Stellaris

Stellaris

152 ratings
At War: Carrier Improvements 2.8.1 update
   
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649.552 KB
29 Dec, 2020 @ 2:22am
31 Jan, 2021 @ 7:45pm
9 Change Notes ( view )

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At War: Carrier Improvements 2.8.1 update

In 1 collection by maltheal
Malts Mods of stellaris
12 items
Description
2.8.1
NSC5 compatible



after a full game I didn't find any issues

And some crazy old texan doesn't have any issues ether



This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

This mod may be removed if he returns to the modding community and wishes it taken down to consolidate effort.

DESCRIPTOR ERROR?
Delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990 and verify stellaris game files via steam this is a steam workshop problem that just happens once in a while

Original Mod
Original Description (links culled to avoid misdirection):
========================================================
Want your carriers to hang back and let the strike craft do the work? Want more specialized fighters, strike craft, and bombers? This mod enhances carrier action with carrier radar, carrier combat computers, and advanced strike craft. It also contains the carrier focused tech and ship sections that are in At War: Advanced Ship Sections to give you everything you need to have a carrier focused navy.

Fully compatible with At War: Advanced Ship Sections and all other At War mods.

Features
Combat Fighters - 3 levels using the existing strike craft technologies
Autocannon Strike Craft - 3 levels unlocked with the appropriate autocannon technology and strike craft technology
Disruptor Strike Craft - 3 levels unlocked with the appropriate disruptor technology and strike craft technology
Null Void Strike Craft - 1 level unlocked with null void and strike craft 3
Plasma Strike Craft - 3 levels unlocked with the appropriate plasma technology and strike craft technology
Proton and Neutron Bombers -2 levels unlocked with the appropriate energy torpedo technology and strike craft 2 and 3.
Light Carrier Cruiser Designs: Engineering tech that unlocks new cruiser ship sections for building light carrier-dedicated cruisers.
Advanced Carrier Designs: Engineering tech that unlocks new battleship ship sections for building carrier-dedicated battleships and titans.

Compatibility
No vanilla files were harmed in making this mod. Works fine with At War: Advanced Ship Sections.
Compatible with Stellaris v2.8.1*


donations are always welcomed as its good motivation to continue releasing new mods and update existing mods with more content as i plan to keep these updated until the the last update happens
https://paypal.me/supportmaltsmods?locale.x=en_US
65 Comments
Drago Duval 24 Oct, 2021 @ 4:47pm 
Can confirm it still work for me in the latest update.
Brennal 20 Sep, 2021 @ 7:00pm 
Does this Work?
Dryus 28 May, 2021 @ 6:16pm 
@stuff

Hello, I think it's probably this mod.

At War: Defense Platform Longevity 2.8.1 Update

Are you using it?
76561198148577520 26 May, 2021 @ 4:14pm 
I'm getting this weird annoying event: eac_aw_dpl_actions.4 every single in game day. And yes it is this mod I checked. Not only does it pop up every day it also spawns multiple copies of itself ( I think like 6-8 copies I wasn't exactly counting them).
Crazy Old Texan 19 May, 2021 @ 1:36pm 
Still works great...
Bullet Kin 27 Apr, 2021 @ 11:06am 
might start using it in 3.*, but im a lil paranoid
Drago Duval 27 Apr, 2021 @ 10:01am 
I have been using it and did not see any bug yet, so i thing that it's compatible with 3.*
Cúchulainn 17 Apr, 2021 @ 7:04pm 
so is this still working in 3.* :0? rmb using this about a year ago and the strike craft were nuts
TheAshenHat 11 Apr, 2021 @ 6:42pm 
yup, stormfire autocannon strike craft read at 54 units per hanger...just "Slightly" off from base game 8.
Toobist 8 Apr, 2021 @ 7:02am 
well if a texan thinks this is a good mod, ill give it a go