Stellaris

Stellaris

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Description
Compat Mods with 2.5+
Items (592)
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Dark UI - Alternate Icons
Created by ButtJunkie
Compatible with 2.2+ Changes the Trait, Ethics, and Civic icons as shown in the picture. Made to go with Dark UI, but you can use this without it if you wish. Compatibility: Ethic & Government Rebuild Svafa's Expanded Species Traits United Traits Extended ...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Compatibility Patch For Dark UI and Planetary Diversity
Created by Hype365
I have not played Stellaris in quite awhile. If anyone would like to update the Stellaris version number and make this work with the latest game version, please let me know in the comments and I'd be happy to add you as a contributor. Compatible with Stell...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.3.11 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for S...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic + Planetary Diversity
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Planetary Diversity so that Empire Creation matches the style in UIOD. It's still possible to use Planetary Diversity without this patch. 📑 Load Order 📑 Plane...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
ISBS: Doomsday Weapons & Ships 2.8
Created by Thane-Stus
IM NOT UPDATING THIS MOD ANY TIME SOON, STOP ASKING Compatible with 2.8 This is an almost fully functional version of ISBS: Doomsday Weapons & Ships updated to 2.7. See Known Issues below for a list of what I know isn't working properly right now. Importan...
Improved Space Battles [Graphics] 2.6/2.5/2.4
Created by Thane-Stus
2.7 CHANGED TOO MUCH GRAPHICAL STUFF, SO IM NOT UPDATING THIS MOD ANYMORE 2.7 changed alot of graphic backend stuff and I have no idea how to make this compatible with 2.7 or any newer version of the game, if anyone wants to take up this mod go ahead. For ...
Sins of the Prophets: ISB Compatibility Patch
Created by Lavo
Sins of the Prophets: ISB Compatibility Patch v0.2.0 Compatible with 2.5.*, 2.4.*, 2.3.*, 2.2.*, 2.1.*, and 2.0.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this...
Creation interface
Created by Spillik
I was always wondering why there is no modification that increasee race creation interface. Modification will help people who use a large number of mods. Changes: Appearance Name List Traits City Appearance Government & Etics Advisor Voice Ship Design In-g...
!!! ESC : 3x System Scale [Actual]
Created by NHunter
This version is for Stellaris 3.0 and above Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. A compatibility patch for Extra Ship Components 3.0 that reduces weapons' ranges to 1/3 of original. Meant to...
Real Space 3.9
Created by Annatar
Real Space v 3.9.5 This version is compatible with patch 3.12.5 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, ...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.1 This version is compatible with patch 3.12 Andromeda. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgu...
Real Space - Ships in Scaling
Created by Annatar
Real Space - Ships in Scaling v 1.9.6 This version is compatible with patch 3.12 Andromeda. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Batt...
Fallen Empires Expanded 2
Created by Scarecrow
https://i.imgur.com/JN55Cyj.png Fallen Empires Expanded 2 for Stellaris version 2.6.x Fallen Empires Expanded 2 improves upon the Fallen Empires of Stellaris, to ensure that one of the best game features is not squandered through neglect. Through adding ne...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
More Star Classes
Created by Kepler68
(I apologize for it being a disaster) https://drive.google.com/file/d/1OgcbNfqo37kjZKGhvk9piUsJTe5bV788/view?usp=sharing Thank you all so much for enjoying and having fun with this mod! I'm glad I could enhance your game and made something you (hopefully!)...
Interplanetary Agriculture [3.5 -- NO LONGER UPDATED]
Created by Isilanka
WARNING: THIS MOD IS NO LONGER MAINTAINED Ever wished you could grow more than simple food? Ever wished your planets could harbor spice fields, tea greenhouses or drug plantations? Ever wanted to turn your food supplies into something more useful? Then loo...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Ecology Mod
Created by Metadigital
3.1.* Compatible Overview Ecology Mod is a gameplay overhaul designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire....
My Precursor
Created by starchitec
Never Lose a Precursor System to that Annoying Neighbor Again Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed bo...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
!Lots of Traditions - Only PT & EST - 126 Ascension Perks
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions and includes 126 Ascension Perk slots. As seen on the official Stellaris Twitter. Required Mods Plentiful Traditions Expan...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
[Abandoned] Species Engineering
Created by Skill Less
Abandoned Due to lack of time this mod is no longer maintained. Anyone willing to take over may do so, let me know if you do so I will link the new mod here. Wait no longer and pickup the continuation of this mod Species Engineering Revived 'aka Life Engin...
Beautiful Universe & Real Space Patch
Created by Avel
This mod brings skyboxes from Beautiful Universe v2.0 to Real Space mod. In order this to work you should have all 3 mods: 1. Beautiful Universe v2.0 2. Real Space 3. Beautiful Universe & Real Space Patch Compatibility: - Use it with any other mod freely a...
Beautiful Universe & More Star Classes Patch
Created by Avel
This mod brings skyboxes from Beautiful Universe v2.0 to More Star Classes mod. In order this to work you should have all 3 mods: 1. Beautiful Universe v2.0 2. More Star Classes 3. Beautiful Universe & More Star Classes Patch Compatibility: - Now also supp...
【3.0.2】Shroud Expanded【虚境扩展】The Decadance of Sanity--理智的终末癫狂
3.0.2 updated Welcome to check out my new mod: Morbid Origins Language: English&中文 Shroud, a mysterious, enigmatic and horrific dimension lying in the outer dark of eternity. For billions of billions of years, so many has entered this forbidden rhythms, st...
Cinematic Camera
Created by Avel
This mod increasing zoom and gives more freedom to in-game camera. Compatibility: - Use it with any other mod freely and no fear. Bugs: - No. Report if you find something strange :) Achievements: - This mod changes checksum, so you wont get any achievement...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
MEM - Real Space System Scale - Planetary Shields
Created by Emperor Neil
Compatibility Patch - Real Space System Scale/More Events Mod Planetary Shields More Events Mod: http://steamproxy.net/sharedfiles/filedetails/?id=727000451 Real Space: http://steamproxy.net/sharedfiles/filedetails/?id=937289339...
Sins of the Prophets: NSC Compatibility Patch
Created by Lavo
Sins of the Prophets: NSC Compatibility Patch v0.3.0 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use wit...
(-NSC2 Addon: Extra Shipsets-)
Created by CaptainX3
This mod adds 18 new shipsets for use with the NSC2 mod. AI Ships (Requires the separate AI Ship Set mod listed under Required Items) Ancient Ships 6 Colors of Fallen Empire Ships Special Creatures of the Void Set (Requires Leviathans DLC) Pirate Ships Swa...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Realistic Ships
Created by Tal Ara'nh
RS v2.3.3 (Current Version) Updated to Wolfe v2.3.3. Compatible with v2.5.0. See Change Notes for more details: link IMPORTANT NOTE REGARDING LEGACY SUPPORT For those using beta/older versions of Stellaris, do not use this mod. Instead, use this legacy ver...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
More Galaxy Sizes
Created by Zarfius
This mod adds 16 more sizes. Name stars max empires Femto 10 stars max 3 empires Pico 25 stars max 4 empires Nano 50 stars max 4 empires Mikro 100 stars max 5 empires Mini 300 stars max 10 empires Enlarged 1300 stars max 45 empires Vast 1500 stars max 45 e...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
Real Space - Star Cluster
Created by Annatar
Real Space - Star Cluster v 1.5 This version is compatible with patch 3.*.*. Compatibility Patch Collection https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png The essence of this mod is...
Carrying Capacity
Created by starchitec
Realistic Growth UPDATE: This mod predates the Pdx population growth rework. It is slightly different- mostly in that there is not an arbitrary logistic growth limit, and this also has a system for robots. Personally, I am happy with the new pdx system (it...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Real Space - Ships in Scaling Lite
Created by Annatar
Real Space - Ships in Scaling Lite v 1.7.6 This version is compatible with patch 3.8 Gemini. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Bat...
Simple Leader Skill Icons
Created by !TPDespair
A simple mod that changes the leader level icons to tags with numbers on them. Supports up to level 50. This mod does not change the level cap. Ironman and Achievement compatible ...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12+ https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It impro...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Ruler Level System - Classic
Created by jasonpepe
This is the classic version of RLS and will not continue to update. Will stay at 3.0 version. If you are looking for the rework version of RLS, click Here. ------ Compatibility Standalone, no vanilla files are edited. namespace = play_as_ruler global_flag ...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. More Demos and more details...
Ketaros Loadscreens
Created by Ketaros
This mods will add 42 hand-picked/curated SciFi thematic loadscreens to the game. https://i.imgur.com/5j7EHIk.png https://i.imgur.com/eSszFFz.png https://i.imgur.com/zS76oYt.png https://i.imgur.com/fY4BRZJ.png and many more like this... :) Why you could ne...
Galactic Market Foundation Tweak
Created by nighthawk
Are you tired of small empires establishing the galactic market within their borders? - Then this is for you! Empires with higher trade income are now even more likely to host the galactic market! As of Federations, the base game included a small deliberat...
Storypack: The Nyblax and the Collector
Created by Complex
https://i.imgur.com/tUsp6jp.png Storypack! Digsites! Relics! Midgame Crisis - 2 New Midgame Crisis: The and - Lots of custom new events - 6 New original digsites - 7 New relics - Custom initializing empire to interact with - Unique mechanics for relics - V...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
3D Fleet Formation
Created by breloom1994
This mod is a rework of the mod: Fleet Scale once created by@Magog Since the former creator stopped updating anymore, and I personally believe this mod is a "must-have". So I decided to upload this new version and continue the update. I also made a little ...
Gods and Guardians (2.3)
Created by AlphaAsh
New missions for Observation Posts and related events. https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bro...
Pinwheel Galaxy
Created by Agami
Play in a real galaxy, Messier 101, or the Pinwheel. Achievement-compatible. Mod adds: - background texture visible from the start of the game - dust texture - golden nebulas - subtle particle effects in the core and the middle of the galaxy Purple version...
Ad Astra Technology Mod
Created by Phoenix Star
AD ASTRA DESCRIPTION ”Per Aspera Ad Astra” “Through adversity to the stars.” As technology progresses, its possibilities become endless. This mod adds or alters Stellaris research options to refl......
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Faster Ship Experience [3.12]
Created by Sterling Archer
https://i.imgur.com/7XWvIPN.gif This mod makes it considerably quicker to level your ships up from Regular to Elite. In 3.4 Paradox increased the exp gained per day while in combat for a ship from 1 to 5. This makes my mod mostly obsolete. However, as the ...
Faster Army Experience [3.12]
Created by Sterling Archer
https://i.imgur.com/7XWvIPN.gif This mod makes it considerably quicker to level your armies up from Regular to Elite. These are the default values. As you can see, it takes a lot of fighting to get to Elite. Most soldiers would be either dead or retired be...
Expanded Mandates (3.7)
Created by Tovius
For Stellaris Version: 3.7 Adds additional mandates for democratic empires. Now you're not just limited to building mining or research stations. General Changes -All mandates give 10 months worth of unity -All mandates give an additional reward that lasts ...
Leviathan Events Xtended - Legacy
Created by Spacemike
2.0+ Update Note: there may still be bugs with this mod due to the massive changes in the latest update, please report any bugs to the bug discussion thread. Credits for everything in Leviathan Events Xtended but the port to 2.1 goes to: Forum user Bitterb...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
Tiny Fleets
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
Researcher Trait 'Fix'
Created by Jaskyl
I was a bit surprised that scientists leading research departments couldn't gain traits as they leveled up, while their esteemed colleagues out surveying the galaxy could. This mod 'corrects' this issue by allowing researchers to have the same chance at ga...
More AI Personalities
Created by cybrxkhan
Current Version: 3.13.b (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch Paradox Forum Thread Legacy versio...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the Fallen Empire, vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. The Override...
ACOT+NSC - SS x6 patch
Created by Misha
https://i.imgur.com/fMn2z9X.png Listen up you filthy xenos the days of your battles across the whole systems are over Range of all computer (formation of your ships) has been scaled down too BUT in game it will show as defult values. Its somewhere in the l...
Complicated Primitives
Created by Ginジン
A simple mod, designed to add more possible ages for pre-ftl civilizations to go through, as well as events related to them. Plenty of future updates planned, though I'm in college so if I just disappear then don't be surprised. Current features are as fol...
ACOT+NSC - SS x3 patch
Created by Misha
https://i.imgur.com/fMn2z9X.png Listen up you filthy xenos the days of your battles across the whole systems are over Range of all computer (formation of your ships) has been scaled down too BUT in game it will show as defult values. Its somewhere in the l...
Dyson Swarm 3.4.*
Created by Smithy
Dyson Swarm - Colonizing space 3.4.* Have you ever felt like habitats are underwhelming and way to lategame to bother with? Yes? Then I have a mod for you: This mod allows you to construct a new type of habitat relativly earlygame: the dyson swarm. A dyson...
!habitable Structures Patch - no longer needed as of 3.1
Created by Smithy
NOTE: THIS MOD IS NO LONGER NEEDED, TRIGGERS HAVE BEEN CHANGED AND THIS DOES NOTHING NOW This is a quick fix I made for incompatibility caused by the "habitable_structure" scripted trigger. it is basically a piece of code that determines what planetclasses...
Wide Fleet Formation for Real Space [Abandoned]
Created by kaityomoke
This mod is Abandoned. You are free to modify and redistribute this mod. This Mod is Wide Fleet Formation for Real Space - System Scale . このMODは更新停止しました。 このMODは自由に改変、再配布できます。 このMODは Real Space - System Scale 用の Wide Fleet Formation です。...
Movable Space Fortress
Created by blitzcat
-This Mod possibe to build Movable Fortress. It needs Tech : movable space fortress and this tech needs battleship complete. When you make titan yard and space citadel, this titan like weapon use. It has 6 strike craft slots and It makes automatically ship...
Intelligence and Espionage (pre v3.0)
Created by Kiyosan
This is a proof-of-concept espionage system where you can get information, reap benefits, and sabotage another empire via espionage events. The main theme is that your choices and your enemies' choices determine the results of the events, so CHOICE MATTERS...
Gain Resources from Diplomatic Actions [Discontinued]
Created by Kiyosan
Mod discontinued due to personal obligations Have you ever thought that diplomatic actions such as NAPs and Guarantee Independence seem like negative utility when done on players? Well this mod basically attempts to fix those issues. Features -Gain a flat ...
Less Demotion Time Balance
Created by Doomwarrior
2.5.x ready. This Mod reduces the ridiculously long demotion time of 3600 and 1800 days of rulers and specialists to 1/10 of the time. Which is plenty for a job change ;-) This should also reduce the issue of instant promotion and way way crazy long demoti...
Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v2.7.* Compatible If you are looking for the version for the latest stellaris, check out this mod. https://i.postimg.cc/yNgJTMGr/1.png This mod adds several contents about Machine Intelligence & Syn...
Extra Ship Components 3.0 [2.3.3]
Created by NHunter
Extra Ship Components 3.0 : Stellaris 2.3.3 version Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.4+: Extra Ship Components 3.0 - . "Extra Ship Components" aims to provide an exten...
!(Patch): Starnet AI - Planetary Diversity Compatibility Patch
Created by TechSY730
Compatibility Patch for Starnet AI and Planetary Diversity This integrates the AI weight changes colony designations with the colony designations planet types assignments of Planetary Diversity. 3.0 compatible (at least no parsing error) Has not been teste...
