
Combat Extended 1.0 has been released. Since Field Medic's code was ported from CE's stablization code, please unload Field Medic if you wish to use Combat Extended. Have fun with CE ;) (I'm going to) This mod of Rimworld adds the functionality to temporar...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
FashionRIMsta
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to FashionRIMsta! This mod has been made compatible in CE! ANYONE COMPLAINING ABOUT MILITARY FATIGUES: https://imgur.com/a/6JqEqW8 yes the i...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
[1.3 Earlier] Folding Screen
Created by Si-Cafe
Description Add folding screen. Folding screnn allowing pawns to be hidden when behind. -A wall for blindfolding. It is also used as a blindfold to temporarily divide a room or hide the back room. It doesn't block the light, so you don't have to worry abou...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Forsakens
Created by Kikohi
Maintenance mode: Future updates will contain no new content. https://i.imgur.com/26f59gx.png See changes notes. https://i.imgur.com/yUxTqe1.png Having originally been on the brink of perfection, the alien race once known as the Enlightened let their ambit...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
FSharp.Core
Created by alatta
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Girls' frontline Weapon Pack
Created by 며루치
https://i.imgur.com/LOlxT1s.jpg Add T-doll's Weapons and Workstation -Sheath your Sword equipped https://i.imgur.com/69oycp1.png Thank you for using! Recommended mod SheathYourSword : https://steamproxy.net/sharedfiles/filedetails/?id=1586105873 Girls ...
Gimmicks
Created by Trunken
Contains an item collection with stat bonis to help your colonists on their menial everyday tasks. Content Around 18 items and a workbench, which includes recipes by supported mods. All tools are automatically categorized by patch and findable under Weapon...
Give Me Leather
Created by Odyssey Scorpio
Hate how little leather you get from hunting beasts? This mod lets you change how much leather you get from killing pawns. Works on humans, too. With permissin and based on Neceros's Give me Meat mod ...
Give Me Meat
Created by NECEROS
Hate how little meat you get from hunting beasts? This mod lets you change how much meat you get from killing pawns. This change applies to everything that has meat, even modded pawns. Everything. ;) Pawn Definition: Anything that can move and do things. A...
Give up your building
Created by LingLuo
Give up your buildings so that enemies won't attack them. The function of this mod is the same as "Not Mine- Unclaim Structures", but he makes these buildings belong to insect, and I make these buildings not belong to anyone, which will be different in the...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Grazing Lands
Created by avil
Animals don't destroy grass and eat according to their size. Can be (un)installed mid game. Features - all wild and non-yielding plants don't get destroyed when eaten, but get growing progress reset instead; - grass has a chance to be destroyed when deplet...
Grenades Expanded
Created by Trunken
Version 1.0: Release Version 1.1: Added 3 more Grenades Version 1.2: Added No Camera Shake on Explosions Version 1.3: Added 5 more Grenades with unique effects & sounds Version 1.4: Added Nuclear Bomb & Grenade Launcher Version 1.5: Added 5 more Grenades, ...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Guards For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/x6rIILb.jpg https://i.imgur.com/yyQJPlb.png WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect a...
Growable Neutroamine
Created by NECEROS
Adds growable Neutroamine so you don't have to rely on traders for this crafting ingredient. Requires one month (5 days) to grow. This is really just a reupload of Bananaboatboy's mod to 1.1 so it gets rid of the error. I did a few minor tweaks to the file...
Greyer morals mod.
Created by sectoid
This mod reduces penalties for ill treating outsiders and cannibalism. Changes: <Cannibalism> Eat human meat as ingredient -20 -> -5 Eat human meat raw -25 -> -10 Butchered humanlike corpse -6 -> -3 Know someone butchered humanlike corpse -6 > -3 <Prisoner...
Gunplay
Created by AUTOMATIC
ABOUT Adds more cinematic effects to weapons: A. For both vanilla and other mods: - long trails for projectiles; trails are wider for weapons that do more damage - projectile comes from the barrel of the gun and not from inside of the colonist - weapon mov...
Hair Modding Plus
Created by 4288
Hair Modding Plus by Butterfish For those of us that play RimWorld like The Sims, but with more equal amounts of murder. Download GitHub: https://github.com/TheButterfish/HairModdingPlus/releases/latest Steam: https://steamproxy.net/sharedfiles/filedet...
Half-Rim 2 [1.5-1.0] + CE Support
Created by larn503
"Welcome. Welcome to City 17." Now with Combat Extended support! WARNING: THIS MOD REQUIRES YOU TO START A NEW GAME. USE VANILLA EXPANDED FRAMEWORK IF YOU WANT TO HAVE FACTIONS IN OLD SAVE Note: Combine Faction raid only after 10 days of your colony Featur...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Heat Map
Created by falconne
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red f...
Heated Floors
Created by Smash Phil
Tired of snow covering your pathways and slowing down your colonists? Lay down heated floor pads that will prevent snow buildup as long as they are powered on. Usage Must be connected to power conduits. The heated floors will connect to power conduits (and...
Higher Power
Created by leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
High quality textures
Created by AUTOMATIC
ABOUT Improves visual quality of textures for other mods. Rimworld enables compression for mods' textures, and there's no option to alter this in base game. On my machine, compression makes some textures look horrifying at some zoom levels. This mod disabl...
Hold Open Opens Doors
Created by Pope Snowball
"Hold Open" will immediately open/close doors, instead of waiting for a colonist to do it. Settings allow disabling of mod by door type, and whether or not a powered door is receiving power. Should integrate with mods adding or changing Rimworld core doors...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
I Am Hungry
Created by Trunken
Vanilla friendly food with unique thoughts and tastes in a simplistic way. Yummy! - Adds a campfire to cook (lasting & warm) - Adds a stove with oven to cook (vanilla style) - Adds a millstone for the bakery - Adds 12 recipes with different taste/effect - ...
Hunt for Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/RRjoNxn.png Add hunting training to tamed animals. One RimThemes theme included ! Cats can bring gifts (when they want) and are no longer unfairly useless (in the context of hunting). Fully customizable !...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
Industrial Age - Objects and Furniture
Created by Ryoma
Adds new furniture and appliances to your game from the time period of the late 1800's and early 1900s themed after the industrial era. Adds the following objects: Refrigerator - Stores meals and freezes them. Telegraph- Lets colonists use a communicator a...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Invisible Conduit
Created by zzz
Make vanilla conduits and small wire invisible....
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
K.L.K - Styles Apparel Pack
Created by RicoFox233
Kill La Kill - Styles Apparel Pack 斩服少女 - 人物造型包 包含有: -Ryuuko styles Hair 缠流子 发型 -Kamui Senketsu Apparel 神衣·鲜血 -Scissor Blade weapon 片剪太刀·红 The Clothes have transformation function. Weapons can destroy any clothing. The more destroyed the garments, the high...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Kenshi Armory
Created by Gemi ningen
Bring various weapon and armor from world of Kenshi. Every weapon has unique melee attack bonus & penalty based on original Kenshi game. https://i.imgur.com/SSU0OgY.png https://i.imgur.com/vvdIAJI.png https://i.imgur.com/JkchV3u.png https://i.imgur.com/0hh...
Kenshi Apparel Pack
Apparel from the game Kenshi. Currently contains: - 31 headgears - 9 armors These items are balanced to be roughly comparable to similar vanilla hats and helmets. Cloth, straw, and wooden items can be crafted at a crafting spot or tailor bench, while metal...
Kijin Race
Created by SSulungE
Please use new verison here : https://steamproxy.net/sharedfiles/filedetails/?id=1918120749 Introducing Kijin, a humanlike alien natived to Rimworld. Supported languages English(Default) 한국어 Russian by WexMan Mod Feature list New race Kijin New winning...
Kurin, The Three Tailed Fox
Created by muyahoya
Introducing Kurin, new visitor to Rimworld. Kurin is a human being with a gene of fox, made in a long time ago by genetic experiment. in glitterworld. On the new planet, Kurin created a nation and enjoyed prosperity. But Kurin was kicked out by humans, and...
Labels on Floor
Created by falconne
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does. -- Features * Names are drawn on the floor, so they will not obscure items and furniture on top of them. * Rooms can be renamed using a button on the...
Large Outpost
Created by newcolonist
Another world quest similar to bandit camps. Large outposts are larger, with better rewards over time. It's the 1.0 version of better rewards. Save game compatible. ...
Less Arbitrary Surgery
Created by The Word-Mule
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways: -If they don't succeed, they get a second chance to succeed with non-lethal injuries. -...
Lasting Flowers
Created by NECEROS
Force the decorative plants (like roses and daylillies) to live longer. This means you can plant rows of flowers, and the flowers will stick around a lot longer. Also affects flowers in potted planters. Add and remove during a save. Just a patch operation....
Life Support
Created by KongMD
This mod adds the Life Support System building. It's a linkable to beds that will prevent a pawn from dying if they lose organs. It requires power to run. I took this building from the mod 'Questionable Ethics' and made it a standalone mod to increase mod ...
Long Distance
Created by bdew
This mod allows colonists that have relationships (both romantic and famillial) with pawns from other factions to invite them to join the colony. You will need a working comms console to be able to contact the other pawn. Select your colonist and right cli...
LongRangePodLauncher
Created by Hatti
This mod will only modify the max fuel for the original pod launchers from 150 to 600. Nothing more. No new tech, no new buildings. Just more range on your podlaunchers...
Locks
Created by Avius
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inte...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Loading In Progress
Created by Smash Phil
This mod is obsolete as of RW 1.5.4062 It has been incorporated as a vanilla feature. As such, this mod will no longer be maintained, though it will still work for versions 1.4 and lower. --------------------------------------------------------------------...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Map Designer
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More options for unique, customized maps! Map designer makes all changes relative to the original map. Found a seed that's *almost* perfect? Make your changes and roll the same seed! Changing stone type won't change mountain...
