RimWorld

RimWorld

1,176 ratings
[CP] Rimmu-Nation - Clothing
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
21.969 MB
17 Oct, 2018 @ 3:31pm
21 Apr, 2024 @ 4:00pm
52 Change Notes ( view )

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[CP] Rimmu-Nation - Clothing

In 3 collections by Chicken Plucker
Project: Red Horse 1.0
24 items
Red Horse 1.2
25 items
Red Horse 1: Classics 1.5
24 items
Description
It's time to dress for the occassion.


Want to run around in camo and tacticool outfits? You need some military grade surplus equipment to protect your troops?

Rimmu-Nation is having a BLOWOUT SALE! DPM, DCU, M81, Multicam, tacticool polos, tacticool skirts and outfits from other video games to let the bad guys know to shoot you first!

Nobody wants to be under fire looking out of fashion, try out our new Hunter Reactive power armor to show those tribals that their tech is out of date!

RIMMU-NATION, DEFENDING YOUR RIGHTS.

____________________________________________________________________

NOTE:
Plenty of the outfits you see in the preview are uncraftable and are rare to find. Uniforms with camo are what's usually on the bench, along with suits and etc. but civilian gear is usually only available through purchase or looting.

The outfits do not spawn for random creation anymore, you'll have to use prepare carefully if you want starter kit!

- Mod also has the Spetsnaz GORKA kit from A17 with updated textures
- Also has the Ghillie suit outfit mod from A17 merged in

Credits to:
Chicken Plucker
Taranchuk - 1.5 update for assembly
Jecrell
Albion
Odstriman
Saito Yui
Yusha Thomas - But Sarge Shirt
Warrior Poet Society - WPS Polo

Mods featured in previews:
Detailed Body Texture II
Rimmu-Nation Clothing
Rimmu-Nation Weapons (Unreleased, WIP)
Chicken Mitchell Hairs
Red Horse Furniture
[KV] Show Hair With Hats or Hide All Hats - 1.0

Everything is craftable version: (Steam)
https://steamproxy.net/sharedfiles/filedetails/?id=1561492240

______________________________________

Save our Ship 2 question:
Is Hunter Reactive patched to work like the EVA suit?
No. The technology for Hunter Reactive does not help the wearer breathe in space.

______________________________________

Made in compatibility with this mod that adds stealth mechanics:


By: Pelador

Adds camouflage and basic stealth mechanics in the game.
Popular Discussions View All (6)
10
22 Nov, 2024 @ 5:28am
All utility clothing items are purple boxes once a pawn equips them
sama
9
29 Jul, 2019 @ 1:53pm
Combat Extended Comp
Jesus
1
23 Apr, 2019 @ 2:10am
Vampire mod conflicts with rimmu nation weapons and clothing
ice_corn
614 Comments
时崎狂三♀艾希 28 Nov, 2024 @ 5:58am 
CE?
Jack 8 Oct, 2024 @ 10:56am 
@Lyakov You rock
skycrossercat 2 Aug, 2024 @ 12:31am 
nani?! never think this one would be revived to 1.4+
Savior of The Free 30 Jul, 2024 @ 8:27am 
AMMU-NATION REFERENCE?!
YEV 24 Jul, 2024 @ 10:07pm 
For anyone experiencing the same texture error as mine, I recommend going to the mod files and then: 1.5\Defs\ThingDefs_Misc and deleting the backpack file. This will temporarily resolve the issue until a patch update :steamhappy:
YEV 22 Jul, 2024 @ 11:11pm 
Failed to find any textures at Things/Apparel/Belt/CivilianBackpack while constructing Multi(initPath=Things/Apparel/Belt/CivilianBackpack, color=RGBA(0.294, 0.294, 0.294, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Justfly 21 Jul, 2024 @ 11:11am 
heii..
there is a image bug on the Backpack cilivian
Protagonist Development Arc 20 Jun, 2024 @ 8:38am 
Apparel bench has ceased to exist. I can see it after looking at how to make some of the helmets from the smithing research, and I can see that it is made of steel and components, but cannot find a way to make the bench itself. There is no research tied to the bench, and I can't find it in development mode to spawn it in myself.
I am playing on 1.4 with Combat Extended.
Oldman 4 Jun, 2024 @ 1:57pm 
LOL, that advert...