RimWorld

RimWorld

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[CP] Spec Ops: The Line
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
49.957 MB
1 Dec, 2019 @ 6:00am
6 Jun, 2021 @ 2:24am
33 Change Notes ( view )

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[CP] Spec Ops: The Line

In 2 collections by Chicken Plucker
Project: Red Horse 1.0
24 items
Red Horse 1.2
25 items
Description
You feel like a hero yet?




Featuring:
- Spec Ops: The Line inspired apparel
- Custom Delta Force colony scenario and logo
- New weapons related to the scenario
- US Army MRE, IFAKs and Medic Bags
- Custom hairstyles for the Delta pawn types
- QRF Incident, similar to Man in Black but with Delta Operators sent to assist
- Interaction with Red Horse faction mods based on Scenario

Planned Features:
- Weekly care packages. Currently they keep landing over cave bases so they are disabled for now.
- White phosphorus shells clearly nobody has learned their lesson and they still want to burn down civilians.

Possible issues:
* Faction alliances when Spec Ops: The Line 1.0 is enabled - You may get the Delta Team scenario messages, should be harmless and the factions behave about the same.
* If enabled with Militaires Sans Frontieres, QRF team that triggers may also send MSF Soldiers
* If enabled with Metal Gear Solid 1.0, QRF team may also send FOXHOUND operators

Note: The apparel should be craftable in vanilla benches. The weapons and other equipment from this mod however may not be made craftable.




From upcoming faction mod: "Cordis Die"

Mission brief:

Spec Ops: The Line scenario:
Start with three Delta operators, your objective is reconnaissance. A distress broadcast was received by HQ, the pre-recorded voice of a weary survivor gives an account of civilian slaughter.

The broadcast has been playing on repeat for several days coming from an unknown Rimworld. Your orders are to trace the signal and gather information.

Return home with any findings.

______________________________________

Recommended to be played with:

______________________________________

Made in compatibility with this mod that adds stealth mechanics:


By: Pelador

Adds camouflage and basic stealth mechanics in the game.
P.S. Stealth doesn't mean "invisible"
______________________________________

Incompatibilities:
- Combat Extended
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Credits:
YAGER, Darkside Game Studios - Spec Ops: The Line
Richard Pearsey; Walt Williams - Writers of Spec Ops: The Line
GuitarJoeyE - Star Spangled banner cover, originally by Jimi Hendrix
dninemfive - C# coding and patches, without which this mod would not be possible
Pelador - C# coding and patches, without which this mod would not be possible
Jecrell - C# coding and patches, without which this mod would not be possible

Popular Discussions View All (1)
0
1 Dec, 2019 @ 5:30pm
PINNED: Frequently Asked Questions, Save Compatible? CE Compatible? Can't Eat MREs?
Chicken Plucker
97 Comments
the-motive 19 Apr @ 9:08pm 
Do you feel like a hero yet?
☪Al3xM3rc3r0✠ 17 Jan @ 12:10am 
update people updates ?
Alexis 13 Aug, 2023 @ 1:20pm 
"IT'S ALL YOUR FAULT GODDAMNIT!!!"
Sir Dracus 6 Aug, 2023 @ 3:17pm 
Does this mod have an update?
GarryTale :3 #FixTF2 21 Jan, 2023 @ 1:53pm 
i hope this will be updated cause it looked really cool :(
Billtrew 1 Dec, 2022 @ 1:00am 
SO... well this be update to 1.4 too?
cw 15 Aug, 2022 @ 2:25pm 
The game sucked, but this mod is great
piech 26 Sep, 2021 @ 12:35pm 
Please make more factions with scenarios
They See Empty Inside 6 Aug, 2021 @ 2:32pm 
Quick question, does this mod and the other old factions still work with 1.3? I'd assume not but some 1.2 are still compatible with 1.3 so worth asking.
Chicken Plucker  [author] 14 Jun, 2021 @ 4:49am 
@Brofest - Very cool, what an honour. Looking forward to improving the mod later with a new version or so, thanks for dropping by!

@Advocated Edict - Thank you very much!