Manly Hairstyles
Created by BOT Yamazaki
This mod adds 11 new hairstyles for men, as well as 10 new beards. Recommended to use with the mod, "Show Hats with Hair". Manly Hair - 08 | Manly Beard 10 Designed after Dr. Neo Cortex from Crash Bandicoot Manly Hair - 10 | Manly Hair - 11 Designed after ...
Mechanoid Master Blaster
Created by Trunken
Project Map Available Turrets: Shockwave Coil | Nitro Laser | Salvo Blaster | Multi Burst | Devastator https://i.ibb.co/4FtwpLK/Mechanoid-Turret-PROJECTMAP.png Sick Gun and/or Trap will be added in the future (theme). You have a great idea? Let me know! ht...
Mechanoid Power Source
Created by Trunken
Another self-sufficient supply for the energy hungry: The Mechanoid Power Source Adds a third option to the game with a nasty ship part falling from the skies, which has a 33% chance to go off on shipwreck incidents. Adds an unique drop to the crashed ship...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Medicine Expanded - Paracetamol
Created by Shida
The first part of my series of mods designed to enhance the experience of controlling and mitigating mental and physical disorders in Rimworld. This mod introduces Paracetamol, more commonly Aceitomenophen, as a non-addictive mild painkiller. Consumption o...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Melee Hunting (Discontinued)
Created by Keeper
Allows colonists to hunt while carrying a melee weapon. Refer to the to link for updated version. https://steamproxy.net/sharedfiles/filedetails/?id=2062709324&searchtext=melee ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mending Medieval
Created by Bishop
Now you can mend in medieval times! This mod is a patch for the awesome MendAndRecycle mod being maintained by Charlotte. I had nothing to do with the creation of the original mod. My only contribution is this patch. What does this mod change? This mod all...
Mentats
Created by BtB
Adding mentats from the Dune universe. Initial release. The Mentat Training perk increases learn speed to 150% and eliminates skill loss over time. Also adds a cultivatable plant to create the Juice of Sapho. With Royalty released, the lack of Dune-based m...
Mercer's Backpacks (1.0) (No longer supported)
Created by jaeger972
A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does not include the nano suit and there is no reason to run both mods....
Metal Don't Burn
Created by NECEROS
Metals don't burn. So, stop it! Bad Rimworld. Steel, plasteel, and power conduits don't burn. Silver, gold, and power switches can only burn a little bit. Also, steel is more durable because... it's steel. https://i.imgur.com/ZRNYF58.png https://i.imgur.co...
Misc. Endgame
Created by Haplo_X1
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon. Here it is... The Endgame! Can you survive a couple of days of martial law? Do you think your outpost is done? You have nothing more to do, bu...
MGS Item Pack
Created by BOT Yamazaki
Release Version: 1.0.0 Kept you waiting, huh? I have tried to integrate many different items from the Metal Gear-universe into rimworld; That being said, I'd like to hope that all of the items are vanilla-friendly. Food Items include: Rations, incredibly h...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Moloy Traits
Created by moloy559
This mod's development is on pause, however, you can still get an updated version here: https://steamproxy.net/sharedfiles/filedetails/?id=2566452140 Have you ever thought that most traits seem a bit boring? This mod looks to add traits that will chang...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
More Components
Created by NECEROS
Set how many components you'd like to drop when you mine compact machinery. Default is 5. Also you can set how big the vein size for mineable components. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT l...
More Harvest Designators!
Created by NavySeal
Adds 3 new designators regarding plant-management: Chop mature trees only. Harvest fully grown plants only. Cut blighted plants only. Safe to add/remove to existing savegames. Now with Translation Support! Contact me via steam if you want to help translate...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Slaves [1.0]
Created by Ziehn
Will try and update to 1.1 sometime this month when I find time, I do not plan on getting the Royal DLC so support for that is not guaranteed. Tired of calling in a slaver only to find that they bring one slave? Not only do they bring one slave but this sl...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
MT - Silent Doors [1.0]
Created by Mittsies
Removes the sound effect from doors. ...
More Steel
Created by NECEROS
Change how much steel drops when you mine it from mountains and hills, and how big the vein size of steel is within mountains. Check the mod settings to set how much mineable steel will give you. Add to and remove from a game whenever you want. Sorry, but ...
More Sculpture
Created by [KOR]Bichang
Add 72 types of texture to each piece of the statue. And release the style restrictions on the statue....
Mud
Created by NECEROS
Allows you to lay mud down. As you might already know, mud is really hard to walk over. No research needed. Look in your Floor menu. You can lay mud down on typical heavy type land, and remove it again if you want. It's just mud. Add it to a save, or remov...
Multi Colorful Traits
Created by Trunken
Multi Colorful Traits Dieser Mod basiert auf einer Idee von Raydarken und versieht ALLE Eigenschaften (Traits) mit unterschiedlichen Farben für eine bessere optische Differenzierung. Zusätzlich wird das Hauptspiel um über 25 weitere Eigenschaften ergänzt. ...
Musical Instruments
Created by Dog Problems
Craft a variety of musical instruments and play them for recreation. https://github.com/dogproblems/RimWorld_MusicalInstruments FAQ q: How is a pawn's musical ability determined? a: The main stat is artistic skill level, combined with manipulation and cons...
Namekians
Created by Meng De
This is no longer being updated. Feel free to release a new version or use the assets for your own projects. The Namekians from DBZ. You know the drill. Features: - They only drink water! (... and other liquids, and liquor, and whatever belongs to the "pro...
Nature is Beautiful [1.0]
Created by Thom Blair III
TL;DR: Makes most things in nature have either positive or neutral beauty. Longer explanation: The sole purpose of this mod is to make sure it is safe for people to go outside and still feel happy. It is not intended to be a major overhaul of Rimworld’s ae...
No Job Authors
Created by electrofisher
If a pawn is machining/fabricating and gives up halfway through to go perform some other task, you are left with an "Unfinished Thing" that is linked to that author. This mod seeks to remove that link, allowing any pawn to finish the job that was started b...
Neuter Animals
Created by KingDolphinGuy
Are you tired of having your Muffalos breed like rabbits while traveling with a caravan, inevitably slowing everyone down throughout the stages of pregnancy? This is a simple mod that allows you to neuter/spay animals and prevent them from breeding! *Note:...
UnLimitedArmor
Created by Paragon
Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel. yep, that is all. Enjoy your original "Performance" of Armors. Frequently Asked Questions Q : why we still have a Armor point at "Gear tab's Overall Armor"? A : idk,...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
OgreStack
Created by Ogre
Mod for customizing stack sizes. As well as the ability to target specific items. Improvements for v1.0 Stack changes now do NOT require a game reload, if a stack is modified below a set stack size the stack is split up into smaller stacks. Should still sa...
Nurse Job
Created by Darth_Sergeant
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill. Also slightly reorders task, such as prioritizing rescuing someone over feeding them. Existing Saves Mod can be added into an existing save game without problem....
Packaged Pizzas
Created by NECEROS
Changes the packaged survival meals to look like pizzas. Changes Packaged meals (pizzas) can be made out of any ingredients, no longer requiring meat. Also affects the bulk recipe. Now with more pizza pie https://i.imgur.com/M3PmnYl.png Translations Japane...
Paracetamol Drug Response
Created by NECEROS
Allows Drug Response to use Paracetamol as a drug for pain relief. Load after both mods....
Pawn Badge - Deutsches Heer
Created by Texas Redhawk
OUTDATED. Use Mlie's mod instead in 1.1 https://steamproxy.net/sharedfiles/filedetails/?id=2176592638 This mod will be left as-is for 1.0 users. ------- WWII German Army rank icons addon for RangelReale's Pawn Badge, recommended for use with Odstriman'...
Pawnmorpher (BETA)
Created by Yap
Too many prisoners and not enough animals? We can change that. Overview Pawnmorpher adds a novel new way to clear out your prisons, make your pawns more useful, or to make them better in melee combat. Obtainable from Ancient Dangers and Exotic Traders, Paw...
PawnTargetFix
Created by fed1s
Pawns now prefer to shoot at closest target. Pawns now change target automatically to closest foe more often. Ваши пешки стреляют по дальним целям, и категорически не хотят переключаться автоматически на ближних?? Хватит это терпеть! С этим модом пешки буд...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plant Growth Sync
Created by Lanilor
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slo...
Planetside Politics
Created by SkunkPlaysGames
“There are some ideas so absurd that only an intellectual could believe them.” - George Orwell, intellectual and socialist. Adds political ideologies as traits which create harmony or conflict among pawns. Updated for 1.5. Colonists (almost always) possess...
Plasteel Surgery
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2018276375 In a world with space travel, cryo freezing, and hats why sh...
Power Indicators
Created by erdelf
Enables a little indicator on build designators if power is needed or if it's refuelable. Should work with every mod. Thanks to Shinzy for the cover. https://github.com/erdelf/PowerIndicators/...
Prison Labor
Created by Avius
Description This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist of: Motivation - prisoners need to be motivated by presence of colonists. W...
Prisoner Harvesting
Created by GassyTaco
Updated to version 1! Version Beta 19 here. http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Simple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character t...
Project Fallout v1.8b (Weapon Texture Overhaul)
Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games. My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rim...
PrisonerRansom
Created by erdelf
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console. It will give you a slight relationship boost. There is a slight chance that they don't accept and raid you. Every bargain is dependant on the social skill of the han...