Dynamic Galaxy - Special Projects Extended
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow guys, have you ever been wondering that despite the fact that you control a part of a damn galaxy, nothing really special happens in your territory unless you start a war? Have yo...
EUTAB - Ethos Unique Techs and Buildings
Created by Dumuzii
######################## Ethos Unique Techs and Buildings This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthoughs. It adds over 170 new technologies, edicts and buildings to the base game. All o...
Extra Buildings
Created by Thane-Stus
Compatible with 3.5 Adds two new buildings to the game, both are the same as the hydroponics farm building except they give miners and technicians instead of farmers. This mod is intended to just add these two simple buildings nothing more, for more advanc...
Extra Buildings - EUTAB Patch
Created by Thane-Stus
Compatible with 2.6 Compatibility patch for Extra Buildings Upgrades and Ethos Unique Techs and Buildings Make sure you put this mod BELOW Ethos Unique Techs and Buildings and Extra Buildings Upgrades or it wont work. Extra Buildings Upgrades EUTAB My Othe...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Planet-States
Created by lpslucasps
For Stellaris 2.4.1 This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet-States. They can be thought of as Enclaves With Steroids: you can create a starbase in the system they are on, make some resour...
Monument for Scientists
Created by Raffaele
https://i.imgur.com/fVVaDCS.gif Newton, Maxwell, Einstein...No doubt the scientists are the most great and important individuals for the whole species. But, do you remember the name of the scientists that had done great jobs for you? Do you remember who in...
Market Realism
Created by PresidentWhitmore
this mod is out of date the new version is at the link - https://steamproxy.net/sharedfiles/filedetails/?id=2357717996&searchtext=market+realism This mod changes the market so that only the resources that have been sold are available to be purchased. A...
!!!Stellaris Market Realism GAI Mod Patch
Created by PresidentWhitmore
Market Realism Compatibility Patch for Glavius AI Mod...
No Megastructure Limits
Created by Nuke1st
Removes limits for amount of megastructures that can be built at once by an empire. Removes the limit for each type of megastructure an empire may have at once for Dyson spheres, matter decompressors, art installations, science nexuses, interstellar assemb...
More Trade Policies
Created by Jarzz
Added more trade policy options, Convert trade value into minerals, foods, alloys or research ================================================================= 添加了更多的贸易政策选项, 可以将贸易值转化为矿物,食物,合金或是科研。...
ACOT:SoFE - RS:SS ringworld fix
Created by Misha
https://i.imgur.com/hpplZNd.png Fixed the special ACOT ringworld spacing problem !!!You need to select the "special" system in your species creation to get it!!! ...
Expanded Stellaris Ascension Perks - NSC2 Tweaks
Created by Smaugan
Stellaris Version: 3.1.x This mod tweaks the Behemoths of War ascension perk added by Expanded Stellaris Ascension Perks to work with the ships added with New Ship Classes 2. Changes Behemoths of War: Modified to include the ships added by NSC2 ...
Immersive Galaxy - Astronomical Objects
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/MHQvkfj.png I don't know how you play, but I spend most of my time on the galaxy view, and everything seems so bleak, just dust and som...
Realistic Star Names
Created by Gaia
Updated to 2.6! Welp, looks like I'm dumb and forgot how to update the description properly without deleting the existing description! Anyway, updated. ************* Are you tired with the vanilla star names? Want something with a more military/hard sci-fi...
Spacedock: Adaptive AI Ship Design
Created by Maniac
"Spacedock" improves the ship designs the AI creates. Shields & Armor In vanilla Stellaris, how much armor or shields an AI puts on its ships is determined solely by their personality. Erudite Explorers for instance want 70% of their defenses to be Shields...
The Infinity Stones
Created by LysdexicsUntied
The Infinity Stones Compatible with 3.7 "Canis Minor", 3.8 "Gemini", 3.9 "Caelum", and 3.10 "Pyxis", 3.11 "Eridanus", and 3.12 "Andromeda" Overview This mod brings the Infinity Stones of the Marvel Cinematic Universe into the Stellaris Galaxy. Spawning eit...
Detailed Tech Tooltips Remastered
Created by я Ксюша
Detailed Tech Tooltips Remastered This mod expands the tech description tooltip by showing you what future research a technology leads to. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e.g. megastructures...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
Job Descriptions (Achievement OK)
Created by Dumuzii
Is in the base game now, but this provides context for base individual job consumption and production This mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics. If...
*See Description for Update* Better Faction Info
Created by Thane-Stus
3.4 Compatible Version https://steamproxy.net/sharedfiles/filedetails/?id=2816453449 Compatible with 3.0 and Ironman This mod changes the names of faction demands to show their bonus or penalty for buildings filled or unfilled. See pictures above for e...
Better Naval Capacity
Created by Mordachai
Better Naval Capacity gives you a few ways to increase your naval capacity: Adds 4 new techs to raise naval capacity. Adds 4 new techs to raise starbase capacity. Changes the penalty for being ov......
BuildableGalleon
Created by Mad_Man_Steve
(3.5.3) This mod will allow to build your very own Pirate Galleon once you get the technology to do so. There are two ways to currently do this, 1. Destroy a Buildable Galleon that happens to be from another empire, a galaxy generated Galleon, or Raid the ...
MVG Extended Army
MisadventuresVG is proud to present... The Extended Army Mod This mod has been developed to give players more early game options when forming their invasion armies. Currently in the vanilla game, players spend much of the early game with the standard "Assa...
Mecha Armies unofficial update
Created by evalpenguin
DISCLAIMER This is a “temporary”, unofficial update and expansion of Pille's mecha armies: http://steamproxy.net/sharedfiles/filedetails/?id=707122244&searchtext=mecha It does not require and is not compatible with the original but i highly advise you ...
Fatal Foundations Story Pack [3.0]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? Features: -New Mid-game Crisis: Overgrowth -New Event Chains -New Anomalies -New L-Gate Event -...
New MegaStructure: Ancient Mining Station
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow there guys, that mod is the next step of my New Mega Structures project, here we are trying to make the ancient mining drones a bit more useful by adding a very interesting secret...
Tiny Ship Components
Created by DrBLOOD95
About that mod > That mod is the updated version of Tiny Ship Components made by folk, you will have here the possibility to use all the options available in the ship designer added since Stellaris 2.0. The .gui is based on the ship designer of the mod UI ...
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
Planetary Diversity - Unique Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
Resettlement Tool
Created by Smithy
A quick mod I made to make bulk resettlement a bit more bearable and as an alternative/extension to automatic pop resettlement. Simply enact the "Resttlement Tool" decision on the planet you want to resettle pops from. A List of 15 random planets in your e...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
Honor Leaders - New Mechanic
Created by Armaman
Ever wonder what your leaders did during their tenure? You get the leader death notification and don't remember if it was your Grand Admiral, Great Explorer, or the scientist that hung around your research world? Wonder no more! Descripción en español Desc...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
NSC2 & Downscaled Ships Patch
Created by Mystic5hadow
Adds support for Downscaled Ships to NSC2 & Stellaris 2.8.1. Make sure this mod loads after, or below NSC2, in the game's mod organizer load order. This should have a higher number in the order than NSC2 or it will not work. Downscaled Ships is not technic...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Yet Another Galaxy Enhancement Mod
Created by Ariphaos
Use the Elliptical galaxy shapes to navigate between densities. You will not see many new galaxy sizes unless you do this! Legacy version for 3.5 and earlier can be found here. This mod does several things for galaxy generation. Takes advantage of the new ...
Indefinite Encourage Growth
Created by Ariphaos
Went looking for this on Steam and saw it was taken down, so I wrote my own version. If you're not familiar, it replaces the 'click this once every ten years' decision with one that adds a deposit that produces negative food. You can stop it at any time, t...
Event Horizon Offset Facility
Created by Kreitani
As of 2.8, this mod is no longer being updated. I have integrated it into gigastructure, where it will get further updates and features. All of the patches are also included within gigastructures. I will keep this version up for a while, so that you can wr...
EHOF - SpeedDial - UI Dynamic Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for UI Dynamic AND/OR Speed Dial for the EHOF mod....
Ethics and Civics Alternative 2.8
Created by petruxa
MOD IS ABANDONED AND NOT GOING TO BE UPDATED ANYMORE Meanwhile, I refer everyone to the main version of the mod - ETHICS AND CIVICS CLASSIC ДАННАЯ ВЕРСИЯ МОДА БОЛЕЕ НЕ БУДЕТ ОБНОВЛЯТЬСЯ Приглашаю всех использовать основную версию мода - ETHICS AND CIVICS C...
Plentiful Traditions 3.x - Extra Perks
Created by Abominus [GER]
Welcome to Plentiful Perks! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 3.x If you use Planetary Diversity Patch for Plentiful Perks and Pl-Di Features: 27 new Ascension Perks (some are for machines only etc. so don't expect...
District Overhaul 2
Created by RevansSchatten
If you want to use District Overhaul in 3.0, you can use a nearly complete Test Branch for 3.0. District Overhaul 2 for Stellaris Version 2.7.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. If your resolution is lower than ...
(OUTDATED - SEE DESCRIPTION) NSC2 Season 5 - DS Compatch
Created by p1ut0nium
This mod has been updated by Portal4Life. You can find his version here. I am officially cutting support for this mod. This means I will no longer be updating it, and I will not be checking the comments very frequently. Thank you. "And the Lord spake, sayi...
At War: Carrier Improvements (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Immortal Ascendancy Origin
Created by idm
Civic Version Compatible with 3.4. but should work regardless of version as this makes no direct changes to the base game, only to files added by this mod. Immortal Ascendancy Origin This mod simply adds a new origin to the game which turns your non-Gestal...
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Tier Numbers: Tech
Created by Oskar
Adds tier numbers to some tech icons. Spiritual successor to https://steamproxy.net/sharedfiles/filedetails/?id=1527522376 If you find any icons I missed please leave a comment and I will add them. Ironman/achievement compatible. Check out my other mod...
Fleet Transfer Mod
Created by Dimuch62 [RUS]
You have an outdated, extra fleet and you don’t know where to put it, and disband or modify is stingy? Your vassals suffer from internal feuds or external threats and they lack the fleet, and to solve their problems yourself - laziness? You want to covertl...
At War: Advanced Ship Sections (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Planetary Defense Fleets (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Superior Species for 2.6
Created by Muggins
Updated for Stellaris 2.6! Superior Species is an overhaul mod for species traits, leaders, and other pop mechanics. Its aim is to provide further depth and customisation to these features of the game without causing radical gameplay imbalances. Now compat...
Genetic Experiments
Created by Muggins
This mod looks to expand pop assembly to organics and further develop the genetic ascension path. It is best when paired with the Superior Species Mod, but this is not required. Makes Cloning Vats available to all biological empires that acquire the Clonin...
Additional Traits
Created by Granhyt
Stellaris is a game with infinite possibilities and an infinite potential. So why not start by adding more species traits to your game, for a more diverse galaxy ? This allow you different options and more varied handicaps .. and advantages. One of the obj...
Classic Advanced Ascension
Created by scroll
Support 3.8 Added advanced ascension to all vanilla ascension The maintenance of this MOD has been taken over by 史黛拉芮丝の鼬子, no additional changes will be added If you need this MOD Remake Version Compatibility: ①Most Ascension MODs and tradition MODs are co...
Asteroid Waves Anomaly Bug Fix
Created by Wealthy Aardvark
As requested, I've uploaded this tiny bug fix mod. It fixes an issue with the Asteroid Waves anomaly outcome Gravity Crush (anomaly.130). The Asteroid Waves anomaly can spawn on any kind of asteroid (rock/ice), but for unknown reasons the Gravity Crush out...
2.6.1 Rubricator System Spawning Corrections
Created by Wealthy Aardvark
The v2.6.1 handling of the Rubricator system spawning is superior to the v2.3-v2.5 version. The Rubricator system should no longer fail to spawn in vanilla outside of some very minor edge cases. However, the Rubricator system still is not guaranteed to spa...
Automatic Pop Migration [Outated - 2.2]
Created by The Dadinator
Ambit has brought the mod up to 3.1+: Get it here: https://steamproxy.net/sharedfiles/filedetails/?id=2591166867 Is manually shifting around pops that are out of work and homeless getting you down? Want to get back to conquering the galaxy? This mod wi...
Extra Events Unoffical fix
Created by neptunehs
This "fix" is unauthorized by the author,may delete at any time when author request or original mod update. Don't use this mod and original mod at the same time! Because of no localization,Local Aliens Anomaly has been removed. Original describe: About The...
Fallen Empire Megastructures
Created by James Fire
Gigas now has it's own version of this built into it. Do not use this with Gigas. Welcome to Fallen Empire Megastructures! This mod intends to make FEs more powerful, and the rewards for defeating them greater, while still remaining true to their ethos. Fe...
Ziaskehorn: an Ancient Relics Story [DEPRECATED]
Created by QUENTOPOLIS
A new archeology story, digsite, and special relic! Description This is an original story for Stellaris told via the the previously brand new digsite mechanics introduced in 2.3 "Wolfe" and the Ancient Relics storypack. The story includes a special relic e...
At War: Planetary Cannons (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
(-NSC2 Addon: Civilian Ships Weaponized 2-)
Created by AncientGatekeeper
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/V3Z5O15.png A small lightweight mod to allow editing of civilian ships and stations. Includes Improved Transport Ship Behaviors and Transport Upgrades! https://i.imgur.com/kmsMpJE.png New ships for colonz...
Diplomatic Ventures
Created by Terak_Lapis
This Mod is currently in progress of being updated to 3.0 Do you want do dive into the Diplomatic Branch of the Game but felt there were some parts missing? For example: where is the Ascension Perk that grants you Diplomatic Weight or additional Envoys? Wh...
Tweaked Coummunity
Created by Terak_Lapis
Tweaked Coummunity This Mod is part of my Diplo Tweaks Collection The Galactic Community can be very slow. Sometimes to slow! Although it is the feature from “Federations” I´m most hyped about it can take severe amounts of time to get anything done. This M...
Conquest Origin
Created by Prognostic Valtiel
I was a little disappointed at how there was a noticable lack of more... Militant origins so to speak. So I created the Conquest Origin! For all those empires who didnt peacefully unify their world and had to do it by force. The mod used to just give you t...
Faster Ship Speed [3.12]
Created by Sterling Archer
https://i.imgur.com/7XWvIPN.gif This is an updated version of Shelanoir's wonderful Faster Ship Speed mod for 2.2. As he has abandoned it, I will be taking over from here on. https://steamproxy.net/sharedfiles/filedetails/?id=1586602804 2.0 drastically...
Clerks Produce +2 Admin Cap [2.8.0]
Created by JJ
Simple mod that makes every Clerk produce +2 admin cap with an additional +1 admin cap on a Bureauctatic Center colony type. Alternate version where clerks instead produce +1 admin cap (+1 on Bureaucratic Center colonies): https://steamproxy.net/shared...
Space Industry (Habitat Overhaul) for 2.8.1
Created by I'm A Distraction!
For the 3.0 version, please go to: https://steamproxy.net/sharedfiles/filedetails/?id=2480647930 As 3.0's population changes are a bit contentious, I felt it best to keep the 2.8.1 version and make a new profile for the 3.0 one. Features SIHO; Space In...
