Stellaris

Stellaris

469 ratings
My Precursor
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
663.892 KB
25 Feb, 2019 @ 3:17pm
5 Nov, 2023 @ 8:53am
18 Change Notes ( view )

Subscribe to download
My Precursor

Description
Never Lose a Precursor System to that Annoying Neighbor Again
Tired of doing decades worth of xeno-archaeology to find that fabled First League homeworld, only to find its location and have it wind up locked behind some jerk xenophobe empire with closed borders who then just wanders in and takes the spoils? Ever wonder why no one ever noticed that hyperlane or star before? Well worry no more.

Now completing the precursor event chain will spawn the precursor system without a hyperlane connection. In fact, at first it will be entirely disconnected from everything. A special project will allow you to stabilize an ancient portal from somewhere within your space to the lost system. You of course will need wormhole technology to reach it. Only the first person to complete the chain will get a wormhole to the precursor system.

Compatibility
This only overwrites the hidden event to spawn precursor systems. It does not overwrite the system initializer or any other precursor events, so it should be compatible with most mods that do anything with precursors. Should be compatible with Guilli's Planet Modifiers precursor changes, Visible Precursors, All Precursors, and most anything else. Let me know if you notice any issues.

Save game compatible. Not Achievement compatibile.

Image by BLPH[www.deviantart.com]

Try out some of my other Mods


Photosynthesis Mechanics for Plantoids
The Kronos Campaign Custom Galaxy and Lore
Local Production Planet diversification bonuses
Objective Complete GameMaster tools
Technology Guided Research Policies
Technology Repeated Repeatable Technologies

[discordapp.com]
Popular Discussions View All (1)
0
24 Jul @ 7:40am
l_russian
tzverg
150 Comments
tzverg 24 Jul @ 7:43am 
starchitec  [author] 8 May @ 9:48pm 
99% sure this is still working, it really only needs updates for a new precursor chain. I should have time this weekend to double check and version update, but its likely fine as is.
Akkadian 8 May @ 2:20pm 
Hi there, this one of the must-have mods, any chance this mod could be updated?
kroun 7 May @ 10:15am 
Might have taken a bit too long, but made it so the Volgan Imperium from Unavoidable Changes works with this mod. Will do the same for the rest of my custom precursors at some point.
flyons_gary 7 Nov, 2023 @ 4:53pm 
Another excellent expansion of flavour
kroun 5 Nov, 2023 @ 9:02am 
Many thanks!
starchitec  [author] 5 Nov, 2023 @ 8:55am 
sure. Added "has_my_precursor_active" scripted trigger
kroun 5 Nov, 2023 @ 5:08am 
Hi, just wanted to ask if you could make a scripted trigger that's always = yes so I can check if this mod is installed.
I was thinking of making it so that the custom precursors from my mods also spawn wormholes if this mod is installed.
Sindusk 1 Jul, 2023 @ 2:58pm 
Thank you for the fast response!
starchitec  [author] 1 Jul, 2023 @ 9:26am 
huh, that file should not really be there at all. It changed one of the event cruisers to be upgradable, was just a personal tweak not related to precursors, must have copied it to the wrong location. Removed.