Project Itzal - Autorifles
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The autorifle pack contains 3 automatic rifles, the milita rifle, the pathfinder rifle and the elite rifle. Weapon damage and accuracy: Elite Rifle: Damage - 17...
Project Itzal - Bonus Guns
Created by Itzal
An addition to Project Itzal, this pack contains some extra weapons, due to the other pack being filled up. Weapons range from assault rifles that work very closely to vanilla to advanced charge weapons capable of ripping holes in plasteel. Oh and it has a...
Project Itzal - Extra Guns
Created by Itzal
Just some more extras because I create too much art to put in the other mods i made Might be updated, and most likely won't be perfect....
Project Itzal - Launchers
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The launcher pack contains 3 launchers, the thermobaric launcher, the single shot grenade launcher and the reloadable rocket launcher. Kinda rushed this one out...
Project Itzal - Machine guns
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The MG pack contains 2 machine guns, the defense MG and the suppressive MG. Weapon stats and damage: Suppressive LMG: Damage - 9x17 Accuracy - 0.35, 0.45, 0.35,...
Project Itzal - Main Pack
Created by Itzal
Here it is, the main pack of all of the weapons i have added so far. Individual packs are available if you want to only add a certain type of weapon, those are linked in a collection I have made. Descriptions of all weapons are viewable in the discussions ...
Project Itzal - Revolvers
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The revolver pack contains 3 revolvers, The light revolver, The "streamline" revolver, and the tactical revolver. More packs plan to be released, hopefully endi...
Project Itzal - Pistols
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The pistol pack contains 4 pistols, the military pistol, the ascended pistol, the cheap pistol and the compact pistol. Weapon damage and accuracy: Ascended pist...
Project Itzal - Shotguns
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The shotgun pack contains 3 shotguns, the breaching shotgun, the salvo shotgun and the scout shotgun. Weapon damage and accuracy: Scout Shotgun: Damage - 15 Acc...
Project Itzal - SMGs
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The SMG pack contains 4 SMGs, the rebel SMG, the defense SMG, the assault SMG and the magnetic SMG. Weapon damage and accuracy: Assault SMG: Damage - 7x4 Accura...
Project Itzal - Snipers
Created by Itzal
Project Iztal is a personal project of mine that plans to bring some new weapons into the game. The sniper pack contains 4 sniper rifles, the hyper-mile rifle, the storm rifle, the areo rifle and the paratrooper rifle. Weapon damage and accuracy: Storm Rif...
PsiTech
Created by K
https://i.imgur.com/fkFtl1L.png PsiTech adds new, late game content in the form of powerful psychic abilities. Train your colonists in the use of psychic abilities and turn them into psions. Customize your colonists in new ways using psionics. PsiTech incl...
Pulsefire Turret
Created by Trunken
Version 1.0: Release Version 1.1: Combat Extended & Turret Extensions support Version 1.2: Added another Turret (2 of 2) + Japanese Translation (Special Thx Proxyer) Adds 2 new maximum range security buildings to the game: The Pulsefire Turret & Twin Canno...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Rah's Bionics and Surgery Expansion
Created by Rah
Rah's Bionics and Surgery Expansion Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to the vanilla experie...
RBSE Hardcore Edition
Created by Rah
Rah's Bionics and Surgery Expansion - Hardcore Edition Main forum thread: https://ludeon.com/forums/index.php?topic=28731.0 Hello fellow rimworlders ! This mod aims to enrich the bionics and surgery gameplay as much as possible, without being intrusive to ...
Raids For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ...
Prosthetic Combat Framework
Created by Oreno
For now, this mod is not classified as abandoned until a better modder makes an overhaul code or a different version with more features. Maybe in the future, I'll update it if not abandoned. Check out the ported version of PCF from another modder as a repl...
Quarry 1.0
Created by TheWhiteCrayon
This mod adds a quarry for collecting rocks and resources in flat terrain. The B19 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke...
QualitySurgeon
Created by Hatti
Only the doctor with the best surgey success chance will perform surgeries. If he is the one on the table, the next best one will perform the operation. Of course, only doctors with some movement and manipulation can perform surgeries!. If your doctor with...
Purge Armour
Created by Itzal
A mod that adds in an extremely tough armour called Purge armour, which provides a massive amount of defence in everything, from heat to gunfire. Inspired heavily by Warhammer 40K's Centurion armour Known issues: Side view has the head going through the sh...
Raise The Roof 1.4
Created by Machine
Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, 50 steel and 10 sy...
Raise The Roof Cheaply
Created by NECEROS
The main mod now has as slider to choose your own price! :D...
RazzleDazzle! (1.0)
Created by Bar0th
For those players who want a little more song and dance in the lives of their colonies! This mod introduces a range of performing arts: Theatre: Colonists can write (Artistic) and perform plays (Social), which are written at sculpting benches. Music: Music...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
Rejuvenate Surgery
Created by Ethereal
Adds the Rejuvenate surgery, a way to reduce your colonists biological age. On success the procedure will make the patient 10% younger. For players who want to take their time and create the perfect colony. Also eases matchmaking since if age difference > ...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Religions of Rimworld
Created by Castor
Original thread on Ludeon Studious forum https://ludeon.com/forums/index.php?topic=47948.0 Making your own religions tutorial https://github.com/basarab1504/ReligionMod/wiki This mod requires a HugsLib Discord: https://discord.gg/P7K4Ays Description: Mod a...
Remove Death Amnesia
Created by randoo
Pawns remember their previous work priorities when they resurrect. Save game compatible. Found an issue? Submit an issue report Want the old version? You can subscribe to the old version here...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamproxy.net/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Rim of Madness - Arachnophobia
Created by Ryoma
Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings available in the Mod Settings menu. A Dog Said Patch (Bionic Spiders) : Now Available http://steamproxy.net/sharedfiles/filedetails/?id=1123112225 Available in: English / Deu...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RimCuisine 2: NERFED Drugs and Drinks
Created by TheGoofyOne
RimCuisine 2: NERFED Drugs and Drinks. Completely safe to add and remove with any other mods. No core files overwritten. Utilizes xpath patching. Load this mod after Rim Cuisine 2.0. This mod is to make caffiene items, cigarettes, cigars, and alcoholic ite...
RimEffect - Asari of the Rims
Created by Xen
A long time ago, when humanity began to spread across the stars, genetic engineering was used to create a species which was before only seen in games. The Asari! It is lost to history what exactly happened and how the Asari Union came to be, but now, thous...
RimGacha
Created by Lanilor
Bring gacha games to the Rim! Collect hundreds of gacha figures, hunt for the rarest of them all and arrange them in decorative collections to show off! Create fitting collections for even more beauty boost! With your next draw, you can get a poor wooden h...
Rimhammer - The End Times - Beastmen
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This mod adds Warhammer Beastmen into Rimworld. Play the ultimate RimWorld tribal game with this mod! This is the second exte...
Rimhammer - The End Times - Dwarfs
Created by SickBoyWi
IF YOU HAVE ISSUES, YOU'LL GET A MUCH FASTER RESPONSE BY POSTING ON MY DISCORD ISSUES-AND-BUGS CHANNEL: https://discord.gg/UCmQbCT This mod adds Warhammer Dwarfs into Rimworld. In Warhammer it is dwarfs, not dwarves! This is the first extension of the base...
Rimhammer - The End Times - Magic
Created by SickBoyWi
If you use this mod without the Rimhammer - The End Times mod series, then make sure you also load my Any One Can Magic mod after it. That will make this mod's magic available to all pawns as a backstory. If you're using this mod with the Rimhammer mod ser...
Rimhammer - The End Times - WITH GUNS!!
Created by SickBoyWi
NOTE: THIS MOD WILL BE OBSOLETE FOR VERSION 1.4. USE THE OTHER BASE RIMHAMMER MOD, AS IT WILL NO LONGER AFFECT TECHNOLOGY IN THE GAME UPON RELEASE FOR 1.4. Discord link: https://discord.gg/UCmQbCT This mod is intended to add Warhammer into your RimWorld ex...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimMagic (1.0-1.5) -- now with Ascendant Vampires, Resurrection and Healing!
My thoughts on balance: My design philosohpy is that balance is your job. I've designed vampires and magic to give you options--it's up to you to provide your own difficulty by holding yourself to special game rules (only vampires, or only 1 vampire/vampir...
RIMMSqol
Created by Razuhl
-- content editor, modding, qol, pathfinding, storyteller, ai, bug fixes -- Adds over 1000 editable properties for game objects. This allows modding the game through an UI while it is running. Ability to edit characters during a game with configurable cost...
RimNGE
Created by sumghai
RimNGE adds eight iconic male and female hairstyles from the Neon Genesis Evangelion anime franchise to RimWorld. https://raw.githubusercontent.com/sumghai/RimWorldSteamWorkshopImages/main/RimNGE/rimnge_steam_subheading_features.png https://raw.githubuserc...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal - Feral Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
RimStory
Created by Hoedull
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Rimworld Farming
Created by Hades
A simple, balanced farming mod that introduces tilled soil (above T in picture above) and cultivated soil (above C in picture above), without making it overpowered or superior to hydroponics. Once soil is laid no further re-tilling is required. Rich soil i...
RimWriter - Books, Scrolls, Tablets, and Libraries
Created by Ryoma
Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWriter is a mod that adds a lot of content focused on writing to supplement the standard vanilla RimWorld playthrough such as: -Items * Stone Tablets * Leather Scrolls * Jou...
Roads of the Rim
Created by loconeko73
Roads of the Rim RotR - A Rimworld mod allowing road construction on the world map Introduction I decided to reimplement Jecrell's amazing RimRoads mod since it had not been ported to Rimworld 1.0. Features Create Road Construction Sites on the world map S...