Enhanced Robomodding Forever
Created by Dr. Dinosaur
Just an update of this mod. Go here for more details: https://steamproxy.net/sharedfiles/filedetails/?id=1149888293 Goes well with my other mod that adds a little more traits that can be earned in game: https://steamproxy.net/sharedfiles/filedetail...
Improved Mars
Created by csrr
Mars is boring.No, not in real life, but the Stellaris version has no unique deposits, no unique events, and no acknowledgment of the tremendous accomplishment teraforming Mars would represent.This simple little mod attempts to fix that.Upon starting a new...
Magnum's Mods - Ascension Perks Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds a 15 times repeatable tech to get an ascension perk. Must have researched tech_ascension_theory This mod does not alter the possible slots (constant/gui) for ascension perks. This mod can either be used in conjun...
Magnum's Mods - More Civics Points Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds a 5 times repeatable tech for more civic points. Since the vanilla UI breaks with too much civic points something like "UI Overhaul" is required to able to display more. UI Overhaul 1080p http://steamcommunity.co...
PLANETARY DIVERSITY New Worlds Module
Created by Lex Peregrine
Compatible with Stellaris 2.8. No longer updated, will remain as a legacy mod. A sub-mod for Planetary Diversity 2.8, do not use without it, it needs to overwrite a small number of PD's files, so it should be placed below Planetary Diversity in your mod li...
Vanilla Dimorphism
Created by [Z] Dezert [V]
Contents This mod combines several dimorphism mods on the workshop into one download. All credits go to respective mod authors. Please favourite the original mods. - Mods by silfae - Cat Portraits @ https://steamproxy.net/sharedfiles/filedetails/?id=71...
At War: Better Admiral Experience (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Taskforce Xeno: Alien Invasion Origin
Created by StormFather
Experience several new Origin stoylines all themed around Alien Invasions of your world just prior to the game's start. https://i.imgur.com/EEVrGqY.gif READ ME!!! If you are using mods that alter ethics or government types this mod may not work, currently ...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.1 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/...
Aesthetic Cinematic Gameplay (ACG)
Created by Ajey
Compatible with Stellaris 3.12.* NOT Save game compatible NOT Achievement compatible https://i.imgur.com/t6sfWpZ.png MOD LOAD ORDER 1. UIOD (required) 2. UIOD Extended Topbar (required) 3. other mods (do NOT put other mods below ACG!) 4. ACG (required) 5. ...
SpeedDial
Created by MacAwesome
SpeedDial SpeedDial adds buttons at the top left of your screen once you establish communications with enclaves. The buttons act as a 'speed dial', allowing you to open a diplomacy window with them direct from the main screen without having to navigate to ...
UI Overhaul Dynamic + SpeedDial
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and SpeedDial. Updates SpeedDial for the latest version, as the main SpeedDial mod is outdated. Also makes the SpeedDial moveable, by clicking the space around th...
Backgrounds+ Combined
Created by QUENTOPOLIS
Updated and working with Stellaris version 3.4 ("Cepheus" update). Features All of the Backgrounds+ mods in a single package. Including: 'Loading Screens,' 'Leaders,' 'Planet View,' and 'Anomalies.' FAQs Is it Ironman / achievement compatible? Yes, this mo...
Make the AI Terraform Again
Created by Maniac
Currently, in Stellaris 2.7, the weight of all terraforming projects, except those from tomb worlds or to gaia worlds, are set to zero. This means the AI will never do those. Glavius' AI includes some code for terraforming, but for some reason the event is...
More Insults
Created by Hong Meiling
Updated for 3.7 "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they deserve...
Planetary Purge
Created by Slade
Updated for version 2.7.* With this mod you are able to purge all pops on a planet. Purging all pops on a planet doesn't matter what species rights are set. The mod adds 2 new planetary decisions: - Launch planetary extermination purge - Launch planetary d...
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
All Enigmatic Technologies (Clean)
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod grants you the ability to researc...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
Advanced Jump Drives Reloaded (3.10+)
Created by NightWarrior
https://i.imgur.com/fVVaDCS.gif Have you ever wanted to make your ships even more powerful with adding even more advanced jump drives? If yes, then this mod is exactly for you. Advanced Jump Drives Reloaded adds 4 new normal jump drives and 2 new psi jump ...
Rival Just Anyone
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows you to rival anyone, since it's your decision who is your rival Description Why do I need bad relations with an empire just to declare them a rival? And why should I care if they are pathetic...
!dyson swarm/ realspace- systemscale patch
Created by Smithy
!dyson swarm/ realspace- systemscale patch A quick compatability patch for my mod "dyson swarm" and "realspace- systemscale". They are not incompatible, but the dyson swarms scale is a little bit off with Realspace installed. This mod will generally never ...
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 ...
Venture Politics
Created by hanson825
Expands gameplay options for Megacorps by adding a dozen new civics. Designed to help Megacorps play up their advantages in trade value generation while remaining balanced with standard empires. New Civics You can see the ingame descriptions in the image a...
Colored Map Icons NSC3 Version!
Created by acideiffel
3.12. "Andromeda" Not Ironman / Achievement compatible! Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png Load Order: NSC3 Season * ... Colored Map Icons NSC3 Version! https://imgur.com/C4khN4G.png My Other Mods: Blurry Fixes Colore...
Colored Icons
Created by acideiffel
https://imgur.com/aL1JUNI.png 3.12. "Andromeda" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png My Other Mods: Blurry Fixes Colored Icons Colored Map Icons Colored Ma...
!! 00 FW 无尽群星框架 [已废弃]
Created by seven
Get renewed version here Click on this Link Infinite Stellaris Modmenu and Framework 无尽群星MOD设置面板 如果你喜欢我的mod请务必 点赞 收藏 奖励! https://steamuserimages-a.akamaihd.net/ugc/1487830896371139078/57BB2EA7CA5974F1B25BF650DDED3BDBE15522E0/ 排序参考/ Suggested Load Order 0-!...
!! 00 Performance Statistics Standalone [ABANDONED]
Created by seven
This mod has been integrated into 伞の框架, and will not update anymore here. Real-time access to various statistics of the game The amount of population/ ships/ systems/ planets/ armies etc. Provide reference for optimization and troubleshooting If this is he...
!! 00 Crisis Master[Abandoned]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. For renewed version of this mod Click on the Link...
New Job Manager
Created by Jafoste
This is an update to NaK1119's Job Manager mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 3.0. I changed the minimum possible to make it compatible, and I'm not at all skilled in...
New Species Discrimination on Job
Created by Jafoste
This is an update to NaK1119's Species Discrimination on Job mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 2.7. I changed the minimum possible to make it compatible, and I'm not...
Inflection Point
Created by hanson825
Overview Have you ever wanted your empire to start on an overcrowded Ecumenopolis? Ever wished your megacorp could be more like Buy'n'Large from Wall-E and totally mess up your homeworld with untrammeled consumerism? Now you can! Inflection Point starts yo...
Crater Buffs from Meteorite Colonies [2.8.0]
Created by JJ
By default, colonizing a planet wth the Lithoid Meteorite Colony Ship applies the Lithoid Crater feature (-50% habitability) but NOT the Massive Crater deposit (+25% pop growth speed, +6 max districts, +6 mining districts, -6 farming districts). This mod f...
No Growth Penalties for New Colonies [2.6.3]
Created by JJ
Removes the -50% growth rate penalty for new colonies. I also recommend the following game balance mods from yours truly: https://steamproxy.net/sharedfiles/filedetails/?id=1611383727 Better Space Communism https://steamproxy.net/sharedfiles/filede...
At War: Starbase Improvements (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
Shifting Pre-FTL Ethics
Created by SigmaMuon
Updated for 2.7.2. Added an event...
Stellaris Enhanced Sound Project
Created by Chirumiru ShiRoz
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile there https://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categories Note : The soundcloud does not includes Apoc Titan or Fa...
At War: Starbase Improvements, Fixed Graphics
Created by EVWeb
This mod acts as an optional fix for At War: Starbase Improvements (2.6 Compat Update) so custom graphics sets like Elves of Stellaris will display heavy weapon platforms correctly....
Living Space (2.6)
Created by gebnar
Now updated for 2.6! Features Mod Options Living Space has an options menu where a number of things can be configured at any time during the game! To use it, activate the "Living Space Options" edict. More Habitats! Use a Planetary Decision to plan and col...
Magnum's Mods - Diplomatic Might
Created by Magnum
Updated to version 2.6.* (Federations) No longer can a weak but wide empire deny your (totally not for resources and power) peaceful vassalization request. Raises the maximum value of relative power between empires for diplomatic actions related to vassali...
Magnum's Mods - Megastructure Build Speed Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 10 times repeatable endgame tech to increase the megastructure build speed by 15%. You need to have researched tech_mega_engineering and have the ascension perk ap_master_builders....
Magnum's Mods - More Influence Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 8 more techs to get 10 more influence per month in total. For each technology tier one is added in conjunction with the government tech (it's also a prerequisite). And at the end added 5 times repeatable tech opt...
Magnum's Mods - Resource Storage Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds 50 times repeatable endgame tech to increase the storage by 5000 for all resources but influence....
Magnum's Mods - Terraforming Galore
Created by Magnum
Updated to version 2.6.* (Federations) Terraform uninhabitable planets. Based on Quin's Uninhabitable Terraforming Features that are different: * all techs researchable / no project * increased tech cost * fixed errors (in log) * reworked tooltips * go dir...
Magnum's Mods - Tradition Cost Scaling
Created by Magnum
Updated to version 2.6.* (Federations) Tradition cost now have a more shallow scaling. To be used with something like Expanded Stellaris Traditions. > awesomeadam217 Vanilla: TRADITION_COST_TRADITION = 8 TRADITION_COST_TRADITION_EXP = 1.700 TRADITION_COST_...
NaK1119's Planetary Development Notification
Created by Maniac
I'm a big fan of NaK1119's Planetary Development Notification mod. His mod overwrites the vanilla message_types file. Unfortunately the most recent patch adds a few new message types to that same file, which causes a few issues with messages lacking their ...
Useful Stations - ReUpload
Created by DrBLOOD95
This is a RE-UPLOAD of Tobori's Useful Station, a very good mod which has been removed for unknow reasons and as he is impossible to contact I decited to upload it myself with adjustement and compability for Stellaris 2.0. About that mod > So "Useful Stati...
Pantheons of the Void [DEPRECATED]
Created by Complex
THIS VERSION OF PANTHEONS OF THE VOID IS DEPRECATED AND WILL NOT BE UPDATED FOR 3.0 ONWARDS. WHILE IT CAN TECHNICALLY FUNCTION IN 3.0, THERE ARE MANY ERRORS AND ISSUES IN THE BACKGROUND WHICH WILL NOT BE ADDRESSED, SO IT IS RECOMMENDED TO USE THIS FOR LEGA...
Faster Ship Speed NSC
Created by KiritekQQ
This mod reduce ship travel time by ~60%. Put it after NSC Changes: -Incresead fleet movement speed x2. -Hyperlane windup reduced to 5 days. -Increased hyperlane travel speed x2 -Incresead Science ship speed x1.5 Base Version: https://steamproxy.net/sh...
Ripple Ping
Created by Magnum
Updated to version 2.6.* (Federations) This is a blatant copy of one of my favorite Stellaris Mods "Ripple Ping". Unfortunately no longer maintained, but nevertheless working. The only thing I did was to tell the game that it's still working to get rid of ...
Legendary leader Trait !DEFUNCT!
Created by Grimhat
Following the rework of leaders and traits, this mod no longer works as intended. This mod ads a trait for leaders and rulers that will allow them to have 2 extra traits....
Better Orbital Bombardment
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Makes bombardments more powerful, as they feel too weak and slow to me Description Orbital Bombardment is painfully slow, even though dozens of ships are dropping nukes on planets... gotta go faster...
Complex Origins
Created by Complex
https://i.imgur.com/g7w7vid.png Origins - 4 New Origins - 1 New Archeological Site Exodus Forced to leave their homes, this civilization comes from afar in search of a new and better life. It is unclear how many started this journey, but only a few have ma...
Additional Vanilla Buildings
Created by Sam_
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that is vanilla friendly. Simply the same buildings in the base game, times two. It adds additional tiers beyond...
Additional Vanilla Components
Created by Sam_
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that is vanilla friendly. Simply the same components in the base game, times two. It adds additional tiers bey...
Additional Vanilla Weapons
Created by Sam_
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanilla friendly. Simply the same weapons in the base game, times two. It adds additional tiers beyond what the...
z Expanded Traits, Civics, Pops, and More
Created by Tovius
For Stellaris 3.12 This mod adds a large number of new traits and civics, among other things. Please see the discussion post for a full list of features. Special Thanks to Kuyan-Judith for allowing me to integrate their Trait Upgrader and Better AI Trait-M...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Government Variety Pack (for v3.0)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup/legacy version for Stellaris v.3.0.* (D!ck). The current version can be found here: Government Variety Pack (Current) New Civics A total of 72 new civics, broken down into 7 origins, 20 normal...
Extra Ship Components 3.0 - Overwrites [Actual]
Created by NHunter
This version is for current Stellaris version Stellaris 2.3.3 version is here. Stellaris 2.4-2.6 version is here. Stellaris 2.7-2.8 version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees ...
!Yet Another Scripted Triggers Patch
Created by Lu5ck
~ What does this patch do? ~ This is a merged patch for scripted triggers, particularly "habitable_planet" and "habitable_structure". Just like districts patch, mods that add planets and structures often add additional triggers on top of the vanilla trigge...
All Tech Researchable [3.*]
Created by Rance Club
Description This mods guarantees the appearance of rare technologies (including Fallen Empire technologies, crisis technologies), which was previously researchable only by reverse-engineering or events. Also this mod gives alternative ways of getting some ...
Basic Ordinary Origins
Created by cybrxkhan
Current Version 2.15 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Basic Ordinary Origins adds in several new origins that are just that - basic and ordin...
!!Planetary Diversity AI Terraforming Patch
Created by tmonahan23
This mod updates the AI to be able to terraform to/from Planetary Diversity's new planet types. It will intelligently (well, as intelligent as Stellaris AI can be) select based on the habitability of its owned pops in its empire. This builds on the framewo...
Superstrucutre for Real Space v2.0
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Diverse Basics
Created by Blackfyre
https://i.imgur.com/V3Z5O15.png Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangular room, with a slightly different window, looking ...
Auto Gene Assimilation
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 About 99.9% of the work was done by the original author. This is just a continuation of the mod whose author has abandoned it. Check it out here. Changes from the original When full exec...
Psionics Re-Re-Expanded
Created by Sumrex
This is an update of Psionics Re-Expanded. I will be trying to keep as much of that original mod intact as possible. Stellaris Version 2.7.* Mod Version 1.2 This mod expands the psionics of Stellaris, allowing you to run your entire civilization around the...
War Diplomacy Rebalance
Created by Sumrex
Current Supported Game Version: 2.6.* Current Mod Version: 1.2 Thanks to Absorbing Woodpecker for upkeeping the rebalance of this mod in past updates! I have incorporated some of his rebalances into this mod now as well! This is a mod designed to balance o...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Better Primitive Art (Not going to be updated in the foreseeable future)
Created by Chapter Serf
As of right now, my schedule doesn't allow me to enjoy Stellaris the way I want to. This includes working on my mods and making sure they're up to date. As such, I can't see me updating any of the mods that I've made for Stellaris in the near future. If an...
