RimWorld

RimWorld

407 ratings
UnLimitedArmor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
42.306 KB
27 Mar, 2019 @ 5:20am
13 Mar @ 10:29pm
9 Change Notes ( view )

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UnLimitedArmor

Description


Mod Introduce
This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel.

yep, that is all.

Enjoy your original "Performance" of Armors.


Frequently Asked Questions

Q : why we still have a Armor point at "Gear tab's Overall Armor"?

A : idk, but it is negligible problem. mod works well :)



Q : is it compatible with CE?

A : no.



Q : is it compatible with Yayo's combat?

A : maybe yes, but it will change depending on the Yayo's combat update or rimworld combat update.



Q : is it compatible with other mods apparel?

A : compatible with most apparels.



Q : It only works in new save file?

A : nope, it works at mid-games.
safe to add( remove ) from your game.



etc
mod image used Naver's Nanum Gothic Font.
workshop id : 1695493009
139 Comments
Chesse5552024 5 Sep @ 9:07pm 
armor never be tainted
jesusjr 11 Aug @ 6:44am 
Thank you and this works great after testing a fire squad on unlucky pawn. He survived first 30 shots but 31 was just little too much for armor.
Paragon  [author] 1 Jul @ 4:18pm 
@huntdkim999
예전의 기억을 기반으로 답변드리자면, 이 모드는 순서에 영향을 받지 않습니다.
"다만". 동일한 내용을 다루는 모드( 있는지는 모르겠습니다. )가 있다면,
그 모드보다는 위에 있어야 합니다.

그래도 추측으로는, 모드가 위에 있는게 Xml 정의 부분에서
조금 괜찮지 않을까 싶긴 한데. 실제로 실행해보는 과정에선 어디에 있던지 큰 영향이 없어서
림월드의 로드 과정을 전부 뜯어보는게 아니라면 자세히는 모르겠습니다.

모드를 잘 사용하고 계신다니 기쁩니다.
huntdkim999 1 Jul @ 8:37am 
혹시 얘는 모드 설정할 때 어디에 두는게 제일 알맞을까요? 최대한 위에 두는게 맞나요 아니면 아래에 두는게 맞나요?
추가로 너무 잘 쓰고있습니다
Paragon  [author] 21 Jun @ 10:44pm 
@jmpitanga
unfortunately, Rimworld's armor rating system are not very detailed.

so if you need it, find some peoples( not me, and good at c or something )
and talking with them for making a replaceable mod.
jmpitanga 21 Jun @ 2:10pm 
@CTH2004 you mean un limited? I have it on and my equip armor just bumped to 5000%, I wanted to recap it.
jmpitanga 21 Jun @ 2:07pm 
can I use this mod to re cap to 200%, through any kind of mod config? just wanted to do this to keep un limited but withour the uncap on armor only.
NO_NAME 18 May @ 9:49pm 
good
Paragon  [author] 5 May @ 6:46pm 
@United Steaks
yes, and i wrote it in the description as well.
United Steaks 22 Apr @ 1:22pm 
So to be clear, armor cap is increased way above 200% even though the "Overall Armor" in the Gear Tab shows 200%?
Is that correct?