Roof Support
Created by Match
Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be sho...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Run and Hide
Created by The Word-Mule
Run and Hide solves the problem of colonists getting themselves killed by fleeing into unsafe places (i.e. away from the colony, into corners, etc.) by allowing the player to place a marker which designates a spot that the colonist can run to for safety. C...
RuntimeGC
Created by user19990313
RuntimeGC In-Game Cleaner for 1.0 (build 2059/2096) This mod supports the following languages : English,繁簡中文,日本語,German,Spanish. This mod is also published on Ludeon Forum. Click Here for previous releases and licenses. Click Here for GitHub repo. Buy a co...
Safe Pause
Created by likeafox
"Stop accidentally unpausing the game" Have you ever coincidentally tried to pause the game at the exact same time a raid starts, and a moment later realize that, because the raid already paused the game, you actually unpaused the game. Then as the drop sh...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Selectable Sculpture Graphic
Created by tammybee
You can change sculpture graphic. This MOD is powered by Harmony Patch Library. 彫刻の画像を選択できるようにします。 このMODはHarmony Patch Libraryを使用しています。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1216531896 Language - English - Japanese - German (...
Selectable Turret Target
Created by sectoid
The base game now has this feature built in after Alpha 17. As such this mod is now redundant and it will no longer by updated Back for v1.0 Allows manual target selection for unmanned turrets. ...
SF Cave Life
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Removes the debuff for living underground entirely. ★·.·´¯`·.·★ Details ★·.·´¯`·.·★ Pawns will not receive any kind of debuff for being stuck inside/underground. Instead, they will get a 0 mood effect for being inside a...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
SF Materials Rebalanced
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ This mod overhauls the Materials in Rimworld to be more intuitive. This does not mean they are necessarily "realistic". It means they adhere better to layman's expectations of the materials. So if you are a structural e...
SF [v1.0] Priority Treatment
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
SF [v1.0] Rain Removes All Filth
Created by Shotgunfrenzy
A simple patch that allows rain to remove filth such as dirt, sand and animal filth, Gives your vegeta-- I mean cleaner, a little bit less work when it's raining Code and art done by myself: shotgunfrenzy Support me on patreon here: https://www.patreon.com...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Draftees Weapon
Created by Targhetti
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Simple Bulk Cooking
Created by Lanilor
Bulk cooking on stoves! Cook meals in packs of 4! Another mod of my simple mod collection: This mod adds bulk cooking recipes of meals and other food products. Cook meals in bulks of 4 to save time when cooking and carrying ingredients. No research require...
Simple Bulk Drugs
Created by Lanilor
Craft drugs in bulks! This mod that adds bulk drug production recipes. Produce wake-up, medicine or other drugs in bulk to save time when crafting and carrying ingredients. No research required (currently, may change). Only higher skill requirements than t...
ShowModDesignators
Created by erdelf
Similar functionality in the base game since 1.3.3093. You want to know what mod an item/pawn/backstory etc. is from ? This mod adds a new line at the end of the description with the name of the mod Preview image done by Mitz https://github.com/RimWorld-CC...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simply More Bridges
Created by Lanilor
New bridges types for heavy structure support and building in deep water! A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuct...
Simply More Bridges - Medieval
Created by NECEROS
The medieval era had stone bridges. Changes the research projects for Simply More Bridges to be medieval, not industrial. This one has way more stuff: Medieval Patches...
SimplyMoreFloors
Created by LinaFromSweden
Adds 20 new floorings that matches the original textures in Rimworld for all you perfectionists out there that can't stand mismatching. Each wall type now has a corresponding matching flooring in the metal selection as well as a luxurious looking marble-st...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Size patch for Warhammer: Gor
Created by KompadT
Feel insecure about the size of your Massive axe? Don't feel like its true size is shown? Well worry no more! This patch brings out the Massive in massive! Nothing much here, more than allowing the massive axe/club and the big axe go past the size limit. T...
Smaller Rooms
Created by нїppо
Halves the default vanilla room size requirements. Pawns will be happier with smaller spaces, allowing you to build more compactly. ...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Spartan Foundry Warcraft
Created by Trunken
Makes all marine armors by Spartan Foundry craftable: List of Warcraft - Powered Assault Armor + Powered Assault Armor Helmet *present - Engineer Power Armor + Engineer Power Armor Helmet - Explorer Power Armor + Explorer Power Armor Helmet - Grenadier Pow...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Spice Melange
Created by Chakyl
Spice is a valuable drug normally only obtainable on the desert planet of Arrakis, otherwise known as Dune. Recent discoveries have found that pre-spice mass has been found on the arid biomes of the Rimworlds. Spice creation needs to first be researched in...
Squad UI Tweaks
Created by drumad
A few minor tweaks to the UI when selecting groups: shows weapon range when the mouse is over the "Attack" button shows the weapon types that are equipped -- clicking the weapon allows for assigning targets to all pawns with that weapon All of the code is ...
SRTS Expanded
Created by NECEROS
Short Ranged Transport Ships These are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you ...
Star Trek: Federation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of orannjs mod https://steamproxy.net/sharedfiles/filedetails/?id=941839892 - Removed the Borg Faction from the mod since I already updated that: Borg Race (Continued) - Should not spawn as permanent enemy towards...
Star Wars - Factions
Created by Ryoma
Adds classic Star Wars factions to RimWorld: the Galactic Empire, Rebel Alliance, and other scum and villainy A16 Factions GitHub Branch -> https://github.com/jecrell/Star-Wars---Factions/tree/A16 ::::: NOTICE ::::: ::::: THIS MOD NOW REQUIRES JECSTOOLS FO...
Star Wars - Fully Functional Lightsabers
Created by Ryoma
Adds constructable full-SFX lightsabers that can activate, load crystals, and deflect bullets. A16 - GitHub Branch -> https://github.com/jecrell/Star-Wars---Fully-Functional-Lightsabers/tree/A16 ::::: NOTICE ::::: ::::: THIS MOD NOW REQUIRES JECSTOOLS FOR ...
Star Wars - The Force
Created by Ryoma
Adds RPG-leveling, alignment, and force powers to RimWorld. A17 GitHub Branch -> https://github.com/jecrell/Star-Wars---The-Force/tree/A17 ::::: NOTICE ::::: ::::: THIS MOD REQUIRES JECSTOOLS :::::: Download http://steamproxy.net/sharedfiles/filedetail...
Star Wars Races
Created by FoggyMorning
Adds the Wookiee, Rodian, Twi'lek, Ewok, Togruta, and Mon Calamari races to the PlayerColony and PlayerTribe factions. This makes them available at game start for all scenarios that use those factions. Also will appear in raids and settlements for many fac...
Starship Troopers - Uniforms (B1.0)
Created by Trudel
https://i.imgur.com/vAQ7CmE.gif FEDNET BROADCAST: People of the Federation are signing up in mass to fight the bug menace! Do you have what it takes to become a citizen? https://media.giphy.com/media/JtrlqX5gCiixG/giphy.gif DRESS LIKE A TRUE CITIZEN TODAY!...
Starship Troopers - Weapons (B1.0)
Created by Trudel
https://media.giphy.com/media/WFDXqj12EGlck/giphy.gif FEDERAL NETWORK BROADCAST Attention Citizens! Join the Mobile Infantry today, and if you invite a friend to enlist with you; both of you will be given priority access for the Morita Mk4 program! The fir...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Storm's Living Biomes
Created by Stormblind
Storm's Living Biomes is designed to provide a more vibrant environment in rimworld that is also mod friendly towards (I believe) all mods more or less. In this mod, the tree densities will never hit the level of Deads Dense Biomes; however, it is still a ...
Story Framework - Missions & Objectives for your mod!
Created by Maxim
Story Framework - A framework for creating custom storylines This can be safely added to existing games and should be loaded as close to Core as possible. This modding tool allows you to create custom missions with objectives purely in xml. No C# needed, h...
Storyteller Enhanced
Created by Lanilor
New difficulties with a bunch of custom attributes to create new challenges and unique gameplay experiences! Four new improved storytellers, each one unique in their own style! These storytellers are meant to enhance your Rimworld experience, in general by...
Suppression (Old)
Created by Sonya - Wins
For continuation please check out: https://steamproxy.net/sharedfiles/filedetails/?id=2016866580 For Rimworld version 1.0.0 Release. Now working, I think. Requires HugsLib. ==Overview== Adds suppression mechanics and it is bad. Causes pawns to become s...
Swords
Created by Trunken
Version 1.0: Release. Version 1.1: Red Queen with Burn and Cleave added. Version 1.2: Compatibility for Sheath Your Sword & Combat Extended. Legendary Swords Grants access to a small collection of 5 swords made by legendary craftsmiths. - Cloud Sword (Stor...
T-45b Power Armor
Created by Chicken Plucker
"Take me home, country roads." The Original T-45b Mod by: JangoD'soul 1.0 version. Special thanks to: Ods Stealth - Convincing me to update the mod right this bloody second Brrainz - Camera+ Also don't forget to check out Ashborn's project fallout here: ht...
TechBlock
Created by fridgeBaron
https://i.imgur.com/DqUavdv.png Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs. https://...
Terra Project
Created by Lanilor
A nature mod for Rimworld. New biomes, dynamic terrain, complex plants/farming system and much more. Check mod incompatibilities here! Warning: Unstable beta-release This mod is currently in a beta state. Most systems should work more or less fine. There s...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
The Brotherhood Compendium
Created by kurtus_mob
Hello there, good people of the rim. For the record, THIS MOD IS NOT COMPATIBLE WITH COMBAT EXTENDED ! The T51B mod has grown bigger, and now is this entire faction mod. Entirely based on the Fallout universe, I tried to stay lore-friendly, and preserving ...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
The DOOM Kit
Created by Chicken Plucker
Adds the Praetor Suit and classic DOOM weapons in the game. The DOOM weapons came from a mod by D_UNIT01 from A15 that never got patched for future versions, until now. Previews: http://i.imgur.com/EgPEOxL.gif http://i.imgur.com/ZsQxYHy.gif http://i.imgur....