AVB兼容ACOT
Additional Vanilla Buildings与Ancient Cache of Technologies的兼容mod 兼容AVB与ACOT,当你拥有AVB的首都建筑时使用“高级设计”它可以正常被替换为暗能量的首都建筑,并且暗能量首都建筑可以兼容AVB的所有建筑升级。 AVB & ACOT compatible patch...
Compatibility - Guilli's Techs & Planetary Diversity
Created by anaphysik
steam link: https://steamproxy.net/sharedfiles/filedetails/?id=2091161991 This version of the mod is compatible with 3.0.*+. It should ALWAYS remain compatible - the only updates it needs are to account for any added normal planet classes in Planetary ...
Event Horizon Offset Facility - Downscaled Ships Patch
Created by Toxic
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif About this mod This Mod is a Compatibility Patch for "Downscaled Ships" and "Event Horizon Offset Facility". Only crisis ships are rescaled! Important!!! Custom Event Horizon Megastructures etc are not rescal...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
Gods & Guardians (2.7)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
The Utopian Dream (2.7)
Created by AlphaAsh
Game-changing Ascension Perks & earlier megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation t...
Hands of State (2.7)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Neutral Zone (2.7)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Banned! (2.7)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
UI Overhaul - Prop&Esp Patch
Created by Zibbly
A patch for Propaganda and Espionage - and - UI Overhaul Dynamic. Always put this patch at the very end of your load order. Load order: Propaganda and Espionage 2.7 (Always load first) UI Overhaul Dynamic UI Overhaul - Prop&Esp Patch (Always load last) Let...
NSC - Real Space ships in scaling HARD Compatibility Patch
Created by Heyy_ItsCaitlyn
This mod adjusts the ranges of new weapons and ship combat computers added by NSC to be appropriately scaled with Real Space - Ships in Scaling HARD. It also adjusts the thruster components for the new ship classes added by NSC to be scaled appropriately f...
NSC - Real Space ships in scaling LITE Compatibility Patch
Created by Heyy_ItsCaitlyn
This mod adjusts the ranges of new weapons and ship combat computers added by NSC to be appropriately scaled with Real Space - Ships in Scaling LITE. If you are using Real Space - Ships in Scaling HARD, use this compatibility patch instead: https://steamco...
Enhanced Traits
Created by KiritekQQ
This mod improves trait system by adding more content into it. Featuring new traits/4 tier for every trait/increased number of possible trait. AI Empires most of the time have 5-8 traits each. Enhanced Traits Changes Trait ID Mod Content Reworked vanilla t...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
Machine Ships - System Scale patch
Created by AryxCami
You asked, I deliver: This is the compatibility patch for Real Space - system scale and Machine Ships. This patch corrects the scale of ringworlds and dyson spheres so that they fit in with their vanilla counterparts in Real Space. No more teeny ringworlds...
Planetary Diversity New Worlds - Real Space Compatibility (2.7.*)
Created by Arnix (Ahelex)
Compatibility patch between Planetary Diversity New Worlds (sub-mod of Planetary Diversity) and Real Space, which solves two main issues: Solves clipping problem between gas giants/planets and their moons. Solves potential clipping problem between hot gian...
Machine Ships: Downscaled patch
Created by AryxCami
This is a branch compatibility patch between Machine Shipset and Downscaled ships. Updated for 3.0! Both DSS and Machine Ships required for function. 1) Place this patch BELOW both machine ships and downscaled in the load order. 2) Load yo game. 3) Tada!...
EHOF/Real Space Compatibility Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for Real Space for the EHOF mod....
EHOF/Giga Compatibility Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for Gigastructures for the EHOF mod....
EHOF/Planetary Diviersity Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for Planetary Diversity for the EHOF mod....
Gate Builders Origin
Created by Maniac
Inspired by the Vaulters of Endless Space 2, this origin mod starts the player with one science ship, one reusable colony ship, and the ability to build cheaper gateways right from the start. All other ships however travel through FTL at a very slow speed,...
Jump Gates
Created by Jack Li
Replace System Arrows on the map with Jump Gates Windup still exist, no effect on game play. Intended to make the fact that you must move to ftl points to leave a system slightly more reasonable. --This MOD was discontinued. For 3.0+ version compatability,...
Patch || Guilli Ship Components + Ships in Scaling ||
https://i.imgur.com/p7Fv1Z6.gif Works with Stellaris 2.7.2 Wells ABOUT This is a Compatibility Patch for Real Space - Ships in Scaling Hard & Lite and Guilli Ship Components 2.7. Since Ships in Scaling reduces the range of all the weapons to about 60%, I w...
Patch || Additional Vanilla Weapons + Ships in Scaling ||
https://i.imgur.com/p7Fv1Z6.gif Works with Stellaris 2.7.2 Wells ABOUT This is a Compatibility Patch for Real Space - Ships in Scaling Hard & Lite and Additional Vanilla Weapons. Since Ships in Scaling reduces the range of all the weapons to about 60%, I w...
!Patch - Jump Gates 2.7 EHOF & Real Space 3.6
Created by LordOfLA
The new EHOF has a different shader file to prior versions which necessitated a separate patch. Don't use this if not using EHOF. *** NO LONGER NECESSARY, SHADER EDITS IN THE BASE MOD ***...
!Patch - ACoT Combined Ships in Scaling Lite Patch
Created by LordOfLA
Patches ACoT collection of mods for use with Real Space - Ships in Scaling Lite. The overrides submod is required, secrtets and marauders are optional. I have no plans to make a patch for the other variant of Ships in Scaling....
[Discontinued]!Patch - ESC Combined Ships in Scaling Lite Patch
Created by LordOfLA
Patches Extra Ship Components and its override mod (which you must also get) to work with Real Space - Ships in Scaling Lite. I have no plans to make a patch for the other variant of Ships in Scaling. NOTE: I'm switching over to ESC NEXT so this won't be u...
Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.*
Created by Verdacy
Leader Overhaul - Full Edition v1.0.0 for Stellaris v2.7.* - Change Log ======================================== What does this mod do? ---------------------------------------------------------------------- - Leader Overhaul - Full Edition improves the def...
Unemployment Demotion Time Fix
Created by Ajey
Compatible with 3.12.* !! no need for an update !! - please ignore the message that this mod was made for a previous version - this mod is and will most likely always will be working just fine - i am only going to update this mod in case it's really going ...
Patch || Additional Vanilla Components + Ships in Scaling ||
https://i.imgur.com/p7Fv1Z6.gif Works with Stellaris 2.7.2 Wells ABOUT This is a Compatibility Patch for Real Space - Ships in Scaling Hard & Lite and Additional Vanilla Components. Ships in Scaling introduces a new concept, Cruise Acceleration, which afec...
AI Game Performance Optimisation 3.12
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
Fix Fire From The Stars 2.6-2.8 (legacy)
Created by FirePrince
This mod is obsolete with 3.0.*: Fix for vanilla graphic bug (missing weapon locator, 2.6.*-2.8.*, so rationally it should be a must-have subscription), where: • AI Warforms (Cybrex & the Contingency) • All Spectral Wraiths (Yellow, Red, Blue) • All Ancien...
Enigmatic Fortress Fix
Created by FirePrince
This mod fixes the following vanilla bugs: • Enigmatic Fortress stuck in a re-enabling loop. (theoretically should not be needed anymore since 3.0.*, but some people reported that this can still happen sometimes or still useful for playing old games). • Ev...
!Giga Ringworld fixes
Created by Frag Jacker
This mod has been fully integrated into the latest Gigastructures version! Use this only with the outdated legacy version if any. Description This mod makes Gigastructural Engineering ringworlds finally use the empire flag color. These were old standing is...
Wild Space [2.8]
Created by PrettyAverage
2.8 version. Updated version available below. https://i.imgur.com/ZSu2f5f.png tldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. New sub-mods added to either revert hyperlanes to revert to Vanilla graphic...
Slightly More Celestial Objects
Created by Arnix (Ahelex)
Latest Update (2020-09-09) Added new types of rogue planet spawn mechanisms, so those that do not like having possible lag spikes associated with the default method of spawning rogue planets can change. Note 1: This mod is not iron-man nor achievement comp...
SMCO - Wild Space Compatibility
Created by Arnix (Ahelex)
Latest Update (2020-08-27) Standardised mechanism for spawning rogue planet wild space systems so that it works better with SMCO. This mod spawns a few of SMCO's rogue planets on Wild Space's systems, complete with their anomalies and events. The following...
! Universial Game Rules Compatibility [Abandoned]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. For renewed version of this mod Click on the Link...
Some Events of Outside Cluster
Created by neptunehs
A event pack mod,with 6 linear events and 5 other events,but without any new models. All events happened in newly generate outside clusters or systems. Warning:My mother language is Chinese,so this mod use google translate to make English localization,and ...
More Origins - Planetary Diversity compat [unmaintained]
Created by Urun
This mod is unmaintained. Compatibility mod for More Origins Mod to work with Planetary Diversity. Makes the Climate Catastrophe origin work with new planet classes. This mod has to be loaded after the More Origins Mod. 3.0.1 Compatibile Known issues: Some...
!! K !! - Realistic Camera
Created by kelstr
This mod aims to make the camera feel more realistic. This mod changes... Increased FOV (Field of View) - from vanilla 35 FOV to a realistic 70 FOV. This creates much more realistic depth effects while in system and galaxy view, when you are close to the h...
Stellaris Enhanced Sound Project ESC Patch
Created by perl
This is an unofficial Extra Ship Components compatibility patch for the Stellaris Enhanced Sound Project mod. Latest Release: Strike Craft Diversity (Stellaris) This compatibility patch adds new sounds to the weapons and components from ESC, and implements...
!Yet Another Districts Patch for Vanilla AI
Created by LordOfLA
Update for 3.3.2 Supports Ethics & Civics Alternative - Redux Supports Plentiful Traditions (Not yet updated to 3.3.2) Supports Simple Traditions Supports Forgotten Queens Supports Planetary Diversity....
Supernovae - Cosmic Fury
Created by mzilli
"My friends, you know me to be neither rash nor impulsive. I'm not given to wild, unsupported statements. And I tell you that we must evacuate this planet immediately!" -- Jor-El, Superman: The Movie Supernovae are among the most energetic events known to ...
!! 00 Performance Universial Compatibility [Abandoned]
Created by seven
Due to team disputes and improper operations, the original author's account has been abandoned as well as his work. As this MOD is no longer useful in the new version of the game, so there is no plan to redo it....
Galaxy Bank
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys, with Stellaris Megacorp we have the possibility to make has much profit as we want. But sometimes our resources will reach the limit of our capacity not allowing us to make mor...
!Patch - ECA - All in One - No Name Empires
Created by LordOfLA
Rolls up my current Ethics & Civics Alternative No Name Empire patches into one mod. This should avoid the game spawning empires with no names and filling your error log about empires trying to spawn with invalid government types. NOTE: This will conflict ...
Sol System Expanded - Real Sol Textures Patch
Created by Lion
This is a script mod that ensures that the textures from Real Sol Textures are used for the relevant celestial objects in the Sol System Expanded mod. The tags are also forwarded, so that the terraforming related events from Real Sol Textures will also wor...
Gigastructural Engineering - SMCO Compatibility
Created by Arnix (Ahelex)
Latest Update (2020-07-21) Added eligibility to build Penrose Spheres around Kerr-Newman black holes This is a compatibility patch between Gigastructural Engineering and Slightly More Celestial Objects, in particular for the Penrose Sphere in Gigastructura...
Ethics & Civics Overhaul/GVP Sanity Patch
Created by LittleRaskol
This patch will no longer be maintained. Ethics and Civics Alternative - FunEFork by MrFunEGUY has built-in compatibility with GVP so I encourage you to just use that instead. Anyone who wants to make a successor to this patch for any purpose can do so. Th...
Fix Shattered Ring Decision
Created by Krahe
Mod allows to remove the Interloper from Shattered Ring origin with a planetary decision, fix the shattered segment, set a proper ring segments sequence and make the starting ring segment of your graphical culture and not some rando dead precursor's. The d...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
F5 is for Technology
Created by fail2ban
That's one small change for the game, one giant leap for gameplay. Swapped Technology and Expansion Planner position and the according F-Shortcut. Why? I am using the Technolgy window way more often than the Expansion planner and I wanted a shotcut for it,...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. For the purposes of this mod, an ally is anyone with a positive opinion ( > 0 ) of your empire. - In a Federation, only the Federatio...
!Lots of Traditions - Slightly Reduced Tradition Costs
Created by Thane-Stus
Compatible with 3.1 Changes relative to base !LoT numbers Reduces base tradition cost to 250 Reduced multiplier per tradition category taken to 4% Reduced exponent to 1.65 Base !LoT Cost (formula = cost before category adoption increases = cost after categ...
More Natural Looking Galaxies
Created by 🆂🅷🅸🅾
More Natural Looking Galaxies Supported version: 3.9 -Hopefully more natural map generation. -Larger map limit and spread stars. -Thin border edge. -other minor adjustments -Galaxy size up to 10000 200 | 400 | 600 | 800 | 1000 | 1250 | 1500 | 1750 | 2000 2...
![No longer maintained]Tweak - MNLG Personal Tweaks
Created by LordOfLA
Just some personal tweaks/edits to More Natural-Looking Galaxies. * Merged in "No Clustered Starts" * Merged in some (very) minor tweaks from Ariphaos "Yet Another Galaxy Enhancement Mod" * Tweak galaxy star icon scaling and make star height randomisation ...
Better War Doctrines (Ethics and Civics Alternative)
Created by Kali
This version removes the ethics changes my original mod made to make it compatible with Ethics and Civics Alternative. Original: https://steamproxy.net/sharedfiles/filedetails/?id=1968022750 Reworks War Doctrines and adds Army Doctrines. Adds an Scorch...
!!_Complex's Origins NSC/Guilli's Compatch
Created by Phoenixwarrior
For Stellaris 2.8.* You do not need all of the mods for this to work. Any combination of the four should work fine. Makes the Organic Structures Civic and Agglomerating Nanites Origin (from Unofficial Hive DLC: Forgotten Queens and Complex Origin respectiv...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Flat Nameplates
Created by Agami
Removes gradient from the name plates and underlines the capital. Achievement-compatible. Designed to be used with Elegant Galaxy collection....
The Fishing Mod
Created by dominickwd04
Adds 5 new technologies (Fishing, Improved Fishing, Advanced Fishing, Ice Fishing, and Ocean Predator Hunting). Adds 4 new buildings (Hatchery, Fishing Facility, Fishing Complex, and Ice Fishing Facility) Adds 1 new job (Fisherman or Fishing Drone for gest...
!Patch - EST & PT Duplicated Traditions Update
Created by LordOfLA
Just an updated version of !(Patch) EST + PT Duplicated Traditions Fix to bring it inline with the current EST text. I made the same name changes as it did. English only supported....
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
!StartPopsPatch
Created by LordOfLA
Updated for 3.10.4 Merges changes to generate_start_pops scripted effect from the following mods: Ethics & Civics Alternative - Redux Unofficial Hive DLC Relytors Biological Proliferation. Unless significant changes occur, future maintenance will be via my...
