Stellaris

Stellaris

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System Scale/AOT Compatability Patch
   
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235.461 MB
1 Oct, 2020 @ 4:00pm
3 Aug, 2023 @ 1:27pm
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System Scale/AOT Compatability Patch

Description
This is a simple compatibility patch for users of Real Space - System Scale and Acquisition of Technology, which corrects the scale and positions of the Dark Matter Planetary Shields, as well as the upgraded Dark Energy, Stellarite and Phanon variants.

In addition, the mod scales some of the glaring issues with the new AoT Megastructures to fit the System Scale environment (notably the Great Wall - while much smaller in scope, it fits the solar system well with all turrets and stations in their proper places).

To ensure that the mod will work, please place it further down than System Scale and AoT in your load order.

Any problems or questions, feel free to send a message anytime!
136 Comments
Zipzopdippidybopbop  [author] 29 Oct, 2024 @ 11:20am 
The scaling hasn't been touched; I don't see what could be causing the problems at hand. Could be an override from ACOT, or from Stellaris itself (yet again, don't see how this affects the scaling parameters).
Lord Seabass 16 Oct, 2024 @ 5:43pm 
you could take a look at Guilli's planet modifiers and features to get an idea of how to do it. their mod has both scaling for vanilla stellaris and real space scaling for their planetary shield effects. i've tried messing around in the asset files but its abit over my head to do a quick fix.
Zipzopdippidybopbop  [author] 19 Aug, 2024 @ 1:45am 
Sigh. Every single update seems to bork this mod (no understanding as to why either).

I haven't been on Stellaris in a very long time, but if I start at it again I will fix it (sorry).

Meanwhile, if anybody knows of a quick fix please share it here and full credit will be given!
Lord Seabass 18 Aug, 2024 @ 4:18pm 
hope this will be updated for the newest version of AOT soon, the planet shield models line up fine, but moon colony shields are offset.
Zipzopdippidybopbop  [author] 26 Sep, 2023 @ 9:19am 
It's not for me to fix; if the issue is with the Giga Engineering patch then they edit the positions of the planetary shields. Perhaps if they remove them it will work fine thereafter.

Try disabling my mod and seeing if it works with just the Giga patch enabled. If it does then you might not need my mod after all =)
KUS.Y 26 Sep, 2023 @ 6:33am 
Will it be made compatible?
Zipzopdippidybopbop  [author] 25 Sep, 2023 @ 12:23pm 
Thank you for pointing out the conflicting mod guys!
KUS.Y 24 Sep, 2023 @ 6:36pm 
Yes, it seems to be the problem caused by the [Real Space System Scale Gigastructural Engineering Patch 3.8] mod
Kairi 24 Sep, 2023 @ 1:13pm 
This mod seems to put the shield above planets if using the gigastructure compatibility mod.
Zipzopdippidybopbop  [author] 24 Sep, 2023 @ 10:44am 
I think I know what it'll look like.

Try testing your modlist in case of conflicts; disable everything except AoT, Real Space, Real Space - System Scale and this mod.

Build a shield on a new planet and see if it fits.