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
The Price Is Right
Created by Uuugggg
Your Caravans trade closer to market price instead of the meager 2% caravan bonus Even a 30% bonus is weighted against a 50% selling penalty, so game difficulty and skill is still relevant. Colonists on a caravan get a Mood bonus, more if they have beds. -...
The Wasteland Compendium
Created by kurtus_mob
Bring some chaos to the rimworlds with the wasteland mutants. Based on the Fallout universe. Version 1.0 Howdy people ! I've started this mod long ago, and maybe it is time for a first release :) What this mod do ? It simply adds the Super Mutant as a new ...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
TiberiumRim - Development Build
Created by Maxim
Welcome to TiberiumRim, RimWorld's best and only C&C mod! What is our goal? TiberiumRim aims to add the entirety of the Command & Conquer universe to RimWorld! Tiberium itself, the terraforming mineral from space, it will slowly take over your map, spread ...
TicksPerSecond
Created by sparr
Add actual and target ticks per second to the information display above the pause/speed controls. XX(YY) is XX ticks per second in the last second, with a target/cap tick rate of YY. https://github.com/sparr/rimworld-mod-TicksPerSecond ...
Transmution
Created by Colonial
Transmution is an efficient, reasonable late game way easily acquire vital resources without it feeling like cheating. Unlike other replicator mods, Transmution both requires you to input a resource to convert, and requires a special, expensive power sourc...
Tribal Signal Fire
Created by Fumblesneeze
Tribal colonies were never able to communicate with other factions in the game, so this mod will allow you to do just that. The SignalFire is built, looks and requires to be refuled just like the campfire but pawns can interact with it as though it is a co...
TVForPrison
Created by Pelador
Overview Adds an effect to vanilla TVs to slowly reduce resistance for prisoners. Mod details If a prisoner is in a relatively fit state and within a certain range of a vanilla TV then it can be used as a propaganda tool that will help to trickle down the ...
Ugh You Got Me
Created by RemingtonRyder
Pawns will stop social fighting if they're badly hurt or in a lot of pain. Masochists ignore pain when social fighting. Bloodlusties will not stop social fighting until either their opponent gives in, dies, or is downed. Pawns who are romantically involved...
Twi'lek Race
Created by Xen
Twi'lek race by Xen Twi'leks (From the Star Wars universe) are known for their grace, beauty, and powers of seduction. They have a high chance to appear with 'beautiful' trait They have a slight bonus to social interactions, in exchange for a slightly incr...
Un-Limited
Created by NanitesInRed
A Rimworld mod that Un-Limits certain pawn stats. Basically rimworld will limit how much health capacities can effect your pawns various stat. For instance a pawns manipulation will effect research speed. Any manipulation over 100% will improve research sp...
Underground Soil
Created by NECEROS
This enables you to place soil over rough-hewn stone, so you can build gardens underground. No research or resources required to build, as you're just moving dirt around. Patch operation. Should be compatible with everything. Add to a save. https://i.imgur...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
Underground Food
Created by RelaxedOtter
Various types of xenofungus that grow without needing any light (and will die when exposed to light). They are less efficient than outdoor varieties. Plants Vanetike - vegetable Melrotus - Meat substitute. Helatrophica - a long-lived ugly light-producing p...
Valkyrie Corp. Gun Printing
Created by CaramelChaos
UPDATED VERSION: https://steamproxy.net/sharedfiles/filedetails/?id=2835788289 Thanks to Zaljerem for this/these update(s). Before anything I would like to thank Mlie for updating this mod. I really want to thank them for their effort otherwise this mo...
Vanilla Achievements Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/yuYtxnb.png Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for ot...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
[1.3] Vanilla Animals Expanded — Australia
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/7Qe0YHK.png https://i.imgur.com/eLY60Tz.png Australia is currently suffering a terrible crisis, and our team believes that we need to do every...
[1.3] Vanilla Animals Expanded — Boreal Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Uq2ykEo.png Boreal forest is a biome drastically needing some new, unique animals. With this module, you can s...
[1.3] Vanilla Animals Expanded — Cats and Dogs
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/tEVjIBi.png 1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release https://i.imgur.com/k3RnD5P...
Vanilla Animals Expanded — Endangered
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/VHycREK.png 1.1.0 (10/06/2022): 1.4 Update https://i.imgur.com/hGxHj49.png Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world t...
[1.3] Vanilla Animals Expanded — Ice Sheet
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/eMKuIrS.png What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite diffic...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
[1.3] Vanilla Animals Expanded — Temperate Forest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/TP3b6El.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/7JGfrwg.png After all the other animal mods ha...
[1.3] Vanilla Animals Expanded — Tropical Rainforest
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/Va2xDJe.png After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actuall...
[1.3] Vanilla Animals Expanded — Tropical Swamp
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/ewE935X.png Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any othe...
[1.3] Vanilla Animals Expanded — Tundra
Created by Oskar Potocki
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded https://i.imgur.com/m7knAau.png https://i.imgur.com/yc5PY7s.png Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced...
Vanilla Brewing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/4KFLDIU.png 14/07/2021: v1.301 https://i.imgur.com/OwsGAOE.png Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expande...
Vanilla Brewing Expanded - Coffees and Teas
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda https://i.imgur.com/ZNBLvo2.png 14/07/2021: v1.101 https://i.imgur.com/cEtGfjY.png Vanilla Brewing Expanded ...
Vanilla Cooking Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/N7PmE7J.png https://i.imgur.com/EB1PzTi.png Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a vari...
Vanilla Cooking Expanded - Stews
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/846huxu.png 21/10/2022: 1.4 update https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. Th...
Vanilla Cooking Expanded - Sushi
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png https://i.imgur.com/EB1PzTi.png Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces sushi and the advanced art of sushi making, utilising ever...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
[1.4] Vanilla Factions Expanded - Insectoids
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/QO75ONx.png This mod won't be updated to 1.5. We are re-releasing this mod. It will release when ready. After a long delay, our brand new Va...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Factions Expanded - Mechanoids
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/y5G2hS0.png New Content update released 12/10/2021, integrating part of ISOREX's VFE-M Add-on, and adding new original content! https://i.imgur.com/dD3OJdD.png https://i.im...
Vanilla Factions Expanded - Settlers
Created by Oskar Potocki
https://i.imgur.com/N7PmE7J.png https://i.imgur.com/m7knAau.png https://i.imgur.com/BgrV9M6.png https://i.imgur.com/y5G2hS0.png 1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be ...
[1.4] Vanilla Factions Expanded - Vikings
Created by Oskar Potocki
https://i.imgur.com/TP3b6El.png https://i.imgur.com/m7knAau.png https://i.imgur.com/RNmnJ4H.png https://i.imgur.com/y5G2hS0.png 1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, re...
Vanilla Fences (Fence Tab)
Created by Nif
https://i.imgur.com/gjk2z0c.png IMPORTANT!!!! Overhaul is out! Subscribe to this instead: Architect Expanded - Fences It has a patch for a tab version as well. ----------------------------------- This is simply an alternate version from the original Vanill...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Art
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation...
Vanilla Furniture Expanded - Farming
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boos...
Vanilla Furniture Expanded - Power
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Sigu6gu.png This module is a part of Vanilla Furniture Expanded which can be downloaded below. https://i.imgur.com/MS2tBx3.png Vanilla power generation is somewhat lackluster late game - Not only the game...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Props and Decor
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead,...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Furniture Expanded - Spacer Module
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.0.1 (01/04/2020): - Fixed Ultrascreen TV room/job issue, pawns now use it - Fixed null error coming from interactive table 1.0...
Vanilla Hair Expanded
Created by Oskar Potocki
https://i.imgur.com/pbu60Rl.png https://i.imgur.com/tEVjIBi.png https://i.imgur.com/3dBVpZm.png 1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. https://i.imgur.com/as1f3ze.png We h...
Vanilla Iron and Steel
Created by NECEROS
Introduces iron ore while staying true to the vanilla Rimworld core values. Instead of steel around your map, you will spawn with mineable iron ore! Forge the iron down in a bloomery or smithy along with some coal or charcoal, and turn it into the much bet...
Vanilla Plants Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. After hours of designing, testing and designing again...
Vanilla Plants Expanded - Succulents
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/zOqvA8J.png 15/08/2020: Release https://i.imgur.com/mYaJYC8.png Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of d...
Vanilla Traits Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/TP3b6El.png https://i.imgur.com/N5mR7gS.png 1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vanilla Weapons Retextured
Created by Luizi
Improves all vanilla weapons by giving them a more defined aesthetic. Every weapon has been redrawn and redesigned to be more realistic and cleaner, the pictures are done in high resolution so they work perfectly with zoom mods like Camera+ Includes - Auto...
Verb Expansion Framework
Created by ilikegoodfood
STATUS UPDATE I dropped out of the RimWorld community entirely back in September 2019 and will not be returning to update mods. The "Vanilla Expanded Framework" has an independent implementation of the core features of this framework. Apologies for not app...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
Wall Sun Lamp
Created by NECEROS
Adds two lights which are mounted upon walls. One light produces enough light to grow crops, and one is just a really bright lamp. Pawns can freely walk through the light with no problems. Wall Sun Lamp Power needed: 600W Light radius: 15 squares (plant gr...