[OUTDATED] Civics Expanded+
Created by ElectroHelal
THIS IS THE OLD MOD VERSION! Please head here to get the new version of the mod: https://steamproxy.net/sharedfiles/filedetails/?id=2717193796 Why? The old mod was owned by ElectroHelal before MadeinCanada10 had Stellaris on steam, and ownership cannot...
Better Starbases (NSC2)
Created by Mordachai
Increases the base health & gun slots on each starbase size. Instead of adding medium mounts as you level up your starbases, each level adds +1 large and +1 missile mount, creating the progression: 1/1, 2/2, 3/3, 4/4, 6/6 You gain modules and buildings as ...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Lost Future (Storypack)
Created by Atoombom007
NOTICE: The current mod is currently updated for 3.10.4. https://i.imgur.com/fLrGEoh.png A New Adventure Awaits... Greetings Chancellor, We picked up unusual readings from a nearby planet in a distant star system. Our away team reports to have found unusua...
Starborn: Improved Voidtouched
Created by Draconas
Starborn: the Improved Voidtouched Habitat Start (3.8) This mod is deprecated, it does not work in 3.9 onwards The Mod that did Voidtouched before PDX did. Start on a unique habitat - the Orbital City, built above the ruins of your original homeworld. Buil...
Legendary Worlds 3.2.x ONLY
Created by Kyllian
3.3 update here will be avaiable soon, updated by original author Legendary Worlds 3.2.2 Updated with the kind permission of the author. Original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1373224279 Updated Planetary Diversity compat...
Fallen Empire Attitude Fix
Created by McAwesome
Simple mod that fixes the attitudes of fallen empires. Currently fallen empire attitudes* are broken and are based off of the opinion of the other empire towards them, instead of their opinion towards that empire. This means that, for example, if your opin...
Faster Resolution Votes [2.8.0]
Created by JJ
CAUTION: If using an existing save, then wait until the Galactic Community Senate is in recess. Activating this mod while the Senate is in session can cause issues and break things. This mod speeds up the process of voting for resolutions in the Galactic C...
Galaxy Skybox - Inevitable Impact
Created by Avel
Simple mod that changes background for galaxy map. Does not affect performance and achievements. Absolutley compatible with any other mod, except one that changes galaxy skyboxes (unexpected, isn't it? :)) Also try this version - Nearby Explosion...
Underground Realms
Created by Zefnar
Welcome to Underground Realms ! (v3.3.3 Compatible) The purpose of this mod is to make several empires templates actually playable to make them having a meaningful impact on the game. This mod provides the followings : Criminal Heritage gameplay - Branch o...
[v1.0] Insults and Injuries
Created by Devious
Insults and Injuries adds 50 (and counting!) new insults, so you that you may roast your rivals in style. Leave other rulers stammering as they try to recover from your humiliating burns, and as the entire galactic community watches in shock. Be sure to su...
Proactive and Mobilised AI
Created by Carniak
Compatibility Notes This mod changes only "common\defines\00_defines.txt" Based on this, please note the following: Glavius Ultimate AI: Currently, the Glavius Ultimate AI mod includes an unmodified "00_defines.txt" file. This will unfortunately break any ...
Invasion! SA (2.7)
Created by AlphaAsh
Better Ground Wars This mod does a lot of things. Makes several changes to War Exhaustion, including: defence armies now often have it, occupying planets is actually worth bothering with, and it climbs more rapidly, making bonuses to reducing it more usefu...
Intuitive Salvage
Created by Carniak
Overview When you salvage debris, the base game grants 10% research for unknown technologies. This generally means that you can leapfrog entire tech trees. For new and veteran players, this seems like a great deal. In reality, this curtails many play style...
Where Paths Meet
Created by gnatsteak
Introduction Where Paths Meet is a mod that mainly overhauls the ascension paths, allowing for more interesting playthroughs. What this mod does Allows for a combination of the Genetic and Psionic ascension Paths Allows for Hiveminds to take Genetic and Ps...
SSEAS - Small Ship Extra Auxiliary Slots
Created by MrTitainin
Adds alternative sections for vanilla ship sizes below Battleship, increasing their Aux slots to 3... for an extra fee....
Alternative Federations Backgrounds
Created by orc_junior
Update 06.02.22 - Uploaded to most current version, 3.4.3 Update 05.15.22 - Uploaded to most current version, 3.4.2 This mod changes the federations screen to be more streamlined and to give it a little more character. Every type of federation now has thei...
Alternative Galactic Community Backgrounds
Created by orc_junior
Update 06.02.22 - Uploaded to most current version, 3.4.3 Update 05.15.22 - Uploaded to most current version, 3.4.2 This mod changes the galactic community screens to provide a cleaner and more streamlined appearance for people who dislike the art directio...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
Human Variety
Created by Okami
Human Variety adds 32 new male and female clothing options to human pops and leaders. Outfits are assigned to pops based on their individual ethics, meaning the population of two planets controlled by different empires can end up looking very different. Ad...
Human Variety Patch
Created by OldEnt
This patch updates a single file to make Human Variety work in Stellaris 3.0, 2.8+ and 2.7+. \prescripted_countries\00_top_countries.txt GitHub: https://github.com/OldEnt/stellaris-human-variety-2-7-patch The original overwrite does not support new origins...
Real Space System Scale Gigastructural Engineering Patch 3.8
Created by TheCreepOfWar
Overview This mod seeks to make Real Space System Scale more useful by adding compatibility between Real Space System Scale and other mods, namely Gigastructural Engineering. Not all megastructures and assets have been rescaled as this is an immense task f...
Board That Ship! (fixed)
Created by BurningRaptor
DEPRECATED. CHECK THE ORIGINAL ONEBoard That Ship! INSTEAD. This a personal fix of the Board That Ship mod. You can capture Titans, Juggernauts, Colossus and Galleons with this mod enabled. Colony ships can also be captured but with a much lower chance. A ...
Planetary Diversity - Gaia Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server Check out my main mod Planetary Diversity. This is a stand-alone mod and does not need Planetary Diversity to work. This mod...
L-Cluster Plus
Created by Klarac
You can support my work via Ko-fi! <3 https://i.imgur.com/W1eBYy6.png The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game...
[United Fleet]Mobile Shipyard
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/1615061457235628192/22D0668C02DF08B40F8A62EA02DE8BFEF0283854/ A huge mobile shipyard, unlike the Juggernaut, it is a new spacecraft dedicated to the production of ships in the true sen...
Expanded Starbase: No Bastions
Created by Tovius
Removes the Stellar Bastion from my Expanded Starbase mod. For compatibility with other starbase mods....
Wild Space: Control [2.8]
Created by PrettyAverage
Replaced by Wild Space 3, which has integrated this mod. Details This is the first major expansion to Wild Space. The core concept, included in the Main Mod is to make galactic geography matter and add uncolonisable "wild space" systems. That prevents the ...
At War: Planetary Cannons 2.8.1 update
Created by maltheal
as requested i didnt change anything as the 2.6 version works still but ill be keeping it up to date through the future updates This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to...
Realistic Pirates
Created by maltheal
*** 2.8.1 *** this is a reboot of ScepraX's Pirate Waves 3 brings more life to the galaxy kinda like living systems does This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, ...
At War: Defense Platform Longevity 2.8.1 Update
Created by maltheal
*** 2.8.1 *** ive gone through this over and over and cannot find the bugs people are saying are in the 2.6 version so if you are experiencing a bug please leave a detailed post about whats happening if your using 2.8 and not 2.8.1 that might be the issue ...
At War: Starbase Improvements 2.8.1 Update
Created by maltheal
*** 2.8.1 *** DESCRIPTOR ERROR? Delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990 and verify stellaris game files via steam this is a steam workshop problem that just happens once in a while Make Your Mark: leave buiding and m...
At War: Better Admiral Experience 2.8.1 update
Created by maltheal
***2.8.1*** This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to con...
At War: Advanced Ship Sections 2.8.1 update
Created by maltheal
2.8.1 update NCS5 compatible i have not tested it with other mods in the original description yet as they may have changed This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to disc...
At War: Carrier Improvements 2.8.1 update
Created by maltheal
2.8.1 NSC5 compatible after a full game I didn't find any issues And some crazy old texan doesn't have any issues ether This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discont...
At War: Planetary Defense Fleets 2.8 update
Created by maltheal
2.8.1 update did some balancing everything should work let me know if anything is broken This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be r...
Diverse New Frontiers (Not currently up to date)
Created by PrettyAverage
Update - 15 May 2021 3.0 update Update - 6 March 2021 Recent changes to the engine in Planetary Diversity meant the way this mod previously worked no longer functioned as intended, as it disabled both regular and rare PD worlds. I've now changed the approa...
Always Spawn all Guardians and Special Systems
Created by Glave
Get the full Stellaris experience in a single game....
Giga Diversity
Created by taimao
https://i.imgur.com/4Und3QN.png Stellaris 3.4.* Not Achievement Friendly Recommended Load Order Guili's Planet Modifiers and Features - (Required Mod) Planetary Diversity - (Required Mod) Planetary Diversity - Unique Worlds - (Optional Mod) Planetary Diver...
More Ship Sections
Created by AngleWyrm
Did you just get fighter tech, but cruisers are still a long way off? Or railguns but the generators aren't yet big enough to power that destroyer gunship? We've got a solution for you! This mod adds several new ship sections to address those problems and ...
Extragalactic Clusters [3.2]
Fixed copy of original mod Extragalactic Clusters by lenzo. https://i.postimg.cc/yxxVY1MW/rate-favorite.gif May collide with other mods that are adding extra clusters - may overlap on map. https://i.ibb.co/Fb3hGjM/LtUMrSu.png...
Designable Strike Craft
Created by Daegan Jukes
*NSC & UI Overhaul Dynamic sub mod patches - https://steamproxy.net/workshop/filedetails/?id=2268279922 *Works with version 3.5.3* *Works with zero/any DLC installed* *mods installation troubleshooting - https://www.reddit.com/r/Stellaris/comments/j3kr...
Invasion! SA (2.8.1)
Created by AlphaAsh
Better Ground Wars This mod does a lot of things. Makes several changes to War Exhaustion, including: defence armies now often have it, occupying planets is actually worth bothering with, and it climbs more rapidly, making bonuses to reducing it more usefu...
Banned! (2.8.1)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Neutral Zone (2.8.1)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Gods & Guardians (2.8.1)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Hands of State (2.8.1)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
More Army
Created by Ender
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Healthcare++
Created by MrArcaneGates
2.8.x Version: https://steamproxy.net/sharedfiles/filedetails/?id=2459766581 TL;DR: Makes healthcare great again by buffing the amenities provided by medical workers, adding stability on planets with a clinic, adding a healthcare related civic for mega...
More Default Origins
Created by Mr_Wizz
! - For now this mod is "frozen". No updates expected in near time, but I'll try to update some time in the future. Inspired by Cybrxkhan’s Basic Ordinary Origins mod I have created a similar mod that adds 17 simple, default origins similar to “Prosperous ...
Galactic Community Expanded Defines
Created by Mial42
This mod contains the defines changes that used to be part of Galactic Community Expanded. Specifically, it overwrites the following defines: RESOLUTION_VOTE_TIMER = 100 CHANGE_VOTE_COOLDOWN = 20 EMERGENCY_MEASURES_COOLDOWN = 360 CATEGORY_VOTE_COOLDOWN = 7...
System Scale/AOT Compatability Patch
Created by Zipzopdippidybopbop
This is a simple compatibility patch for users of Real Space - System Scale and Acquisition of Technology, which corrects the scale and positions of the Dark Matter Planetary Shields, as well as the upgraded Dark Energy, Stellarite and Phanon variants. In ...
Galactic market trade all resources FIX
Created by Hefaistos
Fix for mod "Galactic market trade all resources" https://steamproxy.net/sharedfiles/filedetails/?id=2291282166 to support mod "Ancient Cache Of Technologies" +Adds tradable resources (Stellarite Energy, Dark Energy, Light Energy) to Galactic Market fr...
Galactic market trade all resources
Created by Hefaistos
All resources are available to trade on galactic and internal market, added new trade resource: +nanites, +influence, +unity, +minor artifacts +galactic/internal market window size slightly enlarged +larger technology windows size +wider sliders tested wit...
DistrictOverhaulTestBranche
Created by RevansSchatten
District Overhaul Testbranch for Stellaris Version 3.0.* Make sure to put this mod at the bottom of the list in the Stellaris Launcher. This mod is currently in a stage, that you shouldn't use it for complete games, as e.g. the implemented AI has not yet b...
Escalation : Warp Drive
Created by Komandante
Escalation : Warp Drive Are you tired of vanilla Hyper engines? Are you nostalgic for patch 1.9.1 and its warp mechanics? In this case, I am happy to present you my mod that will partially return you to the past 2018 and give you the opportunity to start w...
Wormhole Generation (2.8.1)
Created by AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech, and then either the Transcendence ascension perk and some Zro, or the Gateway Construction tech. A wormhole will be generated at the end of the mon...
AA's Colonial Rule
Created by AlphaAsh
More Policies. More Planetary Decisions. Adds four new policies for fine-tuning important aspects of your governance. Adds a variety of new decisions, some restricted by ethos, some by policy. Adds new Government HQ buildings for colonies. Adds new techs f...
AA's Experiments in Post-Scarcity
Created by AlphaAsh
More Production Options More energy producing buildings. A line of nuclear power plants, and a Nuclear Technician job. Automated buildings, that provide no jobs. Traditional farming. Resource recyclers, for optimising rare resource production. Check out th...
Newest Civics (broken)
Adds 9(1 awaiting rework) civics Aerial Combat Traditions/Aerial Automatons -Strike Craft Damage +20% -Strike Craft Fire Rate +15% -Strike Craft Speed +40% Access to a Unique Airbase/ Drone Airbase building providing: 10 Naval Cap 2 Pilot/ Drone Engineers ...
AA's Ascendant Stars (2.8)
Created by AlphaAsh
New Ascension Perks. Extended Ascendancy Paths. See slideshow for all the details. COMPATIBILITY Do not use with AlphaMod 2.8. All of this mod is in that already. Over-rides the following vanilla files: megastructures/05_gateways.txt Load Order: Try the bo...
Plentiful Traditions ACOT Patch
Created by zulu9812
This is a little patch that makes Plentiful Traditions play more smoothly with Ancient Cache of Technologies. The issues was the the Endurance traditions included "Glace into the abyss" (not my typo) that grants access to the Dark Matter Reactor tech. This...
[Legacy] Upper Limits V2.8+
Created by Guluere
Introduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking th...
!Patch - Real Space - GPM Solar Systems
Created by LordOfLA
Merges edits between Real Space and Guili's Planet Modifiers. Current for 3.10.4 I generally deal with this in my collections so poke me if it needs an update....
!Patch - NSC2 - Ships in Scaling Lite
Created by LordOfLA
Patches NSC2 for Real Space Ships in Scaling Lite. Localisation and icons have not been updated so divide any numbers you see by 6 and round up to nearest whole number. Refreshed for Season 6. New refresh has experimental edits to ship combat behaviors. Wi...
!Patch - GSC - Ships in Scaling Lite
Created by LordOfLA
Patches Guilli's Ship Components for Ships in Scaling Lite I also brought in some fixes from Ariphaos unofficial patch such as restoring the titan aura slot, adding missing conditions for psi shields and missing size restrictions....