Vertibird Transport Add-On
Created by kurtus_mob
Re-usable troop transport, straight from the US of A ! Requires the Brotherhood Compendium to be loaded first in order to work properly ! For the standalone version, click here : https://steamproxy.net/sharedfiles/filedetails/?id=1893953698 V2.0 update...
War Crimes Expanded
Created by Crustypeanut
https://steamproxy.net/sharedfiles/filedetails/?id=2059450213 ----> War Crimes Expanded 2 is now available! Go git it! <---- =================================== War Crimes Expanded for 1.0 Yep.. I went there. Expand your ability to anger your enemies a...
Warhammer"ish":Dryad
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds dryads of the ancients with spite-revenants (fantasy x sigmar) This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.1 -added another dryad pawn -seed implants now spawn revenants or dryads up...
Warhammer: Daemonettes
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds the Daemonettes of Slaanesh and Chaos Daemon. This mod require Alien Framework. >>>No guns patch, removes the guns from the cultist spawn: https://steamproxy.net/sharedfiles/filedetails/?id=1724297720 The daemonet...
Warhammer: Deathjacks
Created by KompadT
For Rimworld 1.3, 1.2, 1.1 and 1.0 Adds the Deathjacks of the Empire. This mod require Alien Framework. Load Humanoid Alien Races before this mod. The Deathjacks of the Stirland army has arrived at the Rimworld. Serving the Stirland army as renowned scouts...
Warhammer: Fimir
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Adds the Fimir of Warhammer. The bog fiends comes to Rimworld. This cyclopean race has set up clanholds across the world. Though hostile they can reluctantly agree to trade or even offer their service to the few trusted. T...
Warhammer: Gor
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 For more complexity and a more unique game here's the Rimhammer Beastmen: https://steamproxy.net/sharedfiles/filedetails/?id=1972362627 Adds the Gors, Ungors and the Bullgors of the Beastmen. This mod require Alien Fra...
Warhammer: Skaven
Created by KompadT
For Rimworld 1.3 1.2, 1.1 and 1.0 Add the skaven. This mod require Alien Framework. Load Humanoid Alien Races before this mod. 1.3b: -Warpmusket -Improved Ratling The ratkins of the under-empire comes to Rimworld. The vile and diabolical skaven will stage ...
Warhammer: Zhthy'hl
Created by KompadT
Adds Zhthy'hl from Warhammer This mod require Alien Framework. The long forgotten never asked for Zhthy'hl, lesser daemons of Chaos. The Zhthy'hl is a crude and hotheaded race of lesser daemons. Their skin ranges from red to blackened and lies stretched ti...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
WorldEdit 2.0
Created by FunkyShit
Create your own world! Have you ever dreamed of playing on an extremely deserted or extremely cold planet? Or maybe you wanted a system of islands? The new version includes improved support, new features and updates To get started, subscribe to the mod, ac...
Wulfs Expanded Insects
Created by Blue Wulf
Version 1.01 Adds Insect breeding to the game. Insects are now Oviparous and reproduce sexually. Also adds two types of chitin, robust and soft. Adds chitin vest armour, and allows war masks and plate armour to be crafted out of chitin. Soft chitin from sc...
Xenohumans - Gen-spliced Xenos on the Rim
Created by Albion
This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame....
Warhammer:Freeguild
Created by KompadT
For 1.3 1.2, 1.1 and 1.0 Added patch for Jecstool in both version for CompOverSize Adds The Freeguild of Warhammer This mod require Alien Framework. Load Humanoid Alien Races before this mod. Patch for jecstool and vanilla weapons expanded included for 1.0...
Wealthy Traders 1.0
Created by TRP
Wealthy Traders. More silver and more stuff. I changed the silver the traders carry a minimum of 4k and a max 120k. Besides that, with all the money you now have, i've changed the inventory on a lot of items. Live a healthy, bionic, lavish and/or luxury li...
Zabrak Race
Created by Xen
Zabrak race, using the Humanoid Alien framework, and a couple hairs borrowed and altered with permission by Spoonshortage. (Thanks!) Adds Zabrak (Darth Maul's race from Star Wars) factions and pawns - both as player faction and random colonies Playable as ...
Zoological Orbital Traders
Created by sjaak31367
This mod adds a new orbital trader to the game, who will buy your animals, no matter how unusual they are. They will also sell some animals, kibble, animal products (including eggs) and animal furniture. Development & Updating ╔ Unfortunately my interests/...
Zoom to Mouse
Created by Fluffy
Moves the camera towards the mouse when zooming in, making maneouvring the map a little bit easier. Important Does not require a new save game Can safely be enabled/disabled in ongoing saves. CCL is recommended If CCL is loaded, the mod will work in old sa...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
[1.0] Android Resurrection Kit - Unofficial Android Tiers addon
Repair androids via craftable kits. Android Tiers by Atlas and associated mods required. Introduces 3 special, somewhat expensive kits: B-Tier Repair Kit, Resurrects T1 androids A-Tier Repair Kit, Resurrects T1 and T2 androids S-Tier Repair Kit, Resurrects...
Rah's Hardcore Armors
Created by Rah
Main forum thread: https://ludeon.com/forums/index.php?topic=29944.msg304493 Ever wish you had access to something stronger and cooler looking than the default power armor? Late game raids on higher difficulties can get quite massive, and sometimes the reg...
[1.0] RimCuisine 2 Meals and Munchies Expansion
Created by Crustypeanut
RimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------...
[1.0] Bad Traits Improvement
Created by Dot76(KR)
Bad traits improvement. I improved the painful and boring traits. Sickly: Medicine +6, only get Inspired surgery. Pessimist: Hunger Rate Multiplier -25% Depressive: Hunger Rate Multiplier -40% Nervous: Crafting +2, Artistic +2 Volatile: Crafting +4, Artist...
[1.0] RimCuisine 2: Smokes and Shrooms Expansion
Created by Crustypeanut
RimCuisine 2: Smokes and Shrooms Expansion for 1.0 Welcome to RimCuisine 2: Smokes and Shrooms! This expansion mod adds a variety of new drugs for your pawns to ultimately binge on to your frustration! It also adds two new crops and a number of new techs! ...
[1.0] RimCuisine 2: All Plants All Biomes Optional Patch
Created by Crustypeanut
This optional patch throws balance out the window and lets you grow any plant in any biome! You want sugarcane in a tundra? Aight! Juniper Berries in the middle of the desert? Sure! Grapes in a tropical swamp? I don't think I'd want to try the wine that ca...
[1.0] RimCuisine 2: Bottling and Booze Expansion
Created by Crustypeanut
RimCuisine 2: Bottling and Booze Expansion for 1.0 Welcome to RimCuisine 2: Bottling and Booze! This mod is all about alcohol. Well, also non-alcoholic beverages but who cares about those?! With 19 new alcohol types and a variety of recipes ranging from vo...
[1.0] Vanilla Factions Expanded - Core
Created by XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamproxy.net/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
[1.1] Android tiers - Gynoids [DEFUNCT]
Created by Veronika Holmes
Updated version by Winterbloom: https://steamproxy.net/sharedfiles/filedetails/?id=2566107206 Adds a chance for T1-T5 androids to spawn with a feminine shaped chassis. This is an add-on mod for Android Tiers by Atlas. You'll need to load this mod after...
Girl's Frontline: Sangvis Ferri Weapons
Created by Brassyandclassy
Adds Sangvis Ferri weapons from Girl's Frontline into the game. Artwork is drawn by Saru. Currently, the 1.1 version may contain outdated weapon tags causing them to appear in the hands of pawns that wouldn't normally have them. If this happens, please lea...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
[1.2] DE Surgeries - Kijin patch
Created by Proxyer
==IMPORTANT == With the update of Humanoid Alien Races 2.0 for RimWorld 1.2, No longer need a patch to apply the DE Surgeries cures. Those who are playing in the race with the 1.2 version of "Humanoid Alien Races 2.0" will no longer need to install this pa...
[1.5] Nukes
Created by Latte macchiato
This mods adds multiple nuclear weapons. - A small nuclear warhead - A dirty nuclear warhead - A large nuclear warhead - A freaking fusion warhead There's an IED version of the shells. Featuring a radiation system, custom sounds, custom research, crafting ...
[1.1] MegaCorp
Created by Crustypeanut
Greetings and salutations , Are you tired of being poor? Being constantly harassed by savages and beggars, eager to take your life, or worse, your hard earned money? Sick of living under the heel of pampered royalty? Well, , has got your back! We here at ,...
[1.5] Tables+
Created by Karvinen
Mod version 1.11.0 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) Compatibil...
[B18]TiberiumRim - A Command & Conquer mod
Created by Maxim
------------------------------------------------------------------------------------------------------ This Mod Is Still Being Developed! Check Out The Dev Build ----------------------------------------------------------------------------------------------...
[CP] British Military Kit
Created by Chicken Plucker
God save the Gracious Queen. https://i.imgur.com/Wnga4ge.png (Sheep courtesy of OskarPotocki, from Vanilla Expanded Animals - Livestock) Features: - VIRTUS body armor and headgear equipment - Mk 7 and Osprey body armor - UKSF gear including Crye JPC (Jumpa...
[CP] Chicken Mitchell - Hairstyles
Created by Chicken Plucker
Because you're worth it. https://i.imgur.com/tWMHYxJ.gif Hand-drawn hairsyles taken from various video game or movie characters by famous hairstylist "Chicken Mitchell". 3D models used for reference. Credits to: Chicken Plucker Croix3D - model reference Lo...