!Patch - MEM - Ships in Scaling Lite
Created by LordOfLA
Patches More Events Mod weapon ranges for ships in scaling lite. I've not patched the localisation files for the new numbers, where you see ranges just divide the number in the tooltip by 6 for now. May add patched localisation for English in the future. I...
[Deprecated]!Patch - Ringworld Lights Fix - Real Space System Scale
Created by LordOfLA
No longer updated. Go Grab this updated and reworked version. Asset file from Ringworld Lights Fix editied to make it compatible with Real Space System Scale. Updated to 3.1.1...
[Obsolete] Ethics & Civics Alternative - Edits and Fixes
Created by LordOfLA
Obsolete, go grab Ethics and Civics Alternative - Redux which was spawned from my updating of this patch mod....
![Deprecated] Patch - Shader merge for ACoT, Gigastructures, Jump Gates and Real Space 3.7
Created by LordOfLA
Currently not needed. At some point the vanilla shader file updated to include the necessary code for jumpgates to work. For now I suggest you go grab Inny's Shader Merge mod instead and grab the system scale patch below if you need it. Merges the shader f...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Compatibility Patch for Dark UI Overhaul 1080p
Created by Maple
Compatibilty patch for Dark UI and UI Overhaul 1080p....
Extra Leaders
Created by Vergial
This increases the size of the leader pool. You're a Mcbanging empire, where did all your leaders go?...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
Distant Origin
Created by mzilli
“Life out here began out there.” -- Commander Adama, Battlestar Galactica Distant Origin is a mod that expands on the Lost Colony and Remnants origins added in Federations, and adds a few of its own. Players can choose to start as such a lost colony: cut o...
Enhanced Gene Modding
Created by ParasiteX
Enhanced Gene Modding by ParasiteX This mod will give you an extra menu that will pop-up after successfully gene modding a species, and will give you extra customization options. These options include: Rename species. Change appearance of species. Modify a...
Galactic core systems
Created by VS-lockon
you ever played Stellaris and think i wish there was a Galactic core systems like in Star Wars and Mass Effect. ...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Interstellar Incorporated - A Civilian Space Odyssey v0.3.2 alpha
Created by mr_trousers
Welcome to Interstellar Incorporated - A Civilian Space Odyssey. This mod is all about bringing Stellaris more to life, mostly through the inclusion of civilian and corporate fleets, but in a way that actually drives your empire's economy - nothing about t...
!Patch - ECA - Real Space - No Name Empires
Created by LordOfLA
Patches Real Space to account for the changes to civics made by Ethics & Civics Alternative - Redux. This should avoid the game spawning empires with no names and filling your error log about empires trying to spawn with invalid government types. NOTE: I r...
!Patch - Jump Gates for Real Space System Scale 3.6
Created by LordOfLA
Patches Jump Gates to work with Real Space System Scale 3.6 on game version 2.7.* My Real Space patch for Jump Gates is also needed....
AI Species Limit
Created by mario0244
Load Order Not important. For which version of the game is this? 3.10 FAQ What does this mod do? It allows you as a player via edict to set a number of allowed subspecies (per empire) up to 20. It doesn't do anything more or less. Does the limit apply to p...
Administrative Upgrades
Created by tonechild
Adds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase yo...
Patch for Plentiful Perks and Pl-Di
Created by Abominus [GER]
If you use Plentiful Traditions 3.x - Extra Perks and Planetary Diversity, you could use this patch. Perks: https://steamproxy.net/sharedfiles/filedetails/?id=1333526620 Diversity: https://steamproxy.net/workshop/filedetails/?id=819148835...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Created by DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
2.8 defines for 2.7 mods (pop growth bug fix)
Created by OldEnt
Adds 2.8 defines which some 2.7 mods overwrite with their outdated version. This mod won't be updated to 3.0 as it serves a very specific purpose. This fix only adds potentially missing defines, it *does not* overwrite whole 00_defines.txt file, it is ther...
Smaller Resource Icons 3.7.x
Created by DaTroll
Last Update: 2023.03.22 This mod was originaly created by Rathwill. I decided to continue his work because he didn't update for 2.2.x yet. With his deprecated Version it is not possible to see piracy. Features Simple mod to reduce the size of all resource ...
The Utopian Dream (3.4)
Created by AlphaAsh
Buffed Ascension Perks, Earlier Megastructures Requires Stellaris: Utopia DLC. EARLIER MEGASTRUCTURE TECH UNLOCKS Several of the megastructure techs can be unlocked by other ascension perks. Enigmatic Engineering unlocks the Mega Art Installation tech. Ete...
folk's Tiny Outliner (3.4)
Created by AlphaAsh
Yet Another Tiny Outliner Forking, forking, forking. I've been forking forking. Fork ho! This version is about 25% wider, so there's less truncation and overlap of the elements. If you don't like that, you can still use the other one instead. It's all good...
Banned! (3.4)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Jump Drive Fix
Created by »Matrix™
This mod reverts the changes that 2.0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125...
Improved Transport Ship Behaviors and Transport Upgrades!
Created by Chirumiru ShiRoz
NOTE : This mod adds only transport-related techs. Anything else you see on the image previews are from other mods!! "Improved Transport Ship Behavior and Transport Upgrades" Pilot : OMG! There's a corvette incoming....WHAT DO I DO??? WHAT DO I DO?? I AM P...
Origins of Civilization for 3.6
Created by kuyan-judith
3.7+ version here Adds a bunch of contents for primitives, building on Violent Beetle's Primitive Worlds If the corresponding DLC are in use, primitives now also have Mechanist, Syncretic Evolution, Necrophage, Remnants, Tree of Life, Cataclysmic Birth, Ga...
Origins Expanded
Created by Askil
Compatible with Stellaris 3.11 but should work with previous version too Have you ever felt like there was not enough origins? Tired of choosing Prosperous Unification again and again? Maybe you feel like roleplay takes a hit because default origins are ve...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Improved English Localisation
Created by mzilli
This mod aims to improve the text and dialogue throughout the game, both by correcting literally-unplayable typos and adding more dialogue for AI empires. In short: - Fixing a ton of typos; - Correcting innumerable instances of "planet" being used when the...
10x System Scale
Created by mzilli
"Space is big. Really big. I mean, you might think it's a long way down to the road to the chemist, but that's peanuts to space..." -- The Hitchhiker's Guide to the Galaxy This mod makes a number of changes, major and minor, to the game. First and foremost...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Ethics and Civics Alternative - Redux
Created by LordOfLA
This started out as a rework of my edit and fix patch for Petruxa's original mod Ethics and Civics Alternative. However, I ended up touching so many files I was only a few short of re-publishing the mod, so that's what this is. This is standalone from Petr...
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Marked Incompatible ]  Strike Craft Extended
Created by perl
Adds Fighters, Interceptors, Railpods, Bombers, Gunships, and Gatlings. Reworks Strike Craft combat completely, adds new strategic depth to carriers, and makes space battles more interesting. Latest Release: Strike Craft Diversity (Stellaris) This mod requ...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available to any non-gestalt empire. ...
Grand Custodianship
Created by CursedAuroran
3.0.* compatible Grand Custodianship For as long as the custodian has been around there were questions. Questions about increasing the power of the custodian. Now, they shall be granted to their fullest extent. What this mod adds It adds an option for the ...
Sensible Resource Silos (3.2)
Created by AlphaAsh
See the thumbnail. That's it....
Hands of State (3.X)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Homeworld Ethics (3.X)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. This version, the buildings are considerably more powerful, but cost a base of 100 Influence to build, thus making it a tougher choice what to do ...
Neutral Zone (3.3)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Simple Traditions
Created by Drassi
For 3.8.X ✔️ What does this mod do? This mod adds 5 additional tradition trees to the base game. Industry Science Navy Government Leadership Below you will find descriptions for what each tree does. Industry This one focuses on improving your ability to ex...
(3.3.2) Community Flash Patch
Created by RoverStorm
This is a lightning-released bugfix for post-patch bugs. I recommend placing it at the top of your mod list so other mods can over-ride it as necessary. I will keep it updated with any bugfixes that I find and am able to fix, and are clearly bugs. My goal ...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials original mod Change the appearance of the sky box according to the position ...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
Alternative Federation Backgrounds LITE
Created by orc_junior
Update 06.02.22 - Uploaded to most current version, 3.4.3 This mod simply gives the different types of federations their own unique backgrounds. Because this version is a replacer and not a standalone, it doesn't modify the UI or mess with any scripting, s...
Alternative Galactic Community Backgrounds LITE
Created by orc_junior
Update 05.15.22 - Uploaded to most current version, 3.4.2 This mod just changes the backgrounds for the galactic community screens. Because this is a replacer and not a standalone, it does not modify the UI or mess with any scripting, so I imagine it shoul...
!patch ACOT - System Scale
Created by CursedAuroran
Fixes Phanon Star Traveler being way too small and fixes Dyson Spheres being way too small with System Scale and ACOT installed....
Gigastructural Engineering / System Scale Compatibility Patch [OUTDATED]
Created by victoneux
For Stellaris 3.6 | Real Space 3.8 Adds compatibility between Gigastructural Engineering and Real Space: System Scale. IMPORTANT: Load order MUST be as follows. If you have bugs and are not doing this, it's on you. - Gigastructural Engineering - Real Space...
Habitats Capped Dynamic 3.4
Created by Ashur
Non-void dweller empires have: -A Base habitat cap of 3 -Cap increases by 1 per 10 owned systems up to 200 owned systems for a total of 23 habitats void dweller origin empires have: -A Base habitat cap of 6 -Cap increases by 1 per 5 owned systems up to 100...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
NSC2 - Real Space Ships in Scaling HARD Compatibility Patch for 3.X
Created by Anold_GH
1.18 Update The mod now also modifies weapon ranges of Extra Ship Components. Strike crafts attack ranges are left unchanged, consistent to Ships in Scaling HARD. Intro Creator: Heyy_ItsCaitlyn. I updated the mod so that it is compatible with the newest ve...
Destructive Bombardment: Death from the Heavens
Works on 3.7 and 3.8 Have you ever felt like orbital bombardment was bland and flavorless? Do you set your fleets on Indiscriminate and never think about bombardment again? Do you want to destroy worlds civilizations from space without being a genocidal em...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Abandoned Habitats Update
Created by hyper_fool_80
W.I.P. Attempt to Update and Expand on Abandoned Habitats by Violent Beetle. Updates: - Habitats will no longer spawn as Black Boxes - Added Habitats from the DLCs (If the Host in a MP game, or you have them for SP) you'll See them Spawn. Changes: - Abando...
Local Production
Created by starchitec
Production Efficiency for Local Jobs Ever wonder why the best way to produce food is to make one giant farming world and ship everything across the galaxy? Want your pops to eat fresher green apples? This mod adds an incentive to diversify planet productio...
Cross Border Trade
Created by MichaelMakesGames
Borders produce trade value! Commercial pacts too static? Shouldn't smaller empires benefit more from trading with bigger empires? This mod aims to address both of these questions. Borders with Commercial Pacts produce dynamic Trade Value, which needs to b...
Under Siege
Created by MichaelMakesGames
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Xenology : Traits Expansion Unofficial - Biological Module (3.12.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.12.X 'Andromeda' Description Xenology aims to make every species tr...
Planetary Diversity - Reworked Terraforming
Created by Omega
If you're like me, then you absolutely love Planetary Diversity. There's just one problem...pop open the terraforming window and you've got 70+ planet classes staring back at you! Well no more I say! This mod redesigns terraforming and allows players to be...
Better Raiding
Created by Tovius
For Version 3.12 An updated version of the original mod, uploaded with Toaster's Permission. As with the original mod, this mod aims to make raiding bombardment worth the effort. Mod Features: - Every pop you abduct gives 25 minerals, energy, food, alloys,...
!Patch - ECA - GPM
Created by LordOfLA
Enhances compatibility between ECA Redux and GPM. Completely overrides GPM's jobs files so I don't have to dig up which changes I actually need to keep....
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.12 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Space Elevators
Created by Sidewinder Fang
"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 Introduction This mod is based up...
Random Species Names - Updated
Created by MrFunEGUY
An update to make Ermedo's random species names work with 3.*. This is stand-alone, and the original does not work anymore. All credit to Ermedo. Original Mod: Random Species Names As this is just an update, there are no new Necroid, Aquatic, or Toxoid nam...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
ACG Icons UI Addition
Created by Ajey
Compatible with 3.12.* Save game compatible NOT Achievement compatible If you want to share your thoughts, opinions or even influence my decision making on future changes for ACG or if you just want to get more information about ACG and get in touch with o...
Administrative Capacity Restored
Created by Sidewinder Fang
"To know one's place is the greatest comfort, to excel within it is the greatest solace, and a master's contentment is the greatest reward." Codex Administratum Edition XXIIVC - Warhammer 40,000 This mod adds in a new edict called Applied Psychohistory tha...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
Original Origins, Traits, and Civics
Created by RegiZero
Provides some extra unique traits, origins and civics to Stellaris gameplay that are available at empire creation. They are meant to influence your gameplay a bit more than the average vanilla feature but also balanced (but can be adjusted through comments...
All Leviathans Spawns
Created by Nekko
This MOD increases the chance of Leviathan spawns. * All Leviathans can be found in galaxies with more than 400 Stars. * In galaxies less than 400 Stars, not all Leviathans may appear. * This MOD only works at start a New Game. Limitations in a Small Galax...
AI Ship Set - LS Edition
Created by LukavSlambert
Based on AI Ship Set by Grumpy Gremlin Original version of AI Ship Set is here There is already up to date version made by jbowl but since it doesn't fully support mods that I personally use, I decided to update my old version. This version contains minor ...
AI Ship Set - Downscaled Ships
Created by LukavSlambert
Downscaled Ships - AI Ship Set Compatibility Patch: This mod requires "Downscaled Ships" and "AI Ship Set" to function Please report any bugs and wrong scaling via comment section. Included compatibility for downscaled versions of: - NSC. - Aesthetic Cinem...
!!ACG Ethics and Civics Alternative Redux Comp
Created by Ajey
Compatible with 3.2.* Save game compatible NOT Achievement compatible About this mod This is the compatibility patch for Ethics and Civics Alternative - Redux (by LordOfLA) and Aesthetic Cinematic Gameplay. Attention: If you want to use "ACG" and "Ethics a...
AI Spymaster
Created by Danetta
Updated to Stellaris 3.4.3 - Overlord Subject-Overlord relations are now taken into consideration AI will more frequently spy on their Ovelord/Subject when loyalty is negative AI will not spy on their Overlord/Subject when loyalty is high (it may take a wh...
Bigger Planet View
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Currently only supports up to...
Crisis Manager - End-Game Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - End-Game Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the la...
Enhanced Traits Revised - Outdated
Created by Lordlony
Outdated There has been a few changes now to vanilla Stellaris regards to traits, I have not been keeping this mod up to date with those as its just too much work. Description Updated and revised version of the mod Enhanced Traits by KiritekQQ and Enhanced...
ACG + Expanded Espionage and Diplomacy comp patch
Created by Uberknight72
3.6.X compatible Compatibility patch for ACG and Expanded diplomacy and Espionage. Adds Expanded Dip and Esp opinion modifiers to ACG and overrides ACG's Attitudes to vassalize more like how Expanded Dip and Esp's does. Also changes the gfx of the new repu...