[CP] Detailed Body Textures II
Created by Chicken Plucker
WARNING: Mod contains nudity, not suitable for children! https://i.imgur.com/uqFWQHE.gif Hand-drawn body texture detailing for pawns. A revamped version of the original A17 and B18 Detailed Body Textures mod. This newer version is better proportioned to va...
[CP] DOOM
Created by Chicken Plucker
"Warning, the Slayer has entered the Colony." https://i.imgur.com/nmuQZxn.png Rip and tear your way into RimWorld with the arrival of DOOM weaponry and the Slayer's Praetor Suit. Requirements to unlock the equipment - 'Fabrication' research to unlock the U...
[CP] DOOM - Glory Kill Takedown
Created by Chicken Plucker
Rip and tear until it is done. https://i.imgur.com/uvCwptu.png NOTE: Pawns need to be at least 12 melee to perform a glory kill takedown. https://i.imgur.com/UmjNDyP.png https://i.imgur.com/juooP2w.png Features: - Allows your colonists to perform a "Glory ...
[CP] Get to the Chopper!
Created by Chicken Plucker
Adds helicopters for your pawns in the game. "I thought I told you this was a one way trip?" "Looks like it still is." https://i.imgur.com/MvtSBH4.gif NOTE: * LOAD THIS MOD UNDER THE SRTS MOD TO AVOID POSSIBLE ERRORS * IF YOU MERGE TWO OR MORE HELICOPTER C...
[CP] Jarhead - Military Sounds
Created by Chicken Plucker
Replaces a few vanilla sound effects with new military themed sound effects. Example of sounds: CommsWindow_Open - comms radio open CommsWindow_Close - comms radio close Urgent Letter Bad Big - air raid horn Death sound - Drum sting End credits song - Sold...
[CP] Metal Gear Solid
Created by Chicken Plucker
A mod to surpass Metal Gear. https://i.imgur.com/58Ccc0y.png Mod Features: - FOX Sneaking Suit & Bandana - FOXHOUND Sneaking Suit & Bandana - Cyborg Ninja Set (needs fabrication research) - Metal Gear Solid character hairstyles - Beauty and the Beast Unit ...
[CP] Metal Gear Solid - CQC Takedown
Created by Chicken Plucker
Remember the basics of CQC. Non-lethal takedown of an opponent. https://i.imgur.com/7mxQj2j.gif NOTE: Pawns need to be at least 8 melee to perform a CQC knock-out Features: - Reminds targeted pawns why their CQC is sloppy. - Drops target's consciousness wi...
[CP] Metal Gear Solid - Incident Sounds
Created by Chicken Plucker
Replaces incident sounds with Metal Gear sound effects. https://i.imgur.com/7mxQj2j.gif MSF Faction mod with Big Boss and Miller outfits: https://steamproxy.net/sharedfiles/filedetails/?id=1611200179 Metal Gear Solid - CQC Takedown mod: https://steamco...
[CP] Metal Gear Solid - Incident Sounds 2
Created by Chicken Plucker
Replaces vanilla sound effects with the original PS1 Metal Gear Solid sound effects. No more "BWOOM" sounds theme from Ground Zeroes. Sounds replaced: Urgent Letter Good - MGS 1 codec sound effect Urgent Letter Bad - MGS 1 alert sound effect Urgent Letter ...
[CP] Military Furniture
Created by Chicken Plucker
Please read: 1.3 version is here: https://steamproxy.net/sharedfiles/filedetails/?id=2563508405 The 1.3 version isn't finished. The 1.3 version doesn't have the same name. The 1.3 version has a lot of items removed including food, black hat station, VR...
[CP] Prisoner Outfit
Created by Chicken Plucker
Don't do the crime, if you don't wanna mine. https://i.imgur.com/fOPiqYw.gif When these prisoners aren't busy raiding your base in tattered apparel, they ought to look good in uniform. Gotta make the colony look good in front of those visitors! NOTE: Tempo...
[CP] Portable Power Generator
Created by Chicken Plucker
Warning: This mod is very powerful https://i.imgur.com/ToMKwd4.gif It's lightweight, it's portable, it doesn't stop giving power when the sun goes down or when the wind stops blowing and it doesn't even cause deforestation. Terry Crews, what else do you ne...
[CP] Red Horse Furniture (1.0)
Created by Chicken Plucker
Time to start recruiting and begin some operations. https://i.imgur.com/HMRzYFS.png 1.1 version: (Has HESCO walls, buggy FBI removed, textured revamped etc.) https://steamproxy.net/sharedfiles/filedetails/?id=2019227986 From Project: Red Horse, an expa...
[CP] Retro Joy
Created by Chicken Plucker
"Guys, you understand you don't have to burn this village down right? They were gonna give you this awe- fine whatever." Roll for initiative." https://i.imgur.com/C5iQybL.png Adds the following: - Comfy Boy armchair - Tiny Retro tea table (updated to 1.1 w...
[CP] Rimmu-Nation - Clothing
Created by Chicken Plucker
It's time to dress for the occassion. https://i.imgur.com/ylsBJS0.gif Want to run around in camo and tacticool outfits? You need some military grade surplus equipment to protect your troops? Rimmu-Nation is having a BLOWOUT SALE! DPM, DCU, M81, Multicam, t...
[CP] Rimmu-Nation - Gloves N' Boots
Created by Chicken Plucker
How do you run 10 miles everyday without our selection of footwear? https://i.imgur.com/YuXiSP5.gif Hold your firearm with a set of tacticool gloves, Rimmu-Nation has NEW STOCKS of handwear and footwear! RIMMU-NATION, DEFENDING YOUR RIGHTS. Features: https...
[CP] Rimmu-Nation - Security
Created by Chicken Plucker
Impress your visitors with a new stock of Rimmu-Nation turrets and land mines! https://i.imgur.com/hRuaWuv.gif Our selection ranges from briefcase sentry SMGs to modified Anti-Tank mines designed to activate against personnel; That oughtta keep your neighb...
[CP] Rimmu-Nation - Weapons
Created by Chicken Plucker
NOTE: This is outdated. Please see the new version: https://steamproxy.net/sharedfiles/filedetails/?id=2563507593 It's time to spread freedom in the outer rim. https://i.imgur.com/3y5fTFk.gif The second ammendment arrives in Rimworld, and it shall not ...
[CP] The Gunny Storyteller
Created by Chicken Plucker
Adds a new storyteller. He is Gunnery Sergeant Hartman, your senior drill instructor. From now on you will speak only when spoken to, and the first and last words out of your filthy sewers will be "Sir". Do you maggots understand that? Sound off like you g...
[CP] U.S. Military Kit
Created by Chicken Plucker
Time to spread muh' freedom. https://i.imgur.com/mtqcN3j.gif Current Features: - Combat uniform, Desert MARPAT and UCP version - LWH, MICH and ACH Helmets - Interceptor Body Armor with coyote tan and UCP version - Military Backpacks coyote tan and urban gr...
[CP] Spec Ops: The Line
Created by Chicken Plucker
You feel like a hero yet? https://i.imgur.com/ukxBxdy.gif https://i.imgur.com/1sjGnT4.png Featuring: - Spec Ops: The Line inspired apparel - Custom Delta Force colony scenario and logo - New weapons related to the scenario - US Army MRE, IFAKs and Medic Ba...
[RH2] V.O.I.D. Storyteller
Created by Chicken Plucker
https://i.imgur.com/f47XlKl.png This is a warning. this is a welcome. This is home. https://i.imgur.com/N8DdByO.png Adds a new storyteller. A representative of V.O.I.D., he has an unmatched record of hospitality, giving all around him a warm and unforgetta...
[FGO]Fate Grand Order - Styles Apparel Pack
Created by RicoFox233
Fate Grand Order - Styles Apparel Pack 以命运-冠位指定的角色为原型参照的造型包。 目前先放出看板三人众(色胚茄子、贞德和棉被王),如果人气高,会继续做出更多的角色哦~ 各位的支持就是我最大的动力~ 最后祝各位猪年大吉吧,爽粉除外~ —————————————————————— 2.10 假期即将结束,虽然之后的时间将不会那么充裕,但是FGO的更新也依旧 不·要·停·下·来·啊!! The role this MOD contains: -Mash styles App...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Growable Grass
Created by FrozenSnowFox
Description This is a simple mod that enables you to plant grass and tall grass in growing zones. It allows you to reseed areas that have become barren or setup pastures for animals. This mod is included in FrozenSnowFox Tweaks. Recommended Mods Both of th...
[KV] Configurable Maps
Created by Kiame Vivacity
"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things"...
[KV] Don't stop the music
Created by Kiame Vivacity
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[KV] Faction Control
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?id=2882785581 "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "...
[KV] Impassable Map Maker
Created by Kiame Vivacity
Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden i...
[KV] More Trait Slots
Created by Kiame Vivacity
1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346573&searchtext= "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maxi...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=3222246658 1.4: https://steamproxy.net/sharedfiles/filedetails/?id=2878346181 Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. ...
[KV] Show Hair With Hats or Hide All Hats
Created by Kiame Vivacity
1.5 version: https://steamproxy.net/sharedfiles/filedetails/?id=2879080074 Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be...
[KV] Trading Spot
Created by Kiame Vivacity
1.4 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[NL] Chibi Body
Created by Nals
WARNING: This MOD includes nudity textures, then not suitable for children! This MOD changes just only vanilla body textures, Male,Female,Thin,Hulk,Fat. Note: Colonists in top Images wear clothes, but this MOD does not include clothes. They are for top ima...
[NL] Chibi Face Female only
Created by Nals
Replace default female faces. 入植者の顔画像を変更します。 自作の体型MODと親和性が高い顔として作成しました。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 For Male Colonists: Chibi Face Male only https://steamproxy.net/sharedfiles/filedetails/?id=1562135044 Body...