Galactic Community Adjustment 3.12
Created by Dryus
3.12.4対応、実績非対応(2024/06/01更新) 銀河共同体(銀河コミュニティ)の調整Modです。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif 1)決議投票期間を1/4にします。                      [4年 →1年] 2)銀河の守護者や銀河皇帝による議会の途中閉廷期間を1/4にします。     [2年 →半年] 3)外交発言力を増やします。                      [1.5  →2] 4)投票変更のクール...
Hypertraversal Manipulation 2
Created by Vauthil
Why expand your space when you can shape and extend it? Stellaris Version Compatibility Current version downloaded here works with Stellaris from version 3.8.1 to 3.12.1+. Archive versions (available on my workshop page) are created whenever a compatibilit...
Leader Overhaul & Expanded Events Compatibility Patch
Created by Verdacy
Leader Overhaul & Expanded Events Compatibility Patch - Change Log ======================================== What does this mod do? ---------------------------------------------------------------------- - This mod merges the changes made by Leader Overhaul ...
Xenology : Traits Expansion Unofficial - Annex Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a relatively small mod that gives your leaders the traits they may be missi...
Xenology : Traits Expansion Unofficial - Truncate Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a somewhat small mod that does one (1) thing: removes leader traits if thei...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
Flags, Emblems n Crests Merged - OLD
Created by Lordlony
New - Flags, Emblems and Backgrounds Merged - Due to how complex the file organisation is and consistent problems with other mods. Fixing if it causes, other than that I will not be updating this version further. I would recommend changing over to Flags, E...
Colored Ship Type Icons
Created by notNSANE
OVERVIEW An alternative way to display Ship Overlay icons. After getting to mid-game, I kept confusing my ships, specially when they're stationed on the same station, hence, this mod was born. COMPATIBILITY 🔸Achievements ✔ 🔸Every mod that doesn't modify th...
Colored Map Icons
Created by acideiffel
https://imgur.com/aL1JUNI.png 3.12. "Andromeda" Ironman / Achievement compatible! https://imgur.com/vvEaGXY.png Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png My Other Mods: Blurry Fixes Colored Icons Colored Map Icons Colored Ma...
5 Times Faster Reinforcement Transit
Created by unlomtrois
Tired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are...
Ancient Systems
Created by ogdinmar
Updated to game version 3.11* Welcome to Ancient Systems! Ancient Systems adds three new systems to the galaxy. The systems have great system resources and a unique planet class that has very high value, but you have to earn it. These systems are each defe...
Ancient Systems: Addon
Created by ogdinmar
This submod adds an event colonizing an ancient world. If you are first, you will gain access to one of two new AUX component techs. The second will be available when a second world is colonized. The tech is first come first served, meaning if you are firs...
All Anomaly Spawns
Created by Ariphaos
This is a simple mod that removes the null spawn chance from the ten (as of 3.10) non-AI anomalies that have it, so it will never silently fail to spawn. Some of these are pretty tame (I'm not sure why two of them are even so restricted), but four of them ...
Expanded Notifications
1.1.2 - 3.*.* Compatible with (Dynamic Mod Menu) as of 1.0.4 This mod expands on the gameplay notifications to add more context to scenarios where one would benefit greatly from having more clarity to ongoing developing situations. For example, when an own...
Improved Planet and Sector Automation
Created by Dylan Dawn
Updated for 3.6.x Patch. IMPORTANT: Remember to turn off "Colony Automation" on each Planet! Improves Planet and Sector automation to make it usable. Description The current planet focus-based automation is downright broken and follows a pre-scripted build...
Spaceborne Civs Expanded
Created by Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Upper Limits V3.4+
Created by Guluere
Introduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking th...
Diverse Prosperous Unifications
Created by BrettlesSr
Expands the basic Prosperous Unification origin with four new origins that expand on different ways to unify a planet. > Perpetual Superpower Building a slow momentum across untold centuries, this society has reached every young civilization's ambition: a ...
More Leaders For Choose
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod increases the number of leaders available for choose from 3 to 6. Finding a leader with right trait has become easier. Mod increases the number of level up traits for choose from 2 to 8. Finding the right trait ...
Upgraded Refineries
Created by LostCreatoR
https://i.ibb.co/RBBvgT3/Description.png Mod adds upgrade to tier 2 for refinery and extraction buildings. Tier 2 buildings add +1 job. https://i.ibb.co/t8zTbj6/illustration3.png Extraction technologies and refinery technologies have different colors and t...
EUTAB - Ethos Unique Techs and Buildings | Unofficial Update (3.12.X)
Created by President Memes
This is an UNOFFICIAL update of Dumuzii's EUTAB mod if they ask me to take this down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This mod is intended to be an expansion to the vanilla game and provide more unique content for different playt...
xors Better Diplomacy
Created by xor
Latest update for Stellaris 3.3.* Also try the mod addon: xors Better Diplomacy - Lebensraum AddOn This mod aims to make diplomacy in Stellaris at a bit more interesting and realistic. The basic idea came from me thinking how in real life opinions about ot...
Banned! Compatibiliy Patch
This is a sort of "universal" patch for AlphaAsh's excellent mod Banned! that adds compatibility with a few popular mods that change some vanilla factions by merging their changes with those of Banned. Let me know if any other mods slightly alter factions ...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Additional Vanilla Buildings 3.4.5 Patch
Created by Dryus
3.4.5対応、実績非対応(2022/07/30更新) Mod『Additional Vanilla Buildings』(2021/04/27版)を3.4.5に対応化させる補助Modです。   1)3.0.1以降のバニラ変更点を追加建造物や追加テクノロジーの設定に反映させました。   2)AIが追加建造物にアップグレードしないバグを修正しました。   3)他Modとの互換によるもの以外のエラーログ部分を全て修正しました。   4)オリジナルModの言語キー設定ミスを修正しました。   5)建造物の自動ソー...
Additional Vanilla Buildings 3.4.5 Patch - Supports other Mods
Created by Dryus
3.4.5対応、実績非対応(2022/09/07更新) Mod『Additional Vanilla Buildings 3.4.5 Patch』(2022/07/30)と 競合する他Modとの互換性を高める補助Modです。 また副次効果として、他Mod同士の互換性も高めます。 (DeepL Translation:  This is an auxiliary mod that improves compatibility between the Mod "Additional Vanilla   Buil...
Planetary Ringworlds (3.8.*)
Created by The Paragon
Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=924672448 ATTENTION: All credit for this mod's creation should go to Fervid Dragon ( https://steamproxy.net/id/ferviddragon ) UPDATE 5/21/23: Removed the out of date tag. If something...
Aesthetic Terraform Stations
Created by corsairmarks
Overview Do you have trouble finding your "in-progress" terraforming planets? Or maybe you miss terraform stations? This mod is for you! The new terraforming gameplay is a bit less clunky to use, but does suffer from a lack of visual pizzazz. This mod rein...
Colony Designations: Capitol Building Job Swaps
Created by corsairmarks
Overview Wish that your empire's Ruler jobs were a little bit more varied than just endless Politicians? Then this mod is for you! Similar to how the Merchant Guilds, Exalted Priesthood, Aristocratic Elite, and Technocracy civics swap some Politician jobs ...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
More Standard Districts
Created by corsairmarks
Overview Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you! Adds a Research District, Trade District, Leisure District, Administrative District, and Military District f...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Special Leadership Privileges for Battle Thralls & Bio-Trophies
Created by corsairmarks
Overview Have you ever wanted to entrust your Battle Thralls to lead on the battlefield? With this mod you now have the option to allow your Battle Thralls greater freedom to command ships and armies as Admirals and Generals. Or maybe some organic insight ...
Hire Diverse Leaders 3.7.4
Created by Dryus
3.7.4対応、実績非対応(2023/03/31更新) リーダーの初期特性数を2つに増やします。統治者は3つ。 また登場時のリーダーの年齢によって、初期レベルや初期特性数が変化します。 Mod『Diverse Recruits』と Mod『Experienced Leaders』を3.7.4に対応させ、更に改良させて頂きました。 元ModのMod作者さまには、この場を借りて御礼申し上げます。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL T...
Hire Diverse Leaders ADD-ON
Created by Dryus
3.7.4対応、実績非対応(2023/03/31更新) リーダーの初期雇用選択数を5つに増やします。 雇用可能リーダーの入替えを10年から1年に短縮します。(公式採用3.3.1) リーダーは毎月微量な経験値を得ます。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL Translation:  Increase the initial number of employable leader choices to five.  The repla...
Max Leader Level
Created by coolnet
Increases leader's max level to 30 Subclass level - 14* Destiny level - 20* Veteran Traits - 5* *Need DLC Galactic Paragorns Adds edict (ambition): "Virtual Training", increases experience gain rate by 1000%...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
Better Rings
Created by Chickenhunt
What This Mod Does: This small mod makes all planetary rings in stellaris far more visible. Vannilla Stellaris has planetary rings but they are barely visible and this problem is amplified if you use bright skybox mods such as: "Beautiful Universe". Now yo...
Building Slot Technologies
Created by CursedAuroran
Just unlocks more building slots Recommended to be used alongside 36 Building Slots to get the most use out of it. NOTE I prefer to make content mods, but this was requested to me by a friend.Check out Grand Custodianship to get a better idea of the type o...
Crisis Manager - Mid-Game Edition (3.12.¢)
Created by FirePrince
PrologThis is a continuation of the outstanding Crisis Manager - Mid-Game Edition by NaK1119. The Unofficial Crisis Managers are an ongoing, open-source project. Note that given the complexity of this mod, not all features have been fully tested in the lat...
Scrin EVA Advisor
Created by force728
This mod adds the Scrin Mothership AI Assistant voice to Stellaris as an advisor option. Includes voice lines from both C&C 3 and Kane's Wrath. Let me know if you find any problems with the vo....
More Federation Names
Created by White_Drake 🐾
DESCRIPTION This mod just makes more variations of the federation names. COMPATIBILITY The mod modifies next files: 00_federation_names.txt formats_00_federation_names_l_(...).yml...
Extra Fallen Empires
Created by Daniel
3.12.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only a...
[Deprecated] Leader Traits: Enhanced Randomisation
Created by corsairmarks
DEPRECATED: Due to the changes in Stellaris version 3.8 "Gemini" to how leaders gain traits (and trait "levels") as they level up, this mod is no longer applicable. It has been discontinued. Overview Frustrated that some leader traits can't be gained on le...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
The Great Khan Expanded [3.12.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
Psionic Species Expansion - Gigastructural Engineering
Created by jasonpepe
This is the compatible patch for Gigastructural Engineering & More. Updated to 3.9. ( Based on 3.28) --- Load Order: (Game Launcher) Psionic Species Expansion and Gigastructural Engineering & More This Mod Note 1: If UI overhaul dynamic is also used, the p...
Better Remnants 3.8
Created by Keukotis
Remnants is one of my favorite origins for the flavor of it. This adds a few small bonuses to make it just a bit better. Ruined arcologies on the planets with Colonial Remains now also award technology. *Honestly, this feels like a bugfix. Fixed an issue w...
Vassals and Tributaries - Exalted Domination [3.3]
Created by Mog Kupo
This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. See screenshots for new tradition effects. ...
We Require Borders
Created by MrFunEGUY
Certain diplomatic actions are now only possible if you are bordering the recipient empire (or if they are bordering a subject/federation member of yours). This includes wormholes, gateways, and L-Gates. These actions are: - Subjugation Demands - Pledging/...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Vassals Expanded and Reworked - Exalted Domination Patch
Created by MrFunEGUY
This is a compatibility patch between Mog Kupo's Exalted Domination and my updated version of Vassals Expanded and Reworked. I have slightly altered the vassal types from Exalted Domination to make them pay some taxes to bring them more in line with the VE...
Relytor's True Raiding 3.2.*
Created by relytor
Making Barbaric Despoilers and Nihilistic Acquisition worth it! Faster Plunder wars, better raiding mechanics and a new retaliation war goal. New Casus Belli: Free Our People When an empire's people have been abducted by a fleet in Raiding bombardment stan...
Rapid Evolution for 3.7+
Created by kuyan-judith
Inspired by a suggestion by Marble in the Stellaris Modding Den, this mod causes presapient species to randomly spawn and develop sapience. It also increases the variety of presapient species portraits at the expense of decreasing their typical quality. Pr...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
No More Exclaves
Created by MrFunEGUY
I was tired of seeing single, isolated systems that weren't attached to any part of their home nation. Pre jump drives, this is an untenable situation. How can the starbase get supplies if all connecting hyperlanes are controlled by someone who doesn't let...
Experience Adjustments
Created by Everfar
Compatible with Stellaris 3.7.x - Sets ship XP per combat day back from 5 to 1. - Armies still gain 2 XP each time they deal damage and 1 XP when they take damage Modifies experience thresholds for ships and armies: Experienced: 100 (remains the same) Vete...
End Truce & Close Borders
Created by MrFunEGUY
End Truce & Close Borders: I've had it with enemy construction ships being allowed through my territory after a war and then blobbing where they have no right to be. I wanted to just make it so that borders wouldn't be forced open by truces, but this appea...
[OBSOLETE] Deficit Penalties - Reasonable Reductions [3.2]
Created by Toaster
Version 3.2.* In vanilla Stellaris, penalties don't scale with the size of resource deficits. Missing 1 food or 1000 has the same effect, making tiny oversights punishing and sweeping structural problems broadly ignorable. This mod makes them scale with th...
Real Space Nebulae
Created by kuyan-judith
This mod should improve how certain star classes added by Real Space interact with the vanilla nebula mechanics: - Like vanilla nebulae, collapsars and planetary nebulae block sensors and can host nebula refineries. - Stars with accretion disks, such as T ...
Ringworld Graphical Enhancements
Created by corsairmarks
Overview Have you ever noticed that the ringworld from Origin: Shattered Ring is always the same colors (black with green) regardless of your ship appearance? This mod changes that - now your starting ringworld will be the same as your empire's ship appear...
Planetary Assault Army & Ship
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png This mod adds exclusive ship types which can invade planets automatically. It also adds a component which let military ship to invade planet by ...
Titan (& Jugg.) Interdictor Module
Created by TheMinxLynx
Pending Update to 3.12.x ⚠️ https://i.imgur.com/nHZj4Qa.png Adds Titan & Juggernaut auras that allow a mobile FTL Inhibitor meant to function similarly to the Interdictor cruisers from Star Wars. Do you have a massive endgame fleet, but you're tired of the...
Lotus Mod - Advanced Ship Sections
Created by Artacool
I made this mod because I was disappointed with the vanilla ship templates. Many of the vanilla templates made it difficult to make specialized ship designs by mixing hangers and torpedoes with traditional weapons that don't penetrate shields and armor, or...
Expanded Megastructures and Technology
Created by Tovius
A mod designed to improve the desirability of megastructures, as well as add new many technologies. Please see the discussion post for a full list of features. Main Features Include: New and improved districts for Habitats Better Gaia, Hive, and Machine Wo...
Deprecated Humanoid Ship Sections Patch
Created by Archaeon
Credits to AlphaAsh for the Logo, and Princess Stabbity for the Ship Sections. So, PDX didnt add models for the Depreciated Ship Sections for the Humanoids DLC. This causes issues with any mod that used those said sections. Now, thanks to the absolutely fa...
At War: Defense Platform Longevity(3.9.*)
Created by Ambit
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Other languages Im currently only updating english Localisation. I can be reached in the discord when some...
ESC NEXT: Overwrites: Global Ship Designs
Created by NHunter
Extra Ship Components NEXT Overwrites: Global Ship Designs Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.4) This mod is an optional addon to Extra Ship Components NEXT that upgrades ships fielded by Fallen Empir...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
Traditional Thinking (3.4)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
Galactic Community++
Created by MrArcaneGates
*Updated for Stellaris 3.9!* TL;DR: This mod adds a new tier to vanilla resolutions and sanctions as well as three entirely new resolution trees (check out the screenshots). It also reduces the time the senate takes to pass a law. In addition, it makes cri...
Relytor's Empire Governance - Redux
Created by LordOfLA
This is a fork and update of Relytors Empire Governance based around my Redux fork of Ethics and Civics Alternative. Nemesis is only required in so far as you need patch 3.0.1 Changes over the original version: * Brought in relevent vanilla changes from 2....
Relytor's Empire United 3.0.3
Created by relytor
A Unity system overhaul It always bothered my that Unity was simply a resource produced by certain jobs. It didn't really represent the unity of your empire. I believed it was time for an overhaul. Pop Unity Production Each pop now produces a base amount o...
Relytor's Empire United - For ECA Redux Only
Created by LordOfLA
This started as a patch for Relytor's Empire United to work with Ethics and Civics Alternative - Redux, however, with subsequent game updates I was down to two files that hadn't been updated and brought over, so I did. This is now a full fork and updated t...
Portrait Trigger Pack - Core
Contains scripted triggers for job/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support jobs/civics in vanilla and supported mods. Mod specific checking is spli...
Portrait Trigger Pack - Planetary Diversity
Compatibility patch between Portrait Trigger Pack - Core and Planetary Diversity https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Ethics and Civics
Compatibility patch between Portrait Trigger Pack - Core and most Ethics and Civics mods, including: Ethics and Civics Alternative - Redux Ethics & Civics: Bug Branch Ethics and Civics Classic 3.2 https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Dynamic Political Events
Compatibility patch between Portrait Trigger Pack - Core and Dynamic Political Events https://i.imgur.com/4Und3QN.png...
Portrait Trigger Pack - Machine & Robot Expansion
Compatibility patch between Portrait Trigger Pack - Core and Machine & Robot Expansion https://i.imgur.com/4Und3QN.png...
Realistic Species Growth
Created by danielthelaw
Check also: Archetypal Human Empires Archetypal Fantasy Empires Archetypal Space Opera Empires Archetypal Gestalt Empires Archetypal Extra Empires 3.12 Compatible Intro Have you ever noticed how your main species quickly becomes a minority as soon as you a...
Longer Greetings Timer
Created by G_S_Palmer
Do you wish that the greeting text when you open an alien empire's diplomacy window would stick around for longer? Do you have a hard time reading it all before it fades out of existence? Do you have mods that add greetings text longer than what the vanill...
DIAH Rebalanced Tech Tiers
Created by LAJ-47FC9
ORIGINAL MOD: https://steamproxy.net/sharedfiles/filedetails/?id=2044790782 Hey, do you think that research goes by way too fast in Stellaris? So do I. So, using another mod as a base (and a huge thank you to atr14 for making the original mod and putti...
Gigastructural Engineering & Real Space gas giant fix
Created by kenod
Notice: I'm not related to Gigastructural Engineering or Real Space in any way or form. I simply noticed this issue and decided to make a temporary mod to fix it until an official patch is made. A small mod to fix Gigastructural engineering being unable to...
Fleet Formation Mod (For Solar System Scale Changes)
Created by Rage000
***This Mod is compatible with 3.12.5 version of Stellaris ***This Mod is compatible with 3.12.4 or earlier versions of Stellaris IMPORTANT This formation mod: ***IS NOT compatible with any other fleet formation mods. ***Does NOT require "NSC3 Season 1" to...
Enclave Adjustment 3.12
Created by Dryus
3.12.4対応、実績非対応(2024/06/01更新) AI帝国が領土の隣接星系以外に星系基地を作るのを制限します。 これにより戦争や分離以外での飛び地がなくなります。 このModを気に入ってくれたなら: https://i.imgur.com/1MVQSPr.gif (DeepL Translation:  Restrict AI empires from building starbases outside of their territory's adjacent star systems.  Th...
Crimewave: Crime and Criminal Heritage AI Overhaul
Created by GonDragon
This mod its a simple change in the AI of the game to enhance the way the AI manages it's crime, to add a little bit of flavor and also make possible to play with a criminal heritage civ on single player. It changes the behavior against building precinct h...
Combat Graphic Bug Fix
Created by Ajey
Compatible with 3.*.* Save game compatible Achievement compatible Features Ever watched a stellaris space-combat and wondered why some weapon shooting effects (muzzle) are not shooting from the turret locations where you would expect them to? ... While wor...
Better Purge
Created by McAwesome
(Thumbnail suggestion: ViolentBeetle - The Apotheosis of War If you think you have a more suitable thumbnail, feel free to suggest it) This version of the mod is for 3.0+. Use this one for pre-3.0. Makes purging not take ages. Planets with more pops will p...
Realistic Logistic Growth
Created by James Fire
https://i.imgur.com/daBft2H.png Vanilla logistic growth is arbitrarily capped stupid low, and has a very high minimum. This mod fixes that by doing the following: -Minimum growth is now 0.3, following the base + 2 pops. -"Base" growth is also now 0.1 -Each...
!Patch - Ringworld Graphical Fixes & Enhancements - Real Space System Scale
Created by LordOfLA
Overrides ringworld asset definitions. Merges edits and fixes from the following mods: Real Space System Scale Ringworlds Light Fix Ringworld Graphical Enhancements....
! Camera & Galaxy Map Tweaks
Created by LordOfLA
Various camera and galaxy map settings tweaks. Built with my collections in mind but will work fine however you want to use it. Settings taken from the following mods and refined for my collections. ! 00 Infinite Graphic I - Gorgeous Galaxy !! K !! - Reali...
ASB Addon: More Particles (Light)
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This mod Increases the allowed observable weapon particles (vannila hides them) by 5x the amount. This way you see more effects but mid to late game battles are als...
Shut Up, We Don't Care! (3.4)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of AI continuously changing its mind about rivalries, treaties and all that other **** I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy notificatio...
CommsNet (3.4)
Created by AlphaAsh
Infrastructure to reduce Empire Size penalties How it works: - You build stuff that produces a resource called Comms Rating. - Comms Rating doesn't stockpile. What matters is monthly production. - Monthly production is converted to a Comms Coverage bonus f...
Unique Ascension Perks 3.12 DEV branch
Created by FirePrince
This is a 3.12.* Beta branch of the great Unique Ascension Perks (by DrBLOOD95 - actual version from 30/05/2024 is synced). /i.imgur.com/ydr2SQm.png⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀‧-----------------------------------‧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⚹⠀3.12.* ‧ B E T A⠀⚹ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
StarNet Mixed Fleet
Created by salvor
This mod is an optional add-on to my AI mod, Starnet. It will also work with fork of it, Startech. By default, Starnet/Startech are trying to build what, I believe, is the most efficient AI fleet composition. Unfortunately this has some side-effects in tha...
Advanced Policies
Created by Brick
Advanced Policies What is this mod? Why is it here? Where have my jeans gone? Well all execpt those jeans are simple. This mod is aimed at making the internal workings on an empire more unique. The shortest way to put it. I felt like it deserved more. So i...
Colored Map Icons Gigastructural Engineering & NSC2
Created by acideiffel
3.12. "Andromeda" Not Ironman / Achievement compatible! Comments or suggestions are always welcome! https://imgur.com/C4khN4G.png Load Order: NSC* Season * ... Gigastructural Engineering ... Colored Map Icons Gigastructural Engineering & NSC* https://imgur...
! Sartek Tradition - Ascension Perk Merger
Created by ArutamSartek
Stellaris 3.12.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, co...
AA's Hostile Worlds (3.4)
Created by AlphaAsh
Terraform, Colonise and Exploit Hostile Worlds The mod contains a DLC's worth of features and content including: Three new origins. Start as Primordials on a hostile molten world, Ice Aged on a hostile frozen world, or with a Poisoned Past on a hostile tox...
AA's Automater (3.4)
Created by AlphaAsh
Replace Jobs with Base Output Three new planet decisions for increasing the automation of generator, agriculture and mining districts. See slideshow for more details. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pngh...
Shadowgate 3.10
Created by Nardelus
Mirror Downloads (Current and Legacy Versions): Here https://i.ibb.co/hsJr3yz/shadowgate-introduction.png Welcome! This is a galactic travel mod that introduces a luxurious way to traverse vast distances with your ships. Shadowgates are a new planet type t...
Realistic Pirates [3.12.☠]
Created by FirePrince
Bring more life to the galaxy, kinda like living systems does. This mod is a merged continuation of Pirate Waves 3 (+Marauders edition) by ScepraX (+Realistic Pirates by Maltheal), modded Pirate Republic by lpslucasps and The Outer Bulwark (Beta) by Obscur...
AA's Consortiums (3.4)
Created by AlphaAsh
Buildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. See slideshow for the details. LOAD ORDER For best results, put it at the very end. https://i.ibb.co/t3YzYZj/donot3.pnghttps://i.ibb.co/VJq3P...
Repeatable tech optimization
Created by CPU 0
This is a repeatable tech optimize mod, slightly stronger than the vanilla, which can effectively improve the playing experience. As we all know, there are many meaningless technologies that pollute the technology pool in vanilla. In the later stage of the...
Starbase Solar System Exploitation
Created by Draconas
Starbase Solar System Exploitation (3.12) A small mod for enhancing starbases so they can provide a greater economic boost to your empire and have a greater impact on the planets in system, inspired by some of the features of Stellaris Immortal. Each one i...
Overflow fleet power fix
Created by LordVisceral
A fix for the overflow problem with fleet power (Fleet Power 1) Credit to ACOT for the math involved in here; this mod simply takes their fleet power fix and isolates it. Should be compatible with every other mod as it only adds a single custom file, overr...
Engineers of Life Updated - 3.4
Created by peetey897
This is a semi-unofficial update to NukaBoy's excellent Engineers of Life , uploaded with his permission. The original ideas and code are NukaBoy's, I have only made some small balance changes, fixed a couple of bugs and updated the mod to. Detailed notes ...
Interstellar Incorporated: Space Corp [3.10.*]
Created by TheFlyingPotato
Ever felt like the economy and space in Stellaris is far too bland and boring? Do you want to experience a living space and economy? You've come to the right place! Interstellar Incorporated: Space Corp adds corporations as sub-national entities within you...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Reproductive Technology and Politics
Created by kuyan-judith
Makes some improvements (IMO) to population-related stuff. Contains an updated version of my mod Reproductive Technology, plus some other stuff I was going to make seperate but bundled in once I realized I couldn't make it as overwriting-light as I'd thoug...
Orbital Ring Buildings
Created by Skyhy
This is a mod to add additional specialization options to orbital rings. I'll be tweaking the output and upkeep and adding new buildings in subsequent versions. This is still an early version so expect some placeholder art. ***Currently working on compatib...
Secrets of the Shroud
Created by Faded
Introduction: Ancient Cache of Technologies: Secrets of The Shroud is an unofficial submod that adds a new tier of technology to the game. It's at around the same level as Static Light It revolves around a quest to summon a Shroud Master for your empire. A...
Remastered Human Portraits Combined
Created by Deadrick
This mod combines the Remastered human portraits mods for the old portraits and the new ones for a total of 100 portraits. The new and old portraits have different height and head size so this mod......
Expanded Xeno Diplomacy
Created by Sir Rolin
I have manually confirmed that it works for 3.3 to 3.6, and believe that it'll work with any 3.* version. 1 New Technology, 3 Policies, 9 Edicts. All focused around diplomacy. Each "Xeno" tech, gives 1 Policy and 3 Edicts, 3rd "Xeno" tech is a custom Tier ...
Foreign Affairs (3.4)
Created by AlphaAsh
Overhauling and Expanding Galactic Relations BRANCH OFFICES Renamed Branch Offices to Foreign Offices and Branch Buildings to Operations. Considerably reduced requirements to be able to open Foreign Offices. It is now treaties and relationships, rather tha...
Powerful & Realistic Orbital Bombardments [3.11.☠]
Created by FirePrince
Because orbital bombardments suck. This mod is a continuation of PROB (2.7) by Dazz Aephiex and Glassing the Planet Mod by Karloku (forked by Batmane) and is focused on: • Orbital bombardment capability of planet destroying at a considerable amount of time...
Capture Ships
Created by mzilli
This mod adds a mechanic by which warships can be disabled in combat rather than destroyed. How does this work? When a ship is disabled, both the original owner and the empire that disabled it will gain a special project to recover the ship with a Construc...
Advanced Ship Behavior Modules: Revisited
Created by corsairmarks
Overview After troubleshooting my mod Aesthetic Terraform Stations with ubet, the original mod Advanced Ship Behaviour Modules was found to be the culprit causing mining stations to somehow use the terraform station graphics entity. After investigating the...
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
Created by Teal
Compatible with any version Compatible with any DLC combinations Ironman / Achievement Compatible This is a simple mod that removes all default paradox species (preset empires) from the species creation screen. This means that all the species you meet in t...
Just More Traits 3.x
Created by DaTroll
Last Update: 2024.03.05 This mod was originaly created by EdFromEarth. I decided to continue his work because he didn't update for 2.6.x yet. Features Mod Adds various Traits Traits fixed up for Lithoids Known Issues none Compatibility NO Ironman NO Achiev...
Wormhole Generation (3.X)
Created by AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator building on the starbase. It still nee...
Crisis Manager - Sleeper Edition (3.12.¢)
Created by FirePrince
Prolog:This is a continuation of the outstanding Crisis Manager - Sleeper Edition by NaK1119. The unofficial Crisis Managers are an ongoing, open-source project. If you come across any bugs, please report them either in the comments below or on GitHub. ⠀⠀⠀...
Starforming
Created by JPAN_v2
Note: Updated to 3.7+, now allows for starforming GS Ignited Stars and includes a Megastructure that creates an "empty" brown dwarf star system! Ever wished you could change your stars to new forms, turn a Class m into a brilliant Class A, or even turn the...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
Demilitarize
Created by lpslucasps
For Stellaris 2.4.1 A simple mod that adds a new War Goal exclusive for pacifist empires, called "Demilitarize". On surrender, the targeted empire's naval capacity is reduced by 50% for 20 years and the war philosophy is set to "Defensive Wars". The impose...
MVG War Exhaustion - Updated + Tweaked
Created by MrFunEGUY
Updated and slightly tweaked version of MVGs Logical War Exhaustion. Credit to MisadventuresVG for most of the work. To update it, I just had to change one variable. As for my tweaks, I'll just post all the variables in a discussion so you can see exactly ...
Leader Traits: Merge-Add Species Traits
Created by corsairmarks
Overview Beginning with Stellaris version 3.3 "Libra" it is possible to enable traits like Cybernetic and Psionic to be applied to your Pops via gene-modding! Beginning in version 3.2 "Herbert," Stellaris disallows these traits from being merged onto subsp...
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