[NL] Chibi Face Male only
Created by Nals
Replace default male faces. 入植者の顔画像を変更します。 自作の体型MODと親和性が高い顔として作成しました。 Caution Redistribution of this MOD data is prohibited. 注意 当MODの再配布を禁じます。 For Female Colonists : Chibi Face Female only https://steamproxy.net/sharedfiles/filedetails/?id=1540475285 B...
[NL] Compatible Body 2
Created by Nals
WARNING: This MOD includes nudity textures, then not suitable for children! This MOD includes 5 body images, for Female, Male, Thin, Fat and Hulk. There are lots of attractive MODs to change colonist's figure. There are lots of wonderful MODs to add clothe...
[NL] Custom Portraits
Created by Nals
Overview This MOD allows you to customize face sizes within colonist bars. Note:Requires Hugslib. Compatibility : Color Coded Mood Bar Release Note : December 23, 2018 -- Adding a Button for "Allow to change the portrait size". December 13, 2018 -- Adding ...
[NL] Facial Animation - WIP
Created by Nals
This MOD provides the following animations. This MOD is currently WIP. Therefore, specifications and functions are subject to change. Added animation - Blink - RemoveApparel - Wear - WaitCombat - Goto - LayDown - Lovin - Ingest - SocialRelax - StandAndBeSo...
[PS] Barber Pod
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2030323343 Have you ever wished your pawns could spend a day at the hai...
[RF] Realistic Planets [1.0]
Created by E-Claire
Have you ever noticed that RimWorld's planets all seem sort of the same? Or maybe you think they have too much land and not enough ocean? Or perhaps you've been bothered by the odd placement of certain biomes? Well, your worries are over! "Realistic Planet...
[RF] Rumor Has It.... [1.0]
Created by E-Claire
Have you ever wondered why your pawns don't talk about each other? Did no one wonder about sending that shifty cannibal Alex to bury the dead? How come Ray likes the abrasive psychopath who beat up her friend, just because she's never been insulted directl...
[RF] Rational Romance [1.0]
Created by E-Claire
"Rational Romance" overhauls RimWorld's romance system, fixing some problems and adding some new options. Think of it as a "spiritual successor" to SeveralPuffins' popular but sadly abandoned a17 mod, "Romance Diversified." - Rainbeau Flambe (dburgdorf) Wh...
[RH] DOOM: UAC Kit
Created by Chicken Plucker
Adds UAC uniforms from DOOM, ranging from the classic phobos armor to current UAC power armors. https://i.imgur.com/vTbbcfh.png Features: - UAC powered armors - Phobos Suit - UAC Bionic implants - UAC health dispenser - UAC survival packaged meals - UAC Fa...
[RH] Faction: Allegiance
Created by Chicken Plucker
1.5 version update/spiritual successor: https://steamproxy.net/sharedfiles/filedetails/?id=3221155630 The Allegiance, made up of remnants of the Russian Forces and formerly aided by foreign mercenaries and rogue soldiers. Allegiance spent years at war ...
[RH] Faction: Coalition
Created by Chicken Plucker
The Coalition is a multinational alliance that consists of operators from the UKSF, Warcom and Demon Dogs. After years of war with the Allegiance, there came a cease fire between their troops to take down a mechanoid invasion. https://i.imgur.com/nUwz0Yd.g...
[RH] Faction: Cordis Die
Created by Chicken Plucker
Cordis Die, instigators of a worldwide revolution to destroy all capitalist governments by any means necessary. https://i.imgur.com/pCkXJLg.gif Mostly composed of well-trained mercenaries, they often engage factions that they discover to be operating under...
[RH] Faction: Elite Crew
Created by Chicken Plucker
The Elite Crew, sometimes referred to as the "1337 Krew" or "Leet Krew". https://i.imgur.com/Ovo3cLg.gif The Elite Crew is a Terrorist faction, Middle-Eastern fundamentalists based on world domination and other evil deeds. Known to have tackled some of the...
[RH] Faction: Last Man Contingent
Created by Chicken Plucker
Formerly known as "Last Man Mercs", a disgraced Private Military Company connected to a growing list of notorious crimes. Drugs, guns, money and slaves. An organization that offers the entire world for your soul. https://i.imgur.com/1mb96xb.png Lead by a g...
[RH] Faction: Militaires Sans Frontieres
Created by Chicken Plucker
Updated version: https://steamproxy.net/sharedfiles/filedetails/?id=3207066520 Kept you waiting, huh? https://i.imgur.com/fINxaKL.gif Militaires Sans Frontières or MSF, a private military company founded and led by renowned mercenary Big Boss. Abandoni...
[RH] Faction: The Ghosts
Created by Chicken Plucker
Officially known as Task Force: STALKER. https://i.imgur.com/q2XzHXN.gif A mysterious group of masked warriors arrive in this Rim planet with no official ties to any country, government or organization. They're Ghosts, fighting for something that can't be ...
[RH] Faction: Task Force 141
Created by Chicken Plucker
Task Force 141, colloquially referred to as "The One-Four-One" https://i.imgur.com/srqQqAM.gif Task Force 141 is a multinational special operations unit composed of members of British, Australian, American, Canadian and possibly other foreign personnel, us...
[RH] Faction: UAC
Created by Chicken Plucker
The Union Aerospace Corporation (abbreviated as UAC) is a multi-planetary conglomerate that operates facilities on Mars and its two moons, Phobos and Deimos. They have since expanded to the stars to study outer rimworlds. https://i.imgur.com/RcfE3Dd.png ht...
[RH] Faction: Umbra Company
Created by Chicken Plucker
Umbra Company is a different breed. No more smokeleaf high Pirates. https://i.imgur.com/UM6eMyo.gif Started by 3 crashlanded survivors, all of which come from an ex-special forces background. Under the name of "The Shepherds" they inspired many to fend for...
[RH] Faction: VOID (OUTDATED)
Created by Chicken Plucker
"Wow when is this gonna be updated bro???" Faction - V.O.I.D. 1.4 https://steamproxy.net/sharedfiles/filedetails/?id=2883208829&searchtext= They come from an ancient world of fallen men, a place of horrors unimaginable to those who have never seen such...
[Ry]HD Pawn Textures
Created by Ryflamer
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced. Recommended Mods Graphics Settings Camera+ Compatibilit...
[RH] Faction: War Mongrels
Created by Chicken Plucker
War Mongrels, a paramilitary group consisting mainly of experienced war criminals bent removing those who get in their way. https://i.imgur.com/Uo1oKQ4.png Features: - Hostile War Mongrels faction - They trade organs, weapons and their uniforms cheap if be...
[sd] luciferium production
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "luciferium production" "These mechanoids could be the devil's spawn" - one colonist said and a crazy scientist started researching^^ - a...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Scar Removal Plus
Created by Syrchalis
Allows removing of scars, healing of ailments and regrowing of tiny body parts for glitterworld medicine https://i.imgur.com/s8csNp7.png This mod allows the fixing of scars and regrowing of small body parts with glitterworld medicine and gives alternatives...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[T] MoreFloors
Created by Telkir
I'm no longer maintaining this mod and won't be doing further updates. This mod is stable and "complete" for RimWorld 1.0 to 1.3. ⚠️ An updated fork for 1.4 and Biotech has been made by Lonely_Rain and is available here. For anyone interested, I've created...
[Uru] Rim Seraph hair
Created by Chicken Plucker
Hairs from Seraph of The End By Urumi333 __________________________________________________________________ Mod originally made by Japanese artist Urumi333, has given me full permission and rights to update these mods and release them on Steam....
[WD] Expanded Floors
Created by Wemd
Description: Expanded Floors is a big cosmetic mod with some new little features. It doesn't change the floors from the base game, adds new types of some of them with different textures but same stats, and adds some completely new floors. Balance Note: the...
[WD] Partially-Passable Wind Turbines (Obsolete)
Created by Wemd
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[WD] Reinforced Doors
Created by Wemd
Description: A small content mod which adds stronger versions of Vanilla doors and autodoors. Just some doors. And nothing more. Balance Note: the mod is pretty OP, so I don't recommend to play it. I support it only because some people like it. State: Comp...
[WD] Simple Concrete
Created by Wemd
Description: Adds reinforced concrete as a new strong and durable "Stony" material. A concrete wall has 610hp. Between Granite - 510 and Uranium - 750 Balance Note: the mod matches the base balance pretty well, so can be used for almost no-mod playing with...
[XND] AutoOwl
Created by XeoNovaDan
1.1 Onwards As of RimWorld version 1.1, AutoOwl has now been made part of a new mod, Tiny Tweaks: https://steamproxy.net/sharedfiles/filedetails/?id=2017485672 1.0 Note: This is an updated version of AutoOwl by Dazz Aephiex, additionally no longer need...
[XND] Memorable Auroras
Created by XeoNovaDan
Translations Deutsch - Energistics русский - Ninja Kitten Overview Ever thought that it was strange that the +14 moodlet from seeing a beautiful aurora just instantly vanishes as soon as a colonist steps indoors; that the spectacular image of this phenomen...
[XND] Profitable Weapons
Created by XeoNovaDan
Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier exists in the first place is so that it wa...
[XND] Targeting Modes
Created by XeoNovaDan
1.1 Version I am no longer maintaining this mod, though Odyssey Scorpio has kindly uploaded a maintained version of this mod, so be sure to check it out: https://steamproxy.net/sharedfiles/filedetails/?id=2026720565 Overview Targeting Modes sort of bri...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://steamproxy.net/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
Linked collections (8)
Rimsenal Pack
Contains 15 items
Vanilla Expanded
Contains 101 items